It's been almost five months since the game's release yet I'm unable to feel "good" with any of the characters I create. It's like playing them until level 30 or so and then: BANG! Bored. I have a feeling that I'm having problems to feel attached to them.
I think I've pointed down the source of the issue, though: as a player I find difficult to emphatize with my character since he/she doesn't have a fleshed personality and also, I can't give him/her a personality of their own because later they react as they want in the Personal Story (scripted, of course).
They are neither a blank state (Shepard in the Mass Effect series) nor full fledged characters (Dante in Devil May Cry, Sora in Kingdom Hearts, etc.) and this thing in-between feels awkward to me.
The only thing WE CAN BE is some kind of... god? that decides what's going to happen, but not HOW THEY REACT. I guess I was wrong, because that way I can hardly feel it's MY STORY. Perhaps somewhere down the road I misunderstood the core philosophy of the Personal Story, but I would rather have more personal "answers" (since Ferocity/Dignity/Charming is completely useless right now, they're just an icon) at exchange for "less" story. Maybe that's just me, though.
Edit: Also, abut the personal story itself... how can I feel attached to ANY of the characters that appear there? It was difficult enough for me to help Quinn, because our "supposed friendship" was hardly fleshed. And it happens a lot, for what I've seen. It's like there's only black and white here...
I'm the only one that feels this way? I mean, I like to roleplay but ignoring a third of the game (the personal story) seems like throwing away an important chunk of it. I didn't pay the money to act like if didn't existed.
Someone knows how can I solve my... doubts? Yeah I know, I can just walk away, but first I need to know if there's something else it could be done.
Thanks for everything, dudes/dudettes!
Edited by Ibari, 28 December 2012 - 09:23 AM.









