I am using the following formula:
S = D * A / W * P
S-Skill coefficient(should be stable, so no 0,75-1,34 fluctuations)
D-Tooltip dmg
A-Armour value(2000 for Light, 2300 for Medium, 2600 for Heavy)-Tooltips use 2600 one
W-Weapon Damage(preferably average, tested on golems with stable weapons{the ones which always deal avg dmg})
P-Power(now this-???? value should I use ????)
As I am feeling generous, I will share Damage formula with you(
D = W * P * S / A {dmg}









