Suggestions about a freinds Build
Posted 20 December 2012 - 09:38 PM
my friend just hit lvl 80 and is experimenting with his warrior. So before using the solutions of other people, he wanted to try his own way. Thats why i would like to know if his build is good or crappy^^ I apreciate every Idea and Answer.
Now about the Build:
Main idea behind this is, that he likes sigills and his Greatsword ^^.
As Armor he wears Power / Toughness / Vitality.
As Acceoirs he has full Berserker.
So thats all to it, thx everyone for your answers and tips.
Posted 20 December 2012 - 10:49 PM
Why on earth he doesnt have signet mastery is completely beyond me. If he wants to have a greatsword waving sigil noob build you might as well tell him to go all the way. Trading 10 points in strength for 10 points in discipline can give a massive advantage assuming he knows how to weapon swap. You loose 10% base damage for GS/spear but gain 10% crit damage (all skills), so its hardly a loss there.
Edited by dawdler, 20 December 2012 - 10:49 PM.
Posted 20 December 2012 - 11:46 PM
he should look into one of the more standard builds (ie: shout/banner/endure pain builds) and deviate from there. but if he is adamant on swapping out skills, he should at the very least swap one or two of the bad signets (precision/dolyak) for endure pain/FGJ.
Edited by supacc, 20 December 2012 - 11:49 PM.
Posted 21 December 2012 - 12:07 AM
Posted 21 December 2012 - 06:46 PM
1) The whole philosophy behind a Signet build is awesome damage with no utility. By putting points into Defense/Tactics and using Soldier's armor, he's just wasting his potential. He's going to die in a few hits anyway since he has no real healing abilities or defense abilities. A proper signet build can really only run one way for max damage: http://www.guildhead...VVo8070V7kuW70V
2) A signet build is basically a terrible idea. You lose all team utility, any practical healing, and all defense (Note: Running a signet build with half-assed defense, like your friend's, is an EVEN worse idea).You get crazy high damage, but the only way to maintain it is lots of dodging and you also need to have some damn good support. You basically become a melee Thief with way less mobility/evasion (This is why the above "proper" signet build has Signet of Stamina rather than Dolyak, not to mention the condition removal SoS gives).
You basically need to be in a set group that does speed-runs for a signet build to work effectively. You also need to be very very good at the game and otherwise a huge badass (Which I doubt your friend is, no offense).
In conclusion: His build is a sub par version of a signet build, and even the best version of a signet build is pretty crappy in a group setting (Unless your group has planned for it, and you're a badass).
He seems to like Greatsword and high damage though, so tell him to check out my build here on the forums. It seems like it would work for him nicely.
Posted 21 December 2012 - 11:59 PM
Posted 22 December 2012 - 12:18 AM
First of all, no Guardians do not; Guardians are better at Boons, not flat out healing. I'm fairly confident when I say that Guardians cannot match up to a potential 50% group health healed every 20 seconds (Full support shout Warrior). Guardians do however pack things like Regen, Protection, Retaliation, etc. They are the masters of defensive boons, this does not make them the masters of tanking. In my honest opinion, a shout support Warrior is a much better tank than a Guardian, but Guardians do provide reliable boon support that is unmatched.
Secondly, not all "Shout Warriors" are focused on healing, Sonic Boon is a perfect example of such. With the build, you can provide good support and great dps, as well as be survivable.
I do agree that being a glass cannon can improve your ability to some extent. However, the ability and damage come at a cost; you need to be more mobile, attentive, and have great reflexes. The type of build you describe basically makes you a melee Thief with more damage and less mobility/evasion. A lot of people have trouble with the melee aspect of a Thief even when he can jump all over the place. Many more people have trouble using a Warrior in this way.
With all that said, I still genuinely think that glass cannon builds aren't that great. Whether you can dodge like a maniac and still pump out great damage or not, it's likely that your teammates can't. Just because you are ace player doesn't mean your teammates are too, and you should be trying to support them. Warriors have a ridiculous amount of supportive tools at their disposal and supporting your teammates not only leads to better group synergy and teamwork, but better group damage as well.
Most people don't dislike glass cannon builds because they are ineffective; they dislike them because they are selfish. It's much more about a teamwork/social effort than your own personal dps. Let me ask you:
- If you were doing great damage and able to dodge anything the boss throws at you, and you had a downed teammate, would you go over and rez him? How many people do you think answer that with a yes?
Again, a glass cannon build is effective, and you can certainly become a great player by using one. This game, however, is about being a great team, not a great player. That's why glass cannon builds are mostly a bad idea. It's better to sacrifice some of your damage for an easier playstyle that helps your team. You'll be more suited to a team environment, and more inclined to actually play as a team.
Posted 22 December 2012 - 01:40 AM
Posted 22 December 2012 - 08:05 AM
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