October brought new hope for Isle of Janthir. A decisive victory in T2 and a small influx of new blood, with guilds like Team Legacy [TL] bolstering our server. Our respite proved to be fleeting however, as power house guilds from now prominent servers moved up the ranks. A single week in T1 proved to be virtually identical to the T2 matches we had grown so used to. And endless flow of reinforcements clawing down our towers and keeps as we tried to scrounge whatever points we could.
This hard march though the Mist War's upper ranks proved a double edged sword. Guilds like Avatar Dynasty [AVTR], Never Die [ND] and Valor [RUN] became efficient killing machines, learning from the tactics of their enemies and adapting themselves to fight against larger numbers with ruthless efficiency. On the other hand, 1 clear victory over the course of many months and a very brief trip into T1 was slowly taking its toll on the server. Guilds who will not be named here, took to looking for greener pastures. Some looked up the ranks, in search of more consistant action. Others looked down the ranks, in an attempt to gain notoriery by lifting a lower ranked server to new heights. Some prominent commanders took indefinite leaves of absence and with no prospect of talented relief to help pick up the slack when they are not around. The harsh reality of facing top tier competition, lightly armed and with massive coverage gaps has been bleeding our server dry. Only the battle hardened veterans remain as we press on.
Even the most seasoned veterans are susceptible to burnout though and Isle of Janthir is currently in a brutal T3 battle, trying to claw its way back to the upper tiers. Last week, we finished 2nd, after a desperate battle kept the margin between the server to less than 20k between 1st, 2nd and 3rd, the closest match across all server pairings. This weeks battle is even closer, with margins of victory still within 10k between each server, still maintaining the most pitched battle across all servers.
If you are interested in a hard fighting, proven WvW community with more high level experience than man power, you can come check out our community at forums: isleofjanthir.net
We maintain high guild participation in weekly WvW planning meetings.
We also hold occasional tactical discussion meetings with high guild participation scheduled as needed.
Isle of Janthir is no stranger to coverage holes. What we do have:
- A very strong contingent of East Coast NA players.
- One of the most coordinated Oceanic Crews in WvW.
- We also host one of the most dedicated Asian WvW guilds in the game.
- A number of international guilds that field small teams around the clock.
But enough talk, if you wanna see what Isle of Janthir is about check out the following vidoes:
Avatar Dynasty [AVTR] doing some mesmer bombing
Some mixed group and solo action with Armored Fist [FIST]
Flashypants from Armored Fist [FIST] trolling a enemy commander
Crazy Golem Action in Eternal Battleground
You might be thinking we are empty war torn server bereft of humor, then your catch one of our illustrious Valor [RUN] commanders playing Jingle Bell's in Lion's Arch
I am not going to turn this into long list of guild shoutouts as Isle of Janthir guilds need no such accolades. We have all worked hard developing our community and we have faith in our leadership but every server could use a bump in man power. We have no desire to be catapulted to T1 by a mass exodus of prominent guilds. What we do desire, however, is players willing to face challenging matches in a veteran community that often faces uphill battles.
Edited by Junglizm, 08 January 2013 - 10:08 AM.