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Really trying to make Necro work... but...


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#1 The Shadow

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Posted 16 December 2012 - 05:59 PM

I just can't seem to find out how.

I play every class in PvP and WvW except for Mesmer. Of the classes I do play I can play them all well in PvP and WvW except for Necromancer.

I've tried out Crit Dagger builds, Conditionmancer, DS, etc etc etc... No matter what build I try out, I still feel the Necromancer to be exceptionally underwhelming in just about ever plausible situation. Am I just playing it wrong? Doubt this to be the case tbh. Do I just not have the right build? I don't know, please just tell me how to play the god-damn class properly, cause it looks really cool despite it being really quite clunky and my main was a Necro in GW1 so yeah.

Would appreciate it if you guys could post some videos/ builds/ montages/ anything else showing that the necro just isn't a pile of garbage.

This thread isn't a "wah wah necro so weak wah wah UP" it's more of a "Wah wah I can't play necro cause I find it weak, but maybe you don't, so maybe you'd be so kind as to enlighten me such that I can find it more enjoyable."

So yeah, help appreciated.

#2 Veganno

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Posted 17 December 2012 - 03:08 AM

Wow, did you suck using the 0/30/30/10 Conditionmancer Staff, S/D? :P
Rabid amulet, Undead runes?

Did you use a rotation like Staff #2, #3, #4 (I usually save #5), Blood is Power (10 might stacks) change to scepter/dagger, CC with golem, scepter #4 (transfer your bleeds and conds), scepter #2, dagger #5, scepter #3 traited roll (blood mark) maybe a few hits of scepter autoattack, F1, DS#3, DS#2, etc?

That is like.. 10+ bleed stacks with some poison, weakness, blindness, cripple, + Golem's attack + Golem's cripple. If they cleanse you can easily put 10 bleed stacks on them again. You will have 20k HP, 3k armor, best heal in the game, 1500 cond damage, coupled with a Corruption sigil and the Might stacks your damage will be godly. Also remember to equip a stun breaker like the Worm or whatever.

You are unstoppable dude :P that is for sPvP of course, for WvW you might want to try something different.

#3 Asomal

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Posted 04 January 2013 - 12:03 AM

Necros could be very strong aside Staff build if their traits and some skills weren't so terribly bad. 25% chance to cause vunerability on a crit for a GM trait?! Wow, now I am the real terror of pvp!

I really wish D/x leeching build would work on pvp, it's so awesome! I have yet to test it on WvWvW though (Knight's set  may work there). Has anyone manage to get good results with it and could share with us? ( ͡° ͜ʖ ͡°)

Edited by Asomal, 04 January 2013 - 02:21 AM.


#4 jeddahwe

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Posted 04 January 2013 - 02:19 PM

0/30/20/20/0

*  Corruption utilities -standard Condi
* Well Bomber with placed well/reduced CD/protection -group utility with healing well ect
* s/tPvP instead of 20^ bleed duration get 33% chance for extra LF

The build ha sit all!

#5 Malamaki

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Posted 04 January 2013 - 09:12 PM

View PostAsomal, on 04 January 2013 - 12:03 AM, said:

Necros could be very strong aside Staff build if their traits and some skills weren't so terribly bad. 25% chance to cause vunerability on a crit for a GM trait?! Wow, now I am the real terror of pvp!

It's Weakness on crit, makes quite the difference

http://wiki.guildwar...ering_Precision

Any case I run 0/30/20/0/20 in spvp and at least for me it's total monster, great single target and group fight power with good defence and escape options. Just don't bother with Blood is Power in pvp, it's not needed.

#6 dynia666

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Posted 06 January 2013 - 11:31 AM

every class can be countered and necro is easy like this if some1 just have condi removal spam ;p

#7 kendro1200

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Posted 11 January 2013 - 06:38 PM

View Postdynia666, on 06 January 2013 - 11:31 AM, said:

every class can be countered and necro is easy like this if some1 just have condi removal spam ;p

Apart from other necros, no other profession can spam condition removal enough to keep up with the conditions put on by a good conditionmancer (They've tried, trust me, I even had a guardian guildy one day make a build to optimize condition removal and conversion, he still dropped dead).  Even then, the only type of necro that can keep up with a condtionmancer's conditions is another conditionmancer.  At that point the game is kinda like a ZvZ match from SC2.  Basically someone sits with a bunch of conditions on themselves, and the first person to transfer them or consume is going to most likely lose (under the assumption of equal skill on both sides and a 1v1) due to the back and forth nature.

#8 Merril

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Posted 05 February 2013 - 12:59 AM

So I've been playing condition necro for... awhile.  My guild does nightly wvw.
I honestly have no idea what I'm doing or if it's helping.

http://gw2skills.net...GrPOfk sCYswuCA

That's the base of my build I mess with.

What I believe I'm supposed to be doing is loading conditions up with scepter and corrupt boon and then epidemic and murdering my targets 5 friends.  What usually happens is I get 3 bleeds on a guy and he goes to 1200yds.  I corrupt boon a guy and he cleanses while I'm casting epidemic or he los's the cast or I overextend while trying to stick to my target.

DS  provides me with no offense and Plague form is focused by any decent group, the blinds are all that it's useful for.

I seem to be "setting up" my targets more than I am doing damage.

#9 Blorg

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Posted 09 February 2013 - 06:43 AM

I agree with the positives here. I run condition (ofc) with full rabid gear and I honestly doubt there's a better prof. for WvW. I felt a noticeable upgrade in beefiness going from coral jewels to the new rabid karma jewels. The class have it all. We can lay down suppression on walls, even pull down enemies with Spectral Grasp. Hold a throne room out-numbered thanks to the support marks brings.

Same goes for smaller group vs group. You probably are targeted early, so while your marks help your group wipe the other group, you have no problem surviving using only your own heal. I solo other bunker prof. like d/d mages and heal guardians, ofc other classes too but that goes without saying. Start with staff, switch to s/d. Switch to staff again if you feel the heal/cond. ratio is getting in his favor, then back. You aren't a burst class, but Corrupt Boon is a IWin-button timed correctly against anything with stacked boons. The Flesh Golem is bugged most of the time, but the Charge skill is good against runners :)

http://gw2skills.net...JbTumkNtqYUxeBA

In PvP though I don't find Necromancer to have nearly the same amount of umpf.

#10 Vashtirak

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Posted 09 February 2013 - 08:44 AM

If you want strong survivability and moderate damage, try this build, you may like it.


Build

(Incase the link goes out.)
1: Dagger/Horn
2: Axe/Focus
30/0/10/30/0
VI, VIII, XII, IV (Or 1), II, VIII, XII
- Full Superior Vampirism runes. -
Consume Conditions, Well of Suffering, Well of Corruption, Signet of the Locust, and Flesh golem.


It's rather good for tPvP and WvW imo. It does solid damage, and has massive survivability. Of course it doesn't have the powerful burst damage of other classes, but it still does Not-to-be-messed-with damage over time, with the added benefit of being very, *very* hard to kill if you time your CDs properly and use deathshroud effectively. If you want some strategies for this build, I'll gladly help you ingame in PvP. Just let me know.

Edited by Vashtirak, 09 February 2013 - 08:53 AM.


#11 Merril

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Posted 09 February 2013 - 09:34 PM

View PostVashtirak, on 09 February 2013 - 08:44 AM, said:

If you want strong survivability and moderate damage, try this build, you may like it.


Build

I run a power build that I have no problems with, its just conditions.  I don't feel useful.

#12 Vashtirak

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Posted 10 February 2013 - 03:08 AM

View PostMerril, on 09 February 2013 - 09:34 PM, said:

I run a power build that I have no problems with, its just conditions.  I don't feel useful.

You won't. Tbh conditionmancer is only considered strong because of corruptions and AoE condition spread. That's it. In my opinion, Rangers are way better at stacking conditions than Necromancers.

We're just highly survivable.

#13 jelz

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Posted 03 March 2013 - 08:08 PM

View PostThe Shadow, on 16 December 2012 - 05:59 PM, said:

I just can't seem to find out how.

I play every class in PvP and WvW except for Mesmer. Of the classes I do play I can play them all well in PvP and WvW except for Necromancer.

I've tried out Crit Dagger builds, Conditionmancer, DS, etc etc etc... No matter what build I try out, I still feel the Necromancer to be exceptionally underwhelming in just about ever plausible situation. Am I just playing it wrong? Doubt this to be the case tbh. Do I just not have the right build? I don't know, please just tell me how to play the god-damn class properly, cause it looks really cool despite it being really quite clunky and my main was a Necro in GW1 so yeah.

Would appreciate it if you guys could post some videos/ builds/ montages/ anything else showing that the necro just isn't a pile of garbage.

This thread isn't a "wah wah necro so weak wah wah UP" it's more of a "Wah wah I can't play necro cause I find it weak, but maybe you don't, so maybe you'd be so kind as to enlighten me such that I can find it more enjoyable."

So yeah, help appreciated.
Check out my necromancer guide, you might like it. You get heals/damage/defense.

Edited by jelz, 03 March 2013 - 08:08 PM.





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