complaining about classes...
#1
Posted 20 December 2012 - 05:29 PM
Ok all of that being said, if you don't like the class why do you keep playing it. Is it because you keep wanting it to be something else than it is? Is it because you have countless hours setting your class up? For the life of me I can't figure out why people continue to play a class they are unhappy with, why not just switch to a different class you will enjoy?
Ok I just reread this and it sounds like I am picking on those that continue to play a class the don't like and that wasn't my intention but I am too lazy to rewrite it so just understand I am just curious as to what keeps you playing the class and not moving on to something you will enjoy more.
Thanks
#2
Posted 20 December 2012 - 05:32 PM
Same answer: Nobody knows really.
Edited by Gilles VI, 20 December 2012 - 05:33 PM.
#3
Posted 20 December 2012 - 05:37 PM
Gilles VI, on 20 December 2012 - 05:32 PM, said:
Same answer: Nobody knows really.
LOL tooooo true
This actually started off as a serious question between my friend and I. He plays a ranger and is always whining about how bad it sucks. I have been dealing with it for a while and finally I said "dude enough already go make a new toon im tired of hearing you whine". He sat there for a min and said ya know your right... He then made a Gardian because he played a similar style class in our last mmo and since then he is loving it. He was so caught up in playing the ranger that he never stopped to think man I could be having alot of fun if I just played a different class.
#4
Posted 20 December 2012 - 05:47 PM
jimmie51, on 20 December 2012 - 05:37 PM, said:
This actually started off as a serious question between my friend and I. He plays a ranger and is always whining about how bad it sucks. I have been dealing with it for a while and finally I said "dude enough already go make a new toon im tired of hearing you whine". He sat there for a min and said ya know your right... He then made a Gardian because he played a similar style class in our last mmo and since then he is loving it. He was so caught up in playing the ranger that he never stopped to think man I could be having alot of fun if I just played a different class.
Well I understand for PvE some people don't like to restart all the way.
But most complaints are about PvP, and that is what I don't get.
If you don't like a profession in PvP, or think it's to weak, just make another one, complete the tutorial and you're done..
#5
Posted 20 December 2012 - 06:13 PM
You have already touched on a couple of the issues as well, including the time already invested in a character. If you kind of like a character and the only reason you don't like it is how powerful it is, why would you want to start another character and start over map completion? Redoing 70% map completion is nothing to sneeze at.
There are deeper psychological issues related to the above. Have you ever heard the experiment where they took volunteers and had them do a very tedious, meaningless task and paid one group $1 and the other group $20, and then they asked each group how they felt about the task? I don't remember the experiment exactly, but the people who were paid $1 were much more likely to think that what they did was worthwhile, presumably to justify in their minds why they were paid such a small amount of cash.
Anyway, the first reason I mentioned is the reason I whine about classes. Love it otherwise; just feel it isn't getting the treatment it deserves.
#6
Posted 20 December 2012 - 06:19 PM
#7
Posted 20 December 2012 - 07:15 PM
JACK the Somnolent, on 20 December 2012 - 06:19 PM, said:
Not new to the internet lol and yes I know people like to Biotch about stuff. I guess I was trying to draw attention to the idea of how not every class is just like the last game you played. I may love a "necro" in one game and hate it in another. For example the necro in DAoC was lame in my opinion. But the necro in GW2 is pretty sweet. So if I was to play the game in the opposite order and after playing a GW2 necro if I went to DAoC I would try the necro out and after deciding it was lame I would switch classes. That and I am curious as to why some one would spend so much time playing a class they are unhappy with.
I also get the idea of spending so much time on a class and then switching. To me that really is the only viable answer. The other ideas are just people hoping and praying the class with turn into something else all together.
I also do not believe in total class balance. Sure each class should be viable but a "rogue" type class should never be able to compete with a tank class. But if used a certain way with certain abilities every class should be useful but not always when paired against each other if that makes sense. If you want all classes to be the same power and defense then why have diff levels of armor and all of that.
With GW2 I can see saying certain classes are over power makes sense. The warrior is just stupid powerful wears heavy armor and is simple to play. But the caster classes don't do near the damage they should for being so squishy. But I am not whining about the casters not playing the way I want them to I just switched to a class I enjoy.
#8
Posted 21 December 2012 - 12:35 AM
However, as you've mentioned, there IS a big possibility that they simply do not know better. Like they're stuck in a relationship and have no idea what can be done and what is out there. And sometimes, cutting off that bond and starting another is something that can make himself a lot happier ( or in the case of relationship, potentially make all parties involved happier). It's really no easy say, just like relationships --- Many people will say that they stuck it through and they find it worth it in the end, others will just recommend starting a "new life". In either case, complaining shows that there's something that disappoints them, but the extend to which this disappointment may be and how much are they willing to get rid of this disappointment is something only the person in question can answer.
Edited by CepaCepa, 21 December 2012 - 12:36 AM.
#9
Posted 21 December 2012 - 08:18 AM
Levelling them is a chore though, even though they may be on par at max level. Single player levelling and dungeon crawling with 4 more players are something completely different things. As is PvP.
#10
Posted 21 December 2012 - 08:32 AM
I did start a warrior in gw1 "as I believe in trying out all available classes" but its not really my style so it became a mule character occasionally taken out for exercise.
I am happy to play a class that is less powerful than some others or has strengths in some areas and weaknesses in others, that's because its a challenge.
In gw2 I have all the classes except warrior and Mesmer though I will get those when I get more character slots.
From the beta I felt that Elementalist had the potential to be the most powerful caster damage wise, I have revised that and consider the Necromancer can beat that in many cases.
All depends on your preferred playing style.
#11
Posted 21 December 2012 - 10:25 AM
For instance there's the PvP reasoning: One type of profession has skills and abilities that are objectively better than the other professions and therefore require less skill to be able to outclass the others. This can be rather annoying for people who enjoy the less powerful professions and find themself overpowered by someone else no matter how much effort they put into their character.
Another would be the difficulties with groups. Say your favorite profession is Mesmer. You have more fun with that profession than with the others, but it seems to lack something along either the lines of damage, support, or defense, and therefore you have a hard time finding a group for a dungeon or other group related content. Guild Wars 2 is better than most other games on this point, but there's still a tendency for people to go "LF1M, Guardian preferred!"
As for people saying "Engineer has too little damage solo," I don't really give a crap. It's a good thing that the professions have different strengths and weaknesses, otherwise the game wouldn't cater to as many different playing styles and it'd probably be boring to create an alt.
#12
Posted 21 December 2012 - 05:52 PM
It's so easy to level in this game and get exotic gear if you only care about stats and not cosmetics that no one should be whining about not being able to get into groups or feeling useless because their class is UP.
Make another class, and you can always either go back to your main when it gets buffed or at least you have another option when you see a group looking for 'x' class. Pretty much everyone I play with now has at least 4x 80s, it makes it convenient because we can customize groups for different dungeons, we have different classes for certain scenarios, and we can rotate classes around when people get bored of playing a certain class, and of course there are farming benefits to having multiple 80s as well.
Out of all the MMOs I've played, this is probably the easiest one to make an alt and get it to "end-game" level in only a few days. If they nerf or buff certain classes in the future or the meta changes, then hey, I'll just play one of the other classes I have.
#13
Posted 26 December 2012 - 01:24 PM
Strife025, on 21 December 2012 - 05:52 PM, said:
It's so easy to level in this game and get exotic gear if you only care about stats and not cosmetics that no one should be whining about not being able to get into groups or feeling useless because their class is UP.
Make another class, and you can always either go back to your main when it gets buffed or at least you have another option when you see a group looking for 'x' class. Pretty much everyone I play with now has at least 4x 80s, it makes it convenient because we can customize groups for different dungeons, we have different classes for certain scenarios, and we can rotate classes around when people get bored of playing a certain class, and of course there are farming benefits to having multiple 80s as well.
Out of all the MMOs I've played, this is probably the easiest one to make an alt and get it to "end-game" level in only a few days. If they nerf or buff certain classes in the future or the meta changes, then hey, I'll just play one of the other classes I have.
While it may be easy it's time consuming. Not everyone has the time to level 3+ classes
#14
Posted 26 December 2012 - 06:01 PM
Nemhy, on 26 December 2012 - 01:24 PM, said:
Crafting does speed it up quite a bit though.
What I've done for most of my alts is level to 15 which only takes a few hours, do cooking to 400, jewelery and artificing to 375 which will level you up to about level 43. It takes me half a day to do that and you're already over halfway to 80. The costs of those 3 crafts is incredibly cheap, probably 5g total for 28 levels is way worth it.
#15
Posted 27 December 2012 - 08:08 AM
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