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Improve my guardian for dungeons [PvE]

dungeon pve game gw2 gold ac exp guardian

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#1 Urarhar


    Fahrar Cub

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Posted 25 December 2012 - 03:42 AM

So my Guardian sucks in dungeons.

here my build [CURRENT BUILD]


Check it out and improve on it add some tweaks please.
And make it good for Dungeons like AC or CoF. :)
Please help me out
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#2 Elysen


    Vanguard Scout

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Posted 25 December 2012 - 08:09 AM

Try this

Your main issue is using a Sword/Shield & not having Empowering Might (EM) in an Altruistic Healing (AH) build. I've swapped Sword/Shield out for a Staff, as the Staff #4 "Empower" is an incredibly potent heal since you have AH.

Using a Hammer puts you in a predicament, but by no means is Hammer a bad choice. You have to choose either "Writ of the Merciful" trait or "Two Handed Mastery", you cannot pick both as this will mean you can't have EM which is a staple in AH builds. I've put Writ of the Merciful in the link as you mostly use Hammer #1/#2, so CD reduction isn't as useful. Try it for yourself and swap to Two Handed Mastery if you deem necessary.

It would be nice if you can comment which stats you choose for your armor. You want a mixture of Soldiers/Knights/Berserkers. You need Vitality, as Guardians suffer from low HP (16-17k HP is a good pool to aim for), aswell as Toughness to help mitigate some damage, aswell as increasing Precision with the trait. You also need Precision to proc EM, aswell as Power/Crit% to ensure you're not dealing junk damage.

You might want to check out Strife025's build. He uses a GS instead of a Hammer, but its the same principle other than Hammer is lower DPS than GS, but a bit more supportive.

Keep us posted.

Edited by Xephenon, 25 December 2012 - 08:09 AM.

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#3 indure


    Sylvari Specialist

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Posted 27 December 2012 - 12:24 AM

Both your's and Xephenon's builds should work fine (although EM is very helpful), from what I can see the problem is less about your build and either is caused by having bad itemization on armor, or possibly just playing bad for your build. An AH build makes you very tough, but it still takes skill to use. Succeeding in dungeons is about knowing the fights, timing your skills for maximum effects, and being flexible on traits/weapons/utilities. No one weapon/utility is great for all fights, you need to know what the fight entails and plan accordingly.
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