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First time AC


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#1 Mssg91

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Posted 02 January 2013 - 09:16 PM

Hello, so I am thief and I just did AC Story mode. I am just wondering, if is it possible to attack any boss as melee? or even mob? I die around 30 times before we finish AC, how this is possible?

#2 Gilles VI

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Posted 02 January 2013 - 09:22 PM

View PostMssg91, on 02 January 2013 - 09:16 PM, said:

Hello, so I am thief and I just did AC Story mode. I am just wondering, if is it possible to attack any boss as melee? or even mob? I die around 30 times before we finish AC, how this is possible?

You say it in the title, it's your first time. :)
Dungeons are meant to be the hardest content (PvE wise) in the game, it isn't meant to be done flawless from the first try.

#3 Straegen

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Posted 02 January 2013 - 09:46 PM

ANet has a history at least with GW1 of creating areas in the game that are dangerous and often takes time to master. Dungeons while not always succeeding were meant to be difficult until a party becomes optimized.

#4 Elysen

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Posted 02 January 2013 - 09:47 PM

Learn when to dodge. Even more so as you're a Thief.

#5 xerver1

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Posted 02 January 2013 - 09:47 PM

You shouldn't use the same tactics you use when leveling and expect it to work in dungeons. Running in weapon in hand and just spamming skills hoping the enemy dies before it does enough damage to kill you.

Since you are new to dungeons going I wouldnt recommend going melee especially in exp. modes, since you'll likely get knocked flat on your back due to not knowing the mobs/bossessess tells etc. Go ranged when you feel like you aren't sure you know the right times to dodge, being dead helps no one and hinders the team, at least at ranged you still deal damage.

Now I can't really speak from experience on how your class should function in a dungeon, since I have never used my thief in dungeons, mainly use my mesmer. But basically you have to play it smart when going up close, just be cautious and watch out for tells. Basically as a rule I almost always try to melee from behind a boss, for the most part it gives the added bonus of the boss having to turn around before it smacks you for 75% of your health, just enough time to dodge roll out of there.

#6 Bloggi

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Posted 04 January 2013 - 01:59 AM

Yes it's definitely possible to go melee, but your awareness needs to be heightened if you are closer to the action. That said I've encountered some situations where it's better to be in melee range than be further away. When you go to AC explorable you will see a big graveler boss with spirit scream which can one shot if you get hit by the entire duration of the attack. It has a definite animation that warns you of the attack but the range is quite far and fans out in a wide arc. If you are in melee range it is far easier to just dodge roll to the butt end of that graveler when you expect the spirit scream, and then do whatever DPS you want at the hind end during the duration of its attack.

#7 Andemius

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Posted 04 January 2013 - 02:11 AM

In AC Exp, I'd expect to be able to melee the Spider, Troll & Kholer (if you're careful dodging), and the Ghost Eater/Rumblus fairly easily, using common sense dodging.

That being said, if I felt like I was getting hammered at melee, I'd move back and switch to pistols.

Bear in mind, story is generally easier than Expl. Look at your armor level, tactics, ability to dodge, and try to improve. If you're having a really bad time - of your team sucks in general, switch to ranged combat.

Edited by Andemius, 04 January 2013 - 02:13 AM.


#8 baels

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Posted 04 January 2013 - 02:28 AM

As a guardian in full PVT (power vitality toughness) exotics, with full PVT accessories/weapons, I barely get scratched in AC EXP let alone AC story. Can melee everything with ease. Other classes aren't so lucky. On my warrior I can still melee basically every boss with ease, provided i'm running the correct build. (i.e. shout warrior instead of the favoured signet warrior) Whether you can melee is also dependant on the other members of your party. If you have a guardian, it's usually far easier to melee as they tend to provide heals and protection. If I'm in a group with 2 thieves, a warrior, a ranger and an engineer and I'm the warrior, I'm going to be playing a lot more rifle & in and out tactics.

#9 Calebrus

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Posted 04 January 2013 - 04:30 AM

My rule of thumb on my thief:
If I haven't done the content before, or if I haven't done it enough to know it fairly well, my weapon sets are:
1) shortbow
2) pistol/dagger

Better safe than sorry on a squishy, at least until you know the content.

Edited by Calebrus, 04 January 2013 - 04:34 AM.


#10 lujate

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Posted 04 January 2013 - 04:44 AM

Story runs are often more difficult than Explorable since the players are normally less experienced.  No one (or virtually so) does Story mode over and over again.




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