cheers
Fractal build
#1
Posted 02 January 2013 - 08:19 PM
cheers
#2
Posted 02 January 2013 - 09:34 PM
As you use different Consecrations/Spirit Weapons. change the 10 point trait in Virtues to match which you are using for the current encounter.
Don't forget to have every other weapons in your bag - most significantly a Sceptre and a Focus.
This build allows for a viable DPS, with barely any potential support being sacrificed. You can swap out the GS for a Hammer if you're feeling a bit more support-y.
It's almost identical to Strife025's build, so all credit goes to him. Only difference is he sacrifices a lot of survival so he can improve his DPS as he claims to be confident at lower hp levels. If this would not suit you, use a lot more pieces of Soldier (aim for 17-18k HP at most). Be sure to check out his link if this build suits you, you could learn a lot.
#3
Posted 01 February 2013 - 06:30 PM
Edited by 3thereal, 01 February 2013 - 06:30 PM.
#4
Posted 01 February 2013 - 06:57 PM
3thereal, on 01 February 2013 - 06:30 PM, said:
You could easily give up 20% shout cooldown, I have a similar build and I end up swapping for consecrations quite often and many of your shouts you will use as needed, not on cooldown.
#5
Posted 01 February 2013 - 10:35 PM
indure, on 01 February 2013 - 06:57 PM, said:
Say you do give up shout cooldown, which is what I was thinking, would the main goal of even defaulting to shouts over consecrations (w/master of consecrations) be so that you can better take advantage of Altruistic Healing? As well as many runes of the soldier (condition removal w/shout), if that's what you use?
#6
Posted 02 February 2013 - 12:58 AM
3thereal, on 01 February 2013 - 10:35 PM, said:
Shouts are pretty universally helpful while consecrations can be amazing, but for the most part are situational. Wall of Reflection is a great example. Against range attacks it is one of the best skills in the game, but against melee it's worthless. Save Yourselves! on the other hand is always helpful no matter what the situation.
#7
Posted 02 February 2013 - 04:43 AM
indure, on 02 February 2013 - 12:58 AM, said:
#8
Posted 02 February 2013 - 08:52 AM
3thereal, on 02 February 2013 - 04:43 AM, said:
Runes of the soldier - the 6th bonus of shouts removing a condition is a core attribute of this build. For heavy condition areas you can even switch out Empowering Might and use Pure of voice for double condi removal. Its all about the situation - asess what is needed the most at any given time... We have a lot of dif utilities that can be of monstrous help specific battles.
#9
Posted 02 February 2013 - 07:55 PM
Girovar, on 02 February 2013 - 08:52 AM, said:
I disagree with runes of the soldier for a fractals build. The farther you go the more important it is to bring Wall of Reflection and Shield of the Avenger. Condition spam only really happens on one fractal - Cliffside - and in those situations it's usually easier to bring a light field and whirl them away.
Reflections and absorbs become mandatory as you progress, having uses in six of the 7 rotating fractals*. Additionally, as you get farther it becomes increasingly difficult to heal through damage, forcing you to work on mitigating or removing the damage entirely. Healing more from Shouts is a very small factor when the enemy groupings are so powerful that they can oneshot you from 2900 armor and 1900 health, which is common in certain fractals above level 30.
For runes, I honestly have to say that 2x Superior monk, 2x Superior water, and 2x optional (specific boon duration) is probably the strongest for fractals of the mists.
*Snowblind, Swampland, Underground Facility, Urban Battlegrounds, Volcanic, and Uncategorized
Edited by G L J, 02 February 2013 - 07:57 PM.
#10
Posted 03 February 2013 - 11:21 AM
G L J, on 02 February 2013 - 07:55 PM, said:
Reflections and absorbs become mandatory as you progress, having uses in six of the 7 rotating fractals*. Additionally, as you get farther it becomes increasingly difficult to heal through damage, forcing you to work on mitigating or removing the damage entirely. Healing more from Shouts is a very small factor when the enemy groupings are so powerful that they can oneshot you from 2900 armor and 1900 health, which is common in certain fractals above level 30.
For runes, I honestly have to say that 2x Superior monk, 2x Superior water, and 2x optional (specific boon duration) is probably the strongest for fractals of the mists.
*Snowblind, Swampland, Underground Facility, Urban Battlegrounds, Volcanic, and Uncategorized
How about main build, how would you setup?
like, AH or whut? :/
#11
Posted 03 February 2013 - 07:42 PM
Icey Dragon, on 03 February 2013 - 11:21 AM, said:
like, AH or whut? :/
I go 0/0/30/30/10
->purity, retributive armor, altruistic healing
->writ of exaltation, writ of the merciful, Battle presence <OR> pure of voice (depends on fractal)
->master of consecrations.
#12
Posted 04 February 2013 - 06:38 AM
#13
Posted 04 February 2013 - 09:31 AM
G L J, on 03 February 2013 - 07:42 PM, said:
->purity, retributive armor, altruistic healing
->writ of exaltation, writ of the merciful, Battle presence <OR> pure of voice (depends on fractal)
->master of consecrations.
how do you get altruistic healing with 0/0/30/30/10+
#14
Posted 04 February 2013 - 02:50 PM
G L J, on 02 February 2013 - 07:55 PM, said:
Reflections and absorbs become mandatory as you progress, having uses in six of the 7 rotating fractals*. Additionally, as you get farther it becomes increasingly difficult to heal through damage, forcing you to work on mitigating or removing the damage entirely. Healing more from Shouts is a very small factor when the enemy groupings are so powerful that they can oneshot you from 2900 armor and 1900 health, which is common in certain fractals above level 30.
For runes, I honestly have to say that 2x Superior monk, 2x Superior water, and 2x optional (specific boon duration) is probably the strongest for fractals of the mists.
*Snowblind, Swampland, Underground Facility, Urban Battlegrounds, Volcanic, and Uncategorized
Wholeheartedly agree with this. 40+ (or even sometimes 30+) you're gonna focus on mitigating damage, rather than outhealing it. And if you don't want to go into high Healing Power builds you need to adjust properly. You still kinda need 30 in Honor for instances when Pure of Voice will be helfpul but sometimes I wonder if going 20 into Virtues (0/0/30/20/20) and taking Absolute Resolution wouldn't be enough.
Edited by Baso, 04 February 2013 - 03:06 PM.
#15
Posted 04 February 2013 - 05:15 PM
Icey Dragon, on 04 February 2013 - 09:31 AM, said:
Baso, on 04 February 2013 - 02:50 PM, said:
I found that 20 in virtues was a bit overkill. The problem with absolute resolve was that if you used it as a heal then you wouldn't have the condition removal and if you used it as a condition removal then you wouldn't have a heal if you needed it.
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