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What profession fits Asura?


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#1 Kuskah

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Posted 05 January 2013 - 06:53 PM

Possibly lorevise but mainly when it comes to armors and stuff. Screenshots appreciated!

#2 dawdler

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Posted 05 January 2013 - 10:43 PM

Lorewise its seems obvious - Engineer or Elementalist, due to the magical and technological nature of Asura (but they dont seem to be inclined to necromancy or mesmer type magic - they got golems to do their work and dont need dead or clones, hehe). I would also say Guardian and Theif, as the Guardian is the perfect magical warrior that an Asura would be in the service of the Vigil while a small Theif skilled in technology and magic has obvious advantages.

Screenshots I dont have.

#3 Bloggi

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Posted 05 January 2013 - 11:10 PM

Not a follower of lore myself even though I try to name my toons according to naming conventions to some degree. I have three lvl 80 Asura toons at the moment and really like the kinds of animations they bring to the table. These are old screenshots that I've posted elsewhere before, but here they are as examples since you wanted screenies.

Necromancer (first toon leveled to 80, now retired):

Posted Image

Elementalist (second toon leveled to 80, now running it as my main):

Posted Image

Posted Image

Warrior (third toon leveled to 80, in active play)

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Now I am leveling an Asuran guardian. Trouble with these little guys is that armor choice seems somewhat limited. It is challenging to find a mix that looks good on them.

#4 jthamind

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Posted 05 January 2013 - 11:27 PM

i would agree with Elementalist and Engineer being the two professions that fit Asura most.

with that said, i love seeing Asura Guardians and Warriors. not because i think the professions fit the race, but because i find it hilarious.

#5 SevereEpicz

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Posted 06 January 2013 - 12:58 AM

Definately engineer

#6 iLag

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Posted 06 January 2013 - 03:00 AM

Any really... They've engineered races very well it's as good if not better than WoW. Every profession/class fits every race.

#7 jthamind

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Posted 06 January 2013 - 03:33 AM

View PostiLag, on 06 January 2013 - 03:00 AM, said:

Any really... They've engineered races very well it's as good if not better than WoW. Every profession/class fits every race.

i disagree. Asuran guardians and warriors seem out of place. Norn and Sylvari thieves are pretty weird and don't seem to mesh with their culture, same with Sylvari engineers. a Charr mesmer is also kinda bizarre. the only race i could see being any class and not seeming out of place is human, but unfortunately i think human is one of the more boring races in the game. lol.

and i actually like the fact that not all races can be all classes in WoW. it makes each race feel more unique, as well as each faction. it's kinda hard for GW2 to do that with only five races, though.

Edited by jthamind, 06 January 2013 - 03:34 AM.


#8 iLag

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Posted 06 January 2013 - 04:17 AM

View Postjthamind, on 06 January 2013 - 03:33 AM, said:

i disagree. Asuran guardians and warriors seem out of place. Norn and Sylvari thieves are pretty weird and don't seem to mesh with their culture, same with Sylvari engineers. a Charr mesmer is also kinda bizarre. the only race i could see being any class and not seeming out of place is human, but unfortunately i think human is one of the more boring races in the game. lol.

and i actually like the fact that not all races can be all classes in WoW. it makes each race feel more unique, as well as each faction. it's kinda hard for GW2 to do that with only five races, though.
Don't know what you mean by sylvari thief especially. Sylvari engineer pod turrets in the story and its one of their elites as well as normal skins.


I can see why you think humans are boring but Humans and Norns(females only my engineer will be male norn ) are the only race I can bring myself to play... lol

#9 The Shadow

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Posted 06 January 2013 - 04:36 AM

View Postdawdler, on 05 January 2013 - 10:43 PM, said:

Lorewise its seems obvious - Engineer or Elementalist, due to the magical and technological nature of Asura (but they dont seem to be inclined to necromancy or mesmer type magic - they got golems to do their work and dont need dead or clones, hehe). I would also say Guardian and Theif, as the Guardian is the perfect magical warrior that an Asura would be in the service of the Vigil while a small Theif skilled in technology and magic has obvious advantages.

Screenshots I dont have.

Wrong. Asuran's are very inclined to Necromancy. There's even a skill point challenge in the 1-15 zone.

Oola the lab genius. I am not in charge. Necromancy and Golemancy.

Remember?

If rolling Asura, make it a light class because the T3 looks really quite cool.

#10 iLag

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Posted 06 January 2013 - 05:48 AM

View PostThe Shadow, on 06 January 2013 - 04:36 AM, said:

Wrong. Asuran's are very inclined to Necromancy. There's even a skill point challenge in the 1-15 zone.

Oola the lab genius. I am not in charge. Necromancy and Golemancy.

Remember?

If rolling Asura, make it a light class because the T3 looks really quite cool.
Yes, I feel so sad humans cant have that zojja arm thing

#11 Xunlai Agent

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Posted 06 January 2013 - 06:57 PM

All scholar professions and Engineers.

#12 Avish

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Posted 06 January 2013 - 07:04 PM

View PostThe Shadow, on 06 January 2013 - 04:36 AM, said:

Wrong. Asuran's are very inclined to Necromancy. There's even a skill point challenge in the 1-15 zone.

Oola the lab genius. I am not in charge. Necromancy and Golemancy.

Remember?

But then again Oola was meant to be a ritualist at first..

#13 The Shadow

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Posted 06 January 2013 - 07:17 PM

View PostAvish, on 06 January 2013 - 07:04 PM, said:

But then again Oola was meant to be a ritualist at first..

Yes, there was a whole thread dedicated to the topic, if I remember rightly.

I may be wrong, but I think the general consensus was, regardless of the skills Oola had in GW1 and regardless of what she was intended to be, her experiments were more akin to Necromancy as they involved the re-animation of dead things as opposed to the re-incarnation of spirits.

Edited by The Shadow, 06 January 2013 - 07:20 PM.


#14 Avish

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Posted 06 January 2013 - 07:28 PM

Fair enough, either way I think necromancy fits The Asura.

#15 SirGamesalot

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Posted 06 January 2013 - 07:55 PM

Posted Image
This is my asura guardian.

I feel like the mobile classes fit the best for asura since it feels like we run faster, jump higher, roll longer etc.

Also the asura t3 cultural armor is by far the coolest armor in the game for a guardian.

#16 Rhododendron

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Posted 06 January 2013 - 09:02 PM

Although it sounds perfect, the engineer is the charr profession - think about the rusty little turrets they place around; they have that  rusty steampunk look specific to the charr .If those things would shoot lasers, levitate and be a little cleaner, then yes! But now, an asura would consider those antique and smelly.

  Take a look at the most famous asura in recent times that's what it is about - think iron man and space ships, levitating robots, lasers, blue holograms and  force fields ► that brings us to guardians and the picture SirGamesalot posted . Who were the true guardians of the surrounded fortress of Ebonhawke - the humans or the  Asura Golems and the Asura Gates providing food, supplies and a way out? who is more entitled to be a guardian then the asura?


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Elementalists should be the obvious choice though. Everything that an Asura creates is made with that magic.

Let's say that while the charr dabble with the scientific method of creating sturdy machinery and heavy siege weapons,

the asura have achieved a level of knowledge that makes their science look like magic to the other races.  

This means that in a group of human, sylvari, charr, norn and asura elementalists, the asura looks like a scientist surrounded by smelly witches. They understand this craft better then anyone.




Edited by Rhododendron, 06 January 2013 - 09:07 PM.


#17 Evans

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Posted 07 January 2013 - 10:15 AM

Personally I have an Asura engineer, and I love her to bits, but I disagree that the engineer is obvious for Asura, in fact I think the opposite.

Asura are above all magically inclined. The engineer is not. All of it's gear is incredibly steampunk and seems to be Charr made. While it is true that Asuras love technology, they seem to like magitech. Sometimes when I use turrets (for god knows what reason) or other crude machinery as my Asura, I feel like she's some dumb failed wannabe. It misses the Asuran magic bling bling you know. (which means I'm following Rhododendron i guess :) )

That's why I insist on using the golem elites and radiation field ;)

Personally I think Elementalist and Necromancer are the best fitting ones, while Ranger is most likely the least fitting one.

Edited by Evans, 07 January 2013 - 10:19 AM.


#18 Red J

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Posted 07 January 2013 - 12:17 PM

I'd say that engineer is the least fitting profession for asura, due to above mentioned reasons. As for ranger, I can imagine an asura who is studying biology or enviroment in some secluded lab in jungle to be ranger. Think of Dr. Campbellfrom Medicine Man movie.

#19 Sword Hammer Axe

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Posted 08 January 2013 - 12:55 PM

Lorewise I'd say Elementalist and Necromancer. Mesmer could possibly also fit the Asura quite well, and perhaps thief as well. Engineer a lot of people say, but I think Engineer is too steampunk to fit the Asura, as Asura relies heavily on magic for its technology where Engineers do not.

#20 Heart Collector

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Posted 08 January 2013 - 01:16 PM

In my opinion this order:

1) Engineer (despite the more Charr-like steampunk style)
2) Elementalist
3) Necromancer
4) Mesmer

The other professions don't qualify in my book.

Edited by Heart Collector, 08 January 2013 - 01:16 PM.


#21 Ioseph

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Posted 08 January 2013 - 01:19 PM

I have an Asura guardian, and I like to think of all the protection magic would be techno/magical rather than faith based.
I personally dislike engineer for asura, the turrets seem somewhat crude compared to the stuff they normally produce.
But I think that all races can find a way to suit any profession, personally.

Posted Image

I mean, that could be a force field, right?

#22 two maces

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Posted 08 January 2013 - 01:42 PM

Anything to do with Magic.

Mesmers, Necromancers and Elementalists.

Engineers are the furthest away from Asura you can get, due to their reliance on gears, working parts and other frivolous things that could be easily solved by the use of magic. An Asura Engineer is a contradiction, most Asura are way smarter than that.

#23 Thaddeuz

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Posted 08 January 2013 - 01:47 PM

For me Guardian fit so well the Asura, especially with the Tier 3 Cultural Heavy Armor. What don't really fit, are the Medium Armor Profession, except Engineer that fit and don't fit at the same time.

1) Guardian
2) Necromancer
3) Elementalist
4-5) Mesmer and Engineer
6-7-8) Ranger, Thief, Warrior




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