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January Monthly Achievements

monthly achievements january

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#61 fatrodmc

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Posted 03 January 2013 - 01:32 AM

I don't mind this one. People have been asking ANET to make people explore more of the map, and they are giving us a reason to do so.

#62 Humfly

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Posted 03 January 2013 - 04:34 AM

View Postmatsif, on 02 January 2013 - 12:02 AM, said:

yep, I had that whole thing done in about an hour by just running 8 characters through LA and then 6 of them a whole 5 steps from a waypoint to shaman's rookery in wayfarer foothills with absolutely no effort whatsoever.

If you stand a character at the entrance to an LA puzzle and log in and out the stupid number of LA overflows (thanks to the dumb location of FotM) will give you 8 or 9 points in as many minutes, a second character and second LA puzzle will give you the achievement in half an hour of logging in and out.

#63 Menehune

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Posted 03 January 2013 - 09:38 AM

View PostSheepski, on 02 January 2013 - 12:50 PM, said:

While I'd love to see some variety in Monthly Achievements; a lot of those would either be difficult to quantify or limiting. They have to use content that is completely repeatable. For example I've already got 8 level 80's, so "leveling alts" isn't going to work once people hit the cap on character slots and levels. Same idea with map completion; once it's done, it's done. Sure they could make us craft 2000 omnom bars or something... :P In what way would you quantify "listening to npcs" or "taking in the ambiance"?

However we do have the events part this month, which is good... but a little too low imo, just do the dailies each day and you get enough events for the monthly. I think it should require a bit of extra work aside.

There are other things they could do as well, even as simple as earning a certain number of achievement points, to keep the method up to the players. (Or get 2 full sets of T3 Cultural armour :D ) but it has to be fun for people, I imagine "kill 200 ettins" isn't going to cut it, whereas run a dungeon 7 times or kill people in wvw is more fun for more people.

Variety is always welcome.

I didn't mean to say or imply that the activities I mentioned should be part of the monthly. It was merely to illustrate that there are plenty enough other activities for me to do that I enjoy. The achievement is, after all, optional and while the extra karma would be welcome, I don't have any need to get my characters into top cultural gear NAO. Unlike some, I don't feel any need or feel "forced" to complete the monthly achievement for the rewards. Again, no biggie.

Hmmm. How about something like talk to 100 NPCs? Might actually get some people to learn some of the lore of the game. :)

#64 Darkobra

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Posted 03 January 2013 - 11:53 AM

View PostMenehune, on 03 January 2013 - 09:38 AM, said:

Hmmm. How about something like talk to 100 NPCs? Might actually get some people to learn some of the lore of the game. :)

People will end up just using the banker 100 times or something. And you can always entice people to TALK to the NPCs, but nobody will read. I read all the quest text when I started WoW in TBC. I wanted to learn about the blood elves. Then I realised it was always some bullshit excuse to get rat tails. So I stopped after that.

#65 zwei2stein

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Posted 03 January 2013 - 11:58 AM

View PostSoliari, on 01 January 2013 - 10:45 AM, said:

The monthly doesn'y 'force' you to do anything. You don't have to do them to progress through the game in any way. Also, don't forget for the past few weeks most people have been hanging around in LA or atleast another home city, so the monthly jumping puzzple gets people back out there for abit, before new content sends us all off to some other place. And yes there will be people who say its too hard to do that many puzzles, all i can say is your not missing out on anything if you don't do it, although there are 3 jp in LA, one in each start zone, and 1 in EB and the borderlands, so thats a few done already. It really isnt as hard as it sounds.

It is not hard, it is stupid.

First, it does not get rid of people hanging out in LA - there are three JP right there and people can simply park alts there and "ping" then every day (or abuse overflows to do this in several minutes) because it is most sane way of doing it - otherwise you are going to spend about 1.5 gold on WP costs alone.

And about forcing - yes, it does. Monthly is enough karma jugs for one exotic piece of armor, which is godsend when you are casual player. As such, i would rate it essential to progressing in game.

Problem is that there is no way to do monthly casually. As a explorer, i would never ever do monthly without focusing on it because there is at most one bar out of four that fill up natually as i play game - completing monthly is going through painfull session of wvw and fractals and other random stuff i have no interest on doing based on their merits alone.

Compare this to daily achievment which is very easy to do by accident without focusing on it and if you need to finish it up, alt parked in wayfare foothills can help out completing it.

#66 cookieeater1

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Posted 03 January 2013 - 12:33 PM

View Postzwei2stein, on 03 January 2013 - 11:58 AM, said:

And about forcing - yes, it does. Monthly is enough karma jugs for one exotic piece of armor, which is godsend when you are casual player. As such, i would rate it essential to progressing in game.

Problem is that there is no way to do monthly casually. As a explorer, i would never ever do monthly without focusing on it because there is at most one bar out of four that fill up natually as i play game - completing monthly is going through painfull session of wvw and fractals and other random stuff i have no interest on doing based on their merits alone.

Compare this to daily achievment which is very easy to do by accident without focusing on it and if you need to finish it up, alt parked in wayfare foothills can help out completing it.
If you play the game casually why do you expect to get anything at all? Better rewards=more effort, normally. Why should this be any different?

#67 Sheepski

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Posted 03 January 2013 - 12:36 PM

Am I the only who does it mostly for the achievement points and completion aspect? Can't stand to see a full page empty lol :P

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#68 Menehune

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Posted 03 January 2013 - 01:04 PM

View PostDarkobra, on 03 January 2013 - 11:53 AM, said:

View PostMenehune, on 03 January 2013 - 09:38 AM, said:

Hmmm. How about something like talk to 100 NPCs? Might actually get some people to learn some of the lore of the game. :)

People will end up just using the banker 100 times or something. And you can always entice people to TALK to the NPCs, but a few will read.
...

Fixed and I think that the operative word in my sentence you quoted was some. While I don't systematically talk to every single NPC, I do talk with most named NPCs I encounter. Though a lot, if not most, of the lore imparted stems directly from GW1, I find it quite interesting to learn what has happened in the area since the days of GW1. I think that actually many players would like to know more of the GW lore but just CBB to actually talk to NPCs apart from merchants for trading/repairs.

#69 zwei2stein

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Posted 03 January 2013 - 01:18 PM

View Postcookieeater1, on 03 January 2013 - 12:33 PM, said:

If you play the game casually why do you expect to get anything at all? Better rewards=more effort, normally. Why should this be any different?

First, i do not care about effort/reward ratio. I do not play to be rewarded, i play to have fun in tyria.

And seccond, i expect to get baseline equipment - basically full set of exotic equipment as painlessly as possible so that i can forget that equipment exists and gen on with playing.

Also, playing casually is not in any way "lesser" and playing casually should not - specifically in gw2 - make player seccond class citizen.

#70 Lordkrall

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Posted 03 January 2013 - 01:24 PM

But why would you even need exotic gear if you are casual?
The only reason why you would NEED exotic gear is lvl 10+ Fractals before you get your hands on Infusions and lvl 10+ Fractals are in no way "casual playing"

#71 Mhairi

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Posted 03 January 2013 - 01:42 PM

View PostMenehune, on 03 January 2013 - 01:04 PM, said:

Fixed and I think that the operative word in my sentence you quoted was some. While I don't systematically talk to every single NPC, I do talk with most named NPCs I encounter. Though a lot, if not most, of the lore imparted stems directly from GW1, I find it quite interesting to learn what has happened in the area since the days of GW1. I think that actually many players would like to know more of the GW lore but just CBB to actually talk to NPCs apart from merchants for trading/repairs.
  There is a achevement about gathering hints from some named NPCs

#72 cookieeater1

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Posted 03 January 2013 - 02:29 PM

View Postzwei2stein, on 03 January 2013 - 01:18 PM, said:

First, i do not care about effort/reward ratio. I do not play to be rewarded, i play to have fun in tyria.

And seccond, i expect to get baseline equipment - basically full set of exotic equipment as painlessly as possible so that i can forget that equipment exists and gen on with playing.

Also, playing casually is not in any way "lesser" and playing casually should not - specifically in gw2 - make player seccond class citizen.
You're saying the monthly forces you to do something which means you do actually care about the rewards (karma jugs). Secondly, I did not say that playing the game casually is somehow inferior to another mode of playing. Rather, because better rewards require more effort it is not very reasonable to expect to get higher tiers of something without putting the effort in. Do I think this system is worse than the system in GW1? Yes, but that's neither here nor there.

#73 matsif

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Posted 03 January 2013 - 04:22 PM

View PostHumfly, on 03 January 2013 - 04:34 AM, said:

If you stand a character at the entrance to an LA puzzle and log in and out the stupid number of LA overflows (thanks to the dumb location of FotM) will give you 8 or 9 points in as many minutes, a second character and second LA puzzle will give you the achievement in half an hour of logging in and out.
  

that's good as well and I didn't even think about that.  even easier than what I did.

#74 Echou

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Posted 03 January 2013 - 11:13 PM

Dungeons need some love. I know Anet tries to inspire people to try out Fractals but they chould change the fractal achievement into something like Dungeon route/Full Fractal run.

#75 fatrodmc

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Posted 04 January 2013 - 01:30 AM

View PostSheepski, on 03 January 2013 - 12:36 PM, said:

Am I the only who does it mostly for the achievement points and completion aspect? Can't stand to see a full page empty lol :P

Good question, it has forced me to think about it. And I think I am really only doing them for the mystic coins / the only thing worth money!

#76 matsif

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Posted 04 January 2013 - 02:28 AM

View Postfatrodmc, on 04 January 2013 - 01:30 AM, said:

Good question, it has forced me to think about it. And I think I am really only doing them for the mystic coins / the only thing worth money!

View PostSheepski, on 03 January 2013 - 12:36 PM, said:

Am I the only who does it mostly for the achievement points and completion aspect? Can't stand to see a full page empty lol :P

I'm honestly only doing them for the karma jugs to get shards since I don't like fractals enough to spam them for shards.  To each his own :cool:

#77 OnePunkArmy

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Posted 06 January 2013 - 08:27 PM

*Verified* The same puzzle can count if you do it after the chest respawn period. As long as you discover the same 1-2 puzzles daily, you will get this by the end of the month.

#78 Sheepski

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Posted 06 January 2013 - 08:34 PM

View PostOnePunkArmy, on 06 January 2013 - 08:27 PM, said:

*Verified* The same puzzle can count if you do it after the chest respawn period. As long as you discover the same 1-2 puzzles daily, you will get this by the end of the month.

Why bother waiting a whole month? Just relog as I said above and get it done in 15 mins ;)

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#79 Lucas Ashrock

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Posted 07 January 2013 - 12:15 PM

View PostSheepski, on 03 January 2013 - 12:36 PM, said:

Am I the only who does it mostly for the achievement points and completion aspect? Can't stand to see a full page empty lol :P
The only reason who kept me doing it before. But seriously, this monthly made me laugh when i logged 2 days ago haha. Such a content. I don't know if this month i will even bother to do the boring wvw ach (only part of the monthly keeping me busy a bit), considering the trick of overflows on la. Jeez.... :zzz:

#80 chrisbdrake

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Posted 07 January 2013 - 12:26 PM

View PostLordkrall, on 03 January 2013 - 01:24 PM, said:

But why would you even need exotic gear if you are casual?
The only reason why you would NEED exotic gear is lvl 10+ Fractals before you get your hands on Infusions and lvl 10+ Fractals are in no way "casual playing"

Even casuals will eventually find their way into the more difficult areas.  At this point exotic armor becomes very helpful.  I'm one of those players that have never gotten the monthly achievement.  I don't care either, I don't play for it. Getting monthlies means doing things I don't want to do;  I don't feel punished for not doing them though.  I don't understand why people feel punished for not getting the monthlies.  Nut then, there's a lot of complaints about this game I don't understand.  I think this game is well made and has nothing more than bugs that seem to be typical of complicated games.  The problem with developing games is that the developer has no idea how the players are going to play it.

#81 Lucas Ashrock

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Posted 07 January 2013 - 12:35 PM

View Postchrisbdrake, on 07 January 2013 - 12:26 PM, said:

The problem with developing games is that the developer has no idea how the players are going to play it.
Allow me to doubt about this part ;)

#82 Adam2190

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Posted 07 January 2013 - 05:45 PM

I wish they would stop adding fractals to the monthly, it's my least favourite part of the entire game and it's a nuisance trying to find low level groups. The WvW kills can be done in 1-2 hours if you follow the zerg at peak hours.

#83 chrisbdrake

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Posted 07 January 2013 - 08:20 PM

View PostLucas Ashrock, on 07 January 2013 - 12:35 PM, said:

Allow me to doubt about this part ;)

I would expect that from someone with no game design experience.

#84 Lucas Ashrock

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Posted 07 January 2013 - 08:34 PM

View Postchrisbdrake, on 07 January 2013 - 08:20 PM, said:

I would expect that from someone with no game design experience.
A game designer who don't know how players will play. A bit senseless isn't it. It's like make spoon for smoke cigarettes. Jeez, i was so sure it was a good lighter. How is possible it can be used to eat food. Amazing huh, rofl.

#85 LavaSquid

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Posted 08 January 2013 - 02:13 AM

Finally complete my monthly, thanks for the JP tips :D

no more FOTM this month! Yay!

#86 Lucas Ashrock

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Posted 08 January 2013 - 04:06 AM

I feel the same when i complete the boring damned wvw ach. An harrassment i doubt i will get rid of next monthly, nor never

#87 Lady Rhonwyn

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Posted 08 January 2013 - 02:02 PM

View Postzwei2stein, on 03 January 2013 - 11:58 AM, said:

And about forcing - yes, it does. Monthly is enough karma jugs for one exotic piece of armor, which is godsend when you are casual player. As such, i would rate it essential to progressing in game.
If you're a casual player, you don't mind it will take you 10 days extra for those jugs. As such, I would rate it not important to progressing in game at a casual pace.

#88 Gilles VI

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Posted 08 January 2013 - 02:07 PM

View PostAdam2190, on 07 January 2013 - 05:45 PM, said:

I wish they would stop adding fractals to the monthly, it's my least favourite part of the entire game and it's a nuisance trying to find low level groups. The WvW kills can be done in 1-2 hours if you follow the zerg at peak hours.
  • Go to http://gw2lfg.com/

  • Find a lvl1 group

  • Find a lvl2 group (or continue with the lvl1 group)

  • ???

  • Profit (probably even faster than getting 50 WvW kills)

Edited by Gilles VI, 08 January 2013 - 02:07 PM.





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