Jump to content

  • Curse Sites
Help
* * - - - 7 votes

Has anet put their cash shop before content?


  • Please log in to reply
102 replies to this topic

#31 Trei

Trei

    Golem Rider

  • Members
  • 2687 posts
  • Server:Jade Quarry

Posted 17 December 2012 - 08:04 AM

Hey tell you what OP, why don't you go spend a few thousand dollars over a few years, get qualified for games and art design, then volunteer yourself to designing and creating new content players might actually like, for Anet.

For free.

#32 Elyhem

Elyhem

    Pale Tree Seedling

  • New Members
  • 7 posts

Posted 17 December 2012 - 08:04 AM

By no means is playing 1-2 hours make you a loser, obviously that's the wrong word to use by that poster -- hopefully we don't just hang on that in this discussion.

But I have to say, if you do have a high demand job and a family and only get to play for 1-2 hours for fun, then you shouldn't care enough to post about these ridiculous things.  If you are really a casual player with all the above responsibilities and still have the time to complain about how hard it is to open a fictitious chest in a video game then you need to reevaluate what is important in your life.

Just play .

#33 Minu

Minu

    Asuran Acolyte

  • Members
  • 60 posts
  • Location:UK
  • Profession:Guardian
  • Server:Tarnished Coast

Posted 17 December 2012 - 08:20 AM

View PostKananeko, on 16 December 2012 - 02:59 AM, said:

you people should be thankful that they are constantly giving new content for FREE, u paid 60 bucks only, not 6 million. stop demanding so much and being greedy.

And to OP, they fixed much much much more bug comparing to the new gem store they put in, this is a buy to play game, they will need some sort of income to pay for their employee, game development, server maintenance cost (proven to be not that "much", but it is still an ongoing cost to keep the game running). they added so many possible way to obtain new items and you are here complaining a few cash shop item and call them money grabbing? comparing them to areia game, gpotato, and the rest of the shit mmo company, the cost to obtain new item in gw2 are nothing.

and lastly all mmorpg are designed to cater for the majority of players, not those few loser who plays 1-2 hour a day accomplishes nothing, and blaming anet for gold are hard to make and cannot  buy gem with gold for new items, and demanding cool item to be handed out free, now gtfo and back in your hole.

If you can manage much more, then you really need to take a long, hard look at your life.

If you have more spare time, than you spend working, spending time with the family, cleaning, shopping, paying the bills, being outdoors, doing other social things, then you really are a drain on society, and will probably end up sponging off the state for ever, and/or end up in prison. Unless you are a lottery winner of course, then good luck to you!

Edited by Minu, 17 December 2012 - 08:20 AM.


#34 XPhiler

XPhiler

    Seraph Guardian

  • Members
  • 1766 posts

Posted 17 December 2012 - 08:30 AM

View Poststormofstatic, on 16 December 2012 - 12:35 AM, said:

just been bugging me and had to post

keys should be able to drop of mobs or bought with ingame money not only gems
mini pets - a few should be quest given/ rewards for doing stuff in pve not gems only (as far as i kno not seen last patch yet)
DR is still in the game i grinded by ass off on my new nerco to farm tailoring mats 1-400 and no TP i got to lvl 80.... while still farming cotton DR was about bots at 1st but few bots remain or so they say so why not remove DR if not to keep the gold in game down and gem prices up ?

having brand new skins tied to chests that u need real money to buy just screams cash grabing
this isnt how gw1 store worked yet provided the same content, also GW2 sold 2+mil copies and yet only TWO ppl work on skills balance ?!! thats prob why we have so few skills

id rather they fix my necro minions(from as long as i played they were borked) than add more cash stop items as for adding jumping puzzles about the place, other than the holiday ones (guessing they are new nvr did one) they already in game just not marked in the achiement page i did 3-4 myself that wernt in the achiements page

Its fair as it is, keys are a cash shop Item, being allowed to buy gems with ingame money is already fair. Right now it takes about 6 hours - 8 hours of farming to get $10 worth of gems. Thats really not bad compared to other games. In Eve it would take you a couple of weeks to earn enough for $10.

If people had more gold it would make the situation worst. Why? because for a short period of time people will buy a tons of gems and then the price will shoot up as demand will out do supply by a lot. New players will then never be able to catch up because of the inflation more gold will cause. Keep in mind currancy is just a bartering mechanic. Its effort that has real value. Let me give you an example. Take corrupted lodestones. Right now it takes approx 1 hour to get 1 lodestone. These are priced at 1.4g more or less. What would happen if these started to drop 1 every 10 mins? do you think you'd be making 14g an hour instead of 1.4g? no likely people will just farm them directly rather then playing 1.4g for one. do you think it will go down below 14s? also not likely it wouldnt be profitable, might as well play other content as it would become more profitable. Bottom line is the value of things in Gold is dependant on the value of gold itself. If playing regular content rewarded you with an adverage of 10g per hour rather then 1g per hour. Then a lodestone that takes 1 hour to get will no longer be priced at 1.4g, it will be priced at 14g. So making more gold doesnt really make you richer automatically.

You're wrong about the 2 people working on skill balanced. They already clarrified that part, he meant 2 people in charge of skill balancing each having their own team.

Whats wrong with the necro minions?

Not sure what your overall feed back is though. do you feel you're getting more cashshop stuff then free stuff? cause then I completely disagree. The amount of content they're releasing is something unpresidented. Never saw that in any mmo and I played a lot of them.

#35 XPhiler

XPhiler

    Seraph Guardian

  • Members
  • 1766 posts

Posted 17 December 2012 - 08:36 AM

View PostDuskWolf, on 16 December 2012 - 04:56 PM, said:

Yeeeeeah, they kinda did.

This is one of my problems with GW2, really. It's that they're trying to insert the compulsion to buy gems wherever they can, and it's been hurting the game since launch.

Here's how they tend to think: Okay, so this area needs this gear to survive. We make the grind for that gear so soul-sucking that people feel stuck in a zone. Now, some will keep grinding, but a lot of people will buy gems to bypass this grind. And every time someone buys gems, we win!


I am going to stop you right there. So on one side you argue that the combat system is super simple that randomly pressing numbers is all it takes to succeed. But now you're saying the exact oppsite that are areas in the game  where you cannot survive without gear? which one is it?

#36 DuskWolf

DuskWolf

    Seraph Guardian

  • Banned
  • 1876 posts

Posted 17 December 2012 - 08:47 AM

View PostTrei, on 17 December 2012 - 08:04 AM, said:

Hey tell you what OP [diatribe follows about money put into games and how everyone wants something for nothing]
Well, see, here's the thing: You can make money back on something without actually being predatory. I made that point in this very thread, but sensible critical posts tend to be ignored. You can handle this in a number of different ways, but ArenaNet chose to be predatory.

Now, sure, you can definitely love this; But in the same breath, you can also love the iDevice free to play scene and casinos. Some do, but that doesn't make it any less sleazy and dirty. This is a point that iDevice loyalists Tourch Arcade agree with, even. And those guys are absolutely sold on everything Apple, yet they've often spoken up about predatory business models.

A game would be a better game if it didn't feel like a con job. Now, we'll all agree (as GW2 fans!) I'm sure that subscriptions are of the fine art of flim-flammery. That's a given. Now take that viewpoint and apply it to GW2 and its grind and utterly ubiquitous gold taxes. Many respectable people around here (including Daesu) have noted that they've felt the squeeze to convert gems to gold. That's not cool.

I don't think that's cool.

If they did something like selling the zones separately, sans gold taxes, grind, and so on? That would be a much better system. The grind is there to be predatory. Face the soul-sucking grind, prepare to be taxed to your very last copper... oh yes, it might feel hard, times are tough, but hey, you can always buy gems!

And I feel sorry for you if you can't understand why that makes my skin crawl. This is an issue. Not just relating to ArenaNet, but relating to free to play in general, relating to the app store, relating to all kinds of chicanery, conning, flim-flammery, and such. I'm of the opinion that you should be up front about a transaction. This is the product, and this is the price.

That's fair, and honest, and we have regulatory boards to ensure the fairness of that.

But the Internet is a wild west, so the product becomes this blurred quagmire. You might get product from those lockboxes, you might. No saying you will. Admittedly, this is something that's been in Korean (I stress, Korean) MMOs for a while, but it's not something I have to agree with.

Yes, I'm willing to pay money for a game. But I won't be conned, I won't be taken for a ride. I want a fair transaction. I want to be offered a product for a price, it's as simple as that.

---New Reply---

View PostXPhiler, on 17 December 2012 - 08:36 AM, said:

I am going to stop you right there. So on one side you argue that the combat system is super simple that randomly pressing numbers is all it takes to succeed. But now you're saying the exact oppsite that are areas in the game  where you cannot survive without gear? which one is it?


You're ignoring the context, mister. You're ignoring it intentionally. It's a spam fest if you have the right gear. It's all numbers. If my number (respresented by gear) is 5 and the mob's number is 4, I insta-win; I can spam whatever buttons I like. If my number is 5 and the mob's number is 6, then I insta-lose. This is determined by dice rolls within the game, and has nothing to do with my abiliity to play. It's purely an under/over system.

And that's what forces the grind, because you have to be over rather than under. You grind under mobs so you can get better gear, because if you don't, there are always mobs that are over you. Like lynxes that can one-shot you.

Edited by Feathermoore, 17 December 2012 - 04:56 PM.
unneeded chest beating removed


#37 XPhiler

XPhiler

    Seraph Guardian

  • Members
  • 1766 posts

Posted 17 December 2012 - 08:56 AM

View PostProtoss, on 16 December 2012 - 10:12 PM, said:

Honestly, I think the biggest problem with the cash shop is the whole idea of paying for convenience. We're dealing with a 2012 game - most games these days are about taking something that works and making it more convenient.  You aren't paying for originality these days, you are mostly paying for playing the same old game we have been playing for years but "now with more convenience".
And it just feels like there's too much convenience that supposed to be paid extra for, rather than convenience that should simply be part of the game. I am constantly inconveniencing myself because the game keeps telling me that I am only deserving of those things if I throw in a bit extra.

Really? Like what specifically? cause really I am having the opposite experiance and is a reason why so many other MMOs no longer feel that enjoyable cause they lack the convience you get out of the box in Gw2.

The traveling to and from quest givers. In most MMOs you spend the majority of the time traveling back and from the same place.

The ability to transfer collectables from anywhere in the world.

The ability to send / recieve mail anywhere in the world.

The fact nodes / present drops are personal, if someone else beats you to it, no problem. In other MMOs gathering is mostly spend looking for nodes that havent been picked yet or have respawned.

Same story as above but with mob kills. Still remember Allods online at launch. We'd litterally have lines taking it in turns to kill mini bosses.

The only convinience issue is many players are just impatient. They're just unable to accept / understand that some stuff are long term goals. Which is also most likely one of the reasons for ascended gear. I bet Exotic gear set was meant to be something you get in a month's time work. I bet they expected people to simply play the content they enjoy and then use the profits from that to get the exotic gear they desired. Instead people just farmed and got it done in a couple of days, a week tops.  So then they had to create gear that took the desired amount of time even when farmed but once again people just cant give the expected amount of time and are instead willing to pay 100s of dollars to still get it down in a a couple of days or a month. Yet they introduced a rare ingridient which cannot be traded. why do that if like you're suggesting they just want to force people into buying gems for "convinience" ? no need to buy the gems until you get the escences needed  because you still will not be able to craft anything without them. In the meantime you get more and more ingeridiants and gold playing the content ultimately making you require less gems converted to gold then if you had to do it on day 1.  I dont think Arenanet are forcing anyone into that, its players themselves that do it because for some wierd reason they have to have the best gear on day one even though having 2 or 3 tiers old gear still allows them to play any content.

#38 XPhiler

XPhiler

    Seraph Guardian

  • Members
  • 1766 posts

Posted 17 December 2012 - 09:04 AM

View PostDuskWolf, on 17 December 2012 - 08:47 AM, said:

snip

The game is so easy you can just do any of the content dressed in common gear if you wanted to. the only intellectual dishonesty here is your statement specifically say "Okay, so this area needs this gear to survive." there is no such thing. There is just no area of the game that requires any specific gear to be able to tackle it, thats just a pure lie. the only thing you could argue on that regard is certain difficulty levels of FoTM require specific gear, that would be true. But areas? Nope, not FoTM and not everything else, all is easily doable using Rare gear with the wrong stat set (MF) Tried and tested firsthand. and you'll have an easy time doing it as well so please dont try to spread missinformation.

If you disagree. Please tell me which content in which area is undoable without which gear set and I will be happy to post a video of it proving you wrong. Take your pick. Make sure its solo content if you want the video.

Edited by Feathermoore, 17 December 2012 - 04:59 PM.
removed quoted edited content


#39 Swoopeh

Swoopeh

    Vanguard Scout

  • Members
  • 190 posts
  • Location:Netherlands
  • Profession:Mesmer
  • Guild Tag:[SoF]
  • Server:Gandara

Posted 17 December 2012 - 09:17 AM

No. There's nothing in the cash shop that you need to buy to be able to play and they're making sure that a lot of things you can also get with gold or as drops. The few items you can only get in the shop are usually not even worth getting imho. Are we so used to getting everything we want for free that we are now demanding Anet make no money off us whatsoever? How are they going to fix your Necro minions when they can't pay the developers who need to fix them?

Edited by Swoopeh, 17 December 2012 - 09:18 AM.


#40 Arquenya

Arquenya

    Seraph Guardian

  • Members
  • 1187 posts
  • Location:Netherlands
  • Guild Tag:[DVDF]
  • Server:Gandara

Posted 17 December 2012 - 09:33 AM

View PostXPhiler, on 17 December 2012 - 08:56 AM, said:

The only convinience issue is many players are just impatient. They're just unable to accept / understand that some stuff are long term goals.

.. people just cant give the expected amount of time and are instead willing to pay 100s of dollars to still get it down in a a couple of days or a month. Yet they introduced a rare ingridient which cannot be traded. why do that if like you're suggesting they just want to force people into buying gems for "convinience"?
But even giving people the mere option to buy their way into the game and get hard to get stuff is a bad one, in my opinion.
You know, I like these MMO games because they're a different world and we all start at the same level. I just don't like the idea of people buying stuff with RL money. It becomes an extension of the RL world instead of a seperate one.

The gold for gems for cash idea is really one of GW2's worst ingredients (together with MF).

Edited by Arquenya, 17 December 2012 - 09:38 AM.


#41 Soki

Soki

    Sylvari Specialist

  • Members
  • 737 posts
  • Location:My own little world \~w~/
  • Guild Tag:[Bern]
  • Server:Isle of Janthir

Posted 17 December 2012 - 09:34 AM

Perhaps not actual content; but the quality of the existing content in terms of game-design?
Yes.

#42 Evans

Evans

    Vanguard Scout

  • Members
  • 401 posts
  • Location:Belgium

Posted 17 December 2012 - 09:47 AM

View PostArquenya, on 17 December 2012 - 09:33 AM, said:

But even giving people the mere option to buy their way into the game and get hard to get stuff is a bad one, in my opinion.
You know, I like these MMO games because they're a different world and we all start at the same level. I just don't like the idea of people buying stuff with RL money. It becomes an extension of the RL world instead of a seperate one.

The gold for gems for cash idea is really one of GW2's worst ingredients (together with MF).

I can respect your opinion but I'd like to counter that other people don't like the fact that they are constantly set back because they can't spend entire days on the game.

I say either you farm Orr for a let's say 8 hours, making lots of gold, or you go to your job for 8 hours and use some of the money you made to buy gems and turn into gold. Both spent time working for that, it's just a different form of working.
Besides, there are quite a few things you can't just buy your way into. That's the current value of Karma, it can't be bought (or at least I don't think it can be reliably).

I spend a monthly budget on GW2 because I like the game and I can stop spending on it whenever I want. I use that money to keep up with other guildies who can spend a whole lot more time on the game than I can. That's a choice I make and it's not influencing my guildies in any negative way. On the contrary, it allows me to keep up with them.

#43 Arxae

Arxae

    Asuran Acolyte

  • Members
  • 66 posts

Posted 17 December 2012 - 09:49 AM

View Poststormofstatic, on 16 December 2012 - 12:35 AM, said:

just been bugging me and had to post

keys should be able to drop of mobs or bought with ingame money not only gems
mini pets - a few should be quest given/ rewards for doing stuff in pve not gems only (as far as i kno not seen last patch yet)
DR is still in the game i grinded by ass off on my new nerco to farm tailoring mats 1-400 and no TP i got to lvl 80.... while still farming cotton DR was about bots at 1st but few bots remain or so they say so why not remove DR if not to keep the gold in game down and gem prices up ?

having brand new skins tied to chests that u need real money to buy just screams cash grabing
this isnt how gw1 store worked yet provided the same content, also GW2 sold 2+mil copies and yet only TWO ppl work on skills balance ?!! thats prob why we have so few skills

Check your facts :P You get a guaranteed key at personal story line quest of lvl 10, 31 and 50. Lionguard Lyns sells them for 285 Captain's council commendations (yes they are not cheap). They drop from the black lion chests themselves (i can usually open 3-5 chests with 1 key due to this). You can still convert gold to gems. This is also quite expensive, but blame other people for doing that.

There are minipets from the hall of monuments. They dropped from Kara's (during lost shores, don't know if they still do, haven't checked). During wintersday you can get them from mystery boxes (the ones they sell from the gem store also drop in the world).
Don't forget that a big bunch of them are on the tp.

You get a free wizzard's hat and all the wintersday weapon skins are available from vendors with ingame currency (those ugly clothes tokens) which you get from doing the events.

Some might be rare/expensive, but they are there in the world, obtainable without gems. So i'm sorry they sell them too :| they have to run a business after all.

There are 2 people dedicated to skill balance. Skill balance is a ongoing and game encompassing objective. Everyone has their say in it.

#44 Soki

Soki

    Sylvari Specialist

  • Members
  • 737 posts
  • Location:My own little world \~w~/
  • Guild Tag:[Bern]
  • Server:Isle of Janthir

Posted 17 December 2012 - 09:49 AM

View PostEvans, on 17 December 2012 - 09:47 AM, said:

I can respect your opinion but I'd like to counter that other people don't like the fact that they are constantly set back because they can't spend entire days on the game.

I say either you farm Orr for a let's say 8 hours, making lots of gold, or you go to your job for 8 hours and use some of the money you made to buy gems and turn into gold. Both spent time working for that, it's just a different form of working.
Besides, there are quite a few things you can't just buy your way into. That's the current value of Karma, it can't be bought (or at least I don't think it can be reliably).

I spend a monthly budget on GW2 because I like the game and I can stop spending on it whenever I want. I use that money to keep up with other guildies who can spend a whole lot more time on the game than I can. That's a choice I make and it's not influencing my guildies in any negative way. On the contrary, it allows me to keep up with them.
That goes with the problem that GW2 was designed with pushing people to spend $ on gems in mind.

#45 Lordkrall

Lordkrall

    Vigil Crusader

  • Members
  • 4792 posts
  • Location:Sweden
  • Profession:Mesmer
  • Guild Tag:[GotP]
  • Server:Underworld

Posted 17 December 2012 - 09:57 AM

View PostSoki, on 17 December 2012 - 09:49 AM, said:

That goes with the problem that GW2 was designed with pushing people to spend $ on gems in mind.

Indeed! We all know that you NEED to use the gems in order to be able to do all the dungeons, and the personal story and WvW and especially sPvP!


Seriously though: I keep hearing all this "pushing people to buy gems" but I have yet to see a single real example of this so please, do enlighten me.

#46 Evans

Evans

    Vanguard Scout

  • Members
  • 401 posts
  • Location:Belgium

Posted 17 December 2012 - 09:58 AM

View PostSoki, on 17 December 2012 - 09:49 AM, said:

That goes with the problem that GW2 was designed with pushing people to spend $ on gems in mind.

That's one interpretation I suppose. Can't say I follow your vision. I don't feel pushed, I just appreciate the option. If anything, games that require you to spend huge amounts of time playing push people into neglecting real life responsabilities.

#47 Arquenya

Arquenya

    Seraph Guardian

  • Members
  • 1187 posts
  • Location:Netherlands
  • Guild Tag:[DVDF]
  • Server:Gandara

Posted 17 December 2012 - 10:16 AM

View PostEvans, on 17 December 2012 - 09:58 AM, said:

That's one interpretation I suppose. Can't say I follow your vision. I don't feel pushed, I just appreciate the option. If anything, games that require you to spend huge amounts of time playing push people into neglecting real life responsabilities.
Well be honest .. obviously you do feel some pressure to catch up with your guildies .. ^_^

And Anet's option to buy yourself to their level is all too convenient!

#48 Lordkrall

Lordkrall

    Vigil Crusader

  • Members
  • 4792 posts
  • Location:Sweden
  • Profession:Mesmer
  • Guild Tag:[GotP]
  • Server:Underworld

Posted 17 December 2012 - 10:19 AM

View PostArquenya, on 17 December 2012 - 10:16 AM, said:

Well be honest .. obviously you do feel some pressure to catch up with your guildies .. ^_^

And Anet's option to buy yourself to their level is all too convenient!

Oh, they are selling levels now days?
Must have missed that.

#49 Evans

Evans

    Vanguard Scout

  • Members
  • 401 posts
  • Location:Belgium

Posted 17 December 2012 - 10:24 AM

View PostArquenya, on 17 December 2012 - 10:16 AM, said:

Well be honest .. obviously you do feel some pressure to catch up with your guildies .. ^_^

And Anet's option to buy yourself to their level is all too convenient!

Perhaps I should note that keeping up is 10% gameplay and 90% cosmetics :P

I like to be as efficienct as possible though, so when I need new exotic armor it's nice to know I can just swap some gems instead of farming gold for sets. I can however do it with rares too if I wanted. I see you point, but I don't experience it that way.

Thing is, even though I spend cash, I've never felt like I have a big advantage over anyone else. I get the better gear quicker ingame because I don't have to farm for it, but I'm still plowing along trying to get 100% map completion. I'm still going for achievements just like everyone else and I'm doing it way slower than the others. I can just jump in with max gear whenever the guild wants to do something.

Edited by Evans, 17 December 2012 - 10:25 AM.


#50 JasonGR

JasonGR

    Fahrar Cub

  • Curse Premium
  • Curse Premium
  • 28 posts
  • Location:Athens, Greece
  • Guild Tag:[DS]
  • Server:Aurora Glade

Posted 17 December 2012 - 10:28 AM

Getting more content each month than any other MMO out there (with the exception of RIFT possibly) for no subscription fee and still whining!

Surely, the MMO payers are the worst!

#51 Gremlin

Gremlin

    Sylvari Specialist

  • Members
  • 739 posts

Posted 17 December 2012 - 10:57 AM

The whining in my case comes from slight annoyances in the game.

To buy from the store I have to buy Gems and that annoys me because Having bought a character slot and more storage I have 200 gems over which is dead money till I buy some more gem since I want nothing they have to sell for 200..
If they sold something in the store that cost £6-95 I could paypal it np instead they say its 600 gems but you can only buy 800 or 1600 or 2400
That is a minor annoyance.

I had no problem with the Trading post till I got a precurser and greed got the better of me.
I listened to the moans about the TP costs and did not agree after all it was just a small cost.

Until that is I wanted to sell my precurser, I couldn't list it at the price I wanted because I needed 9 gold plus some silver to list it.
I had to list it at the highest price I could afford which cost just over 7 gold.
As I say I had no problem with tp costs till this moment but the fact that you have to have a fair bit of gold to sell something valuable is nonsense.

Not to mention the fact that I had to give some 15 gold for one transaction.
Great game with minor annoyances and ones that make some players think its all about squeezing a few extra pennies from the player base.
So I don't begrudge players their whines I have a couple myself.

#52 XPhiler

XPhiler

    Seraph Guardian

  • Members
  • 1766 posts

Posted 17 December 2012 - 11:14 AM

View PostArquenya, on 17 December 2012 - 09:33 AM, said:

But even giving people the mere option to buy their way into the game and get hard to get stuff is a bad one, in my opinion.
You know, I like these MMO games because they're a different world and we all start at the same level. I just don't like the idea of people buying stuff with RL money. It becomes an extension of the RL world instead of a seperate one.

The gold for gems for cash idea is really one of GW2's worst ingredients (together with MF).

How can you ever avoid that? even if you dont offer RMT yourself people will just get the gold through gold sellers instead. The only way to really solve the problem is to make crafting material and the weapons themselves untradeable. That will create other issues however and take away from the game more then add to it in the end.

Thing is ultimately people who spend the money to get this stuff on day one arent really buying an advantage, there is just no advantage to be had. Think about it, I have a rare set, someone who has an ascended set gets what advantage over me in PvE ? none.

In WvW? they do get a small advantage there sure but will it make a difference in the grand scheme of things? No WvW is not 1v1 Even then gear is just a small part of the overall stats so the advantage you get with better gear will at most make it so I would need to hit him/her an extra time or avoid one extra attack ... not ideal but not a done thing either.

Its just not worth it in my opinion and it doesnt really take anything away from you if you dont do like them.

#53 The_Blades

The_Blades

    Vanguard Scout

  • Members
  • 269 posts
  • Server:Fort Aspenwood

Posted 17 December 2012 - 11:22 AM

View PostKananeko, on 16 December 2012 - 02:59 AM, said:


and lastly all mmorpg are designed to cater for the majority of players, not those few loser who plays 1-2 hour a day accomplishes nothing, and blaming anet for gold are hard to make and cannot  buy gem with gold for new items, and demanding cool item to be handed out free, now gtfo and back in your hole.

Lol. you sir have a wrong idea about what games are. they're something you do to have fun on free time. not something you do, and get free time after you do it (job).

#54 Arquenya

Arquenya

    Seraph Guardian

  • Members
  • 1187 posts
  • Location:Netherlands
  • Guild Tag:[DVDF]
  • Server:Gandara

Posted 17 December 2012 - 12:17 PM

View PostXPhiler, on 17 December 2012 - 11:14 AM, said:

How can you ever avoid that? even if you dont offer RMT yourself people will just get the gold through gold sellers instead. The only way to really solve the problem is to make crafting material and the weapons themselves untradeable. That will create other issues however and take away from the game more then add to it in the end.
Let's say that only a very small part of the people that now buy gems would buy from gold sellers because it's a bannable offense and it feels like "cheating". In any game without it, it's largely frowned upon and people would kick you from a guild if they found out. So yes, you would avoid that by just not having a RL cash - gems - gold option.

I don't really see how that would take away from the game. If people would have helpful friends and guldies they could give them the gear and stuff they need to catch up.

#55 beadnbutter32

beadnbutter32

    Vanguard Scout

  • Members
  • 461 posts
  • Location:Highway 61 Central US
  • Server:Henge of Denravi

Posted 17 December 2012 - 01:11 PM

So what else is new.  Cash shop based games are all the same and trod the same dreary 'grind or buy' MO.

In cash shop games, holiday events usually hand out tons of mostly worthless  and useless novelty items designed to fill up bank slots.

99% of the effort that goes into the MMORPG part of the game is to create the initial world, after that 99% of the effort goes into the cash shop and schemes that add more grind treadmills.  The game you thought you were buying is just shiny bait to get you into their net.

#56 Sonann

Sonann

    Fahrar Cub

  • Members
  • 26 posts

Posted 17 December 2012 - 02:03 PM

View PostKananeko, on 16 December 2012 - 02:59 AM, said:

you people should be thankful that they are constantly giving new content for FREE, u paid 60 bucks only, not 6 million. stop demanding so much and being greedy.

And to OP, they fixed much much much more bug comparing to the new gem store they put in, this is a buy to play game, they will need some sort of income to pay for their employee, game development, server maintenance cost (proven to be not that "much", but it is still an ongoing cost to keep the game running). they added so many possible way to obtain new items and you are here complaining a few cash shop item and call them money grabbing? comparing them to areia game, gpotato, and the rest of the shit mmo company, the cost to obtain new item in gw2 are nothing.

Hmm... 2 million copies sold $60 a pop... $120 million... that should run a company for quite a while if they focused on fixing the broken stuff first and added the money grabbing store later.


View PostKananeko, on 16 December 2012 - 02:59 AM, said:

and lastly all mmorpg are designed to cater for the majority of players, not those few loser who plays 1-2 hour a day accomplishes nothing, and blaming anet for gold are hard to make and cannot  buy gem with gold for new items, and demanding cool item to be handed out free, now gtfo and back in your hole.

Did the definition of loser change? I would consider the MMORPGer living in his mom's basement playing games 8+ hours a day a loser not someone who works for a living or goes to school and only has a few hours a day to "play".

#57 markaedw

markaedw

    Asuran Acolyte

  • Members
  • 63 posts

Posted 17 December 2012 - 04:43 PM

^^ D3 sold 2.5 in it's first weekend, plus some people have gotten full refunds (included gem purchases).

#58 Waar Kijk Je Naar

Waar Kijk Je Naar

    Seraph Guardian

  • Members
  • 1592 posts
  • Location:The Netherlands
  • Profession:Guardian
  • Guild Tag:[GSD]
  • Server:Gandara

Posted 17 December 2012 - 04:51 PM

The answer is "no".

Gemstore still has (too) few items worth buying. Character makeovers are finally added, but it still lacks costumes you can wear over armor and in combat, armor skins, weapon skins, etc. Any existing costumes and armor skins are ugly, look at GW1 costumes for ideas of what they should look like.

Still 0 incentive to buy gems.

Edited by Waar Kijk Je Naar, 17 December 2012 - 04:54 PM.


#59 Sonann

Sonann

    Fahrar Cub

  • Members
  • 26 posts

Posted 17 December 2012 - 08:59 PM

View Postmarkaedw, on 17 December 2012 - 04:43 PM, said:

^^ D3 sold 2.5 in it's first weekend, plus some people have gotten full refunds (included gem purchases).

First point is invalid, D3 being more successful doesn't make GW2 less successful. $120 million is $120 million if D3 made $1 or $1 billion.
Your second point while more valid is still not a good argument. If GW2 was as good as the hype and/or they fixed the broken stuff quickly there would have been much less refund requests.

Granted this is coming from a person that really wanted GW2 to be the greatest MMO of all time, and while let down, I still hope it gets close to what I wanted it to be, which will bring me back.

#60 Juanele

Juanele

    Seraph Guardian

  • Members
  • 1648 posts

Posted 17 December 2012 - 09:07 PM

The gem store is pretty lacking. Tell you what, go over to some other games for a comparison. Let's take SWTOR for example. Do you know what they did for their holiday (Life Day) "event"? They put in a bunch of cash shop items. What content did they put in? Absolutely nothing.




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users