Get 2 people who have no experience in GW2 and make the other person play a thief and the other the class of that person's choosing. Make them fight and I assure you, that thief will win all the time. I'm pretty sure the other guy who's not playing a thief will not even get a kill. You may not agree because you main a thief but It is an auto-win class. Like I said, a dog can pick it up and WIN.
Oh god... Here we go again. I don't want to go all through the self pity of the thieves again.
That's quite possibly true. But still, who cares which beginner wins 1v1? GW2 is a team-game, people seem to forget that. But additionally; Take 2 good players, one who is a Thief and who isn't. See who wins a 1v1. Not that it would matter, because GW2 is a team game and isn't balanced towards 1v1. Look at GW1. Who cared about 1v1?
You think good Thieves like Lowell couldn't pick up another class and do well in SPvP against random scrubs...?
Another issue is the fact that Anet's balancing decisions have to consider good players as well as those that are bad/ new. That's part of the issue with balancing. This was mentioned and expanded on in of the "state of the game" videos. Maybe have a listen.
Also, I'm all for Anet nerfing our "Deeps" and "stealthz0rs" providing they make up for this in some other way and make us more useful to a team. I just don't think they are capable of doing so without completely ruining the class.
Again, I feel the need to re-iterate, because you, as well as others, clearly still don't understand. Why whine about 1v1 outcomes when the game isn't a 1v1 game in any single aspect of the game and isn't balanced towards 1v1? WvW is squads of people. S/PvP is teams of people. 1v1 doesn't ever come into that. Even point holders/ cappers call for help. Maybe if they ever release a dueling system that is serious the balance for 1v1 will have to be re-considered.
Also you think I'm whining about Thief. I'm not, it's valid concern. You whine about our 1v1 capabilities, fine, whatever, boring subject, you can counter them if you wish otherwise you can just QQ about it on forums but the point that you're not considering let alone QQing about is how bad Thieves are in a group setting, which is concerning. The fact you think Thieves are fine in a group setting is deeply distressing. The fact that there are other like-minded individuals such as yourself is a cause for great and genuine concern for me as a Thief who cares more about team-play than beating bad players in 1v1 situations. Most times in WvW I ignore 1v1 opportunities.. 1v1 ♥♥♥♥ measuring contests don't benefit my server. Capping supply camps/ Sniping Dolly's/ Commanding do benefit my server. It's just a shame that I have to command as a corpse as opposed to contributing.