My (probably useless) Tank/Support Theif...
Posted 04 January 2013 - 04:03 PM
I haven't decided on the exact set of Armor yet, but I think I'm going with Cleric and Dwayna runes. Trinket's/gems are Bersekers/Soldier to try to get Power over 2000 so I can at least do some form of non-crit damage.
Weapon combinations are Short Bow (obviously), and Sword/Pistol, Sword/Dagger, Pistol/Dagger. Pistol/Dagger Mostly try to keep Dagger in off-hand for stealth.
Ran Fractals 20 last night with good success though our Fractals were Underwater/Freezing/Asuran. We had most trouble with Asuran, but only with the Harpies knocking us off constantly. No Mesmer/Guardian.
Posted 04 January 2013 - 09:52 PM
My only question would be the usability of Hard to Catch (Acr - XI) as a Grandmaster Acr trait. Do you find that it comes in handy, even with that 60s cooldown? I don't have any experience with that particular trait, was just curious if you get good use out of it even with that relatively long CD. Maybe either Acr - VII or VIII would have a better place in your build, for some added condition removal? Honestly don't know, it different working with a build that is so far outside what one normally sees with a (mainly) DPS class.
Posted 05 January 2013 - 12:45 AM
I also think should swap III with II in Acr, don't really need Vigor since you don't want full energy at any point...
May also be worth dropping Acr to 20 and bumping Tricks to 20 from 10 too... You could think take Bountiful Theft which is extremely support based.
Like I said, I was just trying to think of something completely off the wall and try to make it viable.
Edited by fldash, 05 January 2013 - 12:51 AM.
Posted 07 January 2013 - 05:13 PM
I'm still missing condition removal. I'd like to take the skill that removes them while in stealth, but all the selections under Shadow Arts are pretty important.
I'm thinking about trying this however...
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