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When will GW2 get real PvP?


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#31 redslion

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Posted 16 January 2013 - 02:10 PM

View Postmofogie, on 16 January 2013 - 07:39 AM, said:

they REALLY need to bring back deathmatch.  It is the truest form of pvp, no bullshit proxied objectives where some classes may way over excel at others, just kill or be killed.

and GvG would be nice too, being able to have your own guild hall again...

So the game will be called Haste Wars 2?

Or Burst Wars 2?XD

#32 RandolfRa

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Posted 16 January 2013 - 06:37 PM

View Postmofogie, on 16 January 2013 - 07:39 AM, said:

they REALLY need to bring back deathmatch.  It is the truest form of pvp, no bullshit proxied objectives where some classes may way over excel at others, just kill or be killed.
Go back to cod or whatever retarted arcade game you came from.

#33 Arewn

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Posted 16 January 2013 - 06:56 PM

View PostRandolfRa, on 16 January 2013 - 06:37 PM, said:

Go back to cod or whatever retarted arcade game you came from.
Well that's an ignorant broad-stroked generalization.
I'm not sure about it being "the truest form of PVP",  but there's nothing wrong with deathmatch, it's a different game mode and some people have a preference for it.

#34 Arngrim Einheri

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Posted 16 January 2013 - 06:59 PM

View PostLordkrall, on 25 December 2012 - 11:33 PM, said:

There are more things coming. This is been confirmed several times.

And why haven't been implemented at launch when they had all the experience from GW1? Figures.

Then they will implement it saying "You must thank us! We have implemented this wonderful features! :DDDDDD" When there were tons of players asking for them while the game was developing. lol Anet. And of course a lot of fanb... ahem, players will thank them enthusiastically "Thanks Anet! Thanks for implementing something that had to be in the game on the first place! Thanks for releasing the game when it obviously wasn't done THANK YOU!"

Anyways I wouldn't care, as long as they put those features in the game for a *ing time and I can put my hands in some GvG's.

Edited by Arngrim Einheri, 16 January 2013 - 07:06 PM.


#35 Lordkrall

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Posted 16 January 2013 - 07:02 PM

View PostArngrim Einheri, on 16 January 2013 - 06:59 PM, said:

And why haven't been implemented at launch when they had all the experience from GW1? Figures.

Because they are two completely different games with completely different systems?

#36 Arngrim Einheri

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Posted 16 January 2013 - 07:08 PM

View PostLordkrall, on 16 January 2013 - 07:02 PM, said:

Because they are two completely different games with completely different systems?

Your point being? Quit the "when they had all the experience from GW1" if you don't understand.

Edited by Arngrim Einheri, 16 January 2013 - 07:10 PM.


#37 Perm Shadow Form

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Posted 16 January 2013 - 07:09 PM

I've yet to see one GW1 player saying competitive PvP in GW2 is better than in GW1. It's not.
And that whole E-Sport thing is bs.

Edited by Perm Shadow Form, 16 January 2013 - 07:10 PM.


#38 RandolfRa

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Posted 17 January 2013 - 08:36 PM

View PostArewn, on 16 January 2013 - 06:56 PM, said:

Well that's an ignorant broad-stroked generalization.
I'm not sure about it being "the truest form of PVP",  but there's nothing wrong with deathmatch, it's a different game mode and some people have a preference for it.
I know. It was just his arrogant style that pissed me off. Free for all and random arena type fights could both be a good addition. In my opinion you really can't have too many game modes.

#39 Norn Osprey

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Posted 17 January 2013 - 08:52 PM

View PostPerm Shadow Form, on 16 January 2013 - 07:09 PM, said:

I've yet to see one GW1 player saying competitive PvP in GW2 is better than in GW1. It's not.
And that whole E-Sport thing is bs.

Here's your first.

I hated pvp in GW1. I love it in GW2.

#40 Ragnadaam

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Posted 17 January 2013 - 09:13 PM

View PostPerm Shadow Form, on 16 January 2013 - 07:09 PM, said:

I've yet to see one GW1 player saying competitive PvP in GW2 is better than in GW1. It's not.
And that whole E-Sport thing is bs.

WoW! Really bro? What a shocker! People with rose colored glasses, bias, and personal preference for another game of their younger years like that games pvp more than this games pvp! What an atom bomb of definitive evidence that GW1 was superior! Totally objective proof!

#41 Perm Shadow Form

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Posted 17 January 2013 - 09:43 PM

View PostNorn Osprey, on 17 January 2013 - 08:52 PM, said:

Here's your first.

I hated pvp in GW1. I love it in GW2.
Let me guess, because you had awful guild and no one accepted you in Heroes' Ascent.

#42 Moon Electric

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Posted 17 January 2013 - 09:45 PM

1. People who like GW2 PvP: Stay and help grow the community.
2. People who dislike GW2 PvP: Leave.

#43 RawNG

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Posted 17 January 2013 - 09:56 PM

GW1 sucked and they specifically said  that GW2 was to be NOTHING like GW1 except for lore.  So you give your own hopes up by thinking it was gunna be the same or on par.  But really I'm glad GW2 isn't like GW1.  GW1 was a bad bad game.  GW2 is still VERY new and it'll take up to a year to get EVERYTHING up and running to how they want it.  Don't like it?  Go play another game.  And I find it funny how you talk about as if the whole GW1 community is disgusted with GW2 lol.  Where do you get your facts from?  Other then your mind..

Edited by RawNG, 18 January 2013 - 03:48 AM.


#44 deluxe

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Posted 18 January 2013 - 05:31 PM

View PostRawNG, on 17 January 2013 - 09:56 PM, said:

GW1 sucked and they specifically said  that GW2 was to be NOTHING like GW1 except for lore.  So you give your own hopes up by thinking it was gunna be the same or on par.  But really I'm glad GW2 isn't like GW1.  GW1 was a bad bad game.  GW2 is still VERY new and it'll take up to a year to get EVERYTHING up and running to how they want it.  Don't like it?  Go play another game.  And I find it funny how you talk about as if the whole GW1 community is disgusted with GW2 lol.  Where do you get your facts from?  Other then your mind..
It's true though, pretty much the entire GW1 PvP community is disgusted with GW2 PvP. Maybe not the casuals, but the people that played GvG and Tombs on a decent level are.
Enjoy reading trough these forums: http://www.teamquitt...wforum.php?f=55

And saying "if you don't like it, just go away" isn't a really mature thing to say.
People paid money for GW2, and expect to have good fun with it.
I played GW1 for 7 years, over 2 accounts with all expansions. (14000 hours spread over them)
GW2 I played for 1 month, and that's it... I already left for other games.

When you play and loved a game for such a long time, and it's followup turns into such a pile of dogshit... it does something to you.
It angers me, and I am allowed to express that here. "if you don't like that, go away".

Edited by deluxe, 18 January 2013 - 05:33 PM.


#45 Illein

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Posted 18 January 2013 - 05:39 PM

I'd not recommend the games structured PvP to anyone who dislikes capture modes, because according to last night's interview - it's their current modus operandi and it doesn't seem they have formulated plans yet to change that.

And the above is a trollsite, right? I mean, Team Quitters with QQ as their Logo creating threads after threads of how they think the game sucks?

Pluh-ease, this gotta be a trollsite.

Edited by Illein, 18 January 2013 - 05:54 PM.


#46 Craywulf

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Posted 18 January 2013 - 05:59 PM

Somehow I get the feeling the loud minority is bitching about GW2 PvP because they can't handle it. It's definitely harder in terms of control, because in GW1 all you had to do is click to move or click a healthbar and use the other hand to control the skillbar that only had 8 skills. Not hard to sit back and watch the redbars of your favorite henchies and upkeep their health in Heroes' Ascent.

It takes more physical coordination to play effectively in GW2. You have to constantly be moving whether you use keybinds or holding both mouse buttons. You also have 10 skills, plus special F1-4 buttons. Lets not forget the biggest game changer...dodging. You can't just stand there without the risk of getting hit. Then you gotta worry about rallying from downed state. So really it's a whole new ball of wax and it's understandable to be overwhelmed by it.

#47 Arewn

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Posted 18 January 2013 - 06:07 PM

View Postdeluxe, on 18 January 2013 - 05:31 PM, said:

I played GW1 for 7 years, over 2 accounts with all expansions. (14000 hours spread over them)
GW2 I played for 1 month, and that's it... I already left for other games.
For someone to play and enjoy a game for 7 years and then switch to something that completely departs from it, I'd be shocked if they didn't at the very least have some abrasive feelings towards it.

#48 Perm Shadow Form

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Posted 18 January 2013 - 06:13 PM

Name me a one team set up that uses more coordination and team work that GW1's widely known HA Ranger Spike which necessarily wasn't the hardest "way" to play.
That's right, there aren't any.

#49 deluxe

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Posted 18 January 2013 - 06:25 PM

View PostPerm Shadow Form, on 18 January 2013 - 06:13 PM, said:

Name me a one team set up that uses more coordination and team work that GW1's widely known HA Ranger Spike which necessarily wasn't the hardest "way" to play.
That's right, there aren't any.
I seem to miss the point of your post, what does it have to do with this topic?
All GvG builds took more coordination and team work than HA builds, so that settles that ;)

#50 Ragnadaam

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Posted 18 January 2013 - 06:35 PM

View PostPerm Shadow Form, on 18 January 2013 - 06:13 PM, said:

Name me a one team set up that uses more coordination and team work that GW1's widely known HA Ranger Spike which necessarily wasn't the hardest "way" to play.
That's right, there aren't any.

How would you know any better if people gave you 5 examples? Are you on a top team? Probably not. So your question is irrelevant, as you're likely unequipped to understand or accept any response anyhow. Not to mention your obvious bias.

View Postdeluxe, on 18 January 2013 - 05:31 PM, said:

It's true though, pretty much the entire GW1 PvP community is disgusted with GW2 PvP. Maybe not the casuals, but the people that played GvG and Tombs on a decent level are.
Enjoy reading trough these forums: http://www.teamquitt...wforum.php?f=55

And saying "if you don't like it, just go away" isn't a really mature thing to say.
People paid money for GW2, and expect to have good fun with it.
I played GW1 for 7 years, over 2 accounts with all expansions. (14000 hours spread over them)
GW2 I played for 1 month, and that's it... I already left for other games.

When you play and loved a game for such a long time, and it's followup turns into such a pile of dogshit... it does something to you.
It angers me, and I am allowed to express that here. "if you don't like that, go away".

Sorry charlie, this is Guild Wars 2, not Guild Wars 1. If you cannot accept that this game is not Guild Wars 1 2.0, that is your problem, and no amount of asserting that this games pvp is "shit" and then saying that so and so amount of people also nut hugging nostalgia and preference from a past games is gonna make a difference. Saying you paid money for it and expect to have "good fun" is also a load of entitled bullshit. Fun is subjective, and you stamping your feet that it doesn't cater to the particular preferences of you and yours is laughable. Things aren't going to change too much, if you can't handle it, why not show how mature you supposedly are and either quit and shut up with all the self-righteous, entitled complaining, or go to the official forums where the devs are much more likely to read what you have to say and beat your dead horse there.

Edited by Ragnadaam, 18 January 2013 - 06:43 PM.


#51 Moon Electric

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Posted 18 January 2013 - 06:36 PM

I followed GW2 development for about a year prior to it's release (I know some people followed for much longer). I'm not sure I ever read anything where they stated there would be more modes other than Conquest & WvW (correct me if I'm wrong).

It seems a lot of the complaints about the current system are for modes that were never mentioned as being part of GW2 PvP in the first place.

#52 Garethh

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Posted 19 January 2013 - 07:03 AM

View PostRagnadaam, on 18 January 2013 - 06:35 PM, said:

Sorry charlie, this is Guild Wars 2, not Guild Wars 1. If you cannot accept that this game is not Guild Wars 1 2.0, that is your problem, and no amount of ... is gonna make a difference. Saying you paid money for it and expect to have "good fun" is also a load of entitled bullshit...
You should see what's happening, if you play the game and enjoy it like you seem to, then you'd notice the massive population deficit... they made a bad game (at least a large portion of people think so) and drove off hundreds of thousands of players... one of them happens to be pissed off enough by it to complain on a forum.
Not much of a surprise.
You can enjoy it, that doesn't change that he expected an improvement in Guild Wars 2 over 1 in some way, not necessarily a replica with tweaks (I don't see how you can see making a comparison to gw1 to mean that), just an improvement of a game.
That didn't happen, at least in his eyes.

And it seems some people like throwing around the word entitled.
Don't.

View PostMoon Electric, on 18 January 2013 - 06:36 PM, said:

It seems a lot of the complaints about the current system are for modes that were never mentioned as being part of GW2 PvP in the first place.
Suggestions to fix the game*
Because something wasn't written on the box or forums or whatever, doesn't mean it wouldn't help make the game better, especially if the PvP is tragically suffering (meaning something has to be done).

When it comes to the suggestion of game modes themselves, to be frank, allot of players don't know exactly what they need to better enjoy a game.
That's why forums aren't rule and law of 'the patch to come' as you probably, quite obviously know.

Edited by Garethh, 19 January 2013 - 07:05 AM.


#53 Mitch

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Posted 19 January 2013 - 10:02 AM

View Postdeluxe, on 18 January 2013 - 05:31 PM, said:

It's true though, pretty much the entire GW1 PvP community is disgusted with GW2 PvP. Maybe not the casuals, but the people that played GvG and Tombs on a decent level are.
Enjoy reading trough these forums: http://www.teamquitt...wforum.php?f=55

And saying "if you don't like it, just go away" isn't a really mature thing to say.
People paid money for GW2, and expect to have good fun with it.
I played GW1 for 7 years, over 2 accounts with all expansions. (14000 hours spread over them)
GW2 I played for 1 month, and that's it... I already left for other games.

When you play and loved a game for such a long time, and it's followup turns into such a pile of dogshit... it does something to you.
It angers me, and I am allowed to express that here. "if you don't like that, go away".

GW2 PvP gameplay is miles better than GW1, what's holding it back is the lack of features (ladder, matchmaking, proper (3rd party) tournaments, private matches, spectator mode, etc.) and lack of game modes/maps.

I played GW1 GvG at the top for many years and this gametype as fun as it was until a certain point had many many flaws and GW2 dealt with almost all of them.

Also let's not forget that GW1 had very little PvP features on release (true it had more gametypes and a ladder, but no tournaments, spectator mode, you had to unlock skills/runes/weapon upgrades, no templates, a lot of balance issues) heck just to play GvG you had to basically play tombs or PvE in order to get a sigil to buy a guildhall.

Most of the GW1 PvPers that complain about GW2 are simply stuck in their own nostalgia, now if Anet won't add the neccesary features to GW2 in the next 3-6 months it's very possible that GW2 PvP will pretty much die and in terms of e-sports it will never be one of the bigger games (GW1 wasn't either) but I'll wait a few more months to see what Anet has in store for it as the gameplay is really really well done in my opinion.

#54 Nirc

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Posted 20 January 2013 - 09:34 AM

So basically this thread has turned into ad hominems

#55 Garethh

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Posted 21 January 2013 - 07:07 PM

View PostMitch, on 19 January 2013 - 10:02 AM, said:

GW2 PvP gameplay is miles better than GW1, what's holding it back is the lack of features (ladder, matchmaking, proper (3rd party) tournaments, private matches, spectator mode, etc.) and lack of game modes/maps.
Even without features, if a game had miles better PvP than one of the best... it would have zounds of fallowers.
GW2 doesn't atm.

From what I've seen GW2 had TONS of great ideas, they basically took what people were yelling at every past MMO for and tried to throw it in, but didn't really enact them all that well...
Spike dps is *ing hateful to play against, one bad twitch and you lose.  They even *ing said/impied in beta 'this is not a twitch game, this is not going to be a spike dps heavy game'.
The game is entirely based around conquest.  Encounters are scattered skirmishes instead of the grouped up 'front, mid, back line' deal taking out near all of the group mentality of the game short of zerging and teamspeak.   Its things like that that make a game's PvP rather... distastefull.

Edited by Garethh, 21 January 2013 - 10:31 PM.


#56 Doctor Overlord

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Posted 21 January 2013 - 07:57 PM

View Postdeluxe, on 26 December 2012 - 12:15 AM, said:

When people abandon something for something else, it's hard to get players back to it.
This counts for GW1, but also for GW2... I foresee a dark future for GW2.
I'll copy this post into my Google Calendar for 6 months from now and we can see just how dark that future turns out to be.

#57 Mitch

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Posted 22 January 2013 - 12:25 PM

View PostGarethh, on 21 January 2013 - 07:07 PM, said:

Even without features, if a game had miles better PvP than one of the best... it would have zounds of fallowers.
GW2 doesn't atm.

GW1 PvP didnt have zounds of followers, there were rarely more than 100-200 active guilds who actually played gvg in a somewhat serious and frequent manner.

#58 chado2011

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Posted 22 January 2013 - 01:13 PM

Can someone explain the meta game from gw1? I got bored with it after a few hours and never experienced pvp.

The biggest complaint I hear is about the weapon-determines-skillset design. Personally, I think its an awesome way to support reactive gameplay. In other mmos where a given player might have any of 100 skills in use, gameplay devolves into rotation spamming and guessing. In GW2 the only limit to how well i can recognized and react is my own cognitive ceiling.

Personally, I think its a brilliantly focused design.

If 10 skills aren't enough, you're playing the wrong class.

#59 The_Blades

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Posted 22 January 2013 - 01:28 PM

View PostMitch, on 22 January 2013 - 12:25 PM, said:

GW1 PvP didnt have zounds of followers, there were rarely more than 100-200 active guilds who actually played gvg in a somewhat serious and frequent manner.

that means 800-1600 players active in gvg... and that is a lot of people playing a very competitive (at least at its apex) format.

Also, there were probably more than that.

#60 JaxSilven

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Posted 22 January 2013 - 02:01 PM

View PostMitch, on 22 January 2013 - 12:25 PM, said:

GW1 PvP didnt have zounds of followers, there were rarely more than 100-200 active guilds who actually played gvg in a somewhat serious and frequent manner.

Actually at prime there were more than 600 playing serious, and around 300 hardcore. Not to mention over 1500 who would play regularly, good and bad. You're probably talking about the very, very end of the game (3years after it died), in which case you'd be right.




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