Engineer or Mesmer?
#1
Posted 23 December 2012 - 10:31 PM
#2
Posted 23 December 2012 - 10:53 PM
#3
Posted 23 December 2012 - 11:02 PM
#4
Posted 24 December 2012 - 12:10 AM
#5
Posted 24 December 2012 - 01:08 AM
#6
Posted 24 December 2012 - 12:24 PM
Basically, as a non Engineer (and not fully Mesmer) browsing the Engineer forums, neither seemed all that great or fun early on. Mesmer got better at 40 with access to better traits. Can't speak for Engineers though.
Maybe I just need(ed) some better direction on leveling one? I wasn't too fond of running several kits and they felt too weak. Should mention my last encounter with the Engineer class was in November.
#7
Posted 24 December 2012 - 02:02 PM
#8
Posted 24 December 2012 - 02:20 PM
The engineer, for all its versatility and fun abilities just doesnt feel up to spec against the other classes. I cant get the engineer to do good PvP, I cant get it to do good in PvE and I cant get it to do good in WvW especially not since I cant really get the two last to mix properly without having to respec every damn time. So I had to put the poor kitten to rest. Maybe I'll revive him some day. Or just forget about the engineer and mesmer and start a theif like everyone else.
As a sidenote, I played engineer through the entire beta period, every weekend except when just trying the other class. My first char in retail was the engineer. I loved it back then but I guess I got spoiled when I tried the other classes.
Edited by dawdler, 24 December 2012 - 02:24 PM.
#9
Posted 24 December 2012 - 02:36 PM
CommanderPC, on 23 December 2012 - 10:31 PM, said:
I have multiple lvl 80s but Engi is my main. I use several builds and have full exotic gear for each build. I can say that while it is a lot of fun and a great class if your goal is to play a class that will compliment your friends necro then you must consider that the necro is a heavy condition class and if you go engi you should not go into pistols and condition damage as having 2 condition damage dealers is redundant.
Edited by Achrisos, 24 December 2012 - 02:37 PM.
#10
Posted 24 December 2012 - 02:54 PM
#11
Posted 24 December 2012 - 03:06 PM
CommanderPC, on 24 December 2012 - 01:08 AM, said:
Mesmer isn't really a melee character though, yes you can use swords but they have more ranged options. To offset the Engi bias here a little I can say that Mesmers are a lot of fun, if a little squishy at the start. Damage with GS is quite high and staff is a good defensive weapon to swap to. The micromanagement of illusions and shattering is quite cool and you have loads of ways to shake aggro. Coupled with the melee/ranged option, high burst and some of the best utilities in the game (time warp, portals, feedback) and you get a very strong class with a lot of different playstyles and strong group support.
But in the end pick whichever class you feel most comfortable with. If you like both then pick one and level the other afterwards
#12
Posted 24 December 2012 - 05:50 PM
Bloodtau, on 24 December 2012 - 02:54 PM, said:
#13
Posted 24 December 2012 - 06:14 PM
coglin, on 24 December 2012 - 05:50 PM, said:
I would love to add to your post since the types of posts you're talking about are the bane of most forums. I think the Engi and Mesmer can easily put a bad taste in someones mouth if they don't understand 2 things right up front.
1. These classes are not designed around DIRECT damage and attacks. (being that both of them are able to use the highest lvl of the "confusion" condition) In fact in GW1 almost all Mesmer skills were based on taking the attack of the foe and turning it into damage against them.
2. These are not your basic "pew pew" classes, and will take more time and patience to understand how to "control" your enemies "while" doing damage to them and "making" them pay. This is something you must do with all classes, but you will have to work harder and give a little more time to these two classes to reach the top of their potential.
This is probably the reason for people having a bad experience up front. I actually have guild members who tried Mesmers after launch and hated them, only to come back to them after playing other classes and feeling like they are the most exciting and fun class.
Edited by Culture Shock, 24 December 2012 - 06:14 PM.
#14
Posted 24 December 2012 - 06:45 PM
I would play the one you find the most interesting.
I will say I hit a wall of boredom not long after 40 on Engi while I am still levelling my Mesmer now (lvl 74, last profession to get to 80) I find it a bit more interesting to level. This is all absolutely personal opinion based on how I do my levelling and game play.
If these are your only two choices, either one should suit you at 80.
#15
Posted 24 December 2012 - 07:07 PM
I will say that engineer gives you a whole lot more variety than mesmer does, if that is important to you. It also provides a lot of utility, which may be important if you are duo'ing with another player.
CommanderPC, on 24 December 2012 - 01:08 AM, said:
#16
Posted 24 December 2012 - 07:12 PM
I have a lvl 80 Engi (my only 80, actually, so I play it a lot in dunegons and stuff) and a Mesmer purely for PvP. I do PvP on the Engi as well, I tend to switch around a lot to keep things from getting stale.
First off, Engineer has a few builds that are very good, namely:
- Rifle/Grenade Berserker: a full-on damage build that has great AoE damage through Grenades and great single-target damage through Rifle, as well as access to handy conditions from Grenades (such as Poison and Chill). Negative side: Grenades are spammy, so expect some buttonmashing.
- Bomb Kit Tank: a build with high survivability, it uses Shield for CC and Bomb Kit for AoE damage as well as Blindness. The "tankiness" comes more CC and Blind than gear. Designed to control Capture Points in PvP, great build there. Again, bombs are spammy so a lot of button pushing involved.
- Flamethrower/Elixir Gun Support Hybrid: my current build for dungeons and general PvE. Nice damage through almost continuous Burning as well as great support due to Weakness application and a Healing field from Elixir Gun. Feels contributing in almost every situation, I'd recommend this build greatly. Also offers a bit more variety in playstyle.
- Staff-Sword/Pistol
- Greatsword - Any
- Scepter/Torch Confusion
Bottom line: create one of both and test it out in the Mists. If Grenades, Bomb Kit or Flamethrower don't appeal to you, don't pick Engi, cause Turrets and Gadgets are inferior to those three kits (they're not bad or unfun, but hardly as efficient as those three kits).
#17
Posted 24 December 2012 - 08:53 PM
Bloodtau, on 24 December 2012 - 02:54 PM, said:
If you wanna do anything other than glass cannon I would roll Engie.
Culture Shock, on 24 December 2012 - 06:14 PM, said:
1. These classes are not designed around DIRECT damage and attacks. (being that both of them are able to use the highest lvl of the "confusion" condition) In fact in GW1 almost all Mesmer skills were based on taking the attack of the foe and turning it into damage against them.
2. These are not your basic "pew pew" classes, and will take more time and patience to understand how to "control" your enemies "while" doing damage to them and "making" them pay. This is something you must do with all classes, but you will have to work harder and give a little more time to these two classes to reach the top of their potential.
This is probably the reason for people having a bad experience up front. I actually have guild members who tried Mesmers after launch and hated them, only to come back to them after playing other classes and feeling like they are the most exciting and fun class.
My Mesmer build is pretty much Pew Pew. Just throw in Roll+shatter after some pews. It's pretty damn well effective too
#18
Posted 25 December 2012 - 07:22 PM
#19
Posted 25 December 2012 - 11:40 PM
coglin, on 24 December 2012 - 05:50 PM, said:
I'm sure you can. That is why you feel the need to try and defend the class so much because you know what I put rings true and you are trying to persuade yourself that they aren't as sucky as you think they are...
psychology.
#20
Posted 27 December 2012 - 07:13 PM
#21
Posted 28 December 2012 - 03:25 PM
CommanderPC, on 25 December 2012 - 07:22 PM, said:
#22
Posted 31 December 2012 - 10:35 PM
#23
Posted 31 December 2012 - 10:42 PM
#24
Posted 01 January 2013 - 01:35 PM
Theives tend to hate flamethrower. So i love that in WvW.
Flamethrower is also awesome for keep takes. Its very indimidating running into a mob of players with flamethrower spewing. Also the push back from it is nice.
Constant condition removal is very nice in WvW, and if i get in to deep, i turn into a little mini me and have a get away
Ive honestly gotten more kills with my Engineer then any other class in WvW so far.
I'm also a big fan of the mortar. Sure if you want to can write an essay about how it could be improved. But ive had a great deal of success with it.
The real truth is, if you love your class you will find a way to succeed with it. Someone might love naked necros who use shovels as weapons. And if they truly love it, they will find a way to succeed at it. You can do well as an engineer in WvW tho, so don't believe the hype.
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