Rubajz, on 02 January 2013 - 06:31 AM, said:
That is absolutely not true. Reason why is pvp in this game so dead is absence of motivation to play and issues with matchmaking. When you are newbie and you are trying free tournaments for first few times, you get facerolled by teams playing them for some time and it not get better, because when losing 100 to 500, you are not learning anything. Why these team plays free and dont go to paids? Because they get facerolled there by few teams playing them repeatedly on a daily basis. Again, if you get destroyed with score under 300, you are not learning anything.
Reason why cs is fine without any ranking system is same as you argued for wow. Huge fanbase and really active scene.
You cant get this in almost dead game. Rating system is only thing that can pour new players into pvp and shield them from veteran teams.
Custom arenas dont solve anything, because there are not enough people to use them at their max potential at this time and, in my opinion, you dont get to increase your skill level by playing with teams in custom arenas. You can only play with your friends, which they are usually at similiar skill level, and then maybe few matches with unknown team to you, which destroy you easily until it stops entertaining them or the other way around. Anyway, planning matches is much more difficult and time consuming when compared to automated tournament system. Also it will not bring new players into game.
As I see it, only thing that can save this game is matchmaking/rating system, spectator mode and only then, after all this is implemented, custom arenas.
Cause a MMR system is really going to work. You still haven't even addressed or solved the issue that if you have a MMR system with a lower player base all you get is either uneven matches yet again or VERY long que times. Paids already suffer from that.
Custom will bring in viewership through outside tournaments/ladders, it will also allow for lower tier tournaments/ladders to take place (OGL, CAL i, etc) where newer players can compete and hopefully gain experience other than getting stomped 100-500.
A MMR system won't fix that, Customs will. So no, I'm sorry, if you think a MMR system will save this game, you are so dead wrong. No one is going to think "oh gw2 has a new rating system, lets play it"
Not to mention that Hot Join, Free's, Paids won't really support a 3rd or separate MMR.
Low Pop = Long Que times (if they are not unevenly matched)
Long Que Times = Drop
Low Pop still getting matched up against uneven matches = drop
I really can't see how a MMR system is going to Fix ANYTHING.
You simply run into two huge issues implementing a new MMR in the current game.
While Custom Arena automatically fixes a huge bunch of issues: Practice, Outside Tournaments/Ladders, Viewership increase = New players.
Edited by Aodan, 02 January 2013 - 05:42 PM.