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With an eye toward the end game, are toughness, vitality and healing the most important stats?


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#31 gance

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Posted 20 December 2012 - 02:27 AM

View PostLucas Ashrock, on 20 December 2012 - 02:23 AM, said:

Ok now you're being a bit ridiculous, seriously ^_^ I was one of the top dps doing s path 4 arah simin included, actually :P You skipped the comment about the armor huh?
As i said, it's a hopeless thread of illuded, keep talking with BreadBuddy, was fun :P Crit stacked on a necro,  hahaha

wait sir just a question, you become the top dps in your arah party with minion master build?

#32 Lucas Ashrock

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Posted 20 December 2012 - 02:32 AM

Aye, you should have seen my minions perfectly alive most of the time dealing loads of damage. Half utility was wells for simin.
No power at all nor crit stacked/maxed (crit maxed, rofl). No i wasn't "the top dps". I said i was part of a selected elite of top dps players. Which performed quite uber all the path , every boss. Add my personal performance, here you see a worthy dungeon master, one of the rare left who knows every single centimeter of arah not exploiting. And yes, mm from day 1 till last.

Edited by Lucas Ashrock, 20 December 2012 - 02:34 AM.


#33 Jason Seven

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Posted 20 December 2012 - 02:34 AM

View PostLucas Ashrock, on 20 December 2012 - 02:23 AM, said:

Ok now you're being a bit ridiculous, seriously ^_^ I was one of the top dps doing  path 4 arah simin included, actually :P
You skipped the comment about the armor huh?
As i said, it's a hopeless thread of illuded, keep talking with BreadBuddy, was fun :P Crit stacked on a necro,  hahaha
Top DPS. Wow... what were the other 4 players? Water Elementalists? Did they just sit there and watch you hack at the enemies while healing you and your minions non-stop? Now, I didn't skip anything I just left it out of the quote because no matter what kind of trait setup and armor you wear. MM Necromancers are the rock bottom of the food chain in GW2.

#34 BreadBuddy

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Posted 20 December 2012 - 02:35 AM

View PostJason Seven, on 20 December 2012 - 02:09 AM, said:

I am mostly playing a Guardian in Fractals. The party damage negation with that class is extremely helpful. Like I've said before, if that player is good he won't need any Vitality or Toughness but to each their own I guess. If you want to be as efficient as possible and as beneficial to your group as possible then pure offense is the way to go. Yes, a lot of people say that all it takes would be one hit for a so called glass cannon to go down but I think none of them ever understood the concept of dodging and positioning. I can take several hits, mostly 3 or 4 before my health gets in the critical area but all I really have to do if I get sloppy for a few moments would be to use my healing skill and I'm back with full health. Using the healing skill with the most healing naturally.
What's your opinion on traits then? I run 0/15/30/10/5 because I'm after crit damage but since it builds on tough too I thought to myself "why not just build more tough then?". Would you call this a dumb way of thinking?

#35 Lucas Ashrock

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Posted 20 December 2012 - 02:40 AM

Uhm, it must be the reason because my minions doesn't aggro around, tank, cripple, stun, poison, blind, all alive while other players are downed with me saving them, dealing loads of damage. Darn i should teach them to dodge and my minions would be some mystical creatures.
Son, i can teach you a lot about necro mm, let me ;) Lots keep asking me what build i use, and how my minions are always perfectly alive, performing so well, back at home after every battle, so wonderfully walzing around.
I repeat, i wasn't THE top dps. Would be quite ridiculous, we both knows how warriors behave ;)
Wasn't you the one talking about player's performance before? Son, don't make me waste my time anymore, i'm talking with illuded kids here thinking glasscannon is pro and a necro stacks crit to be pro even pretending to teach other people's classes :)

Edited by Lucas Ashrock, 20 December 2012 - 02:47 AM.


#36 lmaonade

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Posted 20 December 2012 - 02:57 AM

View PostJason Seven, on 20 December 2012 - 01:07 AM, said:

Positioning yourself in the right way as well as dodging at the right time gurantee avoiding any kind of damage. Now, how much defense, health and healing is needed when you don't even get hit? That's right - none! Relying on anything but offense only makes you a burden to your entire team. The same goes for any "bunker build" player, they've just not learned how to play this game and rely purely on healing and defense resulting in not being able to kill even a single opponent. It amazes me that everyone thinks so highly of this one person who soloed Lupicus Giganticus. All it takes to perform such a "feat" is to know your own abilities, how and when to use them and to know your enemy. What worked for one boss might not work for another, though. That being said, if you can't even solo a single dungeon boss then you're nothing but dead weight.


Greetings fellow Desolation player! Considering I don't PUG you must be mistaken. I noticed you're from Extraordinary Gentlemen. That's actually really funny, you know. We took two from EXG with us into the second Infinarium dungeon back then and quite honestly I'm still not sure what happened. They pulled a large amount of Skritt in the first phase, died, then raged at us for, and I quote, "being too lazy to attack". A good, skilled player knows that this phase is easily done with the use of a few Ash Legion Spy Kits. Take this as a piece of advice and spread this knowledge in your backwards guild. Needless to say we laughed quite a lot on our TS about this, so thanks for the good laugh!


I am me, obviously and I can determine that by simply looking at the question at hand. Anyone who relies on defensive stats is a complete waste of server space.

soloing bosses is easy, single opponent challenges aren't challenges at all. But I don't see how you can expect a full party of glass cannons to deal with trash mobs easily, since though they are trash, they deal some hefty damage when piled on one another, and it becomes impossible to avoid all attacks when you have groups of 10 to 20 silver mobs stacked on top of your team, obviously if you can do it then good for you, but how is that something valid to emulate? not everyone plays to be the best, some play to have fun, not everyone can or wants to put in the effort to become 100% efficient at a game, since that kind of attention is probably best spent somewhere else.

you're thinking in too elitist of a mindset, "waste of server space?" If not for the fact that your posts usually seem serious, I would take you for a troll. But whatever, to each his own

#37 ExplosivePinata

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Posted 20 December 2012 - 03:44 AM

View PostLucas Ashrock, on 20 December 2012 - 01:42 AM, said:

Hahaha he even answered. Ok tell us about necro with power prec crit PVE c'mon we want to laugh :D

My Necro (main) is power/prec/condition and I still seem to outlast others.  Granted I don't do dungeons and desire isn't there for WvW. Mine is the Queen of Tarts at the bottom.

http://www.guildwars...s/page__st__630

I think it always depends on who's driving.  I'm sure easy mode Warrior/Guardians could suck in the hands of an idiot.

Edited by ExplosivePinata, 20 December 2012 - 03:49 AM.


#38 Shamadamun

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Posted 20 December 2012 - 03:57 AM

View PostMazingerZ, on 19 December 2012 - 05:46 PM, said:

I haven't seen any enrage timers or stuff that makes things DPS dependent.

The priestess in Arah path 3 requires unreachable DPS. Your entire group has to be glass cannons to do that, unless, the fight has finally been fixed. I wouldn't know though, been like 2 months since I've played.

#39 Tellia

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Posted 20 December 2012 - 03:57 AM

i use full berzerker with 2 soldier pieces. im good enough not to need more soldier but not so absolutely fantastic that i feel safe going 100% berzerk. so this is my compromise. 2 pieces seems to be enough for me to not die much at all but still far less death than 100% berzerk.

find a middle ground with offense/defense that works for you. id recommend getting an offense set 1st then buy defense items as needed until you think you dont need to buy any more.

#40 Jason Seven

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Posted 20 December 2012 - 04:16 AM

View PostBreadBuddy, on 20 December 2012 - 02:35 AM, said:

What's your opinion on traits then? I run 0/15/30/10/5 because I'm after crit damage but since it builds on tough too I thought to myself "why not just build more tough then?". Would you call this a dumb way of thinking?
I would call it a too cautious way of thinking that only diminishes your damage in the end but if it works for you and your group then there's no need to change, obviously. I'm just talking from a personal point of view here but building on defensive stats to survive longer just means that you haven't figured out how to fully utilize your profession's potential yet and how this game works. It's not like in an MMORPG such as Aion where you have to get hit, so healing, health and damage reduction are necessary. This game is very much like Demon Souls/Dark Souls or even Monster Hunter in terms of it's combat even if not as refined as them. In both of these game series, positioning and dodging at the right time mean almost everything, especially true for Monster Hunter. The same goes for GW2.

This is my build right now: http://intothemists....LNk0;2JF04JF04t
I switch utility skills and some traits around depending on the situation, though. For example I'd take Stand Your Ground and Save Yourselves and swtich them for Sanctuary, Wall of Reflection, Judge's Intervention and Purging Flames or even Contemplation of Purity/Smite Condition if an encounter applies a lot of conditions.
Greatsword is fantastic for quickly disposing of trash mobs with its high AOE damage and AOE DoT.

View PostLucas Ashrock, on 20 December 2012 - 02:40 AM, said:

snip
You remind me of that one Necromancer who plays the Trading Post all day and occassionally shows up to bigger events like the Claw of Jormag fight, constantly showing off his Commander icon. He's also a minion master. During the CoJ fight he usually stands either infront of the Claw's head and shoots it with his staff or on the side of it, always on the corrupted ice which applies a heavy damage DoT and never deals with the important things during this fight - the Ice Pillars and protecting the Golems. I hope you will one day take off that blindfold and realize how much of a burden you actually are to yourself and to everyone else involved.

View Postlmaonade, on 20 December 2012 - 02:57 AM, said:

soloing bosses is easy, single opponent challenges aren't challenges at all. But I don't see how you can expect a full party of glass cannons to deal with trash mobs easily, since though they are trash, they deal some hefty damage when piled on one another, and it becomes impossible to avoid all attacks when you have groups of 10 to 20 silver mobs stacked on top of your team, obviously if you can do it then good for you, but how is that something valid to emulate? not everyone plays to be the best, some play to have fun, not everyone can or wants to put in the effort to become 100% efficient at a game, since that kind of attention is probably best spent somewhere else.

you're thinking in too elitist of a mindset, "waste of server space?" If not for the fact that your posts usually seem serious, I would take you for a troll. But whatever, to each his own
Since they are so easy would you mind recording, uploading and posting a video of yourself soloing Subject Alpha? After all, soloing bosses is easy and aren't challenges at all, right? So, since it's so easy you must have absolutely no trouble doing so. I'm looking forward to the video! Yes, you can't see how a full party of glass cannons deals with trash mobs yet I imagine you've never done so or else you'd know how much damage 5 glass cannons can deal in a split second. Why not try it out instead of just saying it's impossible? Find a solution to this problem and deepen your knowledge. Indeed, not all want to be the most efficient player and min/maxing beyond believe or even acquire skill at a game. Yet those are the same people who give out advice to newcomers and alike. Would you rather take advice from someone who knows what they are talking about or from someone who doesn't even concern themself with the matter in question because they simply don't care? It's like those Guardians who think Hammer is an absolutely necessary weapon to use in any dungeon and in PVE.

#41 malevolence

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Posted 20 December 2012 - 04:33 AM

To be honest, with my guardian, that was mass healing power, vitality and toughness, I said, there gotta be a better way, and yes there is:  Power, Precision and Crit damage. I reach easily 78% Crit chance. Of course I have toughness and vitality, but less than before, is not worth it, specially in fractals.

#42 Keepy

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Posted 20 December 2012 - 04:37 AM

Is easy everyone go glass cannon long range they stand at the back and if they get targeted by the boss they dodge, but since they are light armor or medium maybe the heavy armors are the ones who get targeted the most (cough getting own)... poor of the person who gets targeted most of the time i imagine that person growing green hair instead of gray and loosing weight. xD

Glass cannon is kinda selfish build in my opinion. This game has been made to be balanced and each profession should do what it has to do. Not stand in the back while the melee is getting ownd at the front.

#43 lmaonade

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Posted 20 December 2012 - 05:04 AM

Nevermind, two entirely different mindsets will never reconcile

Edited by lmaonade, 20 December 2012 - 05:11 AM.


#44 gance

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Posted 20 December 2012 - 05:06 AM

i learn a lot in this thread :lol:

before this game came out i was planning to become MM because i had fun using that class in gw1, but all(100%) of my friend/guildies told me that its not worth it.
now someone claiming its one of the top dps in his arah party. you give me a little hope there :)


i agree with most of jason seven said, having a pro berserk party would be the fastest farming party.
but if your just having fun dont even bother asking for other peoples build, just ask them not to die too much haha


im a full berserk mesmer, im so sick looking at exalted skin and planing to get a new set with knight stats, now you changed my mind lol

the best expirience with my guildies was doing COE.

knight stats ele, 2berserk mesmer,1berserk thief, unknowstats thief.

it was so fast killing boss, and we never got wiped, some got downed and died but not the whole party.

and the part where you need 3 lazer canon that break the forcefield thing, our 2 thiefs are the one attacking the boss.


btw im not bragging or anything, and im not saying im pro because im not so dont flame me :lol:

#45 Craywulf

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Posted 20 December 2012 - 05:42 AM

I would be careful about labeling it as "learn to play" phase, because some players are naturally more talented than others. We are aren't machines, we are human with various degrees of reaction times and dexterity, as well as different mentalities. I'm a naturally defensive player and extremely cautious about attacking something I might fail to beat. So I'm inclined to take defensive stats. I know I don't have the fingers to be able to play aggressively as shown in the video. I can only press so many buttons and keys at a time.

I'm not dismissing the notion that players can't improve, I know I have improved in a short span of time with my Necromancer. I started off focused on Power and Precision. I just recently changed my focus to Toughness and Vitality because I just felt incredibly weak against some of the mobs as well as players (in WvW). I'm not sure how much, if ever that I'm going be anymore effective than I already am skill wise.

#46 RaoulDukeHST

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Posted 20 December 2012 - 09:06 AM

View PostJason Seven, on 20 December 2012 - 01:07 AM, said:

Greetings fellow Desolation player! Considering I don't PUG you must be mistaken. I noticed you're from Extraordinary Gentlemen. That's actually really funny, you know. We took two from EXG with us into the second Infinarium dungeon back then and quite honestly I'm still not sure what happened. They pulled a large amount of Skritt in the first phase, died, then raged at us for, and I quote, "being too lazy to attack". A good, skilled player knows that this phase is easily done with the use of a few Ash Legion Spy Kits. Take this as a piece of advice and spread this knowledge in your backwards guild. Needless to say we laughed quite a lot on our TS about this, so thanks for the good laugh!

You used a special stealth item in order to complete a casual Christmas dungeon?!!?!?
AHAHHAHAHAHAHAHAHAHAHHAHAHAHAHAHH

Edited by RaoulDukeHST, 20 December 2012 - 09:07 AM.


#47 Lucas Ashrock

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Posted 20 December 2012 - 12:10 PM

View PostExplosivePinata, on 20 December 2012 - 03:44 AM, said:

My Necro (main) is power/prec/condition and I still seem to outlast others.  Granted I don't do dungeons and desire isn't there for WvW. Mine is the Queen of Tarts at the bottom.

http://www.guildwars...s/page__st__630

I think it always depends on who's driving.  I'm sure easy mode Warrior/Guardians could suck in the hands of an idiot.
IF you read carefully the thread, i'm laughing about his idea of crit stacked and maxed on a necro (hahaha) and every other single profession, not power

View PostJason Seven, on 20 December 2012 - 04:16 AM, said:

You remind me of that one Necromancer who plays the Trading Post all day and occassionally shows up to bigger events like the Claw of Jormag fight, constantly showing off his Commander icon. He's also a minion master. During the CoJ fight he usually stands either infront of the Claw's head and shoots it with his staff or on the side of it, always on the corrupted ice which applies a heavy damage DoT and never deals with the important things during this fight - the Ice Pillars and protecting the Golems. I hope you will one day take off that blindfold and realize how much of a burden you actually are to yourself and to everyone else involved.


ME a burden? :mellow: ... ^_^ hahahahaah
Son, sooner or later you will realize outside of the friend's group you play (without them, you're a 0) who pity you and your illusion to be a pro babysitting you (you said you don't play pugs) you're the useless bag of the group needing babysit and constant rev, instakicked by most groups when detected with your pathetic and noobish glasscannon build ( i'm always the first to start to laugh about the funny guy of the day with glasscannon build , some doesn't ends well, and the glasscannon clown is kicked, you know, i'm used to not have time to babysit them, bored to rev them instead of fight) attempting your best ( under drugs maybe, because i doubt you can perform like this for hours doing arah not giving you time to rest, much less doing 2 paths consecutively  )
Waltz around dodging / going invisible/ using ash kit on every single spit is coming to your direction must be a funny show no doubt haha, scared of every single add and spit coming, playing with this face O_O all the time, freaking out when the phone rings hahaha.
It's enough proved a full glasscannon build as an useless stressful bag noone need, babysitting them revving and revving.

Quote

Find a solution to this problem and deepen your knowledge. Indeed, not all want to be the most efficient player and min/maxing beyond believe or even acquire skill at a game. Yet those are the same people who give out advice to newcomers and alike. Would you rather take advice from someone who knows what they are talking about or from someone who doesn't even concern themself with the matter in question because they simply don't care? It's like those Guardians who think Hammer is an absolutely necessary weapon to use in any dungeon and in PVE.
Taking advice from you and you know what you're talking about? Lol. For a simin fight phase maybe ye, your glasscannon kitty is surely useful, no doubt. Maybe i'm wrong, but looking how deeply you're sure to be the pro of the day, i guess we figured out why you don't play pugs: you're the ragequitter calling everyone noob, idiot etc (reporting you, sooner or later you get a ban, you got it too i guess, that's why you play with your friends only hehe ) because of the delay of 3 seconds on a boss or adds group where you pretend someone babysitting you with fast kill or adds will pwn you if you didn't doubleclick in time your ash kit (hahaha). You know, i'm used to this kind of kids on wow who believe to be pro on their mind , but the best is when they attempt to teach other people's classes calling names. It's fun when slowly and smartly you show them where the truth is, and not accepting it as possible, they just stop to talk.
I just hope you have fun playing gw2 hehe. Oh an advice, like Craywulf wrote: be careful to laugh about other guilds or tagging a couple players ' performance as a guild performance, you and your guild end up tagged as clowns ^^
Son, i don't want to ridicolize you a bit more, don't push me :)

Edited by Lucas Ashrock, 20 December 2012 - 12:37 PM.


#48 Strife025

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Posted 20 December 2012 - 06:10 PM

View PostBloodtau, on 19 December 2012 - 10:43 PM, said:

You need toughness. Anyone who takes only power.pre and crit has no place in my dungeon parties. Sure you do damage, but when i'm having to res your ass all the time, i'd rather do with out it.

I get people to ping me their armour's. If they are using something nooby like berserker, they get kicked.

Sounds like you're a pug noob. Most organized speed run groups run 3/5 of the spots with full or near full berserker and the other 2 slots with a combination of knights and berserker.

I would instantly kick a full MM necro also, so bad.

Yay for single target dps that is worse then other classes and no utility or group boons...

Edited by Strife025, 20 December 2012 - 06:09 PM.


#49 Bloodtau

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Posted 20 December 2012 - 06:36 PM

View PostStrife025, on 20 December 2012 - 06:10 PM, said:

Sounds like you're a pug noob. Most organized speed run groups run 3/5 of the spots with full or near full berserker and the other 2 slots with a combination of knights and berserker.

I would instantly kick a full MM necro also, so bad.

Yay for single target dps that is worse then other classes and no utility or group boons...

No, I just realise the importance of toughness. All you pew pew Berserker's dying in a couple if hits and raging because nobody wanted to res you in the middle of a battle. That's why it's the worst armour set to take.

#50 Sword Hammer Axe

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Posted 20 December 2012 - 06:48 PM

View PostJason Seven, on 19 December 2012 - 07:48 PM, said:

There is zero need for anybody to focus on anything but Power, Precision and +Critical Damage. More Vitality and Toughness just means that you need a larger health pool and more defense because you're getting hit too often. The same can be said about Healing Power. A skilledd player doesn't need any of these stats as they've learned when to dodge and how to position themselves. If you rely only on defense it means that you should learn how to play properly.

By that logic you don't need more power, precision, or crit damage either, as that just means that you kill the things faster.

#51 Strife025

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Posted 20 December 2012 - 07:01 PM

View PostBloodtau, on 20 December 2012 - 06:36 PM, said:

No, I just realise the importance of toughness. All you pew pew Berserker's dying in a couple if hits and raging because nobody wanted to res you in the middle of a battle. That's why it's the worst armour set to take.

So basically you're a pugger and have no idea how to really speed clear dungeons.

All of these videos have 2-3 classes in full berserker and the guardians in a combination of berserker and toughness.

AC:
Shared Section (4:13): http://www.youtube.c...h?v=zhdyaHbSarY
w/ Kholer (5:51): http://www.youtube.c...h?v=DzK7kKtJn6w
Path 1 (7:14): http://www.youtube.c...h?v=b-h2iGBqiL4
Path 2 (9:10): http://www.youtube.c...h?v=y1nMTW7FWeU
Path 3 (10:36): http://www.youtube.c...h?v=mgg1U0HmIiw
CM:
Path 1 (14:10): http://www.youtube.c...h?v=AoWhasHltgM
Path 2 (16:52): http://www.youtube.c...h?v=ozF3kCnZFLs
Path 3 (13:00): http://www.youtube.c...h?v=NDRJg5OJJAE
TA:
Shared Path (2:40): http://www.youtube.c...h?v=dTOqCI1UksY
Up (10:51): http://www.youtube.c...h?v=W1tHVvxVPxY
F/F (11:45): http://www.youtube.c...h?v=DOaqj5YYfDc
F/U (14:53): http://www.youtube.c...h?v=yFSlvYcONg4
SE:
Path 1 (10:36): http://www.youtube.c...h?v=BdLuCQh5xqE
Path 2: no plans to do again atm
Path 3 (10:07): http://www.youtube.c...h?v=1W1OKcXRGO4
CoE (3 (or 2) wasn’t a clean run so need to re-record):
Shared Path (3:00): http://www.youtube.c...h?v=xAvPztv-y84
Path 1 (16:28): http://www.youtube.c...h?v=oFtrZc9671M
Path 2 (21:30): http://www.youtube.c...h?v=GDNhZqBaxO0
Path 3:
CoF:
Path 1 (8:21): http://www.youtube.c...h?v=w6D4l3pGrvQ
Path 2 (14:45): http://www.youtube.c...h?v=WZFmXQaeJ3I
Path 3 (18:32): http://www.youtube.c...h?v=ssIE8w2JJeQ
HotW:
Path 1 (11:30): http://www.youtube.c...h?v=ZbVrOVAZg_0
Path 2:
Path 3 (14:59): http://www.youtube.c...h?v=StB4a_DXsKQ

#52 Real

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Posted 20 December 2012 - 07:37 PM

Speed runs of release dungeons with no escalation. With a group full of guardians and warriors. Impressive. No, really.

#53 zoofman

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Posted 20 December 2012 - 08:08 PM

As a warrior player im sorta weirded out with the direction stat dependencies have gone.  I can get most professions being fine with full zerker but I personally am not comfortable with the suggestion being berserker gear is hands down the only armor set anyone ever needs. I use a mix of knights and zerker and I'm honestly not sure what the hell I should be doing here to GET better to avoid all this damage. You guys mention positioning and dodging a lot but how the hell do I actually in practice utilize this correctly to reach these results? I personally often find myself in situations where I'm not sure how i could have avoided the damage, especially with trash mobs in large quantities.

the fact I find this very problematic balance wise is a side point, I'm just not sure how to go about getting better at this, specially as a warrior

#54 Real

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Posted 20 December 2012 - 08:46 PM

View Postzoofman, on 20 December 2012 - 08:08 PM, said:

As a warrior player im sorta weirded out with the direction stat dependencies have gone.  I can get most professions being fine with full zerker but I personally am not comfortable with the suggestion being berserker gear is hands down the only armor set anyone ever needs. I use a mix of knights and zerker and I'm honestly not sure what the hell I should be doing here to GET better to avoid all this damage. You guys mention positioning and dodging a lot but how the hell do I actually in practice utilize this correctly to reach these results? I personally often find myself in situations where I'm not sure how i could have avoided the damage, especially with trash mobs in large quantities.

the fact I find this very problematic balance wise is a side point, I'm just not sure how to go about getting better at this, specially as a warrior

It all ultimately depends on group composition.
If you play with an all-ranged group and you are the only melee then you either comply and take out your rifle/bow forever or take potshots in melee range and still spend most of your time ranging the enemy down (unless you invest in soldier/knight gear only).
If you have multiple melee types though, then simply establish a "tank" rotation. Take a few autoattack hits, run out, and immediately run back in when the boss aggros on someone else. Don't even need to switch to a ranged weapon and thus can maintain max DPS on the target with full zerkers. Obviously, you will still be dodging any telegraphed big bad attack whenever possible or sidestepping out of red circles.
The "best" gear to use is on a case-by-case basis. A full berserker GS warrior is a wasted slot in a group where everyone hangs in the back as you will have full aggro on everything and likewise a group full of melee wearing vit/tough armor will take so long to kill anything that it will reach a point in which they won't be able to sustain themselves in a battle of attrition.

#55 Bloodtau

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Posted 20 December 2012 - 08:50 PM

View PostStrife025, on 20 December 2012 - 07:01 PM, said:

So basically you're a pugger and have no idea how to really speed clear dungeons.

All of these videos have 2-3 classes in full berserker and the guardians in a combination of berserker and toughness.

AC:
Shared Section (4:13): http://www.youtube.c...h?v=zhdyaHbSarY
w/ Kholer (5:51): http://www.youtube.c...h?v=DzK7kKtJn6w
Path 1 (7:14): http://www.youtube.c...h?v=b-h2iGBqiL4
Path 2 (9:10): http://www.youtube.c...h?v=y1nMTW7FWeU
Path 3 (10:36): http://www.youtube.c...h?v=mgg1U0HmIiw
CM:
Path 1 (14:10): http://www.youtube.c...h?v=AoWhasHltgM
Path 2 (16:52): http://www.youtube.c...h?v=ozF3kCnZFLs
Path 3 (13:00): http://www.youtube.c...h?v=NDRJg5OJJAE
TA:
Shared Path (2:40): http://www.youtube.c...h?v=dTOqCI1UksY
Up (10:51): http://www.youtube.c...h?v=W1tHVvxVPxY
F/F (11:45): http://www.youtube.c...h?v=DOaqj5YYfDc
F/U (14:53): http://www.youtube.c...h?v=yFSlvYcONg4
SE:
Path 1 (10:36): http://www.youtube.c...h?v=BdLuCQh5xqE
Path 2: no plans to do again atm
Path 3 (10:07): http://www.youtube.c...h?v=1W1OKcXRGO4
CoE (3 (or 2) wasn’t a clean run so need to re-record):
Shared Path (3:00): http://www.youtube.c...h?v=xAvPztv-y84
Path 1 (16:28): http://www.youtube.c...h?v=oFtrZc9671M
Path 2 (21:30): http://www.youtube.c...h?v=GDNhZqBaxO0
Path 3:
CoF:
Path 1 (8:21): http://www.youtube.c...h?v=w6D4l3pGrvQ
Path 2 (14:45): http://www.youtube.c...h?v=WZFmXQaeJ3I
Path 3 (18:32): http://www.youtube.c...h?v=ssIE8w2JJeQ
HotW:
Path 1 (11:30): http://www.youtube.c...h?v=ZbVrOVAZg_0
Path 2:
Path 3 (14:59): http://www.youtube.c...h?v=StB4a_DXsKQ

Some noob runs right here. You'd do better with toughness dude.

You do no more damage really than people with toughness based armour, yet your hp and party hp gets low quite a lot of times.

Edited by Bloodtau, 20 December 2012 - 08:52 PM.


#56 Desild

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Posted 20 December 2012 - 08:55 PM

So I'm wrong for thinking my Cleric armor is good enough to walk me through all dungeons?

Well, if I'm wrong, then I don't want to be right.

#57 beadnbutter32

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Posted 20 December 2012 - 09:10 PM

View PostJason Seven, on 19 December 2012 - 07:48 PM, said:

There is zero need for anybody to focus on anything but Power, Precision and +Critical Damage. More Vitality and Toughness just means that you need a larger health pool and more defense because you're getting hit too often. The same can be said about Healing Power. A skilledd player doesn't need any of these stats as they've learned when to dodge and how to position themselves. If you rely only on defense it means that you should learn how to play properly.

I believe this person is correct IF and only IF you have the reflexes and acuity to excel at this style of combat.  Many of us, especially those of us post-adolescence no longer have lightning fast reflexes and so must factor in more toughness to survive at all.  We can try our best to avoid damage, but our best is simply not good enough.  That or as the OP implies we are too stupid to learn to play like them.

It depends on your capabilities. You need to run a few dungeons to get a feel for how you fare.  Can you survive on your twitch skills alone, if yes, then all you need is more damage.  If you don't survive and you are moving a best you can, then start adding toughness until you do survive.

If you want some cookie cutter builds check out [gw2codex.com](http://en.gw2codex.com/)

Edited by beadnbutter32, 20 December 2012 - 09:12 PM.


#58 Strife025

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Posted 20 December 2012 - 09:59 PM

View PostBloodtau, on 20 December 2012 - 08:50 PM, said:

Some noob runs right here. You'd do better with toughness dude.

You do no more damage really than people with toughness based armour, yet your hp and party hp gets low quite a lot of times.

Some of the earlier videos with guardian have p/t/v for armor still. I've switched to knights/berserkers/ and the p/t/crit damage ascended gear now since the extra vit was a waste. Look at the runs with warriors though, I have alot with both guardian and warrior but only have the most recent one linked.

Full berserker does way more damage then toughness. Doesn't matter if party hp gets low... I'd love to see your toughness group clear dungeons that fast.

Edited by Strife025, 20 December 2012 - 10:01 PM.


#59 Bloodtau

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Posted 20 December 2012 - 10:00 PM

View PostStrife025, on 20 December 2012 - 09:59 PM, said:

Some of the earlier videos with guardian have p/t/v for armor still. Look at the runs with warriors though, I have alot with both guardian and warrior but only have the most recent one linked.

Full berserker does way more damage then toughness. Doesn't matter if party hp gets low... I'd love to see your toughness group clear dungeons that fast.

haha. dude, you clear them at about the normal pace. Nothing "speed" about these

#60 Strife025

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Posted 20 December 2012 - 10:02 PM

View PostBloodtau, on 20 December 2012 - 10:00 PM, said:

haha. dude, you clear them at about the normal pace. Nothing "speed" about these

Mhmm, I'm waiting for vids then.

You've already proven you don't know anything by running pugs and saying berserker gear is bad.

Edited by Strife025, 20 December 2012 - 10:03 PM.





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