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Guesting Arrives January 28th


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#1 Neo Nugget

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Posted 16 January 2013 - 07:09 PM

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As one of the most anticipated features to date, guesting will finally be implemented in just under two weeks on January 28th. Since launch, in order to play people who were currently on another home server, players had to take advantage of map overflows or dungeon instances that shared the same region. Now that restriction is being lifted and players are now able to be a guest on another world. Specifically, two worlds every 24 hours.

However, there is something to remember here. Much like the regional restrictions that currently prevent NA and EU servers from playing through dungeons together, guesting will only allow accounts of the same region to guest to each other. To quote Martin Kerstein,

Quote

"Because (different from a world transfer) we are not moving your character between data centers, you may only guest on worlds in the same region as your home world. Players on North American home worlds cannot guest on European worlds or vice versa."


With guesting comes the end of free server transfers. After the guesting update, transfers will require a tiered gem fee based on the current population of the desired server. Less populated servers will be less expensive to transfer to than a high population server. Transfers are still limited to once every seven days.

Remember! This update happens January 28th! If you are a chronic world-switcher, make sure you're snug tight in your home server before it lands to prevent getting stuck.

#2 Perm Shadow Form

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Posted 16 January 2013 - 07:13 PM

More Gems, yes! Took them only 5 months!

#3 shanaeri rynale

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Posted 16 January 2013 - 07:15 PM

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Because (different from a world transfer) we are not moving your character between data centers, you may only guest on worlds in the same region as your home world. Players on North American home worlds cannot guest on European worlds or vice versa.

Quote

You’re eligible to guest on only 2 different worlds at a time. Each time you guest on a world, that world becomes one of your eligible guest worlds for the next 24 hours. After 24 hours, you may choose to guest on a different world. You may log in to any world you are eligible to guest on as many times as you wish with no restriction.

How uttley stupid is that. So much for a global community of gamers, meeting up across boundaries to enjoy and learn from each other. Honestly...



#4 Samarin

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Posted 16 January 2013 - 07:17 PM

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How uttley stupid is that. So much for a global community of gamers, meeting up across boundaries to enjoy and learn from each other. Honestly...


I´d guess it´s for technical reasons, pretty sure they would allow it if it was easy to implement. Could be something else, too, but that´s the first impression I get. A shame, though.

Otherwise, good that they do this at last.

#5 Lordkrall

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Posted 16 January 2013 - 07:18 PM

View Postshanaeri rynale, on 16 January 2013 - 07:15 PM, said:

How uttley stupid is that. So much for a global community of gamers, meeting up across boundaries to enjoy and learn from each other. Honestly...

You can still play on NA server if you wish.
But you have to move your home-server to one of them first. Quite logical in my eyes.

As for the other quote: Why would you need to play on more than 3 different servers during 24 hours?

#6 Perm Shadow Form

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Posted 16 January 2013 - 07:19 PM

How come I could play freely on both EU and NA servers in GW1?

#7 Lordkrall

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Posted 16 January 2013 - 07:20 PM

View PostPerm Shadow Form, on 16 January 2013 - 07:19 PM, said:

How come I could play freely on both EU and NA servers in GW1?

You couldn't at release. Also keep in mind that the servers are built in completely different ways.

#8 Kilian

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Posted 16 January 2013 - 07:21 PM

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Because (different from a world transfer) we are not moving your character between data centers, you may only guest on worlds in the same region as your home world. Players on North American home worlds cannot guest on European worlds or vice versa.

Really?

This feature was in Guild Wars 1, what is their reason for this?

Another reason for players to buy gems?  If that's the case, what a shame.

#9 Mr_Finesse

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Posted 16 January 2013 - 07:22 PM

I find it hilarious and awesome that you have to pay more gems for high pop servers.

#10 Perm Shadow Form

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Posted 16 January 2013 - 07:26 PM

View PostLordkrall, on 16 January 2013 - 07:20 PM, said:

You couldn't at release. Also keep in mind that the servers are built in completely different ways.
Is that so?
Well, I have no idea, however it looks suspicions to me, seems like they just want to cash in more.

#11 Arewn

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Posted 16 January 2013 - 07:28 PM

Happy to see guesting finally in, but these restrictions are quiet annoying. No EU to NA in particular is quit disappointing, hopefully we'll see this changed in the future.

I was really hoping to see the guesting feature be as easy and open as joining an over flow. Party up with a friend on another server and simply right click their portrait to join them. I can only assume there are technical problems restricting them, people saying "but GW1 could!" should consider that as well.

Well, atleast I'll be able to join my other guild on a different server now, i'll just keep my guest server registered for them (JQ i think..). Atleast it'll be easy to join them now.

#12 shanaeri rynale

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Posted 16 January 2013 - 07:28 PM

View PostLordkrall, on 16 January 2013 - 07:20 PM, said:



You couldn't at release. Also keep in mind that the servers are built in completely different ways.

Actually, you could. Sure they put a limit of 5 switches on it AND you had the international districts where anyone could meet up and play.

All the mechanics are in place for them to allow this to be multi-region there is no reason for them not to do so (and yes I listend to the tech lecture by Anet which basically says the same thing)

Edited by shanaeri rynale, 16 January 2013 - 07:38 PM.


#13 Moon Electric

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Posted 16 January 2013 - 07:28 PM

View PostMr_Finesse, on 16 January 2013 - 07:22 PM, said:

I find it hilarious and awesome that you have to pay more gems for high pop servers.

Why is it hilarious?

#14 Lordkrall

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Posted 16 January 2013 - 07:29 PM

View PostPerm Shadow Form, on 16 January 2013 - 07:26 PM, said:

Is that so?
Well, I have no idea, however it looks suspicions to me, seems like they just want to cash in more.

If they did it just go get more cash they would not add completely free guesting at all.

#15 Captain Bulldozer

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Posted 16 January 2013 - 07:34 PM

View Postshanaeri rynale, on 16 January 2013 - 07:15 PM, said:

How uttley stupid is that. So much for a global community of gamers, meeting up across boundaries to enjoy and learn from each other. Honestly...

Yep.  Another major failure of the home world server design they went with.  Whoever suggested that over districts in the style of GW1 should be kept away from game design in my opinion.

#16 Azure Skye

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Posted 16 January 2013 - 07:36 PM

View PostMr_Finesse, on 16 January 2013 - 07:22 PM, said:

I find it hilarious and awesome that you have to pay more gems for high pop servers.
If you are a bandwagoner (i dont know if i spelled that right), if you want to be on top server for the WvW then you have to pay more, they are trying to fill the low pop servers and i think that is a great idea.

#17 Gerroh

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Posted 16 January 2013 - 07:37 PM

View PostKilian, on 16 January 2013 - 07:21 PM, said:

Really?

This feature was in Guild Wars 1, what is their reason for this?


Another reason for players to buy gems?  If that's the case, what a shame.

In GW1, everything was instanced and people only ever met up in outposts and towns. The server design is so drastically different in GW2 that I'm baffled you're even asking why it'd be different in GW2.

View PostPerm Shadow Form, on 16 January 2013 - 07:26 PM, said:

Is that so?
Well, I have no idea, however it looks suspicions to me, seems like they just want to cash in more.

This is sheer madness. People need to cut this shit out.
"I didn't get exactly what I want, Anet must be conspiring to steal my money."
How the * are they going to "cash in more" from limiting this? People are only going to switch servers once in awhile and I seriously doubt their income is going to be affected in any noticeable way by limiting it to either Euro or NA. It's likely a technical issue, or something else we might not be aware of. Don't be so quick to pass judgement, instead you should ask why Anet is limiting it, or wait for someone with programming experience to come along and give an explanation of what may be the reasons for this.

Edited by Gerroh, 16 January 2013 - 07:37 PM.


#18 Azure Skye

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Posted 16 January 2013 - 07:40 PM

Well, we know when the January's update is going to be out now. Lol

#19 Wifflebottom

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Posted 16 January 2013 - 07:43 PM

Am I the only one that's totally fine with these changes? I am already on a server with my friends and I don't server bandwagon. Are people actually surprised that you'd have to pay gems to transfer worlds? It's a good thing maybe WvW won't be crap anymore.

#20 Sheepski

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Posted 16 January 2013 - 07:50 PM

View PostWifflebottom, on 16 January 2013 - 07:43 PM, said:

Am I the only one that's totally fine with these changes? I am already on a server with my friends and I don't server bandwagon. Are people actually surprised that you'd have to pay gems to transfer worlds? It's a good thing maybe WvW won't be crap anymore.

No you're not the only one. Happy to see that guesting will be finally in, and we're not restricted to servers where we only have friends or guilds etc, which was the assumption for a long period of time.

Even though prices for things such as Orichalcum will decrease, not as much as if you could get to every server constantly via guesting.

Question, feedback or issue? Pm me!


#21 Sans

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Posted 16 January 2013 - 07:51 PM

View Postshanaeri rynale, on 16 January 2013 - 07:15 PM, said:

How uttley stupid is that. So much for a global community of gamers, meeting up across boundaries to enjoy and learn from each other. Honestly...

"I'm such a social butterfly, why can't I play on 10 servers a day! I want to play for 10 minutes a day with each of my friends which happen to be all split up on different servers! UGH! Now i can only let friends on 3 servers enjoy my glorious company per day! they're going to be so angry at me!"

Edited by Sans, 16 January 2013 - 07:53 PM.


#22 BlairPhoenix

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Posted 16 January 2013 - 07:52 PM

View PostKilian, on 16 January 2013 - 07:21 PM, said:

[/font][/color]
Really?

This feature was in Guild Wars 1, what is their reason for this?


Another reason for players to buy gems?  If that's the case, what a shame.
Probably some technical reason that would be over most of our heads. Really now, if they could do so, don't you think they would? Obviously there has to be some sort of reason

As for people complaining about transfers costing gems, WE KNEW THIS WAS COMING SINCE BETA. Seriously, think you would have gotten that through your systems by now.

#23 Sans

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Posted 16 January 2013 - 07:57 PM

View PostKilian, on 16 January 2013 - 07:21 PM, said:

[/font][/color]
Really?

This feature was in Guild Wars 1, what is their reason for this?


Another reason for players to buy gems?  If that's the case, what a shame.

You've been playing on 1 server at a time since the end of August when the game lauched, why the hell are you bitching that you can play on 3 different servers per day? which which you can change on a daily basis.

You guys are to stupid to realize that ...

Today = 1 server at a time
January 28th = 3 servers at a time.
+ they're giving you a heads up to switch to you're permanent server.

It's incredible that you guys assume this is somehow a ploy to make people spend money on the cash shop

#24 Azure Skye

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Posted 16 January 2013 - 08:00 PM

There goes the the last push for getting the Oceanics and Asian now for WvW and regualr people to get on their servers now.   http://mos.millenium.org/matchups#NA

#25 Baron von Scrufflebutt

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Posted 16 January 2013 - 08:09 PM

View PostSans, on 16 January 2013 - 07:57 PM, said:

You've been playing on 1 server at a time since the end of August when the game lauched, why the hell are you bitching that you can play on 3 different servers per day? which which you can change on a daily basis.

You guys are to stupid to realize that ...

Today = 1 server at a time
January 28th = 3 servers at a time.
+ they're giving you a heads up to switch to you're permanent server.

It's incredible that you guys assume this is somehow a ploy to make people spend money on the cash shop

Today = temporary, insanely shitty solution.
After January 28th = permanent, slightly less shitty than insanely shitty solution.


Having said that, surprisingly, I am not that disappointed. I still absolutely despise the solution, but I guess I am starting to accept the idea to not expect great things from GW2.

#26 Virdiana Sovari

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Posted 16 January 2013 - 08:09 PM

View PostLordkrall, on 16 January 2013 - 07:18 PM, said:

You can still play on NA server if you wish.
But you have to move your home-server to one of them first. Quite logical in my eyes.

As for the other quote: Why would you need to play on more than 3 different servers during 24 hours?

1. I'm WvWing with my guildies on Gunnar's Hold and i I want to play on an rp server (=tarnished coast, piken square is much worse).
2. I play WvW on Gunnar's Hold. I'm PvEing on Blacktde (have some friends there). RPing at Tarnished Coast (well, piken square because i can't go to NA server...). That means I can't just meet with someone on other server without sacrificing possibility to play with my friends.

Edit: Yeah, that new solution is a bit less shitty than the old one. For most people.
For me, it's really bad one. For 99% it'll stop me from WvWing. I'll just transfer to Tarnished Coast and leave my dear guildmates that I WvW with. RP is more important (fun!) for me.
For last two months I was doing a strange thing. One week at Tarnished Coast, then 1 on Gunnar's Hold. That way, i RP'd for a week and then WvW'd for a week also. Now I won't be able to play as I want.

Edited by Virdiana Sovari, 16 January 2013 - 08:13 PM.


#27 Lordkrall

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Posted 16 January 2013 - 08:14 PM

View PostProtoss, on 16 January 2013 - 08:09 PM, said:

Today = temporary, insanely shitty solution.
After January 28th = permanent, slightly less shitty than insanely shitty solution.


Having said that, surprisingly, I am not that disappointed. I still absolutely despise the solution, but I guess I am starting to accept the idea to not expect great things from GW2.

How surprising.
I don't understand why you are even playing the game. All you ever do is complaining about every single thing ArenaNet says or do.

View PostVirdiana Sovari, on 16 January 2013 - 08:09 PM, said:

1. I'm WvWing with my guildies on Gunnar's Hold and i I want to play on an rp server (=tarnished coast, piken square is much worse).
2. I play WvW on Gunnar's Hold. I'm PvEing on Blacktde (have some friends there). RPing at Tarnished Coast (well, piken square because i can't go to NA server...). That means I can't just meet with someone on other server without sacrificing possibility to play with my friends.

So you need to be on all those servers every single day? Well, though luck I suppose. Not that you would have time to meet much people if you could guest at unlimited amount server each day anyway though.

They need to have limitations, simple as that.
The fact that they even add a free server-"changing" at all is really nice in my eyes.

#28 Kilian

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Posted 16 January 2013 - 08:16 PM

View PostSans, on 16 January 2013 - 07:57 PM, said:

You've been playing on 1 server at a time since the end of August when the game lauched, why the hell are you bitching that you can play on 3 different servers per day? which which you can change on a daily basis.

You guys are to stupid to realize that ...

Today = 1 server at a time
January 28th = 3 servers at a time.
+ they're giving you a heads up to switch to you're permanent server.


If you must know, I have a few friends that are in the UK and play on the EU servers.

At launch friends/family and I were all on the same server, same guild, but then that guild later on disbanded. Those of us who were located in NA stayed on the NA servers. Our UK buddies went to Yak's Bend (EU) so when they play they are playing on their local peak times. It seemed fair and we had decided that we will have guesting as our solution in the future. That is no longer the case.

Now was insulting others including me really necessary? Lol

Some players will have an issue with this.
Some will not.

Is it that hard to see it from another person's perspective or even consider how this can be an issue? Whether big or small?

Oh wait, it's the internet. :huh:

Quote

It's incredible that you guys assume this is somehow a ploy to make people spend money on the cash shop

You seem to have forgotten the key word "IF" in my post. I never yelled bloody murder about it.

Edited by Kilian, 16 January 2013 - 08:19 PM.


#29 BuddhaKeks

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Posted 16 January 2013 - 08:20 PM

Quote

Because (different from a world transfer) we are not moving your character between data centers, you may only guest on worlds in the same region as your home world. Players on North American home worlds cannot guest on European worlds or vice versa.

What the heck? I have friends on NA servers and I was looking forward to see them again once guesting is in. And now they tell me that I'm still not able to play with them? Thanks for nothing!

Edited by BuddhaKeks, 16 January 2013 - 08:20 PM.


#30 Senatic

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Posted 16 January 2013 - 08:20 PM

Guesting max of twice per day, meh that's just annoying and idiotic. They couldn't be arsed to find another solution to the problem of people jumping between servers to do things like mining I guess so they went the lazy route and said "if we just let them do it twice a day the damage won't be as big". Lol and this took them 5 months to get out. But whatever, it's better then what we have right now.

It being region based, that is even stupider. I see no good reason what so ever for this to happen? Same with American/EU not being able to do dungeons together. It's a anti social and unnecessarily restrictive system and I thought they wanted to move away from things that prevented people from playing together. Obviously that was just bullshit as well. They don't want you to have European/American friends. You're only allowed to have friends in one part of the world in Guild Wars 2.

I really can not fathom why this took them 5 months.

Edited by Senatic, 16 January 2013 - 08:33 PM.





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