Basically you go in with toolkit skill 3 prybar which causes confusion when someone is about to unload a bunch of dps on you. Then you hit skill 4 gear shield right away to block the incomming damage.
Problem is that the damage they do to themselves is nowhere near the dps they can do to me. Not only that but the time it takes both prybar and gear shield to where off is almost a joke. Seems almost as if they are gone in 2 seconds as the damage starts hitting me hard at that point and the other person is barely damaged at all.
If we don't have any huge dps that we can do as a class then we should at least be able to do enuff with blocks and confusion to cause people to take pause and re-evaluate how they fight against us if they take huge damage from unloading burst dps on us.
Please let me know your thoughts on this. I seem to have gone full circle to flame thrower/shotgun/flame turret/heal turret/ net turret as these seem effective with......3 different nets to stop someone/ flame thrower and flame turret both giving good aoe dps....shotgun pushback w/damage plus flamethrower pushback. also the smoke vent for aoe blind if people are too close. This seems to work since people don't expect this build in pvpt anymore and are surprised by it. Would really like the other build/style to work though.
Edited by Kable, 27 December 2012 - 11:02 PM.










