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Please make my legendary legendary


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#1 Borgzul

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Posted 16 December 2012 - 12:37 AM

First of all, im german. Sry if there are alot of mistakes.

Due to laughs and taunts i've earned and the fact that the legendary focus skin blows, I really try to reach someone of ANet on this way, since there was no reaction on a thread i wrote in the offical board.

For those who never seen it:



Its not the shiny scepter btw...

There are awesome melee legendary weapons with really amazing effects, like footprints, a shiny veil or at least stunning slash effects or looks.

The focus blows and it makes me really sad that ive spend so much time and affort for that creepy item. The Anomalie is even much more a legendary weapon like.

Why not give items these effects with system? Like for example:

Off-hand Weapons: Footprints
1h weapons: Veil(shiny)/ lightning, glow, whatever... / slash effects
2h weapons: all effects

Not sure, but i guess there wont be anyone not lucky with that.

Well, i really like the game, but if i had a choice now, i had NEVER put about 300 hours of my life in such a boring focus.

Greetz, Borgzul

#2 Aetou

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Posted 16 December 2012 - 01:00 AM

ANet shouldn't modify the existing legendaries: people knew what they were when they went for them (with the exception of those who finished first) and if you thought/knew an existing legendary was lame then why did you go for it? I'd have thought that the assumption that people want those particular skins is much safer for ANet to make than the assumption that people would like the skin they grinded and grinded for to be changed to something they may or may not prefer.  ANet needs to add new legendaries for things like Pistol, Shortbow, Focus (i.e., all the lame ones) but not change the existing ones.  Yes, it sucks that you worked hard for a legendary that sucks but that was your choice...

#3 Borgzul

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Posted 16 December 2012 - 01:03 AM

View PostAetou, on 16 December 2012 - 01:00 AM, said:

Yes, it sucks that you worked hard for a legendary that sucks but that was your choice...



As u can see in the link,that youtube vid was made by me and its the only one you will find.
Im quite sure ive crafted the world second legendary focus. When ive seen pictures of the first one on gw2guru, i was nearly finished with mine. Just needed some wvw badges and bout 150k karma.

#4 madmaxII

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Posted 16 December 2012 - 02:37 AM

That's really lame. Good luck.

View PostAetou, on 16 December 2012 - 01:00 AM, said:

ANet shouldn't modify the existing legendaries: people knew what they were when they went for them (with the exception of those who finished first) and if you thought/knew an existing legendary was lame then why did you go for it? I'd have thought that the assumption that people want those particular skins is much safer for ANet to make than the assumption that people would like the skin they grinded and grinded for to be changed to something they may or may not prefer.  ANet needs to add new legendaries for things like Pistol, Shortbow, Focus (i.e., all the lame ones) but not change the existing ones.  Yes, it sucks that you worked hard for a legendary that sucks but that was your choice...

I highly disagree. All legendary items should be on the same quality plateau, i.e. have particle effects, footsteps, sounds, whatever. You should get something remarkable no matter what slot you pick - the immense amount of time you need to craft one doesn't justify anything else.

#5 Khlaw

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Posted 16 December 2012 - 02:47 AM

Yeah, if you're going to create an enormous time/gold sink as the "ultimate" status symbol, and differentiate it from what's easily-obtainable (e.g. The 4 characters I have in full exotics including most weapon variants) mainly by looks, the looks need to be significantly better than what most people have.

I agree and wish you luck.

Edit:  I'm not sure what a lettuce gun would look like, if such a thing existed, but I'd guess the answer would be "a lot like the legendary focus".  Bummer.

Edited by Khlaw, 16 December 2012 - 02:58 AM.


#6 Kinniku

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Posted 16 December 2012 - 03:09 AM

View PostAetou, on 16 December 2012 - 01:00 AM, said:

ANet shouldn't modify the existing legendaries: people knew what they were when they went for them (with the exception of those who finished first) and if you thought/knew an existing legendary was lame then why did you go for it? I'd have thought that the assumption that people want those particular skins is much safer for ANet to make than the assumption that people would like the skin they grinded and grinded for to be changed to something they may or may not prefer.  ANet needs to add new legendaries for things like Pistol, Shortbow, Focus (i.e., all the lame ones) but not change the existing ones.  Yes, it sucks that you worked hard for a legendary that sucks but that was your choice...

Hey! the shortbow and pistol happen to be my favorite legendary skins! :P

I also think that all legendary weapons should be brought up to the level of the greatswords, as far as effects are concerned. Seriously it just doesn't make sense to me that first of all, there are 3 of them, and second - they are obviously much more "legendary" looking than pretty much every other weapon.

#7 aguliondew

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Posted 16 December 2012 - 04:23 AM

The first post about the legendary focus. The only difference between all of the legendaries time to make is how much some players want them, because of this some legendaries precursors cost more than other. If everyone made a precursor the same way by tossing exotics into the mystic forge, the main difference between legendaries would be the requirement of lodestones for some. Having some legendaries with multiple effects and others with none is not how A-net described a legendary weapon (youtube video from 5months ago) a noticeable cool-looking weapon. Another post about legendaries not created equal overall the most of the weapons which players consider legendary are Warriors weapons.

Edited by aguliondew, 16 December 2012 - 04:26 AM.


#8 matsif

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Posted 16 December 2012 - 06:26 AM

all legendaries need comparable effects, you are correct there.  having offhand legendaries with no real effect bonus is going to turn most people away from them towards the main-hand ones as half of the draw is the effects.

Also, there is nothing legendary about over half of the legendaries.  A clown water pistol isn't legendary, its dumb.  The shortbow is a joke as well.  Although I don't like how they look, the greatswords strike me as "legendary."  It seems as though some of the legendaries really were an afterthought, while others were focused on greatly.  This is bad design, all should have comparable effects instead of some weapons getting more work than others.

#9 Shrimps

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Posted 16 December 2012 - 06:57 AM

First off, gratz on the legendary! And yeah, I have to admit, that focus looks pretty lame. The least they could do is add some more particle effects when drawn or something and footsteps as well.

#10 Fazzi00

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Posted 17 December 2012 - 09:43 PM

View Postmatsif, on 16 December 2012 - 06:26 AM, said:

all legendaries need comparable effects, you are correct there.  having offhand legendaries with no real effect bonus is going to turn most people away from them towards the main-hand ones as half of the draw is the effects.

Also, there is nothing legendary about over half of the legendaries.  A clown water pistol isn't legendary, its dumb.  The shortbow is a joke as well.  Although I don't like how they look, the greatswords strike me as "legendary."  It seems as though some of the legendaries really were an afterthought, while others were focused on greatly.  This is bad design, all should have comparable effects instead of some weapons getting more work than others.

arena net only care about guardians and warriors, its no surprise that they get the "best" legendary options. also the fact that they made 3 greatswords and 1 of everything else solidifies that statement

#11 MeltyLotus

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Posted 18 December 2012 - 01:03 AM

View PostFazzi00, on 17 December 2012 - 09:43 PM, said:

arena net only care about guardians and warriors, its no surprise that they get the "best" legendary options. also the fact that they made 3 greatswords and 1 of everything else solidifies that statement

Must not have played GW1.

They did that because melee gets treated like crap in Guild Wars. It was fairly pointless in GW1 and it's almost as useless here now.  Warriors are slow and without shout healing they might as well fully kite and use only a rifle.  100b is great but you can't afford to sit there and let it finish half the time.

Think of it as them saying we're sorry for melee being sucky.

#12 danitheqt

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Posted 18 December 2012 - 09:48 AM

View PostMeltyLotus, on 18 December 2012 - 01:03 AM, said:

Must not have played GW1.

They did that because melee gets treated like crap in Guild Wars. It was fairly pointless in GW1 and it's almost as useless here now.  Warriors are slow and without shout healing they might as well fully kite and use only a rifle.  100b is great but you can't afford to sit there and let it finish half the time.

Think of it as them saying we're sorry for melee being sucky.
???

They added 3 leg. GS, because... in your opinion melees were treated shit in gw1? (which i dont get either)

Edited by danitheqt, 18 December 2012 - 09:49 AM.


#13 Gremlin

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Posted 18 December 2012 - 10:05 AM

Looks pretty horrible tbh though it might suit my necro,
That said I am pretty much over Legendaries they require huge amounts of time money resources and effort and you frequently end up with something ugly that looks like a cheap plastic toy.
If they were better than standard weapons then I would start working towards getting them now.

I know some posters here don't like this idea but if its the top weapon and its legendary then it should reflect that.

#14 this a pointed

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Posted 18 December 2012 - 10:17 AM

None of the "legendary's" are legendary. Just a huge grind.

#15 escada_assassin

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Posted 18 December 2012 - 11:55 AM

All legendary weapons are a legendary grind? Even if you don't like any of them, if you're a completionist and they're not gonna add another legendary weapon too soon, a lot of people will just have to chose between one or another. Legendary grind.

#16 Lucas Ashrock

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Posted 19 December 2012 - 07:54 AM

No offense , what a junk legendary weapon. :zzz:

Edited by Lucas Ashrock, 19 December 2012 - 07:54 AM.


#17 Coldman

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Posted 19 December 2012 - 03:07 PM

View PostMeltyLotus, on 18 December 2012 - 01:03 AM, said:

Must not have played GW1.

They did that because melee gets treated like crap in Guild Wars. It was fairly pointless in GW1 and it's almost as useless here now.  Warriors are slow and without shout healing they might as well fully kite and use only a rifle.  100b is great but you can't afford to sit there and let it finish half the time.

Think of it as them saying we're sorry for melee being sucky.

Warriors shit in GW1? lol, YOU must have not played GW1 then. If a warrior were to run around without blind/freezing or any debuff any team would be dead in PvP, Eviscerate to your face and you'd be dead. It was the only reason people started carrying blindbots in PvP (e.g. ele's with Blinding flash).

In GW2 no other class can come close to the damage a warrior can dish out. Sorry, but your statement is totally false.



OT. Sucks for your legendary man, it really does look horrible, and no effects? Damn... you could've just kept "the Bard", saved all the other mats and looked even better carrying a flute.

#18 Gilles VI

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Posted 19 December 2012 - 03:25 PM

View PostMeltyLotus, on 18 December 2012 - 01:03 AM, said:

Must not have played GW1.

They did that because melee gets treated like crap in Guild Wars. It was fairly pointless in GW1 and it's almost as useless here now.  Warriors are slow and without shout healing they might as well fully kite and use only a rifle.  100b is great but you can't afford to sit there and let it finish half the time.

Think of it as them saying we're sorry for melee being sucky.

If you say melee was useless, I take it you never ever ever played PvP in GW1 then..

Edited by Gilles VI, 19 December 2012 - 03:25 PM.


#19 Borgzul

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Posted 29 January 2013 - 01:54 PM

WTF?

Visual effects on some legendary weapons have been polished:
  • Eternity: Fixed a bug that caused the Sunrise effects to play on the Twilight version of the sword.
  • The Moot: Added visual-effects polish and footfalls.
  • Kamohoali’i Kotaki: Added visual-effects polish.
  • Frenzy: Added visual-effects polish.
  • Kraitkin: Added visual-effects polish.
  • Quip: Added visual-effects polish and footfalls.
  • The Predator: Added visual-effects polish and footfalls; updated projectile and hit effects to match the weapon’s look.
  • Howler: Added visual-effects polish and footfalls.
  • The Dreamer: Updated the projectile effect.
why no footfalls for the focus?

FUU :(

#20 Lucas Ashrock

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Posted 29 January 2013 - 02:14 PM

Well , Meteorlogicus was ignored too..

#21 Noob On Steroid

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Posted 29 January 2013 - 02:50 PM

They are most likely working on adjusting the effects of other legendaries as well, hopefully they'll be added soon in another "polish"-update.




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