I have been trying for at least a hour and haven't completed puzzle...
#61
Posted 16 December 2012 - 06:33 AM
This one i hit on my 5 try, but the game reset me when i jumped in the present instead. Took another 10 with stupid mistakes like jumping under the snowflakes and getting hit by the wind before the indiana jones run.
This is way more forgiving because of the speed boost. You can make up ground so much faster. You can probably take as much as an extra half second every 5 jumps to align/set your next jump. Once you make it to the Jones run, you're home free besides the one little jump onto the candy cane at the end.
If you don't have the good twitch reflexes and field awareness, just go slow. Don't be afraid to just look at the map a few times before you attempt. Or even getting part way through and just stopping and looking at the path head, even if you die. If you made it there once you can do it again. If you find yourself dying at a particular spot. Stop before hand. Take a good extra second to line up, take the jump and then continue. Even if you only make it a few extra jumps before failing you'll be able to set yourself up for that particular spot better the next time around. After that its just practice. The slow jumps will naturally get quicker and quicker, as you'll just know what to do.
#63
Posted 16 December 2012 - 09:14 AM
iLag, on 16 December 2012 - 04:23 AM, said:
Incidentally, what is your ping? I live in Sydney and I've had no problems with turning or latency really.
#64
Posted 16 December 2012 - 09:34 AM
iLag, on 15 December 2012 - 10:35 PM, said:
Why so hostile mate?
I'm 18, I started gaming at 11 with GW1, and no other MMO was interesting enough to keep me longer than a month, how could I be "posting how hard it was in the old days on reddit", chill out..
In my opinion this was the perfect opportunity to provide some challenge in the game.
The jumping puzzle has no good rewards, is completely optional,...
It was a good time to create some challenge, like with the Clocktower, and like I said first try took me 2h there, can hardly say I'm elitist then..
#65
Posted 16 December 2012 - 09:37 AM
Gilles VI, on 15 December 2012 - 06:00 PM, said:
But they decided to give in to all the whiners..
This one wasn't as challenging as I'd expected, but if you're saying that all event puzzles need to be as hard as the clock tower, then hell with you. When 90% of the players who tried it failed, it was too hard. When 90% of the remaining 10% needed almost an entire day's worth of practice to be able to get it, then it was too hard.
But yes, this one needed to be a touch more challenging..I got halfway on my first attempt, and now, except for lag issues and stupid mistakes, I get it every time. I think I put an hour into it to get it down, with my slow computer and relatively slow net connection.
#66
Posted 16 December 2012 - 09:45 AM
AKGeo, on 16 December 2012 - 09:37 AM, said:
But yes, this one needed to be a touch more challenging..I got halfway on my first attempt, and now, except for lag issues and stupid mistakes, I get it every time. I think I put an hour into it to get it down, with my slow computer and relatively slow net connection.
I never said they should make all jump puzzles so hard!
Only thing I said was that christmas is a perfect opportunity to make a challenging jumping puzzle again, like the Clocktower.
I'm just tired of completing everything in the game so fast..
They said there would be prestiguous/hard stuff that you could really work to, but I don't see it..
Dungeons are so easy dungeon armor currently is fastest/easiest way to get exotics.
Mystic Forge elite weapons are just a very expensive weapon which is easely gained by playing the TP for a couple of days.
There is nothing that requires some skill or even just learn the game. For example the Clocktower was all about muscle-memory.
I wouldn't even care if they would add sick rewards to the music mini-game, I suck so hard at it, but it would finally give me something I could work towards and that would take a time to get.
#67
Posted 16 December 2012 - 09:47 AM
Gilles VI, on 16 December 2012 - 09:45 AM, said:
They said there would be prestiguous/hard stuff that you could really work to, but I don't see it..
Dungeons are so easy dungeon armor currently is fastest/easiest way to get exotics.
Mystic Forge elite weapons are just a very expensive weapon which is easely gained by playing the TP for a couple of days.
There is nothing that requires some skill or even just learn the game. For example the Clocktower was all about muscle-memory.
Edited by Lucas Ashrock, 16 December 2012 - 09:49 AM.
#69
Posted 16 December 2012 - 09:50 AM
Edited by Lucas Ashrock, 16 December 2012 - 09:50 AM.
#70
Posted 16 December 2012 - 10:03 AM
- turn off double tap roll
- disable HUD (Ctrl+Shift+H)
#71
Posted 16 December 2012 - 10:04 AM
Lucas Ashrock, on 16 December 2012 - 09:47 AM, said:
Edited by cookieeater1, 16 December 2012 - 10:05 AM.
#72
Posted 16 December 2012 - 10:27 AM
#74
Posted 16 December 2012 - 11:10 AM
Edited by ExplosivePinata, 16 December 2012 - 11:13 AM.
#75
Posted 16 December 2012 - 11:25 AM
#76
Posted 16 December 2012 - 11:26 AM
Lucas Ashrock, on 16 December 2012 - 11:09 AM, said:
Edited by cookieeater1, 16 December 2012 - 11:33 AM.
#77
Posted 16 December 2012 - 11:30 AM
Gw2 pvp would give me the thrill? Erm..
(no doubt i find it fun, everytime i joined, until i saw it just a complete rinse repeat of nonsense on a 4x4 box, endless , with players copypasting builds/ gameplay form guru/other sources
Edited by Lucas Ashrock, 16 December 2012 - 11:35 AM.
#78
Posted 16 December 2012 - 12:33 PM
They're not jumping faster than you, they're just running STRAIGHT, pressing space, and strafing for most of it while controlling camera with mouse.
There are very few snowflakes in this puzzle that you'll need to stop and align yourself for. Snowman path seems to be the hardest in this respect.
#79
Posted 16 December 2012 - 12:37 PM
The childish inanity of this is just mind boggling. I am not wasting my time on any of this holiday BS. Have fun suckers.
Edited by beadnbutter32, 16 December 2012 - 12:37 PM.
#80
Posted 16 December 2012 - 12:48 PM
The music game is fun and the dungeon I have not tried yet.
I much prefer easy fun games for inconsequential rewards at festival times, much like they had in GW1.
Everyone can get involved no matter their ability and you can even let the younger members of the family have a go.
#81
Posted 16 December 2012 - 01:00 PM
#82
Posted 16 December 2012 - 01:04 PM
Gremlin, on 16 December 2012 - 12:48 PM, said:
The music game is fun and the dungeon I have not tried yet.
I much prefer easy fun games for inconsequential rewards at festival times, much like they had in GW1.
Everyone can get involved no matter their ability and you can even let the younger members of the family have a go.
#83
Posted 16 December 2012 - 01:08 PM
Gremlin, on 16 December 2012 - 12:48 PM, said:
The music game is fun and the dungeon I have not tried yet.
I much prefer easy fun games for inconsequential rewards at festival times, much like they had in GW1.
Everyone can get involved no matter their ability and you can even let the younger members of the family have a go.
I'm not a huge fan of the timed events either (although this one is so so easy compared to the clocktower). Sadly, I get a feeling all the 'seasonal event' jumping puzzles will be timed, as with the large amounts of people queuing they need some way to kick everyone back to the start for a fast event turnover.
That said, I do love the design & artwork teams work on these events, even if some of the events are horribly annoying (clocktower) - Lion's Arch has looked amazing for both of them.
#84
Posted 16 December 2012 - 02:15 PM
Bloodtau, on 15 December 2012 - 06:05 PM, said:
The game just isn't designed for jumping puzzles. They should stick to making an mmo and not gimpy mario.
I rlly love the jumping puzzles and I think they are a great addition to the game
#85
Posted 16 December 2012 - 02:33 PM
Seriously its easier than clock tower and if you fail at it just suck it up and move along..some people cant handle a bit more sencitive actions..nothing to be ashamed of.
The fact remains that the difficulty of this one is a joke.
Bloodtau, on 15 December 2012 - 06:05 PM, said:
The game just isn't designed for jumping puzzles. They should stick to making an mmo and not gimpy mario.
If you are not trolling right now then imo you might be in need of a doctor..i cant think what your life would be if you carry this attitude to all of your activities..
#86
Posted 16 December 2012 - 02:40 PM
Jumnping Puzzles are quiet fun if you like the challenge. I LOVED the Halloween one and the Christmas one is super easy compared to that.
People who hate them: go do something else. There should be more activities like this in GW2 and in MMOs in general because they are a nice variety from the general MMO playstyle.
Bloodtau, on 15 December 2012 - 06:05 PM, said:
The game just isn't designed for jumping puzzles. They should stick to making an mmo and not gimpy mario.
A normal sitting position can help too in successfully finishing the puzzles =)
#87
Posted 16 December 2012 - 02:48 PM
1. Turn off double-tap to evade
2. I use my mouse to "steer", by holding down the right mouse button. It's a lot faster, than using the keys and for me it's easier as well, but you have to find out the best way for yourself.
3. You have to time your jumps precisely. This means low FPS actually make it a lot harder. Turn down your graphics setting to the absolute minimum, if you need to.
You should be able to do it, as the difficulty on this one is a complete joke. After a few tries you can just run through it. It's not like the clock tower (that one actually required skill).
It's still fun imho, but I didn't get the impression of accomplishing something hard, like when I finally beat the halloween one, it's just another jumping puzzle.
#88
Posted 16 December 2012 - 02:55 PM
#89
Posted 16 December 2012 - 03:05 PM
#90
Posted 16 December 2012 - 03:23 PM
Really, everyone still complaining about the game camera/char movement not being functional for this kind of gameplay ( Jump puzzles) should have learned a long time ago, Combat mod is your best friend
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