I’ve tried yesterday AC in story mode with my leveling warrior (actual level 38) and find it quite difficult. I’m actually geared mainly with power/precision gear with some toughness and vitality and I found myself hitting the ground hard in almost every pull. I went with this equipment/build
I know the party and the dungeon knowledge/behaviour are great factors to success, but right know I would like to know how can I improve my character so I can help the party more (not dying so much should be a great improvement). Should I change my equipment/traits to a more defensive ones (such as defensive traits with toughness+vitality armor)?
Good attributes for leveling warrior in a dungeon?
Started by Silmano, Jan 09 2013 03:36 PM
attributes leveling warrior dungeon
5 replies to this topic
#1
Posted 09 January 2013 - 03:36 PM
#2
Posted 09 January 2013 - 03:45 PM
Try using a greatsword. Hammer with all cripples and stuns might attract aggro and since you are a little on the squishy side at the moment, that might improve your survivability quite a bit.
Greatsword 3 can be used to dodge damage, "2" pulls out some nice burst and you will be mobile with "3" and "5" combined when it is necessary.
When you get aggro from multiple mobs, roll out of the melee range, and hopefully mobs will switch target. then you can "3" or "5" instantly to get back into combat again.
Greatsword 3 can be used to dodge damage, "2" pulls out some nice burst and you will be mobile with "3" and "5" combined when it is necessary.
When you get aggro from multiple mobs, roll out of the melee range, and hopefully mobs will switch target. then you can "3" or "5" instantly to get back into combat again.
#3
Posted 09 January 2013 - 03:47 PM
Silmano, on 09 January 2013 - 03:36 PM, said:
I’ve tried yesterday AC in story mode with my leveling warrior (actual level 38) and find it quite difficult. I’m actually geared mainly with power/precision gear with some toughness and vitality and I found myself hitting the ground hard in almost every pull. I went with this equipment/build
I know the party and the dungeon knowledge/behaviour are great factors to success, but right know I would like to know how can I improve my character so I can help the party more (not dying so much should be a great improvement). Should I change my equipment/traits to a more defensive ones (such as defensive traits with toughness+vitality armor)?
I know the party and the dungeon knowledge/behaviour are great factors to success, but right know I would like to know how can I improve my character so I can help the party more (not dying so much should be a great improvement). Should I change my equipment/traits to a more defensive ones (such as defensive traits with toughness+vitality armor)?
Is it your first character?
If so, don't be surprised you have a hard time, dungeons are meant to be the hardest content in the game.
Tips if you have a hard time, go more Toughness/Vitality way, this includes your traits, and try having atleast 1 ranged (longbow/rifle) weapon, so when you get hammered you can get out of the heat and still be usefull.
Other than that it's experience, my warrior is full Power/Precision/Crit damage in armor, weapons, jewels & traits and I can do AC without even getting downed.
Don't give up, just go again, and try to change your playstyle.
Edited by Gilles VI, 09 January 2013 - 03:47 PM.
#4
Posted 09 January 2013 - 04:37 PM
Hopus, on 09 January 2013 - 03:45 PM, said:
Try using a greatsword. Hammer with all cripples and stuns might attract aggro and since you are a little on the squishy side at the moment, that might improve your survivability quite a bit.
Gilles VI, on 09 January 2013 - 03:47 PM, said:
Is it your first character?
If so, don't be surprised you have a hard time, dungeons are meant to be the hardest content in the game.
If so, don't be surprised you have a hard time, dungeons are meant to be the hardest content in the game.
I will try to get some more toughness/vitality gear to be able to breathe a little more and see if I can find a decent party to be able to complete the dungeon. BTW, how much does it take to clear the dungeon? Wiping a lot, we wasted like 1 hour and a half untill we could reach Ralena and Vassar.
#5
Posted 09 January 2013 - 04:51 PM
Silmano, on 09 January 2013 - 04:37 PM, said:
Thanks for the tips. It really is my first character and I didn't knew dungeons are the most difficult things (I thought some Vistas where difficult
).
I will try to get some more toughness/vitality gear to be able to breathe a little more and see if I can find a decent party to be able to complete the dungeon. BTW, how much does it take to clear the dungeon? Wiping a lot, we wasted like 1 hour and a half untill we could reach Ralena and Vassar.
I will try to get some more toughness/vitality gear to be able to breathe a little more and see if I can find a decent party to be able to complete the dungeon. BTW, how much does it take to clear the dungeon? Wiping a lot, we wasted like 1 hour and a half untill we could reach Ralena and Vassar.
Ah you did story, well story is meant to be easier, but for now, alot of people find the story mode in AC to actually be harder than the explorable mode (hard mode)..
I once did Story mode with a full experienced team, and we did it without wiping in around 40 minutes.
Explorable paths in AC (with a pro team) can be done in under 20 minutes..
Are you on a europe server? If so I can take you on some AC runs, so you get the experience with a good team.
Edited by Gilles VI, 09 January 2013 - 04:57 PM.
#6
Posted 09 January 2013 - 05:08 PM
Unless you are sold on melee skills give the ranged weapons a try. Kiting is by far the best defense in GW2 for all classes. Oddly the warrior probably has the best set of longbow skills in the game much better than the ranger. The rifle for single target can spike very good damage as well.
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