Is greatsword useless on everything but Mesmer?
#1
Posted 10 January 2013 - 05:15 AM
ON guardian for control much better things and for damage much better sets.
On Warrior hundred blades root is so *ing ineffective and this is considered the best Greatsword profession.
Then why are the greatswords the sexiest legendaries? this totally makes my mind *ed.
#2
Posted 10 January 2013 - 05:21 AM
Ranger greatsword is great for movement.
#3
Posted 10 January 2013 - 06:55 AM
#4
Posted 10 January 2013 - 07:09 AM
#5
Posted 10 January 2013 - 08:40 AM
iLag, on 10 January 2013 - 05:15 AM, said:
ON guardian for control much better things and for damage much better sets.
On Warrior hundred blades root is so *ing ineffective and this is considered the best Greatsword profession.
Then why are the greatswords the sexiest legendaries? this totally makes my mind *ed.
Uh, greatsword is the best damage for both warrior and guardian. I'd like to see what better damage alternatives you're suggesting in their place.
#6
Posted 10 January 2013 - 08:51 AM
GuanglaiKangyi, on 10 January 2013 - 08:40 AM, said:
This.
http://www.guildwars...tive-dps-tests/
#7
Posted 10 January 2013 - 08:59 AM
GuanglaiKangyi, on 10 January 2013 - 08:40 AM, said:
#8
Posted 10 January 2013 - 09:12 AM
iLag, on 10 January 2013 - 08:59 AM, said:
#9
Posted 10 January 2013 - 09:49 AM
iLag, on 10 January 2013 - 09:12 AM, said:
Lol, you quoted yourself.
They weren't talking combos, if we're talking combos then greastword with bullscharge or any successful stun will do more damage than axe/mace on the warrior and the combination of damage from sceptre (2) and sword (3) would reach the damage that greatsword (2) would do on the guardian. None of those weapons would beat the guardian's greatsword damage on their own though.
#10
Posted 10 January 2013 - 01:22 PM
I have a warrior and most of the time I use GS, I think their skills are amazing. Nice damage and easy to farm mobs with it (though switching to offhand axe is also great if my skills are on CD).
I don't know about guardians/rangers because I don't play them, but for me GS for warrior > GS for mesmer in PvE.
#11
Posted 10 January 2013 - 02:06 PM
#12
Posted 10 January 2013 - 02:13 PM
#13
Posted 10 January 2013 - 02:20 PM
Edited by SirGamesalot, 10 January 2013 - 02:20 PM.
#14
Posted 10 January 2013 - 05:00 PM
But yeah, I'd say that GS is pretty much preferred on both Warrior, Guardian, and of course Mesmer. Ranger is pretty good too, though people tend to prefer other weapons over this.
#15
Posted 10 January 2013 - 06:09 PM
P4ndora, on 10 January 2013 - 01:22 PM, said:
I have a warrior and most of the time I use GS, I think their skills are amazing. Nice damage and easy to farm mobs with it (though switching to offhand axe is also great if my skills are on CD).
I don't know about guardians/rangers because I don't play them, but for me GS for warrior > GS for mesmer in PvE.
GS damage by itself, disregard phantasms, is the highest amongst all mesmer weapon sets. That is, once you have your phantasms summoned up in good formation, you'd want to stay in greatsword to do damage, not sword not staff and not scepter. You say that #3 is not that useful, but it is a ground target aoe that hits for 2-3K crit in a cannon build and takes a fraction of a second to cast, on ANY fight you'd want to cast #3 on CD (unless you'll die from that half a second of root...), it's a dps increase both for single target and of course for aoe. Mirror blade is just too good, it's got a 5 second CD (with trait) and with trait it can bounce to the same target 3 times = 5-7K damage without might stacks on a cannon, and it also only takes a fraction of a second to cast. As for the auto, well yes it's true that spatial surge by itself will be overall less dps than say a ranger's auto, but keep in mind that ALL mesmer weapons do less damage (since we've got phantasms, so they balanced us to do less weapon damage), and Greatsword #1 is already very good for mesmers. It does similar dps with sword at max range, and a LOT more than scepter and staff. #1 + #2 + #3 casted off CD makes greatsword the highest weapon damage for a mesmer, surpassing sword and definitely surpassing staff and scepter (that is, damage coming from the mesmer himself and not phantasms).
#16
Posted 10 January 2013 - 08:46 PM
iLag, on 10 January 2013 - 05:15 AM, said:
ON guardian for control much better things and for damage much better sets.
On Warrior hundred blades root is so *ing ineffective and this is considered the best Greatsword profession.
Then why are the greatswords the sexiest legendaries? this totally makes my mind *ed.
On Guardian it's one of the most complete and effective weapon sets in the game, it doesn't fit into any niche because it does everything well
On Warrior it's more useful than you think it is, Hundred Blades has it's uses as a damage dealing move, but what REALLY makes the weapon set is Whirlwind Attack, high damage, mobility, evasion, and fairly low cooldown, one of the best weapon moves in the game.
The Ranger greatsword set is more about defense than anything so it's really incomparable to the rest of the greatsword sets
#17
Posted 10 January 2013 - 08:56 PM
As someone who plays the Necromancer and the Ranger, I can't tell you how important it is to maximize weapon-swapping.
#18
Posted 10 January 2013 - 09:39 PM
Craywulf, on 10 January 2013 - 08:56 PM, said:
As someone who plays the Necromancer and the Ranger, I can't tell you how important it is to maximize weapon-swapping.
#19
Posted 10 January 2013 - 09:44 PM
iLag, on 10 January 2013 - 09:39 PM, said:
Actually for Guardian there is no set with higher damage than Greatsword
#20
Posted 10 January 2013 - 09:49 PM
#21
Posted 10 January 2013 - 09:51 PM
The more I play GW2, the more I find myself gravitating toward melee style, even on classes we might not normally associate with melee combat. The Greatsword is a great fit for this on the ranger. However, this style may not be for everyone.
#23
Posted 10 January 2013 - 10:50 PM
#24
Posted 10 January 2013 - 10:52 PM
I run offensive support banner spec with Greatsword on my warrior. It gives me decent damage and mobility other weapons can't compete with. While damage might not be the highest, mobility and uptime is great. Landing hundred blades is not a problem in PvE. Probably sometimes can't spam it on cooldown, but hey, mashing skills on cooldown is not actually super fun and skillful. It requires positioning.
+ it's super fun to play.
Slowly working on my legendary as well.
#26
Posted 11 January 2013 - 12:08 AM
#27
Posted 11 January 2013 - 12:10 AM
iLag, on 10 January 2013 - 11:36 PM, said:
GS warriors and guardians are fine, if you're failing with a GS as a warrior then you're just bad...
Edited by Wifflebottom, 11 January 2013 - 12:11 AM.
#28
Posted 11 January 2013 - 03:40 AM
iLag, on 10 January 2013 - 08:59 AM, said:
I have a lot of respect for this guy, a lot, but
Strife025, on 13 November 2012 - 09:52 PM, said:
As for a GS on a Guardian, it is the best damaging weapon we can use. In addition to this, the #5 ability allows you to bunch up a group of mobs, allowing for cleave/AOE DPS by your group. You could argue you can factor this into your DPS potential with the GS.
I can't speak for a Ranger.
Edited by Xephenon, 11 January 2013 - 03:40 AM.
#29
Posted 11 January 2013 - 04:13 AM
Wifflebottom, on 10 January 2013 - 10:50 PM, said:
Mr_Finesse, on 11 January 2013 - 12:08 AM, said:
Well, I don't know where this idea of "mesmers using greatsword don't shatter and can't have staff equipped on the other weapon set" comes from... But you see, mind wrack has a 10 sec CD after 30% reduction, and iWarlock has a 15 sec CD, while weapon swaps have 7 second CD (and it's VERY important to weapon swap for a mesmer to take maximum advantage of summon skills on both weapons, whether for shatter fodders or for quick phantasm setup), you're going to need some filler time between phantasm summons and shatters, which brings us to "pure weapon damage" ---- Wind of chaos is horribad, it is just horribad. With the extra bounce trait it would be finally "decent", but still a LOT less than greatsword #1 alone, not even considering #2 and #3 combined damage. Now, ideally 15 seconds into a boss fight you should have already established 3 phantasms assume they're not dead, so now you'd want to keep them alive WHILE maximizing your weapon damage, which is why GS is critical to have. Yes Staff #2 is quite good, and accessing it is just a matter of pressing ~ followed by 2, it's not like you're only equipping one weapon, ultimately though you'd want to stay in GS rather than staff when the important things are on CD.
And you say mirror blade is bad? With trait it bounces to the same target 3 times doing 2-3K crit damage each time, it has 5 sec CD, takes next to no time to cast, gives yourself or a party member 6 stacks of might OR hits a second mob for another 2-3K crit damage twice, on top of it it spawns a clone in melee range ---- You say it doesn't make sense, but I love it --- the clone is right in the face of the mob, ready to be shattered, and ready to take a bullet for my phantasms which worth a whole lot more than that clone. You say mind stab is bad? It is a small AoE that does good damage and easy to cast with a short CD, you cast it on CD, period. As for Illusionary Wave, it serves as an interupt/movement control, and while in easier dungeons it's indeed not that useful, it is wonderful in things like fractals.
Staff and Greatsword both generate clones/phantasms fast and easy, which helps with shattering. In some fights, no I should say even within one fight, you'd often finding sometimes you need to chain shatter and sometimes you can gamble on bringing out 3 phantasms and keep them alive. It's not like you can't shatter with GS/Staff... =_=
Lastly, regarding the damages themselves: mind wrack with 20% dmg increase trait and 30% CD reduction AND illusionary persona, in full berserker gear hits from 8K non crit to 20K crit, with 50% crit chance averaging to 14K damage per execution, which means 1.4K dps. iBerserker hits for an average of 5K every 5 second for each ONE of them (with proper traits, remember there's perma fury on them), this means that each one is worth 1K dps, and which further means that whenever you have 2 or more phantasms on the field you should not shatter. iWarlock can do upward to 10K damage every 6 seconds, this number fluctuates depending on how many conditions are on the mob but basically the same idea. Now, the point is, if you're just sitting there doing nothing but waiting for shatter OR waiting for phantasms to hit, that's not acceptable dps... All these wasted time in between should be filled with weapon damage. Think about this, Greatsword #2 alone with its CD and dmg is worth 1K dps ON TOP of whatever else you have, Add in #3 and #1 your weapon damage would be around 2.5K dps. With staff, you'd be sitting at around 500-1K dps. Mesmer is all about having damage from many different sources that adds up to a huge amount, just because mind wrack hits hard doesn't mean we just sit there and wait for it to come off CD...We'd be horrible dps that way.
Lastly, iBerserker is our most reliable aoe dps phantasm, GS #2 and #3 are both AoE, #5 is an aoe too, so between shatter CDs greatsword is our best AoE choice, by far.
#30
Posted 11 January 2013 - 09:06 PM
CepaCepa, on 11 January 2013 - 04:13 AM, said:
I'm not saying GS is terrible but it is outclassed by mh sword and pistol/focus and staff. PvE enemies very rarely sit at 1200 range which is where most of GS damage comes from.
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