Jump to content

  • Curse Sites
Help
- - - - -

Is this game for me?

bored endgame end game dungeons raids fun leveling grinding

  • Please log in to reply
42 replies to this topic

#1 cheek

cheek

    Pale Tree Seedling

  • New Members
  • 2 posts

Posted 22 December 2012 - 10:35 PM

so the clue is in the title i cant decide whether i should carry on playing gw2.

Firstly the way I see mmorpgs (without trying to waffle on too much):

Bearing in mind this is from a player who likes pve and dislikes pvp
  • leveling: I don't like leveling because i feel i can see past all the story which just appears to be hiding a simple game of going somewhere and killing/picking something up.  i just do it because i know the game will get better later (at least with gw2 i hope it will) i just see leveling as a training up period for you as the player so when you reach the later level your ready for anything. but i do recognize that leveling is needed to gain experience and to create story. I am from the generation which thinks the endgame is where the game starts and i like being rewarded for my efforts and feel cheated if i get something too quickly or easily (weird i know).
  • dungeons/raids: i really enjoy dungeons/ raids in mmorpgs and it is essentially what i play the game for. everyone i believe plays the game for something in particular which is why these rpgs are so popular, they are many games in one. i found the dungeons so far in gw2 a bit messy and i spend most my time being ressed but that could just be because i suck. i do still enjoy them though.

This being said i will still level my engineer to 80 as you never know what the future holds for gw2. i am only level 49 and would like to ask weather there is likeable game content for me in late game more specifically the dungeons.

i am open to any constructive criticism.

cheers

#2 Lucas Ashrock

Lucas Ashrock

    Sylvari Specialist

  • Banned
  • 1000 posts
  • Location:Asia, always around

Posted 23 December 2012 - 06:57 AM

Assuming you still find a dungeon group of the dungeon you like ( i doubt) what waits you when 80 regarding dungeons is learn speedclear runs skipping everything possible , leaving on your back any potential loot. Then fractals and fractals, and oh ye, fractals. Any exploit possible, you have to learn and use it, period, don't even try to tell them "erm how does it work" or " honestly i don't want to skip mobs or use exploits". You will make people laugh tagging you as idiot, sometimes if you insist kicked.
Ye , your efforts will be rewarded appropriately with tokens for a future exotic gear, if lucky you can drop a specific dungeon recipe (using dungeon tokens) to craft named gear. Nothing you could faint for, there is way better and free gear about rings doing fractals. But neck and earring ye, maybe could be still interesting to craft if you're planning to be a farmer (assuming you found the recipe). Opinable.
Shrugs, is this game for you? :)

Edited by Lucas Ashrock, 23 December 2012 - 07:00 AM.


#3 Samarin

Samarin

    Asuran Acolyte

  • Members
  • 69 posts
  • Location:Finland
  • Guild Tag:[RK]
  • Server:Gandara

Posted 23 December 2012 - 07:39 AM

Hi,

well, for leveling and whether it is too troublesome, you are the best judge to say it. Leveling from 49 to 80 could take a similar amount or a bit more time than going from 1 to 49 (don´t have any numerical data for this, just my impression). I´ve been trying to see levelling more as a journey than something I must do doing whatever feels good at the moment, going with flow. Crafting your own gear as you level, doing a bit personal story and such even feels like "training for something greater". Whether it´s relevant for you, is your decision. Worked for me, at least.

As for endgame, we don´t have a crystal ball but Anet introduced ascended gear and they say they stated, there could be more similar updates to game. Or at least they didn´t deny the possibility of it. At least cosmetics will be introduced, for that I´m sure. That kept me playing GW1 for long time (alongside with my guild and HoM rewards). I´d be content with new skins and such things so I ´m pretty sure there is something for me in future. You didn´t state whether you want gear-advancement or something else to have as a goal. If you crave for more and more powerful gear, we really can´t know how your needs are satisfied. Seeing the amount of posting regarding ascended gear, I feel that it´d be better for the game overall if they were rather conservative introducing more powerful gear with absurd price tag of 250 ectos + other mats.

Dungeons can be messy and you need an organised party to do them without feeling messy. I haven´t done them too much but those I did with my guild, went really smootly for me too even though I´m rather casual player with non-optimal gear and I hadn´t done those paths never before. This was thanks to my guildie, who´d give me step-by-step instructions on TS. Can´t say yet, whether doing them over and over gets boring (at some point, it sure does).

Fractals are interesting concept and I hope ANet introduces more and more fractals in game so that there wont be much repetition. Also, recent announcement for updates regarding fractals shows, that they have love for them too so I´m very hopeful to have new levels for it. Also, at the moment at least there seems to be some nice rewards for playing them too. If you have time for grind and want it, you can always go for those stacks of ectos to get shining backpieces. The quiver one looks good too, imho (well, unfortunately not with engineer, which I play too).

#4 Flaming_Foxx

Flaming_Foxx

    Vanguard Scout

  • Members
  • 448 posts
  • Location:New Zealand

Posted 23 December 2012 - 09:10 AM

I'm going to say no..
This bit struck me out most of all "I am from the generation which thinks the endgame is where the game starts"
That just isn't how Guild Wars 2 works at all.. Of which I am glad. Once you hit "endgame" there is a decent amount to do with the dungeons and map completion, but it really isn't designed as "endgame" - the game is designed to be played as a whole, if you think there is some silly end point you have to reach before you get into the "real" content then you're going to miss out on the beauty of the game itself.

It isn't about reaching max level and doing high level content at all, although you will hit lvl 80 pretty quickly anyway. You are meant to go through the zones and experience them, take part in a ton of events, go through the personal story (which is there as storyline - not as filler content to help you level...).

The game exists as a whole. If you want a game where all you do is play the endgame then I suggest you go somewhere else, you probably aren't going to get GW2..

#5 Yski

Yski

    Vanguard Scout

  • Members
  • 217 posts

Posted 23 December 2012 - 09:11 AM

Admittedly I haven't really done any fractals and hardly any dungeons, but my impression is that if you want to rush to level 80 and then expect to find a huge amount of amazing content you probably will be disappointed. The best part of the game is wandering around the world (Well, the second best, right after PvP :P ), so if you skip that you'll miss most of it.

My advice is to forget about levels. Iqnore the renown hearts unless you find one that's actually fun. You'll enjoy the game much more and it's not much slower than trying to grind events for experience as you get decent experience for just exploring.

#6 Daesu

Daesu

    Seraph Guardian

  • Members
  • 1344 posts
  • Guild Tag:[NPO]
  • Server:Fort Aspenwood

Posted 23 December 2012 - 09:12 AM

View Postcheek, on 22 December 2012 - 10:35 PM, said:

Bearing in mind this is from a player who likes pve and dislikes pvp

If you are not going for the world completion title then fine.  Otherwise, you should attempt to explore all 4 WvW maps first, even before you reach level 80, now that server transfer is still free.  Just a heads up in case you do not know, it is currently a requirement to get all the pois/vistas/skill challenges in all the WvW maps for world completion, besides all the PvE zones.  

People would attack you in WvW and some of these pois/vistas are inside enemy keeps/towers.  You incur repair cost if you are killed, and the repair cost would be more expensive at level 80 since you would probably be wearing level 80 armor then.  Monthly achievements also have a WvW kill requirement.  GW2 achievements force merge PvP and PvE too much in my opinion.

Edited by Daesu, 23 December 2012 - 09:26 AM.


#7 Placebo

Placebo

    Fahrar Cub

  • Members
  • 30 posts
  • Location:France, BZH
  • Guild Tag:[PHUN]
  • Server:Aurora Glade

Posted 23 December 2012 - 09:24 AM

Maybe.

Depends on your patience, but I do think this is a real issue.

I've been 80 ranger since Day 13 and Im still enjoying it. And even at this level, with my 1st set (exo berserker lvl78), I got insta pwn'ed in the 1st dungeon paths I tried. But you still need to learn how to play your class, how to create an efficient build, what gear is better in what situation ... and the dungeon path. If you don't know the lattest, and you're pretty new to vanquishing different dungeons then you will prolly fail, i.e. "i found the dungeons so far in gw2 a bit messy and i spend most my time being ressed but that could just be because i suck."

NO they're not messy and yes they are very enjoyable. I guess they become boring when you can rush one and don't even die.

Edited by Placebo, 23 December 2012 - 09:25 AM.


#8 Heart Collector

Heart Collector

    Sylvari Specialist

  • Members
  • 932 posts
  • Location:Athens, Greece

Posted 23 December 2012 - 10:29 AM

My 2 coppers:

Leveling is not too different to max level in terms of your activities. Well, I mean it doesn't change as drastically as in, say, WoW, where the end game was completely different (and in my own opinion much much worse) than the leveling game. You'll have access to all the zones and dungeons, fractals and generally complete stuff you didn't manage to do while leveling (zone completion, jumping puzzles, crafting etc). And you'll be getting your hands on the "cooler" skins in the game. I personally am still having fun at max level because what I do has not changed too drastically (though that could be because of the way I personally play) - and you still gain "levels" in the form of skill points, meaning your leveling bar will continue going up.

What I like about the end game in GW2 is that I don't feel like I've hit a wall the way I felt in WoW before I quit, where raiding was all I could really do to progress my character in PvE - and it was an activity I did not enjoy. Just about everything in GW2 is available to everyone apart from the ascended stuff, and I believe the legendaries are difficult or at least very time consuming to obtain. GW2 is more about setting your own goals and your own pace for progression within the frame (which many people feel is limited and/or not fun) of what the game offers

If you're currently enjoying the game AND willing to accept that its end game has less of the "traditional MMO" end game mentality, I think you'll have fun. Otherwise, I'd say that no, you'll probably be disappointed at max level. It's up to you really :)

#9 Gruunz

Gruunz

    Vanguard Scout

  • Members
  • 152 posts
  • Location:Great England Britain Kingdom
  • Server:Far Shiverpeaks

Posted 23 December 2012 - 11:28 AM

WvWvW zerging is like group raids...right?

#10 fathamburger

fathamburger

    Asuran Acolyte

  • Members
  • 109 posts
  • Guild Tag:[EMP]
  • Server:Jade Quarry

Posted 23 December 2012 - 11:35 AM

You'd be better with Pandaria TBH.

This is a horrible game for raiding, and you should be playing this game to get away from that. Otherwise WoW is where it's at

#11 iLag

iLag

    Seraph Guardian

  • Members
  • 1063 posts
  • Location:Australia
  • Guild Tag:[NoW]
  • Server:Yak’s Bend

Posted 23 December 2012 - 11:54 AM

View PostYski, on 23 December 2012 - 09:11 AM, said:

Admittedly I haven't really done any fractals and hardly any dungeons, but my impression is that if you want to rush to level 80 and then expect to find a huge amount of amazing content you probably will be disappointed. The best part of the game is wandering around the world (Well, the second best, right after PvP :P ), so if you skip that you'll miss most of it.

My advice is to forget about levels. Iqnore the renown hearts unless you find one that's actually fun. You'll enjoy the game much more and it's not much slower than trying to grind events for experience as you get decent experience for just exploring.
End game is whalt you make it OP's first point will screw him over to be like those people that rushed to end game.


Game does have a lot of dungeons but if you keep dieing in them maybe you should be taking it slow instead of rushing it ?

#12 SevereEpicz

SevereEpicz

    Asuran Acolyte

  • Members
  • 119 posts

Posted 23 December 2012 - 12:11 PM

If you decide to keep playing, make sure you dont rush through the leveling process because thats the meat of the game other than dungeons and fractals. Explore and do whatever just dont rush, everyone who rushed just said that they got super bored, super quick. I took my time and I'm still enjoying myself. Havent done all the dungeons, havent done any of the jumping puzzles or gotten world completion and I decided to start making a legendary. There really is a lot to do. From what I've done with the dungeons and fractals, i really like them.

Edited by SevereEpicz, 23 December 2012 - 12:16 PM.


#13 cheek

cheek

    Pale Tree Seedling

  • New Members
  • 2 posts

Posted 23 December 2012 - 12:12 PM

first of all thanks for for giving up your time to give such detailed helpful posts.
seems to be a good range of mixed opinions on what i should do but i suppose now if i know not to expect all this end game stuff i'm not going to be so disappointed when i reach 80.

but from what a few of you said about the dungeons (apologies i don't know how to do part quotes) there is enjoyable content for me there and as i said i will still level to 80 but at least i know what to expect.

yeah i agree with all of you that i need to try and just play the game as it is and enjoy leveling up has part of the game so I've taken it upon myself and created a new character with a different mind set, crafting gear as i level, in a good social guild and it has been more enjoyable (so far :P).

i suppose even if i didn't find it all that fun when i do finally reach 80 i still will see guild wars 2 as a very good game and a nice step for mmorpgs, i mean i cant be too picky considering the price.

cheers

#14 Gilles VI

Gilles VI

    Golem Rider

  • Members
  • 3314 posts
  • Location:Belgium
  • Profession:Guardian
  • Guild Tag:[ICE]
  • Server:Far Shiverpeaks

Posted 23 December 2012 - 12:29 PM

View Postcheek, on 22 December 2012 - 10:35 PM, said:

so the clue is in the title i cant decide whether i should carry on playing gw2.

Firstly the way I see mmorpgs (without trying to waffle on too much):

Bearing in mind this is from a player who likes pve and dislikes pvp
  • leveling: I don't like leveling because i feel i can see past all the story which just appears to be hiding a simple game of going somewhere and killing/picking something up.  i just do it because i know the game will get better later (at least with gw2 i hope it will) i just see leveling as a training up period for you as the player so when you reach the later level your ready for anything. but i do recognize that leveling is needed to gain experience and to create story. I am from the generation which thinks the endgame is where the game starts and i like being rewarded for my efforts and feel cheated if i get something too quickly or easily (weird i know).
  • dungeons/raids: i really enjoy dungeons/ raids in mmorpgs and it is essentially what i play the game for. everyone i believe plays the game for something in particular which is why these rpgs are so popular, they are many games in one. i found the dungeons so far in gw2 a bit messy and i spend most my time being ressed but that could just be because i suck. i do still enjoy them though.
This being said i will still level my engineer to 80 as you never know what the future holds for gw2. i am only level 49 and would like to ask weather there is likeable game content for me in late game more specifically the dungeons.

i am open to any constructive criticism.

cheers

  • If you want raids you're better with WoW or Rift.
  • The game doesn't magically change at max level, there are only 3 or 4 dungeons I think that open up at lvl80 that you can't do before max level.
  • Dungeons are skill based really. There are full teams that fail at certain bosses (Kholer in AC, Alpha in CoE, Lupicus in Arah,...) and then there are people that can solo these bosses.
    In my opinion that shows there is a high skill ceiling. :)


#15 Ojikes

Ojikes

    Asuran Acolyte

  • Members
  • 95 posts
  • Guild Tag:[RR]
  • Server:Seafarer’s Rest

Posted 23 December 2012 - 12:45 PM

Im a allround player, play some pvp, wvw and pve, but mostly pve.. There are so much things to do.. Jumping puzzles, mini-dungeons, dungeons, Dynamic events ( not so fun after a while.) Map completion, Legendary and more.. :) Hope you find something fun to do. I love this game and i though i would stop playing it earlier then i have.

#16 Zero_Soulreaver

Zero_Soulreaver

    Vanguard Scout

  • Members
  • 393 posts
  • Location:USA
  • Server:Jade Quarry

Posted 23 December 2012 - 01:00 PM

It may be for you, it's hard to tell. I'm not gonna tell someone who is semi-interested not to try it out.  Many people of different playstyles enjoy the game and many don't so it's kinda impossible to tell.

-You say you don't like leveling, well leveling in GW2 is easy going.  As you progress the leveling doesn't get harder, it kinda stays the same.  If you focus on the main story quests and side events it goes by really quickly.

-Endgame is the same as the stuff you do during regular game.  It's really not a focus point in gw2.

-Dungeons are ok, but someone coming from a game with raids it's not really the same. (Note: I haven't done Fractals)Dungeons are a lot easier and shorter than say raids in other games.  Not sure if you'd like it or not.  Yeah they can be messy but it all depends on your group mostly. They are not like raids where you have so much going on in the background that is depending on how the battle goes (dots,decurses etc).  They are a lot more easy going than raids and not really as intensive.

The harder explorable dungeons usually last an hour or 2.  It's really not that long and if you have a good team it can be even shorter than that.

#17 DuskWolf

DuskWolf

    Seraph Guardian

  • Banned
  • 1876 posts

Posted 23 December 2012 - 05:31 PM

The dungeons are okay, but if you're not into levelling OP? Then no.

This game is a levelling fan, not quite to the extent of WoW, but moreso than to the extent of LoTRO, which is something that continues to surprise me. There are 80 levels and you have quite a bit of grinding between each level. The issue there is that each level is going to outstay its welcome by quite a bit if you're a casual player, you're going to feel trapped by what you can access for far, far too long. This isn't an 'open' game like Ultima Online or Free Realms, it's very, very level-gated.

And that's not being mean, that's the honest-to-goodness truth. We all know I'm not telling porkies in regards to this, and it would be dishonest to tell him otherwise, wouldn't it? I know I really don't like the levelling, but if it wasn't there to such a pronounced degree, then... it wouldn't be there for me to actively dislike! It's just very linear and very slow. If you're trying to get away from that WoW feel of not being able to venture far because of your level, then this game isn't going to give that to you.

Believe me, I wish it did. But it won't.

#18 Arquenya

Arquenya

    Seraph Guardian

  • Members
  • 1204 posts
  • Location:Netherlands
  • Guild Tag:[DVDF]
  • Server:Gandara

Posted 23 December 2012 - 05:57 PM

View Postcheek, on 22 December 2012 - 10:35 PM, said:

leveling: I don't like leveling because i feel i can see past all the story which just appears to be hiding a simple game of going somewhere and killing/picking something up.  i just do it because i know the game will get better later (at least with gw2 i hope it will) i just see leveling as a training up period for you as the player so when you reach the later level your ready for anything. but i do recognize that leveling is needed to gain experience and to create story. I am from the generation which thinks the endgame is where the game starts and i like being rewarded for my efforts and feel cheated if i get something too quickly or easily (weird i know).
Well although the levelling was basically ok I felt it was like 20-40 levels too much. I agree with DuskWolf that it's really annoying that completing the 1-15 area and doing every DE you encounter only gets you level 12-13.

As you get most of your basic skills early on and you're fully unlocked at lvl30 (slots not all the skills), I feel that 50 extra levels is a bit redundant to get to max level.
Personally I didn't see the need to have 50 more levels as there isn't too much more to learn between lvl30 and 80 what world events and heart quests are concerned. To me it got pretty stale as there's nothing new compared to lvl 1-30. The occasional extra support skill you unlock doesn't keep me excited for an extra X levels.

The thing is that once you have one lvl80 levelling another character feels really grindy.

Quote

dungeons/raids: i really enjoy dungeons/ raids in mmorpgs and it is essentially what i play the game for. everyone i believe plays the game for something in particular which is why these rpgs are so popular, they are many games in one. i found the dungeons so far in gw2 a bit messy and i spend most my time being ressed but that could just be because i suck. i do still enjoy them though.
Personally I think dungeons are okish.

The thing is that play style in dungeons (I think I have done 80% of the possible dungeon "paths" at least once and it's my main in-game activity, both with guildies as pugs) is totally different from what you're used to in the levelling areas, it almost feels like a different game. Suddenly there's lethal red circles carpets and 1-shot bosses that can jump you and being downed is something that's just going to happen because of that. You basically have to learn to play your class all over again, the skillset that was perfect for levelling appears to be absolutely unfit for dungeon play.

Which is another reason I think 80 levels is quite overdone. But once you're used to it, it's usually not very hard or challenging, you just follow the experienced players and you're done before you know it. There's also a few harder ones but as you may expect, there's a few easy ones that people do a lot as they're both easy and profitable.

I guess you'd like GW2 well enough, it's not a bad game.

Edited by Arquenya, 24 December 2012 - 03:23 AM.


#19 Gileas898

Gileas898

    Sylvari Specialist

  • Members
  • 667 posts
  • Location:Sweden
  • Guild Tag:[NoVa]
  • Server:Underworld

Posted 23 December 2012 - 07:32 PM

View Postcheek, on 23 December 2012 - 12:12 PM, said:

first of all thanks for for giving up your time to give such detailed helpful posts.
seems to be a good range of mixed opinions on what i should do but i suppose now if i know not to expect all this end game stuff i'm not going to be so disappointed when i reach 80.

but from what a few of you said about the dungeons (apologies i don't know how to do part quotes) there is enjoyable content for me there and as i said i will still level to 80 but at least i know what to expect.

yeah i agree with all of you that i need to try and just play the game as it is and enjoy leveling up has part of the game so I've taken it upon myself and created a new character with a different mind set, crafting gear as i level, in a good social guild and it has been more enjoyable (so far :P).

i suppose even if i didn't find it all that fun when i do finally reach 80 i still will see guild wars 2 as a very good game and a nice step for mmorpgs, i mean i cant be too picky considering the price.

cheers

You bought the game didn't you? Just play it and enjoy it for as long as it lasts.

If you feel you are wasting time that could be better spent in a game you think will last you longer than GW2, then your gut feeling is probably right.

Be warned though, dungeons in this game are quite tedious after a while and they don't provide any form of meaningful challenges to players. They are pretty much pinatas without the blindfold and with a respawn timer of 1 day instead of 1 year.

That being said, I mostly did dungeons while still playing GW2, and I don't regret buying the game at all, even if I would probably not have bought the game if I knew what I know today.

#20 Millimidget

Millimidget

    Vanguard Scout

  • Members
  • 500 posts

Posted 23 December 2012 - 09:26 PM

View PostOjikes, on 23 December 2012 - 12:45 PM, said:

Jumping puzzles, mini-dungeons, dungeons, Dynamic events ( not so fun after a while.) Map completion, Legendary and more..
I finished all the jumping puzzles and mini-dungeons, ran most of the dungeons including several of them dozens of times each, completed enough dynamic events because they're literally in every aspect of the game such that I've reached the point that they're "not so fun" (and they're "not so rewarding" either), leveled originally via map completion before farming karma in WvW, I'm totally turned off by sPvP and tPvP (but have been a huge enthusiast of boxed PvP in previous games, so it's a design issue I think), I have enjoyed fractals but the amount of runs required to get any rewards out of it far exceeds the amount of times running it can be considered fun, and only started working towards a legendary last month but see it for what it is, that being a massive TP-grind.

Amongst that litany of complaints, there's two issues which stand out to me. The first is the legendary weapon issue; because actually farming for materials is so inefficient, it turns out to be a massive grind of whatever the fotm gold farming spot is (last I heard it's still spark farming in malchor's, but I can't confirm it hasn't been nerfed). Even locations which offer relatively "high" drop rates for the materials are still less efficient than farming for gold and buying from the TP. You'll need gold to buy the precursor, because that will never drop, and you're exceptionally lucky if you ever find one. All told, it's hundreds of gold, farmed entirely from a short list of locations. You're welcome to take your time, but so far every nearer-term item has required the same mats, and it's unlikely you'll ever craft it within the gear treadmill timeframe without either farming explicitly for it or by RMT. It's important to remember that not only will we be seeing additional ascended pieces (and who knows how shiny they'll be), but we're sure to see expansion content, likely with either new weapon types and associated legendary skins or new legendary skins for existing weapon types or both, especially since we've been guaranteed a level cap increase (which may not even grandfather in existing legendary weapons after they've already been grandfathered into ascended tier stats).

The second issue is with sPvP and tPvP. As I said, I've formerly been a huge enthusiast of boxed PvP, as recently as last year in TOR. As limited as many players felt TOR's boxed PvP was (Frogdog crushed!), GW2 boxed PvP manages to be even more limited. This really confuses me, as I always understood GW to be both PvP oriented and heavily instanced, which to me sounds exactly like boxed PvP (I never played it, so I don't know). Further, we've seen some relatively creative designs in the exclusive event sPvP maps, and yet still traditional sPvP is highly limited. Add some seriously IMBA class design, and the whole thing comes across as out of place from a company that supposedly did PvP well.

Edited by Millimidget, 23 December 2012 - 09:41 PM.


#21 I'm Squirrel

I'm Squirrel

    Seraph Guardian

  • Members
  • 1118 posts
  • Location:Canada
  • Guild Tag:[DPS]

Posted 23 December 2012 - 09:44 PM

View Postcheek, on 22 December 2012 - 10:35 PM, said:

so the clue is in the title i cant decide whether i should carry on playing gw2.

Firstly the way I see mmorpgs (without trying to waffle on too much):

Bearing in mind this is from a player who likes pve and dislikes pvp
  • leveling: I don't like leveling because i feel i can see past all the story which just appears to be hiding a simple game of going somewhere and killing/picking something up. i just do it because i know the game will get better later (at least with gw2 i hope it will) i just see leveling as a training up period for you as the player so when you reach the later level your ready for anything. but i do recognize that leveling is needed to gain experience and to create story. I am from the generation which thinks the endgame is where the game starts and i like being rewarded for my efforts and feel cheated if i get something too quickly or easily (weird i know).
  • dungeons/raids: i really enjoy dungeons/ raids in mmorpgs and it is essentially what i play the game for. everyone i believe plays the game for something in particular which is why these rpgs are so popular, they are many games in one. i found the dungeons so far in gw2 a bit messy and i spend most my time being ressed but that could just be because i suck. i do still enjoy them though.
This being said i will still level my engineer to 80 as you never know what the future holds for gw2. i am only level 49 and would like to ask weather there is likeable game content for me in late game more specifically the dungeons.

i am open to any constructive criticism.

cheers

This game isn't for you. The leveling doesn't advance your character in any way, except for dungeon restrictions and skills. The game doesn't get better as your reach higher levels. In fact, it gets WORSE. You find yourself rushing yourself towards the "endgame." But saldy, there is NO endgame in GW2. What you're doing right now is all there is to the game.

If you're playing this game for dungeons/raids. You will find yourself extremely dissapointed. The loot isn't rewarding, the dungeons have terrible design, the community is arrogant, commanding, most people expect you to not be a noob and know how to "run" the dungeon the easy way <---this part kills it for me. People pretty much only do AC and FOTM. Dungeons are only 5-man the whole game.

This game isn't for you right now. Hopefully, the next expansion will be.(If you're still interested.)

The story is terrible as well, so you better get your hopes up for that too.

EDIT: You know how usually in an MMORPG dungeon/raid, there's a chance you could get "epic" looking gear and weapons? Yeah... that doesn't happen in GW2. You have to grind for at least 500 hours to get one legendary weapon. Retardedidea/10 from ArenaNet.

Edited by I'm Squirrel, 23 December 2012 - 09:47 PM.


#22 Heart Collector

Heart Collector

    Sylvari Specialist

  • Members
  • 932 posts
  • Location:Athens, Greece

Posted 23 December 2012 - 11:07 PM

View PostI, on 23 December 2012 - 09:44 PM, said:

This game isn't for you. The leveling doesn't advance your character in any way, except for dungeon restrictions and skills. The game doesn't get better as your reach higher levels. In fact, it gets WORSE. You find yourself rushing yourself towards the "endgame." But saldy, there is NO endgame in GW2. What you're doing right now is all there is to the game.

Leveling does indeed feel less rewarding as the game advances, mostly because one can get all their skills bar some of the cultural elites by the time they're 50 or so. Still, if one doesn't actively focus on leveling and just lets it happen the whole "get to 80" process will be much better. Worked for me! :D

If you're playing this game for dungeons/raids. You will find yourself extremely dissapointed. The loot isn't rewarding, the dungeons have terrible design, the community is arrogant, commanding, most people expect you to not be a noob and know how to "run" the dungeon the easy way <---this part kills it for me. People pretty much only do AC and FOTM. Dungeons are only 5-man the whole game.

I haven't really done dungeons so I can't say about the quality, but as far as the in game community is concerned it seemed pretty decent to me, at least on my server. Dunno about the hardcore dungeoneers of course, but there's nothing a nice friendly guild can't solve.

This game isn't for you right now. Hopefully, the next expansion will be.(If you're still interested.)

Well, so far he's having fun so he might as well play until he gets bored.

The story is terrible as well, so you better get your hopes up for that too.

Unfortunately I agree, barring some fun quests like the drunken Norn backstory and a handful of nice characters (i.e. Tybalt) the story itself is rather poor. I guess it's serviceable in terms of an MMO - but yeah most people in it for the story will be disappointed. It's a shame 'cause the banter in the world is actually quite nice, and some DEs/hearts are entertaining, mostly when they're not all serious  (bunny worshippers <3)

EDIT: You know how usually in an MMORPG dungeon/raid, there's a chance you could get "epic" looking gear and weapons? Yeah... that doesn't happen in GW2. You have to grind for at least 500 hours to get one legendary weapon. Retardedidea/10 from ArenaNet.

The legendary is supposed to be the loftiest goal in the game, so I guess it makes sense to take so long to get. Exotics/ascended is the more, ehm, consistent (for lack of a better word) goal I guess. Though the loot can be deflating, especially from DEs/champions in the world :( Ah well.

Responses in red, imp :P

#23 Gorwe

Gorwe

    Vanguard Scout

  • Members
  • 480 posts

Posted 24 December 2012 - 01:33 AM

I'll cut it short:

Do you want a classical game or a modern game?

If former->go to Rift. I recommend it wholeheartedly(it really is THE BEST Themepark out there).
If latter->stay here. This game is designed more for crossover audience(Sandparks and Themeboxes).

Also Sandbox or Themepark?

If classical sandbox->go to EvE. Really awesome game!
If modern hybrid sandbox->stay here!

Hope this helps :D

Edit: Also stop thinking/planning and get to playing dam it! That helped me and now I am enjoying GW 2 immensely(just look at my posts from a week ago O.O) :D

Edited by Gorwe, 24 December 2012 - 01:34 AM.


#24 Abbeel

Abbeel

    Pale Tree Seedling

  • New Members
  • 7 posts

Posted 24 December 2012 - 01:49 AM

View PostGorwe, on 24 December 2012 - 01:33 AM, said:

I'll cut it short:

Do you want a classical game or a modern game?

If former->go to Rift. I recommend it wholeheartedly(it really is THE BEST Themepark out there).
If latter->stay here. This game is designed more for crossover audience(Sandparks and Themeboxes).

Also Sandbox or Themepark?

If classical sandbox->go to EvE. Really awesome game!
If modern hybrid sandbox->stay here!

Hope this helps :D

Edit: Also stop thinking/planning and get to playing dam it! That helped me and now I am enjoying GW 2 immensely(just look at my posts from a week ago O.O) :D
I'd say Guild Wars 2 is possibly the most themeparky of all of the MMOs I've played.  If you want to play a sandbox MMO, try Salem or possibly Mortal Online.  Hell.  Even Runescape is more of a sandbox.

#25 Gorwe

Gorwe

    Vanguard Scout

  • Members
  • 480 posts

Posted 24 December 2012 - 02:11 AM

It is a hybrid. Tho, well hidden. When you look under the bonnet you see that it was not made to be a typical Themepark.

Also, try playing GW2 as you take it. Just play! Try that for a week.

If that fails, then this game is not for you, I am afraid...

Isn't it a bit not wise to ask "is this game for me" AFTER you bought it? You should've asked that question BEFORE you bought(meh perhaps even if you find out that it isn't for you{:(}, you'll have learned at least something then).

#26 Arquenya

Arquenya

    Seraph Guardian

  • Members
  • 1204 posts
  • Location:Netherlands
  • Guild Tag:[DVDF]
  • Server:Gandara

Posted 24 December 2012 - 02:30 AM

View PostGorwe, on 24 December 2012 - 01:33 AM, said:

Do you want a classical game or a modern game?

If former->go to Rift. I recommend it wholeheartedly(it really is THE BEST Themepark out there).
If latter->stay here. This game is designed more for crossover audience(Sandparks and Themeboxes).
While GW2 has some new concepts like "no trinity" and "downscaling" and more advanced world events than Rift and WAR (but also less predictable), I disagree that GW2 has any sandboxish aspects whatsoever. It definitely isn't a "crossover" at all.

I fact one could argue (I fully agree with Abbeel) that it's the most "themeparkish" game ever, with its predetermined "Points of Interest", tick off "daily", "montly", "explorer star" lists and other accomplishments and nice little rewards if you do what the list tells you to do. Everything is neatly put into extended amounts of little lists and boxes and the amount of stuff that's left free to do and "wilderness" to explore is quite small.
There´s also no way at all to have any impact on the world (as a sandbox would have): no cities to control, houses to build, nothing. Not even GvG to open up FoW and UW, for example. GW2 is very anonymus.

So .. I'm not saying it's a bad game, it's just a themepark in extremo.

Edited by Arquenya, 24 December 2012 - 03:13 AM.


#27 ArcViper

ArcViper

    Sylvari Specialist

  • Members
  • 576 posts
  • Location:Florida
  • Server:Northern Shiverpeaks

Posted 24 December 2012 - 03:11 AM

View PostGorwe, on 24 December 2012 - 02:11 AM, said:

It is a hybrid. Tho, well hidden. When you look under the bonnet you see that it was not made to be a typical Themepark.

GW2 is as much a sandbox MMO as EVE is a themepark MMO.  Or am I missing something?

#28 blindude

blindude

    Seraph Guardian

  • Members
  • 1142 posts

Posted 24 December 2012 - 08:42 AM

Gw2 is an extremely non linear themepark..:)

#29 Arquenya

Arquenya

    Seraph Guardian

  • Members
  • 1204 posts
  • Location:Netherlands
  • Guild Tag:[DVDF]
  • Server:Gandara

Posted 24 December 2012 - 10:19 AM

View Postblindude, on 24 December 2012 - 08:42 AM, said:

Gw2 is an extremely non linear themepark.. :)
About the same as WoW (where you also can jump between capitals and have more than 1 zone for each level bracket); I wouldn't call that extremely non-linear.

#30 blindude

blindude

    Seraph Guardian

  • Members
  • 1142 posts

Posted 24 December 2012 - 11:45 AM

View PostArquenya, on 24 December 2012 - 10:19 AM, said:

About the same as WoW (where you also can jump between capitals and have more than 1 zone for each level bracket); I wouldn't call that extremely non-linear.
not really..its not only that you can level in multiple zones and have choices but its also the layout of the maps thats not linear.Theres not a set path in the zone that you have to experience and its usually higher level content in the middle while lower level on the sides of the map or harder content in areas that have borders with higher level maps.
You can approach it from many ways and in different order which in fact happens all the time especially if you play an alt from different race.Hearts do have levels attached but they hardly force you to follow them in exactly that order and its common there are multiple of the same level ones too.Then events completely mess up with any sence of order when you experience the content.
In short not only ,you dont need to do "that" in order to do "this" both in theory AND in practice but also in most cases cant due to the random nature of events!
Also as far as levelling goes most previous map remain relevant as well.I got from 65 to 70 in a 40 level map something that could never happen in a traditional mmo like wow.That multiplies your options and the approach you could take while levelling.
And then we have ther forms of levelling like dungeons with the fractals upscaling ,crafting and WvW.
I dont know about you but it does seem extremely non linear as far as themeparks go.
Maybe you need to take of your anti rose-tinted glasses of the complainer?? :P

Edited by blindude, 24 December 2012 - 11:50 AM.






Also tagged with one or more of these keywords: bored, endgame, end game, dungeons, raids, fun, leveling, grinding

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users