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Do you care about town clothing?


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#61 Atticus

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Posted 17 December 2012 - 01:02 PM

View PostNoob On Steroid, on 17 December 2012 - 11:28 AM, said:

Short answer: no


Long answer: F*ck no :P

This ^

Wish Anet would stop wasting time with Town Clothes and put that effort into new armor sets

#62 Strawberry Nubcake

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Posted 17 December 2012 - 01:39 PM

I don't really mind the idea of town clothes and I wanted to collect all of the limited edition outfits... but then I realized how much space this crap takes up.  Storage isn't free and I'm not made of dollars and gold.  I might care again if they ever add some sort of wardrobe or NPC for town clothes.

Something else keeping me from caring as much as I could is the fact that the holiday stuff isn't as amazing as I was hoping it would be.  I'm not giving Anet nearly $10 for a yawn worthy outfit that I can only use while standing around when I can get creative with dyes and look awesome in and out of combat.  They need to do WAY better if they want me to buy more town clothes.

Making it so movement speed is increased while wearing town clothes wouldn't really be a selling point for me since I know where the NPCs are that give speed boosts.

#63 Perm Shadow Form

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Posted 17 December 2012 - 01:45 PM

No. Although they look good. Other than that, no point in wearing them whatsoever/

#64 Xunlai Agent

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Posted 17 December 2012 - 01:51 PM

A wardrobe for town clothing storage would help in my humble opinion, make it 10 gems if you have to.

#65 Arca

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Posted 17 December 2012 - 04:51 PM

View PostTrei, on 17 December 2012 - 01:49 AM, said:

Those choices are meant to indicate your origins, it is not a reflection of your character's current social status, I believe.

Otherwise I would be arguing why my noble started out with 0 gold.

Except that town clothes are just aesthetic and gold has an actual in game purpose.

And i suppose, but still, your personal storyline, especially the start, heavily reflects on this choice. It was just something i noticed when all my "friends" (the NPC's) were all wearing patchy clothes. I put on my town clothes and it just didn't fit at all. It's just me being a nit picker really. It's just something that caught my attention.

#66 Daesu

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Posted 17 December 2012 - 05:23 PM

View PostNoob On Steroid, on 17 December 2012 - 11:28 AM, said:

Short answer: no


Long answer: F*ck no :P

This.  I would have been more interested if they have implemented them like they did in GW1.  In GW1, the costumes can even be worn over your armor, so you can wear them and look cool while fighting monsters.  You can't do that with the town clothes in GW2.

In GW2, all you need is a cool looking armor, then you can look cool fighting monsters, and in town.  So, you don't need to care about acquiring cool town clothes.

Edited by Daesu, 17 December 2012 - 05:26 PM.


#67 GrrBabble

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Posted 17 December 2012 - 06:01 PM

I want to see clothing shops and a wardrobe placing unlocked/purchased clothing in a single, non-inventory location similar to unlocked Dyes.

In idea the "town clothes" feature seemed cool, in practice it's not as nice or functional as having a "cosmetic tab" like other games (EQ2/LOTRO/Rift) have done.

Would sure like to see more variety in town clothes. Barely any right now.

Something that might be a hit in a game like GW2: http://www.nintendo....WBZlFZhk6GbLoN9 Let us have a "town clothes" clothing shop. It could just be another type of Trading Post, with a fancy (working) dressing room. and create our own designs to sell. Arena Net could sell the clothing piece/design patterns for Gems. Let the player dye and mix n' match patterns. Those that don't care, won't. Those who like the clothing stuff would go nuts!

#68 Juminator

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Posted 17 December 2012 - 07:13 PM

Funny thingh about all this town cloths talk is they (Anet) dont have to look far for the perfect system....Maple Story Cloths system, if you forget all the other bad aspects of that super money grabing game the cloth system from maple story is my view is one of the most awesome i have ever seen TOTAL freedom with the charecter creation/dressing/design aspect of the game, theres literaly NO 1 in the game using default game armor ( only the first time players and until they can get there hands on game money ), almost every single one in there is unique looking.

From a design point of view in that game you can do whatever the **** you want with your char and stay that way everywhere doing whatever you want theres NO restrictions with how you want your char to look and where you can use that look.

Seriously Anet, if you grabbed the Cashop aspect of that game atleast bring the rest of the character creation/dressing system with it , after all its all in family right XD ?


Btw, im just talking about the cloths system in maple story dont quote my post to talk about the other aspects of the game or cashop prices  ty :)

Edited by Juminator, 17 December 2012 - 07:17 PM.


#69 Kenjamin

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Posted 17 December 2012 - 07:20 PM

I do not care about town clothing, and have never really used it.

I prefer to wear my armor and show off what I've accomplished to put together.

If others want to wear town clothes, I have no problem with that.

#70 Mura

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Posted 17 December 2012 - 07:21 PM

There's some cool looking town clothes available, but I'm too lazy to switch, and frankly it doesn't cross my mind to bother.  I've recently been spending a lot more time in cities because I was leveling crafting, and I still didn't think to switch my look around.  meh.

#71 Warchild

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Posted 17 December 2012 - 07:22 PM

Town clothes and costumes needs to be like GW1.  Then ppl would use it.

#72 HawkofStorms

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Posted 17 December 2012 - 10:53 PM

No.

My big problem is A) Storage.  Having a variety of town clothes items means your storage space would be limited.
B ) Lack of variety.  Other then the cash shop, everybody is wearing the same outfit.  I've seen a couple minievents that reward hats, but there really isn't enough variety to warrant bothering with it.  How the heck do you get to stand out by looking different.... when everyone looks the same?

Edited by HawkofStorms, 17 December 2012 - 10:53 PM.


#73 Black Autumn

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Posted 17 December 2012 - 11:41 PM

This is one of those times where another armor skinning system would work better, all things considered.  As it stands, I don't use them since I don't have the bank space and the implementation just isn't very good.

I'd prefer it if

A) There was a setting to auto-switch you to town clothing whenever you were in a town.  This would make me more interested in how I look in town.  Though I'd want to be able to mix and match my armor with the town clothing.

B) You could skin armor with town clothes skins.

All of this presupposes that the town clothing is actually worth sporting, however.  Which it generally isn't.  I want to dress like the female repair NPCs...though if I'm honest with myself, I want that look for my leather-wearers in an actual skin for their armor and not so much for the town-clothing.

Oh well.

#74 sanctuaire

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Posted 17 December 2012 - 11:45 PM

no. if they could be worn in pve (not necessarily pvp, since the will be complaints there) perhaps yes.

.

#75 Eqo

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Posted 17 December 2012 - 11:53 PM

I vote with my wallet. I will not buy town clothes. Once ANet makes more ARMOR skins on the gem store...then I will open my wallet!

#76 Doctor Overlord

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Posted 18 December 2012 - 12:02 AM

It would be nice if they could be used in PvE.  Certainly not PvP to maintain the class recognition but doing it in PvE zones wouldn't hurt.  

View PostGrrBabble, on 17 December 2012 - 06:01 PM, said:

I want to see clothing shops and a wardrobe placing unlocked/purchased clothing in a single, non-inventory location similar to unlocked Dyes.

In idea the "town clothes" feature seemed cool, in practice it's not as nice or functional as having a "cosmetic tab" like other games (EQ2/LOTRO/Rift) have done.
I approve of this idea.   The storage requirement is a real deterrent.  I bought a Halloween outfit for kicks and then realized all the space it was going to eat up.  It certainly put a damper on my considering buying any others.

Quote

Something that might be a hit in a game like GW2: http://www.nintendo....WBZlFZhk6GbLoN9 Let us have a "town clothes" clothing shop. It could just be another type of Trading Post, with a fancy (working) dressing room. and create our own designs to sell. Arena Net could sell the clothing piece/design patterns for Gems. Let the player dye and mix n' match patterns. Those that don't care, won't. Those who like the clothing stuff would go nuts!
I rather like this idea!   It would allow player creativity to make content and because ArenaNet would supply the art asset pieces the devs wouldn't have to worry about the TTP/Time To Kitten phenomena that plagues player-created content.

Edited by Doctor Overlord, 18 December 2012 - 12:05 AM.


#77 UssjTrunks

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Posted 18 December 2012 - 12:29 AM

They need to allow headgear like sunglasses and hats into combat.

#78 FreeBooteR

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Posted 18 December 2012 - 07:20 AM

Town clothes should have thier own hot bars, with mini game themes, travel, etc. It won't happen, so clothes are not worth the effort to obtain them. Unless of course money is burning a hole in your pocket, and you just want to buy things out of boredom. This isn't me however. :)

#79 4arsie4

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Posted 18 December 2012 - 08:39 AM

I didn't even remember there was town clothes until I saw this thread.

#80 XgreatArtist

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Posted 18 December 2012 - 08:44 AM

tbh, town clothes should not exist.
If anet want people to use it, let us have an option to transmute to the townclothes on our main gear. It is just a waste of resources.

i rather anet focus on bugfixing than coming up with all these useless stuff
seems like they never learn

Edited by XgreatArtist, 18 December 2012 - 08:45 AM.


#81 MandraxUK

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Posted 18 December 2012 - 02:18 PM

View PostTrei, on 16 December 2012 - 09:36 AM, said:

Option?
If it were up to me, I would make all characters automatically change into townclothes in all cities.

No armor allowed in cities!

Or at least for there to be an option to do this.  Those that don't want it, don't have to check the box.

#82 Trei

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Posted 18 December 2012 - 02:34 PM

View PostMandraxUK, on 18 December 2012 - 02:18 PM, said:

Or at least for there to be an option to do this.  Those that don't want it, don't have to check the box.
And must make a saving throw everytime they get within aggro range of city guards, failing which the character will be arrested and charged with treason for bearing arms without authorization in the city?
:P
Sure!

#83 HeroYouFear

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Posted 18 December 2012 - 03:57 PM

Guild Wars 1 had an option for you to have "Town Clothes" on, every time you entered a city/outpost.

#84 Archduke

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Posted 18 December 2012 - 03:57 PM

I remember being obsessed with the town clothing before GW2 launched. Now, I hardly ever ever wear it. ._. Mainly because default ones are pretty "errgh" and the rest just aren't worth the coin.

#85 Daesu

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Posted 18 December 2012 - 04:38 PM

View PostUssjTrunks, on 18 December 2012 - 12:29 AM, said:

They need to allow headgear like sunglasses and hats into combat.

This.  Can you imagine how cool it would be to wear sunglasses while wielding dual pistols and dodge rolling?
GW1 did it right when they allow costumes to be worn during combat.

#86 Kymeric

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Posted 18 December 2012 - 04:51 PM

I use town clothes regularly on human male characters, but not on any of the others.  It's the only town clothes set I find at all attractive.  I want to use town clothes more.  Things I would like to see:

1. Town clothes storage in it's own tab.  Once you put them there, you can cycle through them to set for your character.  They don't take up bank or bag space, just like your starter set.

2. Fewer costume novelty pieces, and more attractive clothing.  Let them reflect differences in profession and biography.  Order, college, social status, totem spirit, legion, and day cycle could all be reflected in designs.

3. A permanent swiftness buff, active only in cities, while wearing town clothes.

4. Option to toggle "always wear townclothes while in town".  This would over-ride the effect of falling damage putting you back into your armor.

View PostDaesu, on 18 December 2012 - 04:38 PM, said:

This.  Can you imagine how cool it would be to wear sunglasses while wielding dual pistols and dodge rolling?
GW1 did it right when they allow costumes to be worn during combat.

Personally, I'd rather not see the novelty items out in the world.  I'd rather not have them in the game at all, tbh.  I like the fantasy world, and too much obviously contemporary stuff detracts.  Now if they put a little more design work into it and created some sunglasses that looked like they were Asura or Charr made, then by all means I'd put them on a dual weilding, trench-coaty engie or thief for some GW2 flavored Matrix action.

At least for a short while.  Dual pistols seem to need some work on both professions at the moment.

I know not everyone feels this way.  Some like to run around with joke names and gag outfits.  The design of the world is so wonderful, though, it feels jarring to me.

Edited by Kymeric, 18 December 2012 - 04:52 PM.


#87 curiousfluke

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Posted 18 December 2012 - 04:51 PM

I don't care because the default town clothes are sort of weird for my Charr - and the event themed ones tend to look silly on their odd proportions to boot.

However, I actually thought the earmuffs were cute until I previewed them. They are completely skewered by my sidehorns making it ridiculous.

#88 geulsae

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Posted 18 December 2012 - 05:29 PM

It's either a missed opportunity or ANet wants to maximize profit with little effort by pigeonholing players into lotto boxes and mystic toilet.
Many MMO players get obsessed with the looks (just look at the legendaries, not that much better than exotic but looks whole lot cooler).
ANet could assign a group of devs dedicated to making cool town clothes every month. Selling them on TP at affordable price (2~300 gems) and people would buy them in droves.
Also, they should fix it so that all the events are done in town clothes. Right now you can do jacksquat in them; costume brawl sucks.
I want to do holiday events in town/festive clothes.

Edited by geulsae, 18 December 2012 - 05:30 PM.


#89 GrrBabble

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Posted 18 December 2012 - 08:52 PM

View PostXgreatArtist, on 18 December 2012 - 08:44 AM, said:

tbh, town clothes should not exist.
If anet want people to use it, let us have an option to transmute to the townclothes on our main gear. It is just a waste of resources.

i rather anet focus on bugfixing than coming up with all these useless stuff
seems like they never learn

Considering any kind of content in an MMO as "useless" is rather subjective. Useless to you, may not be useless to me. However, my 60 bucks is as objective as your $60. Bug fixes will come, but like any online service it won't and can't be the only thing the whole team works on.

I think companies (Anet) should try things, things that fail, things that are unknown or untried, and things that you "know" everyone will love. I think this fuels success and new territory, and we need some new territory in online games. Any online game can add more levels, add more gear, add more dungeons.

We need lateral content, not just ladder content. The vertical rungs have worn my feet.

Game companies should be (and probably are) looking for other ways people can spend time in these games. Ways that affect community, reach different play styles, yet be accessible to all play styles, while being careful not to insult the community (i.e. Ascended for some) it is not an easy order to fill.

#90 Haishao

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Posted 18 December 2012 - 11:16 PM

I love them a bit more now that I can assign a key to switch to them quickly.
Now they need to add more cute clothes everywhere in game and in gem store.




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