Sick Of 5 man INSTANCES
#1
Posted 15 December 2012 - 09:53 PM
For crying out loud its Wintersday let's be inclusive. The jumping puzzle at Holloween was too hard for me and so probably is the one here. The music one I just don't understand yet, I have to give it some time.
But so far this game is more expensive than WoW or Rift. I've spent more on gems than a year for eithor of the others.
#2
Posted 15 December 2012 - 10:10 PM
Myst Dawnbringer, on 15 December 2012 - 09:53 PM, said:
For crying out loud its Wintersday let's be inclusive. The jumping puzzle at Holloween was too hard for me and so probably is the one here. The music one I just don't understand yet, I have to give it some time.
But so far this game is more expensive than WoW or Rift. I've spent more on gems than a year for eithor of the others.
Halloween did the exact same thing with the end dungeon... Anet uses Instances really well in GW2 and they've tried really hard to ensure that there is content available to all different playing styles.
The Wintersday dungeon is designed to give small groups of players a chance to work towards the same goal and gain rewards for it - there is no way they could have done it in a persistent area, people would just camp for chest rewards. It's also a pretty easy instance, if you failed it then just try again with a new group.
Jumping puzzles aren't everyones thing and thats ok - this Wintersday JP I found a lot easier, I managed to complete it after 4 tries - granted it was technically more difficult because it requires a lot more mouse twitching, but I think it was still easier to master than the Halloween one.
The music one is insanely easy once you get the hang of it, but it isn't very well explained and I can understand struggling with it at first, for the first 10 minutes I honestly couldn't grasp what was meant to be going on. You just hit the keys when the balls reach the middle circle and as you continue it gets harder. The first few are pretty easy though so try and start off with them.
Also, the game itself isn't more expensive, nobody is making you spend gems - I have, but only on transmutation stones. There is nothing in there that you need to buy or that enriches the gaming experience a whole lot. It is a lot cheaper than WoW or Rift >.>
You also have to keep in mind that on the whole the game is persistent Only personal story missions and dungeons are instances, and they make up a tiny portion of the games overall content. Nobody is forcing you to do instances, if you want then go out into the world and do some map completion and find some events you haven't experiences before.
Edited by Flaming_Foxx, 15 December 2012 - 10:11 PM.
#3
Posted 15 December 2012 - 10:34 PM
#4
Posted 15 December 2012 - 10:46 PM
The jumping puzzle this time is considerably easier though. It's still somewhat challenging and may require some practice, but it's no where near as unforgiven as the Halloween one. The Bell Choir game is also pretty fun and involves a decent number of other players, again, it might take a while to get the timing right, but it's a fun diversion.
If that's not enough, just try going out and exploring a bit. There's plenty of people going around just opening the presents and looking for snowmen to build.
#5
Posted 15 December 2012 - 10:56 PM
#6
Posted 15 December 2012 - 10:57 PM
#7
Posted 15 December 2012 - 11:09 PM
Honestly, there is nothing to do as a guild on GW2. What is there to do? There are no hang outs, guild halls, pointless to have guild parties on PVE maps (especially once you map completed already) and if there is 6 people on that wants to do something but only 5 slots for a party or dungeon (that last guy is Q_Q).
Only thing you can do is wvwvw, now that there are basically no more queues lol.
#8
Posted 15 December 2012 - 11:17 PM
Myst Dawnbringer, on 15 December 2012 - 09:53 PM, said:
Never support a game you don't like, you don't send any clear message that way.
I have a sneaky suspicion you do like this game but are upset with the current festival setup, or simply due to obnoxious players.
I have major issues with this game and I no longer buy gem cards, I will not continue to support it in it's current state. I don't normally do festival events, it's just not something I enjoy. However I did do Tixx today with a few guildies and a random, and I didn't see any reason to rant about it, personally. Was it fun for me? No. Was it a bad experience? No.
alucard13mmfmj, on 15 December 2012 - 11:09 PM, said:
Wait did you expect a game named Guild Wars 2 to have something to do as a guild? Like maybe, oh I don't know, Guild Wars? I know I did. Especially since it was a large part of Guild Wars the original game.
Not having GvG in a game named Guild Wars 2 is the highlight of using a franchise title and lore to wrap around a game that otherwise has no representation to call itself a 2nd generation of a previous game.
We might as well put Mercedes hood ornaments on a Skoda and call it a Mercedes.
Edited by TGIFrisbie, 15 December 2012 - 11:22 PM.
#9
Posted 15 December 2012 - 11:36 PM
How someone can then complain about their voluntary purchase of gems only adds to the ridiculousness.
TGIFrisbie, on 15 December 2012 - 11:17 PM, said:
You keep ignoring that we actually have the guild wars (the reason for the franchise in the first place) now and not capture the flag with a guild tag. Sad that some are so stuck in tradition they clamor for a shallow band-aid fix instead of the real deal.
#10
Posted 16 December 2012 - 12:06 AM
Krazzar, on 15 December 2012 - 11:36 PM, said:
How someone can then complain about their voluntary purchase of gems only adds to the ridiculousness.
You keep ignoring that we actually have the guild wars (the reason for the franchise in the first place) now and not capture the flag with a guild tag. Sad that some are so stuck in tradition they clamor for a shallow band-aid fix instead of the real deal.
You keep ignoring the fact we do NOT have GUILD WARS. We have WvW, put lipstick on an pig, pain stripes on a horse. Do whatever you want to fake it. We do NOT have GUILD WARS in this GUILD WARS game. Period.
I am seriously done with reading your crap. Hopefully this forum has an ignore poster option, which I will immediately embrace.
Sadly it does not, just gonna ignore your future posts for the side-show they are.
Edited by TGIFrisbie, 16 December 2012 - 12:08 AM.
#11
Posted 16 December 2012 - 12:10 AM
TGIFrisbie, on 15 December 2012 - 11:17 PM, said:
Not having GvG in a game named Guild Wars 2 is the highlight of using a franchise title and lore to wrap around a game that otherwise has no representation to call itself a 2nd generation of a previous game.
We might as well put Mercedes hood ornaments on a Skoda and call it a Mercedes.
The game isn't named after guilds fighting, it was lore based. There was the literal guild wars. And besides, they have said they are working on adding guild halls and possibly gvg in the future, so calm down.
#12
Posted 16 December 2012 - 02:01 AM
#13
Posted 16 December 2012 - 02:03 AM
Myst Dawnbringer, on 15 December 2012 - 09:53 PM, said:
For crying out loud its Wintersday let's be inclusive. The jumping puzzle at Holloween was too hard for me and so probably is the one here. The music one I just don't understand yet, I have to give it some time.
But so far this game is more expensive than WoW or Rift. I've spent more on gems than a year for eithor of the others.
Personally I'd pick instances. And it's very easy to get a group and the instance isn't even remotely challenging.
#14
Posted 16 December 2012 - 02:58 AM
Arquenya, on 16 December 2012 - 02:03 AM, said:
Personally I'd pick instances. And it's very easy to get a group and the instance isn't even remotely challenging.
I don't think people get it aye.. We had the PERFECT example of why large events like this aren't persistent with the Lost Shores. There are just too many people playing GW2 for it to be manageable and once you have a ridiculous number of people in Lions Arch all fighting the same foes it becomes absolutely no fun.
When you have 5 players in an instance what you personally do matters, your choice of skills, your actions - it all affects how the instance plays out. As we saw with the Lost Shores event, where there are a hundred other people around you you man as well just spam 1 because you aren't making much of a difference anyway, oh but nevermind you can't cast spells because there is too much server lag.
They've done a great job with Wintersday and I think the setup works really well.
To those of you who seem to think there is nothing to do in the game - either you've missed out a ton of content or you have already spent WAY too much time sitting on your computer. Go outside and get some fresh air.
Edited by Flaming_Foxx, 16 December 2012 - 02:59 AM.
#15
Posted 16 December 2012 - 03:03 AM
I did enter the dungeons (Halloween and Wintersday) solo, and wasn't immediately obliterated, so I was able to explore a bit.
So... Yeah.
#16
Posted 16 December 2012 - 03:15 AM
Myst Dawnbringer, on 15 December 2012 - 09:53 PM, said:
#17
Posted 16 December 2012 - 03:19 AM
Myst Dawnbringer, on 15 December 2012 - 09:53 PM, said:
For crying out loud its Wintersday let's be inclusive. The jumping puzzle at Holloween was too hard for me and so probably is the one here. The music one I just don't understand yet, I have to give it some time.
But so far this game is more expensive than WoW or Rift. I've spent more on gems than a year for eithor of the others.
#18
Posted 16 December 2012 - 03:26 AM
Mr_Original, on 16 December 2012 - 03:19 AM, said:
Believe me: having 3 lvl80s and having specific tastes really requires a lot of gold!
Let's say that having no bank and looking horrible isn' t so optional for everyone ;-)
#19
Posted 16 December 2012 - 03:49 AM
Arquenya, on 16 December 2012 - 03:26 AM, said:
Believe me: having 3 lvl80s and having specific tastes really requires a lot of gold!
Let's say that having no bank and looking horrible isn' t so optional for everyone ;-)
Edited by Mr_Original, 16 December 2012 - 03:50 AM.
#20
Posted 16 December 2012 - 03:56 AM
#22
Posted 16 December 2012 - 06:42 AM
More importantly, HOW IN THE WORLD did you spend over 180 dollars on gems?! you don't even need anything in there....
I've spent 40$ since release to buy some costumes, pets and bank slots....
That's a serious question, how did you spend that much?
syrin, on 15 December 2012 - 10:56 PM, said:
Edited by Arewn, 16 December 2012 - 06:38 AM.
#23
Posted 16 December 2012 - 07:18 AM
Arewn, on 16 December 2012 - 06:42 AM, said:
More importantly, HOW IN THE WORLD did you spend over 180 dollars on gems?! you don't even need anything in there....
I've spent 40$ since release to buy some costumes, pets and bank slots....
That's a serious question, how did you spend that much?
What is this 'present hunting' on the map you speak of?
#24
Posted 16 December 2012 - 08:14 AM
TGIFrisbie, on 16 December 2012 - 12:06 AM, said:
Sadly it does not, just gonna ignore your future posts for the side-show they are.
http://www.guildwars...ea=ignoredusers
And there doesn't seem to be a limit to how many people you can add, so add away! ^^
(Honestly, having half the forum blocked if the only way I make it though.
#25
Posted 16 December 2012 - 08:35 AM
#26
Posted 16 December 2012 - 08:39 AM
If you didn't understood a damn of what is going on and what you was supposed to do, bad for you again. Pure idiocity.
Edited by Lucas Ashrock, 16 December 2012 - 08:41 AM.
#28
Posted 16 December 2012 - 09:04 AM
Sadly Dungeons are very much not my thing.
I want to do them and I am sure I would enjoy the challenge but there is a big problem with them and that's other players or rather Some other players.
Problem number one waiting, didn't buy the game to wait bought it to play.
My ideal is get to dungeon listen to npc if there is one then walk into the dungeon.
The reality is try to convince other players that yes I do know how to play my character and no I don't have their current specific build or can not show a certain number of dungeon specific items to prove I have been there already, followed by being booted.
But I want to come with you to learn and improve, "watch the video on youtube noob"
If they were polite about it I wouldn't mind.
Open the dungeons up make them persistent and prevent camping by other means even if it means going back to collect mission do mission collect reward followed by sry you have already done this once.
Let dungeons scale so they are nearly impossible with a solo character and then they scale up in difficulty as the party size increases.
Most of pve great
Dungeons utterly rubbish
WVW Weak but getting better.
Edited by Gremlin, 16 December 2012 - 09:05 AM.
#29
Posted 16 December 2012 - 09:08 AM
I fail to see the problem.
#30
Posted 16 December 2012 - 09:14 AM
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