Are the fractals real?
#1
Posted 15 December 2012 - 08:39 PM
#2
Posted 15 December 2012 - 08:44 PM
#3
Posted 15 December 2012 - 08:47 PM
Saul Spotter, on 15 December 2012 - 08:39 PM, said:
As far as I can tell, it's almost like we are going back in time, or just experiencing the events as they happened, in the Mists. As the guy above me said, any gw1 lore buff knows the charr one was real. Which leads me to believe all of them happened at some point in Tyria's history and those moments are now being replayed in the Mists? if that makes sense
#4
Posted 15 December 2012 - 08:47 PM
Edited by shanaeri rynale, 15 December 2012 - 08:49 PM.
#5
Posted 15 December 2012 - 08:53 PM
I think of fractals kind of like an advanced version of the bonus mission pack from gw1 ![]()
#6
Posted 15 December 2012 - 09:00 PM
#7
Posted 15 December 2012 - 09:37 PM
Lol Lol Lol Guy, on 15 December 2012 - 08:47 PM, said:
I wouldn't be so sure to say that all of them are past events. The Rata Sum one actually represents (in my opinion, but I remember reading the same partially in other threads on guru) the possible-future if we don't beat the Inquest in Arah. (the Mursaat path, however the "tears of Dwayna" at Old Tom must surely come from the Seer path, precisely from the Dwayna boss.
#8
Posted 15 December 2012 - 10:33 PM
Quote
The Fractals are just like sPvP arenas and WvW - they're "islands" within the Mists that are copies of the worlds around it. Some are from the past, some from the future, some from the present, some from Tyria and some not.
We know two of them are past events - the Ascalonian one (which is, imo, not related to the Foefire - that doesn't look like Ascalon City at all) and the Jade Sea one (since its supposed to have been thawing out since after Shiro's second defeat). And as Doki says, one seems to be in the future. The rest is completely questionable.
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#9
Posted 16 December 2012 - 09:02 PM
#10
Posted 17 December 2012 - 03:06 AM
And if the stuff happening is a reflection of events on Tyria, then those events happened somewhere, sometime in the world?
#11
Posted 17 December 2012 - 03:18 AM
Steadfast Gao Shun, on 16 December 2012 - 09:02 PM, said:
No that was in the bonus mission pack way back in guild Wars 1. didnt you do that mission!?!? ..actually I'd prefer that to the impossible saul D'aealssio one
#12
Posted 17 December 2012 - 04:47 AM
Durmand Priory|Library of Whispers|GuildMag
"...I received a 400-page bible document for the world..." - J.Robert King
I want. I want bad.
#13
Posted 17 December 2012 - 08:01 PM
#14
Posted 17 December 2012 - 08:50 PM
Saul Spotter, on 17 December 2012 - 08:01 PM, said:
The point is to stabilize them otherwise bad things may happen. Hell, even the asura gate shouldn't have led there but to Southsun Cove, yet something happened during activation.
Also, they are trying to turn it into an attraction for tourists for more cash.. having random monsters show up to eat paying costumers would hurt business.
Edited by Doki20, 17 December 2012 - 08:53 PM.
#15
Posted 17 December 2012 - 09:28 PM
Doki20, on 17 December 2012 - 08:50 PM, said:
I still think that the Consortium has no connection to the fractals at all. The portal, like you said, was meant to go the Cove, but because of something crazy, it ended up being a fractal portal. Even Diessa seems unaware to this connection that formed to LA. But I don't think Consortium is actually using the portal as an attraction. That was their plan, originally (as it went to the cove) but since the mess-up, it has not been advertised as such.
Edit: And to address Diessa. She is not working for the Consortium, she refutes that idea herself when speaking to her at the Observatory. I believe she was a researcher, researching the Mists and has been doing her own private work. She wants to understand the Mists, the unexplained (like any good asura) and she has developed the method of "locking" the fractals. The only problem is that they have to be maintained, which is where the PC steps in.
Edited by Orual Fox, 17 December 2012 - 09:30 PM.
#16
Posted 18 December 2012 - 12:11 AM
Saul Spotter, on 17 December 2012 - 08:01 PM, said:
Given her response about Consortium (talk to her), she doesn't seem to be one.
Durmand Priory|Library of Whispers|GuildMag
"...I received a 400-page bible document for the world..." - J.Robert King
I want. I want bad.
#17
Posted 18 December 2012 - 06:57 AM
#18
Posted 18 December 2012 - 08:31 AM
The Mists is many things.
Durmand Priory|Library of Whispers|GuildMag
"...I received a 400-page bible document for the world..." - J.Robert King
I want. I want bad.
#19
Posted 18 December 2012 - 09:12 AM
But aren't the fractals just metaphorically swinging at smoke? Fun dungeon and all, but story wise, all the teleporting and and time jumping and Deissia screaming about something coming at the players just doesn't make sense to me.
Been playing them so much I just wanted to know if there was anything meaningful there in relation to the story. Thanks all for answering, by the way.
#20
Posted 18 December 2012 - 09:18 AM
The legendary shaman's name looks familiar, can't remember if it's the name of a zone/outpost/...
#21
Posted 18 December 2012 - 10:12 AM
Bit longer explanation:
If you ever watched/played Fate/Stay Night it's easier to explain.
In there some mages call upon servants, heroic figures, to help them in a fight. Obviously they don't call the real heroes but a projection with all their traits and memories that are stored in some kind of cosmic data bank.
My take on fractals is that it works similar to this.
Instead of summoning something from the mists (the cosmic data bank) you actually access the mist "database" to experience a moment in time recorded there.
I infer that in the mist there's no concept of time/reality so the event you partake could be from the past/present/future of your reality or a parallel universe.
#22
Posted 18 December 2012 - 11:12 AM
Gilles VI, on 18 December 2012 - 09:18 AM, said:
The legendary shaman's name looks familiar, can't remember if it's the name of a zone/outpost/...
With that in mind, I'm tempted to say that's a fractal of a possible future.
#23
Posted 18 December 2012 - 11:24 AM
Edited by BuddhaKeks, 18 December 2012 - 11:24 AM.
#24
Posted 18 December 2012 - 10:54 PM
#25
Posted 19 December 2012 - 02:24 AM
The human explorers were Witman and Tasca. They too had places named after them - Witman's Folly and Tasca's Demise.
Durmand Priory|Library of Whispers|GuildMag
"...I received a 400-page bible document for the world..." - J.Robert King
I want. I want bad.
#26
Posted 23 December 2012 - 03:34 PM
The chanters have Ebonhawk weapons.
#27
Posted 23 December 2012 - 05:43 PM
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#28
Posted 22 January 2013 - 02:10 PM
#29
Posted 22 January 2013 - 02:24 PM
#30
Posted 22 January 2013 - 07:18 PM
EDIT:
Tho it needn't be Menzies they summoned that's for sure, but the size of that creature is only comparable to Abaddon and that mural where Doric is pleading the other gods where they're shown as pretty huge as well.
Edited by razor39999, 22 January 2013 - 07:20 PM.
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