WvW is the least boring part of the game.
Rewards? The reward is flattening another player. The reward is charging into and through the zerg punching a gaping whole in it, then turning around and watching it melts because you ran through dropping AoE conditions on it. The reward as finally tagging that theif and dancing afterwards before he waypoints home to lick his wounds. The reward is running into that tower just as the wall falls when it wasn't even your server trebbing it. The reward is sending a distraction team out, pulling the enemy closer, then repeatedly badge farming them and laughing. The reward is secretly setting up siege in an enemy camp before even taking it and wholesale slaughtering the rescue force.
The reward for WvW is the lust for battle and a good fight finally paying off when that chance encounter of 3 opposing zergs at the same area in SM that lasts over an hour.
If you find killing other players boring, then yes WvW is the most boring place in the game. People who are 'bored' with WvW didn't come to WvW to fight. They came to get stuff or be number one or impress hot WvW Chicks. They came for the wrong reasons, all of them.
You either come to WvW to fight and always love it and never get bored, or you some for other reasons and lose interest.
Truth be told you could throw WvW on a blank flat map with no point system, no rating, no badges or jump puzzles... just the enemy and maybe some obstavles and terrain changes and I would still spend my time there.
The fact that I get to level 10 to 80 in there, get drops and even a few rares or exotics is freaking bonus to me. As long as I ain't losing money on repair, I stay there. I'll even PvE against my better judgement just to make gold to pay for BPs and repairs.
I want big, hairy, stinky battles all up in mah face all day long. Bored... pfft. hardly.
EU T1 Whoa!
Started by Alaria, Dec 16 2012 09:10 AM
64 replies to this topic
#61
Posted 21 December 2012 - 03:51 PM
#62
Posted 21 December 2012 - 05:58 PM
They really just need to get rid of eu vs Na servers and make international ones. If not than I hope more NA guilds would go to EU to help make concentrated wvw on at least one server group instead of the half day battles into pvdoor we currently see.
#63
Posted 21 December 2012 - 05:58 PM
SFR 223005 300
VS 222934 285
BT 143631 110
Damn close fight!
VS 222934 285
BT 143631 110
Damn close fight!
#64
Posted 21 December 2012 - 11:35 PM
Great match up
#65
Posted 22 December 2012 - 04:08 PM
CalmLittleBuddy, on 21 December 2012 - 03:51 PM, said:
WvW is the least boring part of the game.
Rewards? The reward is flattening another player. The reward is charging into and through the zerg punching a gaping whole in it, then turning around and watching it melts because you ran through dropping AoE conditions on it. The reward as finally tagging that theif and dancing afterwards before he waypoints home to lick his wounds. The reward is running into that tower just as the wall falls when it wasn't even your server trebbing it. The reward is sending a distraction team out, pulling the enemy closer, then repeatedly badge farming them and laughing. The reward is secretly setting up siege in an enemy camp before even taking it and wholesale slaughtering the rescue force.
The reward for WvW is the lust for battle and a good fight finally paying off when that chance encounter of 3 opposing zergs at the same area in SM that lasts over an hour.
If you find killing other players boring, then yes WvW is the most boring place in the game. People who are 'bored' with WvW didn't come to WvW to fight. They came to get stuff or be number one or impress hot WvW Chicks. They came for the wrong reasons, all of them.
You either come to WvW to fight and always love it and never get bored, or you some for other reasons and lose interest.
Truth be told you could throw WvW on a blank flat map with no point system, no rating, no badges or jump puzzles... just the enemy and maybe some obstavles and terrain changes and I would still spend my time there.
The fact that I get to level 10 to 80 in there, get drops and even a few rares or exotics is freaking bonus to me. As long as I ain't losing money on repair, I stay there. I'll even PvE against my better judgement just to make gold to pay for BPs and repairs.
I want big, hairy, stinky battles all up in mah face all day long. Bored... pfft. hardly.
Rewards? The reward is flattening another player. The reward is charging into and through the zerg punching a gaping whole in it, then turning around and watching it melts because you ran through dropping AoE conditions on it. The reward as finally tagging that theif and dancing afterwards before he waypoints home to lick his wounds. The reward is running into that tower just as the wall falls when it wasn't even your server trebbing it. The reward is sending a distraction team out, pulling the enemy closer, then repeatedly badge farming them and laughing. The reward is secretly setting up siege in an enemy camp before even taking it and wholesale slaughtering the rescue force.
The reward for WvW is the lust for battle and a good fight finally paying off when that chance encounter of 3 opposing zergs at the same area in SM that lasts over an hour.
If you find killing other players boring, then yes WvW is the most boring place in the game. People who are 'bored' with WvW didn't come to WvW to fight. They came to get stuff or be number one or impress hot WvW Chicks. They came for the wrong reasons, all of them.
You either come to WvW to fight and always love it and never get bored, or you some for other reasons and lose interest.
Truth be told you could throw WvW on a blank flat map with no point system, no rating, no badges or jump puzzles... just the enemy and maybe some obstavles and terrain changes and I would still spend my time there.
The fact that I get to level 10 to 80 in there, get drops and even a few rares or exotics is freaking bonus to me. As long as I ain't losing money on repair, I stay there. I'll even PvE against my better judgement just to make gold to pay for BPs and repairs.
I want big, hairy, stinky battles all up in mah face all day long. Bored... pfft. hardly.
This dude knows whats up.
I would like to see a reward system, just because it's nice to have something to show for all your effort, even if it's just aesthetic, but in the end it boils down to the fights. It was the same in DAoC, it was nice to have a stack of RP's at the end of a session, but the RP's weren't why you logged on.
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