Al Shamari, on 01 January 2013 - 01:48 AM, said:
Not to get into a debate about something entirely off topic but, I wasn't saying that Mesmers are by any means "weak" in PvE, nor a viable class. I've had them around on countless series of fractals and high end dungeon and they offer a lot of viable options. I was however saying that in PvE, I do find clones to be quite gimmicky and they're at their prime in PvP play where clones actually serve a higher purpose and can seriously allow you to lay ruin on a confused opponent player. Where as the A.I doesn't quite function like a real player and clones buy you much less time, or are destroyed much more quickly.
Fair enough, I just got the feeling there was an undercurrent of "mesmer isn't a full potential pve class" which, at least in my experience, isn't the case
HughPR, on 01 January 2013 - 11:53 AM, said:
Really confused now! I'm not sure whether I should give mes a longer shot or necro a try. My favourite thing about ele is the ability to do a lot of damage from afar, whilst having the support there when I need it.
I like the look of both of the other caster professions, so I think I really need to level up my mes (and later a necro) to maybe 40, so that I get an elite and have practice using it. I like the mechanic of mesmer, it just doesn't seem to be working for me at the moment, so maybe I need a bit more practice.
Lol sorry for confusing the topic a bit

I think both classes are pretty awesome and worth a try. If you take it back to the root of the mechanics you get:
- Mesmer: (assuming berzerker build) mainly direct damage, high burst and a lot of crit. Indirect damage through phantasms and shattering, not so much from your character itself. AoE is very good but can be limited range. Survivability through clone distraction/stealth, aegis and mobility (blink/phase retreat/portals).
- Necro: less bursty, less high numbers but more of them, better AoE than mesmers (slower but bigger areas and more damage), really tough to kill.
Both have great support, mesmers are more about timing your support while necros are more about layering multiple things (wells, blinds, cripples).
If you don't mind the lack of burst then Necro is a solid and enjoyable class with a cool theme. Probably worth trying them both out, thats the beauty of GW2 - things are account bound and there's no trinity so level whichever class you want and try them out in dungeons
HughPR, on 01 January 2013 - 11:53 AM, said:
Even though mes is perhaps not best in solo PvE, I don't think I mind that too much, as I would say that ele isn't that suited to solo unless you use D/D due to its glass cannon nature. Is this fair to say?
I can't comment about the soloing capabilities of Eles but seeing my GF play one it does seem they are often more glass-cannony unless you go for a toughness build and gear.
I can however say that Mesmers are in fact pretty good at soloing in PvE, just not at the start where your illusions die when a mob looks at them and you cant pump them out fast enough to distract them. Also you won't have the best skills available at lower levels and possibly not the right weapons either. The moment you can beef up your illusions and have the right weapons and utilities you can take on hordes of mobs solo without a problem, even in confined spaces and with veterans in the pack. You just have to make sure to keep more than 1 illusion up while staying at range, mobs will go for the illusions 9 out of 10 times. With my current gear it's pretty much Mirror Blade -> Mind Stab -> izerker -> dodge into the mob(s) (dodge creates clone) -> shatter and everything's dead.
HughPR, on 01 January 2013 - 11:53 AM, said:
A bit off-topic, currently using staff and sword-focus on mes, do you think that there's a better combo for me, perhaps using GS?
To start off I would defo say GS (dps) + staff (defense) is MUCH easier than sword. Being in melee range means you have to make sure you don't get hit and at lower levels that's more difficult. Fights go a bit like this: pull with GS Mirror Blade -> Mind Stab -> izerker, switch staff -> iwarlock, walk up to the mob and put chaos storm on yourself and them while strafing around them bouncing projectiles. Just before chaos storm ends phase retreat out of it to get a chaos armor combo finisher, switch to GS and repeat. Shatter when your first phantasm is off cooldown and youre not standing next to the mobs (after shattering immediately create more illusions to avoid getting aggro).
Skills: Feedback, Null Field, Signet of Illusions, Phantasmal Disenchanter, Portals, Blink, Decoy.
Elites: both are amazing, I prefer Time Warp.
Traits: there are a lot of builds available but I want to note that Deceptive Evasion (dueling) does make life a LOT easier. Any time you dodge you leave a clone and mobs always go for the clone. Makes shaking aggro so much easier. Note that they don't overwrite phantasms.
Anyway, both classes are good fun and quite different to play. Whichever you pick I hope you'll enjoy it.
Edited by Swoopeh, 01 January 2013 - 02:36 PM.