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How are your trait points distributed?


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#1 Castaa

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Posted 29 December 2012 - 08:48 PM

A question for level 80 players, how are your 70 Necro trait points distributed?

#2 NapTooN

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Posted 10 January 2013 - 11:36 AM

30/0/20/0/20

with Runes and Gear i have +50% Condition Duration, + 100% Fear Duration and nice Condition Damage.

#3 Thaddeuz

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Posted 10 January 2013 - 03:06 PM

10/30/0/30/0

I play Wellomancer. Good for PvE, but not in PvP.

#4 Raagar Deathclaw

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Posted 07 February 2013 - 12:36 AM

0/30/20/20/0/0 full conditionmancer here. rabid armor with exo coral jewels

#5 DrakoNemesis

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Posted 07 February 2013 - 08:02 PM

I'm also running a full conditionmancer with 0/30/20/20/0 traits; with the well traits for quicker cooldowns and 3 seconds of protection.

#6 AsgarZigel

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Posted 07 February 2013 - 10:37 PM

0/30/20/20/0 Conditionmancer here as well.
Changing to a few support traits (wells, DS heal) when doing dungeons, mostly cooldown reduction stuff on damage skills otherwise.

#7 Falfyrel

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Posted 08 February 2013 - 07:41 PM

Trying out a 10/0/10/20/30 Shroudmancer build right now and it's handling itself pretty well in both PvE and WvW.

#8 kendro1200

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Posted 10 February 2013 - 08:27 AM

View PostFalfyrel, on 08 February 2013 - 07:41 PM, said:

Trying out a 10/0/10/20/30 Shroudmancer build right now and it's handling itself pretty well in both PvE and WvW.
How are you feeding yourself LF, daggers?  Simply curious.

Messing around in a 0/30/20/20/0 build atm.  Got bored of stabbing things with daggers and axes, so I went back to spreading absurd stacks of bleed via epidemic.  I swear, ignoring the bleed cap, dot mechanics in this game, and specifically with how the necromancer was built, is the best variation of a dot damage dealing build I've had the pleasuring of playing in pretty much any game.  Epidemic of course makes it all the better as well.

Edited by kendro1200, 10 February 2013 - 08:33 AM.


#9 DrakoNemesis

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Posted 10 February 2013 - 09:27 AM

I'm running a full rabid conditionmancer with 0/30/20/20/0 for the wells' reduced cooldown time and 3 seconds of protection upon activation.

#10 Falfyrel

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Posted 10 February 2013 - 06:57 PM

View Postkendro1200, on 10 February 2013 - 08:27 AM, said:

How are you feeding yourself LF, daggers?  Simply curious.

I'm actually using axe/focus with staff secondary. Reaper's Scythe is amazing for Life Force, Ghastly Claws has a very low cooldown, and I'm also running both Spectral Grasp and Spectral Walk. If you start getting focus-fired, Spectral Walk alone can take you from 0% LF to 100% depending on how many attacks you're taking.

With full Knight's armor and a few Celestial accessories it's tanky as hell, but the damage suffers a little.

#11 kendro1200

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Posted 10 February 2013 - 08:52 PM

View PostFalfyrel, on 10 February 2013 - 06:57 PM, said:

I'm actually using axe/focus with staff secondary. Reaper's Scythe is amazing for Life Force, Ghastly Claws has a very low cooldown, and I'm also running both Spectral Grasp and Spectral Walk. If you start getting focus-fired, Spectral Walk alone can take you from 0% LF to 100% depending on how many attacks you're taking.

With full Knight's armor and a few Celestial accessories it's tanky as hell, but the damage suffers a little.

Cool.  Sounds like an interesting style of play.

#12 matsif

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Posted 11 February 2013 - 02:08 PM

currently in 0/30/20/20/0 full conditionmancer build, but I haven't gotten exotic armor/jewels yet (running rares) and I might try out a custom power build I'm theorycrafting before I go ahead and get full exotic gear.

#13 Thaddeuz

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Posted 11 February 2013 - 03:24 PM

I tried a new build recently. Its based on a build i recently found on youtube and change it a bit after some conversation with two other necro in my guild.

Trait are 20/20/0/0/30.  This is a power/critical build build around the Life Blast auto-attack when you are in death shroud.

Spite : VI : Life Blast grant might, the second major trait you can use anything you want, i use II : Focus recharge faster and got more range
Curses : V : Gain Life force on critical or III : chill apply blind (depend on the situation), and always X : Spectal skil grant life force.
Soul Reaping : V : Life blast pierce and cause vulnerability, II : Life force drain 25% slower and XII : Death shroud recharge 50% faster.

I use axe/focus to give vulnerability and get my life force full before switching to Death Shroud and auto-attacking between 4K and 7K. Don't forget that now Life Blast grant might (can stack 12-15 might), vulnerability (10-14 stack of vulnerability) and it pierces. I try to keep my life force always at 50% and more because Life Blast have more damage when life force is higher. For utilities i use Spectral Gasp, Spectral Wall and Spectral Wall. Spectal Wall is a really nice skill, giving 10 stack of vulnerability on foe and protection on allies. You can put a wall and spectral gasp your enemies directly into it. Why doing that you allow gain more life force since spectral skill gain life force on use (trait). You can also use spectral walk when you are near you get attacked to replenish really fast your life force. The goal here is to stick as mush as you can in Death Shroud and give vulnerability or gain more life force when you are not.

#14 Ledge Researcher Darrin

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Posted 13 February 2013 - 01:18 AM

I'm only doing PvE right now, so I run a hybrid Power/Condition build.  I can change on the fly during dungeons to fit what's going on.

20/20/10/20/0.

Mostly, I run with the kills remove conditions & increased minion damage (bone minion bombs), reduced fall damage & Wells use ground targeting, reduced minion cooldown, dagger skill cooldown & reduced well cooldown.

I'll sometimes swap out minion cooldown for staff cooldowns, but I like my portable bombs.

Mostly, it's Dagger/Warhorn & Staff.  I'll do Scepter/Dagger or Axe/Focus as well, but it's all situational.  I prefer stabbing over Epidemic, so I don't think I'll ever go pure Condition.

#15 Looniie

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Posted 13 February 2013 - 09:03 AM

last build i tried and still use is

20/0/20/30/0 with d/focus, in pvt gear, turned out very tanky in dungeons..(mixed minion/wells)




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