Tonight we have

**an article**by Isaiah Cartwright, Lead Designer for Guild Wars 2, about two upcoming changes for the Fractals instance:

Quote

We’ve also made a few changes to the way party-level restrictions work. Currently, players who want to join a party are limited to the lowest fractal level in the party. This makes it difficult for lower fractal-level players to find parties, so we’ve modified the party-level restrictions to allow players of any fractal level to group up. At party creation, players can choose any fractal level up to the highest fractal level in the party. Upon completion of the fractal run, all players equal to or lower than the chosen fractal level will have their fractal level increased by one. All players above the chosen fractal level will gain karma, but their fractal level will not increase. Rewards from the fractal will be based on players’ personal reward level as long as the reward level is equal to or lower than the chosen fractal level. For example:

- Player 1 (fractal level 2)
- Player 2 (fractal level 21)
- Player 3 (fractal level 21)
- Player 4 (fractal level 21)
- Player 5 (fractal level 53)

- Player 1 (fractal level 3)
- Player 2 (fractal level 22)
- Player 3 (fractal level 22)
- Player 4 (fractal level 22)
- Player 5 (still fractal level 53, but gains karma for helping)