Jump to content

  • Curse Sites
Help
- - - - -

Korean Analysts Predict GW2 Expansion in 2013 Based on NCSoft Report


  • Please log in to reply
43 replies to this topic

#1 MazingerZ

MazingerZ

    Golem Rider

  • Curse Premium
  • Curse Premium
  • 2274 posts
  • Profession:Guardian
  • Guild Tag:[CYRL]
  • Server:Tarnished Coast

Posted 31 December 2012 - 10:49 PM

http://www.gamebreak...sion-predicted/

Jason Winter, Gamebreaker.tv said:

OK, but we all figure a GW2 expansion is planned at some point in the next year or so. So what gives this estimate any credence? For that answer, look back at the first few words of the report:

We recently visited NCsoft

Now, we don’t think they walked in the doors of the NCSoft office and some executive said, “Hey, we’re doing a Guild Wars 2 expansion in the second half of 2013.” But they probably saw some projections and were able to piece together what they did see to come up with a reasonable explanation for whatever spike(s) they may have seen. And this is about as close to the source as you can get without visiting ArenaNet‘s offices.

KDB Daewoo also predicted that a Guild Wars 2 launch date announcement was “imminent” about three weeks before the actual announcement was made, so they’ve got something of a track record.

Edited by MazingerZ, 31 December 2012 - 10:49 PM.

It's okay to enjoy crap if you're willing to admit it's crap.
Every patch is like ArenaNet walking out onto the stage of the International Don't Kitten Up Championship, and then proceeding to shiv itself in the stomach 30 times while screaming "IT'S FOR YOUR OWN GOOD! IT'S FOR YOUR OWN GOOD!"

#2 Frozyyn

Frozyyn

    Asuran Acolyte

  • Members
  • 104 posts
  • Profession:Ranger
  • Guild Tag:[TC]
  • Server:Sea of Sorrows

Posted 31 December 2012 - 11:15 PM

This is kind of a "Duh" thing. With the way the business model works for GW2 (and GW1), they need to have a (paid) expansion.

Exciting news, none-the-less.

#3 Al Shamari

Al Shamari

    Sylvari Specialist

  • Members
  • 718 posts
  • Location:United States
  • Guild Tag:[DR]
  • Server:Darkhaven

Posted 31 December 2012 - 11:37 PM

The Asians were a bit behind on this one...

I think most of the Guild Wars 2 players that carried over from Guild Wars could have told you that there would be an expansion expected in 2013. I would go further to guess that it will end up releasing early-Summer. The time frame makes sense. Let's say late June or early July. This makes sense for a few reasons, Summer sees a lot of big title releases, thus Guild Wars has to do something to compete with that (or harness it) and not to mention, you have E3 in the first half of June.

#4 ilr

ilr

    Golem Rider

  • Members
  • 2726 posts

Posted 01 January 2013 - 02:18 AM

Factions....   'Nuff said.   (Not buyin' it till it's marked down to $15 on Steam years from now).

#5 cyclopsje

cyclopsje

    Sylvari Specialist

  • Members
  • 779 posts

Posted 01 January 2013 - 02:27 AM

DOnt thing an

View PostAl Shamari, on 31 December 2012 - 11:37 PM, said:

The Asians were a bit behind on this one...

I think most of the Guild Wars 2 players that carried over from Guild Wars could have told you that there would be an expansion expected in 2013. I would go further to guess that it will end up releasing early-Summer. The time frame makes sense. Let's say late June or early July. This makes sense for a few reasons, Summer sees a lot of big title releases, thus Guild Wars has to do something to compete with that (or harness it) and not to mention, you have E3 in the first half of June.

Since when does NCsoft attend E3 again??? Or isnt that what you where saying.

Edited by cyclopsje, 01 January 2013 - 02:27 AM.


#6 Al Shamari

Al Shamari

    Sylvari Specialist

  • Members
  • 718 posts
  • Location:United States
  • Guild Tag:[DR]
  • Server:Darkhaven

Posted 01 January 2013 - 02:29 AM

View Postcyclopsje, on 01 January 2013 - 02:27 AM, said:

DOnt thing an


Since when does NCsoft attend E3 again??? Or isnt that what you where saying.
They don't, that isn't what I was saying. I'm just saying it's the time of year that games are making headlines and receiving a lot of attention. Just because of E3, there is a lot of focus on gaming as a whole in the early Summer months.

#7 Marc1k1

Marc1k1

    Fahrar Cub

  • Members
  • 34 posts
  • Location:England
  • Guild Tag:[TGTP]
  • Server:Piken Square

Posted 01 January 2013 - 02:43 AM

I don't know if I'm up for a new expansion just under a year after the release but I suppose it really depends on the content and how the expansion adds to the game, if its like the GW1 Expansions (excluding EotN of course) then I may hold off on buying it for a while but if its more like a traditional MMO expansion then obviously I'll have to consider buying it fairly quickly.

To be fair to ArenaNet I don't mind to much seeing as there isn't a sub fee however I'll still be hesitant if its more than £20/£30.

#8 Minos Knossos

Minos Knossos

    Fahrar Cub

  • New Members
  • 11 posts
  • Guild Tag:[HERE]
  • Server:Tarnished Coast

Posted 01 January 2013 - 03:42 AM

I'm expecting a level cap increase with this...

Which will, in effect, render all current Ascended gear worthless.  (Because there'll be new level 90/whatever gear to grind for.)

#9 XgreatArtist

XgreatArtist

    Seraph Guardian

  • Members
  • 1496 posts
  • Location:In Your Bedroom
  • Server:Jade Quarry

Posted 01 January 2013 - 05:02 AM

View PostMinos Knossos, on 01 January 2013 - 03:42 AM, said:

I'm expecting a level cap increase with this...

Which will, in effect, render all current Ascended gear worthless.  (Because there'll be new level 90/whatever gear to grind for.)

i foresee huge raging and bashing if that happens.
First, descended items. That sparked some wars. Now in gw1 the level cap stays the same. People play gw2 to expect that it is different from other mmos and not some WoW thing.

But i can see that anet is tired of majority of the population at lv 80 with nothing to do. Eventually they will release the level cap to 90 or something, else people have nothing to aim for.

#10 8800123

8800123

    Asuran Acolyte

  • Members
  • 57 posts

Posted 01 January 2013 - 07:28 AM

Getting the lvl cap up by 10 will just means a bunch of raging and then 1 week later, 90% of the population will be back at level cap.

#11 Arshay Duskbrow

Arshay Duskbrow

    Sylvari Specialist

  • Members
  • 696 posts

Posted 01 January 2013 - 11:10 AM

View Post8800123, on 01 January 2013 - 07:28 AM, said:

Getting the lvl cap up by 10 will just means a bunch of raging and then 1 week later, 90% of the population will be back at level cap.

The raised level itself isn't the problem. It's the level 81+ gear that will make all current gear obsolete.

#12 Gerroh

Gerroh

    Sylvari Specialist

  • Members
  • 572 posts
  • Location:Ontario, Canada
  • Profession:Necromancer
  • Guild Tag:[Nope]
  • Server:Blackgate

Posted 01 January 2013 - 11:17 AM

Uh.
Anet already announced a January-February expansion. Like, I'm pretty sure they used the exact word "expansion", and that they also said all expansions would be free.
Their plan is to make money off the gem shop, and it must be working, though it won't for long if they don't fix their shit. I'm still very irritated by a few things regarding gem-purchased items that should've been implemented at launch.

#13 Garegare

Garegare

    Vanguard Scout

  • Members
  • 167 posts

Posted 01 January 2013 - 11:38 AM

View PostGerroh, on 01 January 2013 - 11:17 AM, said:

Uh.
Anet already announced a January-February expansion. Like, I'm pretty sure they used the exact word "expansion", and that they also said all expansions would be free.
Their plan is to make money off the gem shop, and it must be working, though it won't for long if they don't fix their shit. I'm still very irritated by a few things regarding gem-purchased items that should've been implemented at launch.

If I remember well, what they have said is the amount of content together from January and February updates will be comparable to an expansion. Also, they have said there will be paid expansions.

On topic and just for the sake of speculation, I´ll say the expansion will be released on November :)

#14 Kymeric

Kymeric

    Seraph Guardian

  • Members
  • 1981 posts

Posted 02 January 2013 - 03:20 PM

Of course they're going to get an expansion out as soon as they can.


They know that the only thing that will make GW2 even better is to give us Kodan as a playable race. ;)

#15 Killyox

Killyox

    Golem Rider

  • Members
  • 3120 posts
  • Location:Poland
  • Profession:Engineer
  • Guild Tag:[InVi]
  • Server:Piken Square

Posted 02 January 2013 - 03:35 PM

View PostMazingerZ, on 31 December 2012 - 10:49 PM, said:


They are like half year behind the rest of the world then. I expect XPack in a maximum 8 months. 5-8 is about right.
That's what i already expected since beta and pretty much predicted as well by what ANet said in the past and how GW1 was.

#16 Baron von Scrufflebutt

Baron von Scrufflebutt

    Golem Rider

  • Members
  • 3268 posts

Posted 02 January 2013 - 04:53 PM

View PostKillyox, on 02 January 2013 - 03:35 PM, said:

They are like half year behind the rest of the world then. I expect XPack in a maximum 8 months. 5-8 is about right.
That's what i already expected since beta and pretty much predicted as well by what ANet said in the past and how GW1 was.

I thought they said that they will not be dropping expansions as often as they did in GW1?

#17 I'm Squirrel

I'm Squirrel

    Seraph Guardian

  • Members
  • 1119 posts
  • Location:Canada
  • Guild Tag:[DPS]

Posted 02 January 2013 - 05:01 PM

Lol. This better damn well be happening, given the extremely slow rate of content and improvements being added to the current game.

#18 turbo234

turbo234

    Seraph Guardian

  • Members
  • 1039 posts
  • Location:Oak Creek, WI
  • Server:Dragonbrand

Posted 02 January 2013 - 05:03 PM

They needed analysts to figure this out? I figured this before the game even released

#19 Perm Shadow Form

Perm Shadow Form

    Vanguard Scout

  • Members
  • 412 posts

Posted 02 January 2013 - 05:12 PM

Cantha. Kurzicks. Alliance battles. Underworld. Elite dungeons. More skills. Ritualists and Assassins.
I'd pay 100$. Hear me Arena Net? 100$

#20 Reason on Cooldown

Reason on Cooldown

    Vanguard Scout

  • Members
  • 404 posts
  • Server:Isle of Janthir

Posted 02 January 2013 - 05:19 PM

I would be very leery of annual expansions if they raise the level cap each time.  Yes, making your hard earned, hard crafted 80 exotics/ascended obsolete is a problem.  I'm still working on the last couple bits an baubles of my 80 exotics, haven't even tried fractals yet, and am just beginning to ponder legendaries.  But unlike what one poster said above, I DO think just raising the cap itself is an issue.  Because it brings up a couple of questions.

What about player skills?  Will new skills be available?  Something only obtainable above 80, or potentially available at 30, like all other skills?  If so, how will that balance with the current meta?  If not, will there be any character progression from 80-85 (or 90, or whatever).

Similar questions on traits.  Do we get more trait points?  Another trait tier?  A new trait line altogether?  I'm running 30/20/20, I'd LOVE to be able to go 30/30/20, or maybe even 30/20/20/10.  But again, how dies that effect meta?  Does that give players access to too much?  Remove some of the difficult choices in traiting that add interesting variety to builds?

What happens to Orr, the center of 80 farming?  Do we add a new crafting tier?  Will t6 be more easily obtained if there's a t7?  What about legendaires that require so much t6?  Do people working on them now get screwed if the requirement bumps to t7?  Or does t6 get so common that getting that portion of the legendary becomes a joke?

Many questions if the level cap is raised.  A lot of difficult decisions for the devs to make.  Although if they want to hire me, I will immediately throw my considerable brainpower in a clever way to deal with a new level cap without the ugliness my many questions above could create. lol

#21 Caerulei

Caerulei

    Asuran Acolyte

  • Members
  • 111 posts
  • Guild Tag:[FDTN]
  • Server:Tarnished Coast

Posted 02 January 2013 - 06:49 PM

The easiest thing for Anet to do with an expansion is just keep the same max level and release some more max level zones (along with zones of lower levels too) and add more weapon and armour skins.

IF they raised the level cap, the wisest thing they could do is simply not release armour/weapons over level ninety, keeping the armour and weapons at level 80.  Or make level 80 legendaries simply upgrade stats to the new max level (and not be usable until the player once again makes max level).

If they added, say, 10 more levels, they would probably be just for PvE content, no point in rebalancing ALL of PvP

Another simple fix is that level 90 gear only acts as level 90 in zones over level 80, USE DOWNSCALING!

It's not that hard to get better gear in GW2 it really isn't, most of us within a month would be done catching up.  No need to QQ.  I am of course assuming Anet does not do something crazy, but I think we can give them the benefit of the doubt.

#22 Runkleford

Runkleford

    Sylvari Specialist

  • Members
  • 953 posts

Posted 02 January 2013 - 07:10 PM

The mentalities expressed in this thread is why I'm pretty much over MMOs. Why is there a need for level cap increases? Because a bunch of level 80s have "nothing to do"? Nothing to do really, then why not take a break? And even if that were the case, how is leveling 10 more levels any more fun than the previous level 80s? How is it different? How is it worthwhile content? Why is it necessary if there is actual new content in the form of new areas, monsters, etc etc? Why is there a need to constantly play an MMO to death, especially an MMO with no subscription and why is there a need to try to satisfy these players who burn through content? How are 10 levels going to keep them occupied for more than a day?

And what about balance issues when level caps are increased? Now they have to balance for any new health,power, armor, etc increases that come with level increases. And what about traits? Will armor need to be replaced? Is the whole process of acquiring armor again real content or just cheap filler for actual content?

I'm just tired of the same old tired formulas trotted out in MMOs yet people eat it up like hamsters on a wheel. An arbitrary increase in the number next to your character is content? Really?  Games should not be this never ending cycle of chasing stats and gear. But I guess I expected way too much from an MMO.

Edited by Runkleford, 02 January 2013 - 07:13 PM.


#23 Killyox

Killyox

    Golem Rider

  • Members
  • 3120 posts
  • Location:Poland
  • Profession:Engineer
  • Guild Tag:[InVi]
  • Server:Piken Square

Posted 02 January 2013 - 10:13 PM

View PostProtoss, on 02 January 2013 - 04:53 PM, said:

I thought they said that they will not be dropping expansions as often as they did in GW1?

Can't pin point it but they said they would like expansions every 9-10 months iirc with content patches inbetween.

#24 Daenerys

Daenerys

    Secretly Christopher Walken

  • Moderators
  • 484 posts
  • Location:Wisconsin
  • Profession:Necromancer
  • Server:Jade Quarry

Posted 02 January 2013 - 11:31 PM

Supposedly, we're due for a "large" content patch this month and another big one in February. Maybe those will be patches leading up to a full-sized expansion? I kind of doubt that they'd wait a full year to get out an expansion, but I agree and think that summer is most likely.

View PostMinos Knossos, on 01 January 2013 - 03:42 AM, said:

I'm expecting a level cap increase with this...

Which will, in effect, render all current Ascended gear worthless.  (Because there'll be new level 90/whatever gear to grind for.)
I thought that there was an interview with a dev specifically talking about Ascended gear and how it would basically be sticking around for quite a while. I personally doubt that they would render it totally worthless. Upgrades would probably have to happen in some way/shape/form to upgrade it.

Questions? Comments? Conversation? Drop me a message!


#25 MisterB

MisterB

    Sylvari Specialist

  • Members
  • 961 posts
  • Location:In your Tyria, breaking your immersion
  • Guild Tag:[Loot]
  • Server:Ehmry Bay

Posted 02 January 2013 - 11:47 PM

View PostMockingjay74, on 02 January 2013 - 11:31 PM, said:

Supposedly, we're due for a "large" content patch this month and another big one in February. Maybe those will be patches leading up to a full-sized expansion? I kind of doubt that they'd wait a full year to get out an expansion, but I agree and think that summer is most likely.

I thought that there was an interview with a dev specifically talking about Ascended gear and how it would basically be sticking around for quite a while. I personally doubt that they would render it totally worthless. Upgrades would probably have to happen in some way/shape/form to upgrade it.

ANet said that the combined content of the January and February updates were equivalent to an expansion, but the degree of expansion was not defined. If you increase the volume of a balloon by 1%, that is still technically an expansion. They have said similar statements about other updates in GW, like Sorrow's Furnace and GW:Beyond(WoC specifically) if I recall correctly.

Increasing the level cap does obsolete all equipment, including ascended. Suppose the level cap is now automagically 97(It won't be.). Then they introduce a bunch of new weapons, armor, and accessories of all rarites, including ascended, exotic, rare, and on down, and everyone gets to hop on the treadmill all over again to go and collect them all. They might bump up legendaries to whatever the current level max is after a paid expansion, but I doubt they will do that for any lower tier.

Edited by MisterB, 02 January 2013 - 11:48 PM.


#26 ShezuTsukai

ShezuTsukai

    Vanguard Scout

  • Members
  • 481 posts
  • Location:Coast of Nebraska
  • Profession:Thief
  • Guild Tag:[Soul]
  • Server:Fort Aspenwood

Posted 02 January 2013 - 11:55 PM

The next tier of gear is already prepared. Ascended has not been fully released. I look to that being on the horizon.

And I agree with the lack of necessity with regard to level and gear inflation beyond Ascended/Legendary. Good writing of new content, story lines, races, and skills would be much better than artificial improvements wrapped in level and gear grind.

#27 Gilles VI

Gilles VI

    Golem Rider

  • Members
  • 3314 posts
  • Location:Belgium
  • Profession:Guardian
  • Guild Tag:[ICE]
  • Server:Far Shiverpeaks

Posted 03 January 2013 - 12:02 AM

View PostAl Shamari, on 31 December 2012 - 11:37 PM, said:

The Asians were a bit behind on this one...

I think most of the Guild Wars 2 players that carried over from Guild Wars could have told you that there would be an expansion expected in 2013. I would go further to guess that it will end up releasing early-Summer. The time frame makes sense. Let's say late June or early July. This makes sense for a few reasons, Summer sees a lot of big title releases, thus Guild Wars has to do something to compete with that (or harness it) and not to mention, you have E3 in the first half of June.

I actually think it's going to be more at christmas time.

GW2 is a much bigger game than GW1 was.

View PostGerroh, on 01 January 2013 - 11:17 AM, said:

Uh.
Anet already announced a January-February expansion. Like, I'm pretty sure they used the exact word "expansion", and that they also said all expansions would be free.
Their plan is to make money off the gem shop, and it must be working, though it won't for long if they don't fix their shit. I'm still very irritated by a few things regarding gem-purchased items that should've been implemented at launch.

Um you're wrong about that..
There will be regular content updates for free, and the exact statement was "expansions worth of content", free translated loads of content, that's all.

But there will still be expansions which you pay for.

#28 Al Shamari

Al Shamari

    Sylvari Specialist

  • Members
  • 718 posts
  • Location:United States
  • Guild Tag:[DR]
  • Server:Darkhaven

Posted 03 January 2013 - 12:09 AM

View PostGilles VI, on 03 January 2013 - 12:02 AM, said:

I actually think it's going to be more at christmas time.

GW2 is a much bigger game than GW1 was.
A much larger game that has a much larger team handling it with a much longer development time. I'm not saying I'm right, but it seems like a reasonable timeline to me.

#29 ZCKS

ZCKS

    Seraph Guardian

  • Members
  • 1428 posts
  • Location:The ass end of nowhere... AKA Kansas
  • Guild Tag:[TG]
  • Server:Isle of Janthir

Posted 03 January 2013 - 12:16 AM

View PostMisterB, on 02 January 2013 - 11:47 PM, said:

ANet said that the combined content of the January and February updates were equivalent to an expansion,

I have read quite a bit about what people have been asking for & where devs have commented.

So far they have acknowledged that people want more dungeons, allot more cosmetic stuff, more trait choices, more utility skills, more weapon types, more weapons made available to existing classes, new personal story, new races etc...

So far they have said that great axes are confirmed to be coming "Soon" when "Soon" actually means is anybodies guess.
They have also said that new utility skills & traits are on there list of things to do & that they "might" be working on them but that they want to make all of the others a real choice first.

The other stuff they have hinted at but have not really said one way or another weather they are working on it yet or not.

View PostShezuTsukai, on 02 January 2013 - 11:55 PM, said:

The next tier of gear is already prepared. Ascended has not been fully released. I look to that being on the horizon.

And I agree with the lack of necessity with regard to level and gear inflation beyond Ascended/Legendary. Good writing of new content, story lines, races, and skills would be much better than artificial improvements wrapped in level and gear grind.

Hopefully this is true. They said countless times that this game would not be about an endless gear & levl grind.

That being said more options & types of gear along what stats it offers would be a nice option.

#30 MordinArkham

MordinArkham

    Fahrar Cub

  • Members
  • 22 posts
  • Guild Tag:[Fun]
  • Server:Aurora Glade

Posted 03 January 2013 - 12:17 AM

I might be wrong because i didnt play with GW1, but as far as i know, they did NOT raise the lvl cap with any of the GW1 expansions, only introduced a lot of new areas and expanded the story of the game, new professions, plus a lot of other stuff.
And i don't realy think they will change this, it would be totaly acceptable if they do the same thing here, and if they make a disced expansion out of it.




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users