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Colin Johanson on Guild Wars 2 in the Months Ahead


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#61 Gileas898

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Posted 15 January 2013 - 08:56 PM

View PostAlexthePrecise, on 15 January 2013 - 06:32 PM, said:

Those tokens must be hard to get. 75 for a mini-pet? 5 for profession specific gear? By how loot works in the rest of the game these must be like account bound mystic coins that you only get every other day!

It's 1 token per daily, and 10 for a monthly, same as with Jugs of Karma (but not replacing the jugs).

They might award more Crowns in the future for past achievements, but the system for that is not set in stone yet.

#62 MazingerZ

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Posted 15 January 2013 - 09:00 PM

Sounds like they're just adding more carrots for completing the same boring game?
It's okay to enjoy crap if you're willing to admit it's crap.
Every patch is like ArenaNet walking out onto the stage of the International Don't Kitten Up Championship, and then proceeding to shiv itself in the stomach 30 times while screaming "IT'S FOR YOUR OWN GOOD! IT'S FOR YOUR OWN GOOD!"

#63 Lordkrall

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Posted 15 January 2013 - 09:07 PM

View PostArngrim Einheri, on 15 January 2013 - 08:48 PM, said:

So is that new reward/prestige system for WvWvW retroactive? I hope the new rewards aren't cosmetic shits nor better level gear.

Why would it be? I did not get a boat load of Karma jugs when they added those to Dailies ^^

So, you don't want cosmetic stuff, and you don't want better stuff? So basically you don't want anything at all?

View PostGileas898, on 15 January 2013 - 08:56 PM, said:

It's 1 token per daily, and 10 for a monthly, same as with Jugs of Karma (but not replacing the jugs).

They might award more Crowns in the future for past achievements, but the system for that is not set in stone yet.

Oh, where was this confirmed?

#64 Gilles VI

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Posted 15 January 2013 - 09:13 PM

View PostArngrim Einheri, on 15 January 2013 - 08:48 PM, said:

So is that new reward/prestige system for WvWvW retroactive? I hope the new rewards aren't cosmetic shits nor better level gear.

New rewars shouldn't be cosmetic or stat progressive, what should it be then?? :P

View PostMazingerZ, on 15 January 2013 - 09:00 PM, said:

Sounds like they're just adding more carrots for completing the same boring game?

Sounds more like they'll be adding alot of improvements to the same core game.
  • PvE both open world and instances will get updated. (content wise and progression wise)
  • New Guild missions (raid-like stuff alot of people having been whining about since forever)
  • WvW updates (content wise and progression wise)
  • PvP updates (progression wise)
  • LFG tool and some other stuff people were asking about.
Actually sounds like they know what lots of people wanted and listened to them, also improving content is better than adding content to a half-baked game.

#65 FoxBat

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Posted 15 January 2013 - 09:14 PM

View PostGilles VI, on 15 January 2013 - 09:13 PM, said:

New rewars shouldn't be cosmetic or stat progressive, what should it be then?? :P

WvW- specific bonuses like they said. Maybe something innate like DOAC's much lauded realm powers or whatever. That's stat progression but not better "level" gear. It could also be non-combat advantages like better siege deployment, supply holding, resistance to siege damage, repair bonuses, etc.

Edited by FoxBat, 15 January 2013 - 09:15 PM.


#66 Arewn

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Posted 15 January 2013 - 09:21 PM

View PostProtoss, on 15 January 2013 - 08:27 PM, said:

Why would this be as close to "we're never adding new gear" as they can get?
I mean, they said that they plan to eventually raise max level, so why would this be an obvious no? Especially since they talk of a new system that they plan on implementing after they roll out ascended gear?
Sounds to me like they're being safe with their words. No new gear for 2013, but we're in all likely hood going to get an expansion in that time. So they phrased it this way so that, if need be an entire year from now which they can't foresee, they are open to doing it without a bunch of flailing flamers shouting "LIAZZZ!"

#67 Gileas898

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Posted 15 January 2013 - 09:39 PM

View PostLordkrall, on 15 January 2013 - 09:07 PM, said:

Oh, where was this confirmed?

Forums.

#68 Lordkrall

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Posted 15 January 2013 - 09:42 PM

View PostGileas898, on 15 January 2013 - 09:39 PM, said:

Forums.

Well, go ahead and link it then :)

#69 Shayne Hawke

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Posted 15 January 2013 - 09:54 PM

Ctrl+F

"Activity"

Phrase not found

#70 Gileas898

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Posted 15 January 2013 - 10:00 PM

View PostLordkrall, on 15 January 2013 - 09:42 PM, said:

Well, go ahead and link it then :)

I'm busy. It's not hard to find it.

#71 Lordkrall

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Posted 15 January 2013 - 10:02 PM

View PostGileas898, on 15 January 2013 - 10:00 PM, said:

I'm busy. It's not hard to find it.

I have looked quite a bit but not found anything where any dev state that we will get "1 per daily and 10 for monthly"  so please, do link otherwise people might think you are spreading misinformation.

#72 Baron von Scrufflebutt

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Posted 15 January 2013 - 10:02 PM

http://www.reddit.co...onverted_anets/
1 crown per daily, 10 for monthly. Along with other info.

#73 MisterB

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Posted 15 January 2013 - 10:05 PM

View PostShayne Hawke, on 15 January 2013 - 09:54 PM, said:

Ctrl+F

"Activity"

Phrase not found

"This content has been temporarily disabled. Please try again later."

#74 Lordkrall

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Posted 15 January 2013 - 10:07 PM

View PostProtoss, on 15 January 2013 - 10:02 PM, said:

http://www.reddit.co...onverted_anets/
1 crown per daily, 10 for monthly. Along with other info.

Ah, there it is. Thanks, did not see that post on the forums.

#75 Gileas898

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Posted 15 January 2013 - 10:08 PM

View PostLordkrall, on 15 January 2013 - 10:02 PM, said:

I have looked quite a bit but not found anything where any dev state that we will get "1 per daily and 10 for monthly"  so please, do link otherwise people might think you are spreading misinformation.

Sigh...

https://forum-en.gui...rst#post1213503

Edited by Gileas898, 15 January 2013 - 10:08 PM.


#76 SevereEpicz

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Posted 15 January 2013 - 10:16 PM

View PostBlairPhoenix, on 15 January 2013 - 04:33 PM, said:

So you can't find one single thing in that entire blog post to be positive about?

just what i was thinking, you just cant please some people.

#77 Arngrim Einheri

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Posted 15 January 2013 - 10:18 PM

View PostGilles VI, on 15 January 2013 - 09:13 PM, said:

New rewars shouldn't be cosmetic or stat progressive, what should it be then?? :P


View PostLordkrall, on 15 January 2013 - 09:07 PM, said:

Why would it be? I did not get a boat load of Karma jugs when they added those to Dailies ^^

So, you don't want cosmetic stuff, and you don't want better stuff? So basically you don't want anything at all?

I don't want it to be retoractive, for me they could do whatever they want I couldn't care less, but I know many people that would be very pissed off if they don't put those rewards retoractively in the game. I repeat, I couldn't care less.

And about rewards, I want something different from that. What exactly? Don't know. Accesss to exclusive WvWVw transport? Special WvWvW only skills? A powerful buff for your entire party? I mean, I don't know just that cornering new rewards between new cosmetics and better gear seems lacking. And "better gear" well, there is no better gear for you if you are already full maxed so... time to move to another game maybe. Will wait to see how it turns out though.

#78 Loperdos

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Posted 15 January 2013 - 10:18 PM

View PostDoctor Overlord, on 15 January 2013 - 08:34 PM, said:

I’m still having more fun in this game than any MMO I’ve ever played and I’m looking forward to seeing what ArenaNet has planned.

It was good to see them showing they haven’t forgotten about guesting. My friends and I have been using the overflow workaround to do dungeons but a full-fledged guesting system would be great.

~snip for space


Yes. To guesting. I've been waiting for this particular feature for quite some time. I think it will make the ability to be in and join multiple guilds across servers much more useful.  Right now the mechanic is...less than satisfying...to put it nicely.  I'm in a few guilds that are not on my home server where other friends of mine are, but have been unable to really play any part of the game with them (aside from the overflow workaround) because my main guild is on my home server and I don't want to have to wait a week to switch back just to run a few dungeons.  Guesting. Yes. :)

#79 Smellyead

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Posted 15 January 2013 - 10:22 PM

Nice the sPvP updates are the same as 3 months ago... Pretty much copy pasted.

#80 Fernling306

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Posted 15 January 2013 - 10:57 PM

I'm slightly confused. They said that in Jan and Feb we would receive an expansions worth of content. He just went over everything covering the first half of the year(jan-june) and it doesn't even seem like anything near an expansion worth. They are just adding a few things that should have been in the game at launch(guesting, rewarding content, etc). Maybe they have a big surprise for us that will get us a lot closer to the "expansion worth of content", because even Gw1 expansion offered 10x more content than this.

#81 StormDragonZ

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Posted 15 January 2013 - 11:01 PM

View PostBrettM, on 15 January 2013 - 04:12 PM, said:

Bah. GW2 needs fewer cats and more ferrets if they want to be truly interesting.

Three words:

- Overweight. Zombie. Roaches.

Edited by StormDragonZ, 15 January 2013 - 11:02 PM.


#82 Runkleford

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Posted 15 January 2013 - 11:06 PM

I have to say that I'm finding this new update to be really interesting and it's really nice to see ANET realizes how they messed up the persistent world in favour of their dungeons/Fractals and are now making good steps to fixing that problem. I'll have to wait until it's implemented to see if it lures me back to PVE.

And I'm also happy that they're going to rehaul the PVP system. It was a horrible system and made me just not bother with the rewards. Overall, I'm excited about this update.

This is why I still follow the forums and GW2 news even though I pretty much don't play the game anymore. I'd been hoping there would be improvements to the issues I have with the game.

#83 Lordkrall

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Posted 15 January 2013 - 11:07 PM

View PostFernling306, on 15 January 2013 - 10:57 PM, said:

I'm slightly confused. They said that in Jan and Feb we would receive an expansions worth of content. He just went over everything covering the first half of the year(jan-june) and it doesn't even seem like anything near an expansion worth. They are just adding a few things that should have been in the game at launch(guesting, rewarding content, etc). Maybe they have a big surprise for us that will get us a lot closer to the "expansion worth of content", because even Gw1 expansion offered 10x more content than this.

They also stated that it is an "expansions worth of content" when it comes to new features, not new areas. And I would not agree with the fact that it is "nothing near an expansions worth".

We get a whole new reward system. Updated open-world fights, new systems in WvW, new systems in PvE, new systems for achievements and so on.

Lets compare it to another MMO. Lord of the Rings Online. Their first expansion came with 1 new system, Legendary Weapons.
The second came with 1 new system, Skrimishes.
The third came with 0 new systems.
The fourth (and latest) came with 3 new systems.

Lets take a look at GW1.
First "expansion" Faction: 1 new system.
Second "expansion" Nightfall: 1 new system.
Third expansion EotN: 2 new systems.

So all in all for a free update these new systems are quite a bit more than most other paid expansions.

#84 Runkleford

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Posted 15 January 2013 - 11:15 PM

Does anyone else remember ANET talking about this achievement reward system with cosmetic  item rewards before the game was released?

#85 draxynnic

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Posted 15 January 2013 - 11:40 PM

Very glad to hear that they're going to finally get guesting working - I've currently got friends spread across multiple servers, and it'll be nice to actually see some of them again...

View Postmoomooo1, on 15 January 2013 - 08:07 PM, said:

I hope they sneak in many quality of life things in there too! (still can't fathom why I can't WP to LA for free, thereby gating us into traveling to HotM for 2 load screens instead of one)
Or even better, assume whenever waypointing that you're going to take the most efficient route to do so. Waypointing to any of the six major cities should be free (you can HotM to LA then gate to the city in question, it just costs several loading screens). Waypointing to any part of the world could then be measured from the closest point you can get to for free.

Or, y'know, they can get rid of this silly idea that waypoint fees are good for the game in the first place, especially if they want people to go to less well travelled parts of the game world.

Changing up the WvWvW rewards is interesting - I would have to say, in fact, that at the moment WvWvW feels a bit too much like it's rewarding being the proverbial big fish in a small pond too much - being the top world in a bracket will get you big rewards, while being "promoted" into the bottom of the next bracket could result in getting creamed and your world being worse off overall.

To be honest, I have my suspicions about Blackgate's progression to the top bracket in the last cycle. Don't get me wrong - I think they deserved it and were going to get there anyway - but they did suspiciously well considering that I'd heard grumblings on the Sanctum of Rall server for at least a month or so beforehand that people were tired of going up against Blackgate. While I didn't see any discussion to deliberately make it happen, I suspect SoR's players as a group just decided to let Blackgate run rampant over them in the last cycle in the hopes that that would accelerate their promotion - a tactic that, given SoR was winning its bracket last time I looked, seems to have paid off.

In order to reduce the 'big fish in a small pond' effect, I'd probably recommend the following:

1) Give worlds some small bonus depending on their overall ranking. Probably wouldn't want it to be too good, lest it provide that much added incentive for people to flock to the most successful worlds. Perhaps if your world is higher in the rankings, you get a certain number of the world bonuses when the match resets (which would also serve somewhat to reduce the impact of the sudden loss of those benefits at the start of the weekend when the resets happen).

2) Add a little randomness about who fights who. Ranking changes seem to happen fairly rarely, so servers do generally end up fighting the same other servers on a regular basis. While clearly it wouldn't be fair for, say, Eredon Terrace to suddenly find themselves going up against JQ or SoS, having the server from the bottom of a bracket occasionally swapping places with the server at the top of the next bracket would help keep the matchups from being repetitions of the same matchup all the time until there's a ranking shift.
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#86 Leyana

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Posted 16 January 2013 - 12:06 AM

And yet not one word about removing WvW requirements from the PvE monthly achievements and the exploration title.

#87 ilr

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Posted 16 January 2013 - 12:16 AM

Good stuff, I might actually come back and play it again if they can keep even half of these promises  (especially the one about new gear tiers, for the love of god Anet, don't add anymore stat-based Treadmills to a game that's barely even 6 months old yet and took me 2 months of constant playing just to get 10g in ... I used to make 500 plat in GW1 after 2 months of daily casual-farming!).

Only thing missing is better more interesting Crafting... They seriously need to pull their heads out of their buttockes on this one element and realize what a massive new "Sandbox"/PlayerMeta it could introduce if they just hired so much as 2 more people (with extensive indy modding skillsets) to start making some of the things possible that Minecrafters & ElderScrolls players have been doing for years now.  The best part is they could make those things feature-keystone to span the gap over the currently non-existent Social aspects are that killing this game's sense of purpose.

Edited by ilr, 16 January 2013 - 12:30 AM.


#88 FoxBat

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Posted 16 January 2013 - 12:18 AM

View PostLeyana, on 16 January 2013 - 12:06 AM, said:

And yet not one word about removing WvW requirements from the PvE monthly achievements and the exploration title.

I would bet they are scheming up more ways to force people into WvW, not less.

#89 Pariah

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Posted 16 January 2013 - 12:30 AM

View PostLeyana, on 16 January 2013 - 12:06 AM, said:

And yet not one word about removing WvW requirements from the PvE monthly achievements and the exploration title.
They did mention they'll be adding additional goals to the daily/monthly achievements, not all of which need to completed to finish it (I think 4 out of 6 was mentioned). So here's hoping at least 4 of the tasks for achievements can be done outside WvW or Fractals :P

Edited by Pariah, 16 January 2013 - 12:30 AM.


#90 BlairPhoenix

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Posted 16 January 2013 - 12:31 AM

View PostProtoss, on 15 January 2013 - 08:27 PM, said:

Is there nothing in the post that would excite you to the level that you would comment on the post instead of commenting on me?
I was commenting on the post. Your complete negativity permeates through the entire post does it not? Also, answer the question, deflecting a question with another question is a BS tactic reserved for trolls. From what it looks like, and what others have stated, you may very well be that, but I figured I'd give you the benefit of the doubt.




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