Arquenya, on 26 January 2013 - 09:17 AM, said:
Well one thing I can think of is that if a lot of people buy legendaries and materials with gold obtained with RL cash, they drive prices up: more demand, same supply. Which makes it harder for people that don't acquire it that way to obtain their goals.
Rezo, on 26 January 2013 - 09:03 AM, said:
And how would you know if somebody spend time to farm for legendary for last 6-8 months or just asked "daddy" yestarday for some cash?And beside what you said about players who spend more money than others on the game, and that they deserve then more because of that - I fully disagree.
It wasn't ever stated that those who spend money on the game deserve MORE. It was stated that if someone decides and has the money to drop $500-$2400 on a legendary, then they should get what they are paying for, IE the legendary.
Rezo, on 26 January 2013 - 09:52 AM, said:
Because this is my personal opinion.And why would I after paying 50 pounds for a game have harder access to game content than somebody who can afford to spend more real cash?
A sarcastic quote I heard at one point said something along these lines: "Opinions are the immunity to being told you are wrong." The fact that this is a personal opinion doesn't mean you don't have to have a reason for it. In fact, I know very few people who don't have reasons behind their opinions.
Because people have different circumstances in life. That's the way it goes. There are very few place in life (or in games) where if you have more of the arbitrarily decided currency (IE, time, money, gold, rainbow unicorn farts) you WON'T be better off than someone who has less of that particular currency. Just because in this instance there is an interaction between your RL situation and your gaming situation doesn't make it any less "fair".
Why would I, after paying $60 bucks for a game have harder access to game content than someone who can afford to spend more REAL TIME? When you boil it down, its all about the "currency" that you are talking about. If someone wants to exchange their "time currency" for "real cash currency"....why does it matter to you, especially since its for something that doesn't ACTUALLY effect how well (or poorly) they play the game?
That being said. The point is what's realistic
. I would be willing to say that to the majority of players out there, it isn't realistic to be dropping $500+ on something in a game. Real life constraints have a tendency to get in the way. And yes, there are people who do it anyway, but I would imagine that they are in the minority. So striving for that legendary, which can take quite a long time....would definitely be considered at type of end-game for the majority of players. Call it a choice of what to do at end-game...work towards a legendary, do dungeons, run Orr temple runs, map exploration...etc.
As an aside, I don't care how cute my kids are, there is NO way I would EVER give them $500 to spend on something like a legendary, let alone anything in a make-believe world. Plus, if I did, the spouse would kill me.
Edited by Loperdos, 26 January 2013 - 01:03 PM.