[Build] Walking Pain Inverter
#1
Posted 18 December 2012 - 05:56 PM
http://en.gw2skills....yxmjLHZOLEGIMFB
The idea/build is kinda simple.. You have absurdly high power and toughness, while applying coats of Confusion to your target. The second they hit you with a critical - you're now dealing heaps of damage, just from their attacking you. Against Thieves, SB/QZ Rangers and condition stackers, you burn their HP to zip in seconds. On top of this, you have an arsenal of utility and CC skills to topple anything. It lacks an IMS, but I've yet to have a problem with it thanks to Bull's, KD, Stuns, and so on.
Thoughts? Input?
- I want that purple stuff.
#2
Posted 18 December 2012 - 08:47 PM
#3
Posted 18 December 2012 - 11:15 PM
I use Rifle as my side arm for that reason. I needed some kind of damage to hurt people I can safely attack. And when people ARE wailing on me, when I was playing hammer/mace/shield, I didn't see the same results.
Do you mainly use mace/shield? I was trying to do that, but again, not seeing the HP melting. I love the utility and survivability though. I just wish the retaltion/confusion from those buffs were much better. Buff plz.
#4
Posted 19 December 2012 - 03:27 AM
Jikuim, on 18 December 2012 - 11:15 PM, said:
I use Rifle as my side arm for that reason. I needed some kind of damage to hurt people I can safely attack. And when people ARE wailing on me, when I was playing hammer/mace/shield, I didn't see the same results.
Do you mainly use mace/shield? I was trying to do that, but again, not seeing the HP melting. I love the utility and survivability though. I just wish the retaltion/confusion from those buffs were much better. Buff plz.
yeah, I'm mostly on the Mace/Shield set until I enter a group fight. Just apply your weakness and start pounding with your attacks. My goal is to always bash someone first to get some confusion up, then Counter and so on.
- I want that purple stuff.
#5
Posted 21 December 2012 - 03:19 PM
#6
Posted 21 December 2012 - 06:39 PM
#7
Posted 21 December 2012 - 09:07 PM
#8
Posted 17 January 2013 - 01:14 PM
#9
Posted 17 January 2013 - 02:27 PM
#10
Posted 17 January 2013 - 03:44 PM
#11
Posted 19 January 2013 - 11:16 PM
#13
Posted 24 January 2013 - 06:54 AM
Edited by Venereus, 24 January 2013 - 06:54 AM.
#14
Posted 24 January 2013 - 10:26 PM
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