Jump to content

  • Curse Sites
Help
- - - - -

Why won't they bring dueling into the game?


  • Please log in to reply
52 replies to this topic

#1 papaganoosh

papaganoosh

    Asuran Acolyte

  • Members
  • 53 posts

Posted 18 December 2012 - 10:22 AM

Why is dueling not in the game. This seems completely ridiculous. If people want to test builds or hone their skills in 1v1 you have to jump into an empty server, which inevitably fills up with PUGs who spoil your duel. Madness.

#2 Andemius

Andemius

    Sylvari Specialist

  • Members
  • 676 posts
  • Guild Tag:[herd]
  • Server:Desolation

Posted 18 December 2012 - 02:32 PM

Because it serves no use, and is mainly used by players to bragg they are leet. I don't want to see dueling implemented, there's bigger things to worry about.

#3 Ragnadaam

Ragnadaam

    Vanguard Scout

  • Members
  • 307 posts
  • Location:USA
  • Guild Tag:[WoTU]
  • Server:Far Shiverpeaks

Posted 18 December 2012 - 03:28 PM

View PostAndemius, on 18 December 2012 - 02:32 PM, said:

Because it serves no use, and is mainly used by players to bragg they are leet. I don't want to see dueling implemented, there's bigger things to worry about.

Bullshit. There may be bigger things to worry about (I agree, duels should be low man on the totem pole of stuff to implement), but it does serve a use. First of all, it's fun. Secondly, it's practice for pvp. Those two things are good enough reasons in every other pvp mmo I've ever played, and it is no different here; and trying to flatly declare it all about people wanting to stroke their epeen is ignorant and silly.

#4 Hep

Hep

    Sylvari Specialist

  • Curse Premium
  • Curse Premium
  • 599 posts

Posted 18 December 2012 - 03:35 PM

Because it invariably causes complaints and balance discussions on 1:1, when that's not the balance point of the game. That's not to say they shouldn't just ignore those people and do it anyway, but that's what will happen.

#5 TGIFrisbie

TGIFrisbie

    Sylvari Specialist

  • Members
  • 620 posts

Posted 18 December 2012 - 03:40 PM

You post this on the wrong forum, I am afraid.  Should post on Official forums, asking for changes, making game suggestions here won't help at all.

I personally do not care for dueling, or 1v1 pvp, however that doesn't mean it can't be in the game.  I don't care for jump puzzles, I simply don't do them unless there is a skill point or something to gain.  So to the poster above giving the OP a hard time, perhaps instead you should concentrate on the things you want fixed and leave the Dueling suggestion as it is, if it isn't for you, why prevent others from such activity?

#6 Saskia the Dragonslayer

Saskia the Dragonslayer

    Vanguard Scout

  • Members
  • 220 posts

Posted 18 December 2012 - 04:21 PM

Duels should be implemented i agree, it will make the game more fun than just sittign around in heart of the mist and it will allow people to test their builds vs different classes and learn wich one works the best, so yeah i don't see any negative thing from dueling except bad players crying because they are loosing all the duels, for example the 2nd post here :)

Edited by Saskia the Dragonslayer, 18 December 2012 - 04:21 PM.


#7 B3aT

B3aT

    Asuran Acolyte

  • Members
  • 149 posts
  • Location:BèaT
  • Profession:Guardian
  • Guild Tag:[MASH]
  • Server:Seafarer’s Rest

Posted 18 December 2012 - 04:23 PM

There will be in the next major spvp update "Custom arenas"

https://www.guildwar...ed-pvp-iceberg/

#8 Silent The Legend

Silent The Legend

    Vanguard Scout

  • Members
  • 270 posts
  • Server:Aurora Glade

Posted 18 December 2012 - 05:47 PM

View PostHep, on 18 December 2012 - 03:35 PM, said:

Because it invariably causes complaints and balance discussions on 1:1, when that's not the balance point of the game.

I would like to point out that they made it even in GW1 where 1vs1 was absolutely pointless and imbalanced in every single aspect.

#9 Zhahz

Zhahz

    Sylvari Specialist

  • Members
  • 643 posts
  • Location:Phoenix, AZ

Posted 18 December 2012 - 05:53 PM

Go out and PvP.

It's not a 1 v 1 game.  Dueling hones nothing.  You should be improving your teamwork.

Even though I consider dueling to be utterly stupid and useless, some people like to do it for entertainment, and the game is supposed to be fun, right ANet?  Right?  Well, they seme to be missing on that concept more and more but that's another thread.  Would it really be so bad to allow dueling in the mists, or to support some kind of little instance type scenario where 2 duelists can duke it out in a small area?

The thing I hate most about duels is having to see them, having people dueling all over me/people in towns, and/or duel spam.  I don't ever want to see "idiot 1 has defeated idiot 2 in an utterly pointless and useless test of epeen that has nothing to do with the group-oriented combat featured in the game"

Actually, the thing I hate most is pinheads spamming me with duel requests.  It's worse than random guild or group invites.  So if they ever do impliment dueling of course they have to put in an option to auto decline duels.

But I wouldn't care if dueling was supported in some way that wasn't obnoxious to others, even if it is pointless, useless, has nothing to do with how PvP in the game really works, and would lead to a lot of whining about how class X can't win/lose vs class Y.

Edited by Zhahz, 18 December 2012 - 05:55 PM.


#10 moomooo1

moomooo1

    Vanguard Scout

  • Members
  • 153 posts
  • Location:Melbourne, Australia
  • Server:Sea of Sorrows

Posted 18 December 2012 - 05:57 PM

I'd like to see it implemented but I do agree that it isn't high on the priority list. My reasoning to have it though is far less noble. I used to love dabbling with duels whenever there's down time between dungeon runs or anything. Room to be a bit silly but still engaged, as opposed to mindlessly jumping up and down outside a dungeon entrance while we wait for someone to be right back.

#11 ayoblame

ayoblame

    Fahrar Cub

  • Members
  • 29 posts

Posted 18 December 2012 - 06:03 PM

Pretty sure they've said they will be adding dueling and I'm not just talking custom SPVP.

#12 Hep

Hep

    Sylvari Specialist

  • Curse Premium
  • Curse Premium
  • 599 posts

Posted 18 December 2012 - 06:33 PM

View PostSilent The Legend, on 18 December 2012 - 05:47 PM, said:

I would like to point out that they made it even in GW1 where 1vs1 was absolutely pointless and imbalanced in every single aspect.

That may be true; and like I stated, my post isn't really evidence they shouldn't do it. I'm just stating it may be why they're hesitant to put the effort into it. From that light, the fact that they did it in GW1 may actually be even more reason to not place it in GW2, if it caused too many complaints on that balancing front.

#13 Happiness Factory

Happiness Factory

    Asuran Acolyte

  • Members
  • 66 posts
  • Guild Tag:[RVRY]
  • Server:Anvil Rock

Posted 18 December 2012 - 06:39 PM

Well as we all know the class forums would become a larger train wreck than they are now if dueling was implemented. But, I do think that dueling will help the game overall. At the moment a large portion of the people to do spvp regularly wait for tournament groups and refuse to do hotjoins which leads them to sit in the mists for hours. I'll take a guess that a lot of people who left GW2 pvp probably got sick of that downtime and found something better to do. If dueling was implemented there would be something to do for everyone. It might not be balanced around 1v1 but it helps people learn how to fight some classes when you run into that inevitable 1v1 situation when playing tournaments.

All i know is that dueling with some of the top players in the game in random empty servers has improved my play immensely. There might be some drawbacks to implementing dueling because people will QQ about 1v1 balance but I believe it would help much more it would hurt because; it will give people something to do in the mists besides smack bots, and it will improve player skill.

#14 Bloodtau

Bloodtau

    Sylvari Specialist

  • Banned
  • 999 posts

Posted 18 December 2012 - 06:47 PM

because people just go around spamming duel to everybody they see.
dueling would ONLY be acceptable if you could only do it in the mists lobby area,

#15 Craywulf

Craywulf

    Legion Commander

  • Members
  • 5273 posts

Posted 18 December 2012 - 06:51 PM

Patience, they will bring it once they come to terms with how they want to implement it without it disrupting their core philosophy of making sure PvE remains a cooperative venture and not a competitive one.

I think if you really wanna duel, you can set up a private match in sPVP.

#16 dawdler

dawdler

    Sylvari Specialist

  • Members
  • 740 posts
  • Server:Piken Square

Posted 18 December 2012 - 09:41 PM

View PostBloodtau, on 18 December 2012 - 06:47 PM, said:

because people just go around spamming duel to everybody they see.
dueling would ONLY be acceptable if you could only do it in the mists lobby area,
Or how about actually enhancing sPvP with it?

In terms of roleplaying, challenging opponents on the battlefield to single combat is actually realistic. Well realistic in the fantasy way of realistic combat, maybe not historical unless you go a couple of thousand years back.

We got 8v8 games, why shouldnt a player on one team call another player on the other team out and duel him, assuming he accept. Challenging and accepting can only happen like once or twice per match or something. A large guardian style bubble appear around them that knocks everybody back and they can duke it out until one win, getting bonus glory points (and satisfaction). The sPvP battle would of course continue in the background during the duel.

Edited by dawdler, 18 December 2012 - 09:44 PM.


#17 Andemius

Andemius

    Sylvari Specialist

  • Members
  • 676 posts
  • Guild Tag:[herd]
  • Server:Desolation

Posted 18 December 2012 - 10:42 PM

View Postdawdler, on 18 December 2012 - 09:41 PM, said:

Or how about actually enhancing sPvP with it?

In terms of roleplaying, challenging opponents on the battlefield to single combat is actually realistic. Well realistic in the fantasy way of realistic combat, maybe not historical unless you go a couple of thousand years back.

We got 8v8 games, why shouldnt a player on one team call another player on the other team out and duel him, assuming he accept. Challenging and accepting can only happen like once or twice per match or something. A large guardian style bubble appear around them that knocks everybody back and they can duke it out until one win, getting bonus glory points (and satisfaction). The sPvP battle would of course continue in the background during the duel.

That would detract not enhance. How is your 1v1ing someone in the middle of the match helping your team? If anything you're handicapping each other by lessening each team by one person.

#18 Ragnadaam

Ragnadaam

    Vanguard Scout

  • Members
  • 307 posts
  • Location:USA
  • Guild Tag:[WoTU]
  • Server:Far Shiverpeaks

Posted 18 December 2012 - 11:55 PM

The simple fact of the matter is, objectively, adding dueling can do no harm to the game (as long as Anet doesn't let the resultant 1v1 generated balance QQ to sway them). And anyone that is in here whining with some shit about how they don't like seeing people duel, or they don't want people asking them to duel need to get over themselves and grow up. Many people find it fun, and it can be good practice (such as, let's say you get mauled by Thieves in WvW and spvp, so you duel a friend who is a Thief to improve). I wouldn't divert resources to it, as there are things that are FAR more important, but it would be cool to get it eventually. They could do things such as limit it to taking place in the Mists only, and add an option to auto decline all duels, and that would clear up most of any possible issues with it.

Edited by Ragnadaam, 18 December 2012 - 11:57 PM.


#19 lollasaurus

lollasaurus

    Vanguard Scout

  • Members
  • 198 posts
  • Server:Jade Quarry

Posted 19 December 2012 - 12:28 AM

Would be interesting to add it to the HotM lobby, dont mind either way

#20 FoxBat

FoxBat

    Vigil Crusader

  • Members
  • 3975 posts

Posted 19 December 2012 - 03:46 AM

View PostSilent The Legend, on 18 December 2012 - 05:47 PM, said:

I would like to point out that they made it even in GW1 where 1vs1 was absolutely pointless and imbalanced in every single aspect.

While hero battles was absolutely pointless and imbalanced in every respect, it wasn't dueling. Also, it was removed later.

#21 jthamind

jthamind

    Vanguard Scout

  • Members
  • 309 posts
  • Server:Maguuma

Posted 19 December 2012 - 04:35 PM

i really hope that if they do add dueling, they don't add it to anywhere other than HotM. one of my guesses for why they never added it is because the game itself encourages teamwork and everybody being equal. things like world events and skill challenges promote teamwork and helping others. reviving people promotes teamwork, WvW promotes working as a team as well. then there's the shared loot, and the fact that it's so easy to get exotics so everybody can be on a level playing ground, and so many other things that just promote equality and teamwork in the game.

dueling doesn't feed into that, though. because it promotes the individual, and it's just for bragging rights. not to mention people don't want to sit there and see a bunch of duel requests in Lion's Arch, or,like somebody else said, "so and so has beaten so and so in a duel!" all over map chat.

now, i was a Frost Mage in WoW, and the reason i stayed an extra month or two before quitting the game for good was because i loved to duel (and i was very good at it). but a game like that constantly promotes the "i'm better than you, i have more stuff than you, i'm ranked higher than you" mentality. Guild Wars 2, on the other hand, isn't a game that naturally promotes that. it's trying to go in a different direction, and i don't think dueling is really needed.

#22 dawdler

dawdler

    Sylvari Specialist

  • Members
  • 740 posts
  • Server:Piken Square

Posted 19 December 2012 - 04:47 PM

View PostAndemius, on 18 December 2012 - 10:42 PM, said:

That would detract not enhance. How is your 1v1ing someone in the middle of the match helping your team? If anything you're handicapping each other by lessening each team by one person.
That doesnt make any sense and you know it. If both teams "loose" a person each then nothing is "handicapped". Its not like we are 8v8 constantly anyway, it always vary due to people leaving and joining.

Also would it not count towards helping your team? Maybe winning the duel give +20 to your team score in addition to the kill point and extra personal glory. You just won a fight with an opposing player - you helped your team regardless. And I am not talking about something that would happen ALL the time for ALL players. My idea would still be optional (you can choose not to accept) and it would be severely limited (ie you will only see it a couple of times in a round, if at all). The point wasnt to introduce dueling as a past-time pleasure and training exercise, but an integral part of sPvP. An sPvP special event to spruce things up, sort of speak.

Edited by dawdler, 19 December 2012 - 04:49 PM.


#23 Korlic

Korlic

    Asuran Acolyte

  • Members
  • 142 posts
  • Location:New Hampshire
  • Guild Tag:[EICo]
  • Server:Eredon Terrace

Posted 19 December 2012 - 05:12 PM

View Postdawdler, on 19 December 2012 - 04:47 PM, said:

That doesnt make any sense and you know it. If both teams "loose" a person each then nothing is "handicapped". Its not like we are 8v8 constantly anyway, it always vary due to people leaving and joining.

Also would it not count towards helping your team? Maybe winning the duel give +20 to your team score in addition to the kill point and extra personal glory. You just won a fight with an opposing player - you helped your team regardless. And I am not talking about something that would happen ALL the time for ALL players. My idea would still be optional (you can choose not to accept) and it would be severely limited (ie you will only see it a couple of times in a round, if at all). The point wasnt to introduce dueling as a past-time pleasure and training exercise, but an integral part of sPvP. An sPvP special event to spruce things up, sort of speak.

Why dont we add races around the playing field, and a special +50 points for most damage. Adding 'special events' in pvp is gimmicky and unwanted. Buffs like in Temple is bad enough. Dueling as a past time pleasure and training? Sorry that I play support and will die every time. Go to an empty server while you wait for custom arenas if you want to duel, it has no place in structured TEAM based PvP.

#24 I'm Squirrel

I'm Squirrel

    Seraph Guardian

  • Members
  • 1118 posts
  • Location:Canada
  • Guild Tag:[DPS]

Posted 19 December 2012 - 05:28 PM

View PostAndemius, on 18 December 2012 - 02:32 PM, said:

Because it serves no use, and is mainly used by players to bragg they are leet. I don't want to see dueling implemented, there's bigger things to worry about.

...."Serves no use." Like everything in the game?

I think dueling and direct trade should be a staple in all MMORPG's. The fact that ArenaNet doesn't even have direct trade is lolworthy.

#25 Silent The Legend

Silent The Legend

    Vanguard Scout

  • Members
  • 270 posts
  • Server:Aurora Glade

Posted 19 December 2012 - 05:37 PM

View PostFoxBat, on 19 December 2012 - 03:46 AM, said:

While hero battles was absolutely pointless and imbalanced in every respect, it wasn't dueling. Also, it was removed later.

And in fact Im not talking about hero battles, Im talking about skirmish.

#26 Naevius

Naevius

    Sylvari Specialist

  • Members
  • 675 posts

Posted 19 December 2012 - 07:06 PM

Given infinite resources, they probably would introduce dueling or at least custom-sized matches. But I'm sure it is a very low priority.

As for the face-to-face trading, they have already said why they will never introduce it.

#27 jthamind

jthamind

    Vanguard Scout

  • Members
  • 309 posts
  • Server:Maguuma

Posted 19 December 2012 - 07:21 PM

View PostNaevius, on 19 December 2012 - 07:06 PM, said:

As for the face-to-face trading, they have already said why they will never introduce it.

why is that? i didn't know they said why they don't have it.

Edited by jthamind, 19 December 2012 - 07:22 PM.


#28 DerekUrban

DerekUrban

    Vanguard Scout

  • Members
  • 319 posts

Posted 19 December 2012 - 09:36 PM

View Postjthamind, on 19 December 2012 - 07:21 PM, said:

why is that? i didn't know they said why they don't have it.

As I understand it, Player-to-Player trading bypasses the Auction House fees, which is a sizable gold sink. So they just took the ability to do so out entirely. Which, in my opinion, is absolute bunk, as players now have no way of trading item-for-item with each other without a high amount of trust between the two players.

Edit: Just so I'm not completely ignoring the topic, I definitely feel dueling should be in the game. With a simple option of "Refuse all duel requests" to appease those who just can't stand the thought of someone wanting a fun duel with them and get infuriated by hitting the "decline" button. Dueling builds the PvP community, and helps people who are having trouble with particular classes or styles. Some of the best times I've had in MMOs have been sitting in a circle, watching duels and making friends. Some of you people take it way too seriously.

Edited by DerekUrban, 19 December 2012 - 10:00 PM.


#29 thelastjagaroth

thelastjagaroth

    Asuran Acolyte

  • Members
  • 68 posts
  • Guild Tag:[ZION]
  • Server:Gate of Madness

Posted 19 December 2012 - 09:50 PM

They will put it in along with a lot of other PvP and PvE features it is just that they have other things they feel are more important to get put in place first.

#30 asbasb

asbasb

    Sylvari Specialist

  • Members
  • 985 posts

Posted 19 December 2012 - 10:13 PM

View PostDerekUrban, on 19 December 2012 - 09:36 PM, said:

As I understand it, Player-to-Player trading bypasses the Auction House fees, which is a sizable gold sink. So they just took the ability to do so out entirely. Which, in my opinion, is absolute bunk, as players now have no way of trading item-for-item with each other without a high amount of trust between the two players.

The elimination of WTS spam and discouragement of players forming one major trading hot spot(Spamadan in GW1) were also major factors. As it stands right though the dungeons have pushed people to go the path of least resistance when grouping, which is spamming hubs.




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users