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About the storyline [Spoilers]


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#1 Orpheo Lyra

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Posted 20 December 2012 - 05:55 AM

I've noted that as a human you go on attempting to defeat Zhaitan as a member of an order, but I started a Norn character and the story seems to be more focused on Jormag, my question is do different races' stories deal about defeating distinct dragons? Will I face the crystal dragon if I make a new Charr character? Are the Asura and Sylvari stuck with the Humans against Zhaitan?

#2 Cruxisinhibitor

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Posted 20 December 2012 - 06:04 AM

Sorry to break it to you, but the story archs were designed as rigidly as the maps, meaning, they are all square blocks. Eventually after you are given a little bit of cultural background through your bio question-related personal story tidbits, you'll be funneled into an order where they segment your personal story to be the same generic mush that most everyone of that order receives. From there, you'll be funneled to an even more generic arch with a very insufferable NPC that basically steals the show and derails any consistency the whole construct of the personal story may have had. Basically, they just use the plot points to funnel and segment your story rather than broaden it. Only thing that makes any differences is the few choices you have to do "stealth mission" over "bust in the front doors" type mission, so on and so forth.

#3 NapTooN

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Posted 20 December 2012 - 06:53 AM

View PostCruxisinhibitor, on 20 December 2012 - 06:04 AM, said:

Sorry to break it to you, but the story archs were designed as rigidly as the maps, meaning, they are all square blocks. Eventually after you are given a little bit of cultural background through your bio question-related personal story tidbits, you'll be funneled into an order where they segment your personal story to be the same generic mush that most everyone of that order receives. From there, you'll be funneled to an even more generic arch with a very insufferable NPC that basically steals the show and derails any consistency the whole construct of the personal story may have had. Basically, they just use the plot points to funnel and segment your story rather than broaden it. Only thing that makes any differences is the few choices you have to do "stealth mission" over "bust in the front doors" type mission, so on and so forth.

To be fair, as a long term GW1 player i can say, that he is not as bad as Kormir when it comes to stealing the show from the players :D .

But the rest is sadly true. The first few Story-Quests are unique to races and choices you made during the creation of your character. As soon as the Orders come in to play, the Story is still unique to the race but no longer dependend on your choices during char creation. At the point where you choose the Order the uniqueness ends.

#4 Coren

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Posted 20 December 2012 - 09:43 AM

View PostNapTooN, on 20 December 2012 - 06:53 AM, said:



To be fair, as a long term GW1 player i can say, that he is not as bad as Kormir when it comes to stealing the show from the players :D .

But the rest is sadly true. The first few Story-Quests are unique to races and choices you made during the creation of your character. As soon as the Orders come in to play, the Story is still unique to the race but no longer dependend on your choices during char creation. At the point where you choose the Order the uniqueness ends.

True. But at least by then our characters had saved the world twice, having kormir ascend to godhood is a great twist but hardly show stealing.

And let's be honest, at least in GW1 YOU destroy the big evils with the help of devona, cynn etc.

GW2's story is more focused on one character and Destiny's Edge, and you who supposedly brought them together.

I don't mind sharing the spotlight, but there the spotlight is casting a shadow.




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