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About the upcoming guesting...


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#1 Westwater

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Posted 17 January 2013 - 03:19 PM

Isn't anyone foreseeing a problem with the 2 worlds a day limit?  This doesn't seem to fix the issue of overflows and dungeons unless you only run two a day.  You're still gonna need an overflow to run FotM most of the time.

#2 Lordkrall

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Posted 17 January 2013 - 03:20 PM

View PostWestwater, on 17 January 2013 - 03:19 PM, said:

Isn't anyone foreseeing a problem with the 2 worlds a day limit?  This doesn't seem to fix the issue of overflows and dungeons unless you only run two a day.  You're still gonna need an overflow to run FotM most of the time.

So you think you would need to have access to more than 3 servers per day in order to get a FotM group?
I still manage to find groups using only my own server,so I really don't see the problem.

#3 Gilles VI

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Posted 17 January 2013 - 03:21 PM

View PostWestwater, on 17 January 2013 - 03:19 PM, said:

Isn't anyone foreseeing a problem with the 2 worlds a day limit?  This doesn't seem to fix the issue of overflows and dungeons unless you only run two a day.  You're still gonna need an overflow to run FotM most of the time.
  • You can do multiple runs per day, even if you guest.
    Guesting is not a 5 minutes thing, but will probably be a toggle in character selection screen or so.
    If I understand correctly you should be able to play on another server 24/7, just no WVW.
  • Why would that be a problem? Overflows are everywhere.
    But anywho, they'll probably fix the 'need to be in same map version to get in', just like they'll fix the dc issues.

Edited by Gilles VI, 17 January 2013 - 03:22 PM.


#4 Lady Rhonwyn

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Posted 17 January 2013 - 03:26 PM

View PostWestwater, on 17 January 2013 - 03:19 PM, said:

Isn't anyone foreseeing a problem with the 2 worlds a day limit?  This doesn't seem to fix the issue of overflows and dungeons unless you only run two a day.  You're still gonna need an overflow to run FotM most of the time.
No, I see guesting as a way to play with my friends who happen to be on another server.  Not to go to a random server to see if I can find a group there.

#5 4arsie4

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Posted 17 January 2013 - 03:43 PM

I hope it comes with an option to always go to an overflow, at least in LA.

#6 XPhiler

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Posted 17 January 2013 - 03:50 PM

Besides you dont need to be on the same server to group, just use this site: http://gw2lfg.com/
no need to guest

#7 Westwater

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Posted 17 January 2013 - 05:45 PM

My concerns aren't with actually GETTING a group, it's getting into the instance.  Everyone in the group has to be on the same server to get into FotM, and I dunno about you guys but I've had increasing difficulty getting even one person in the whole group whose in an overflow.  Because so many people want to be in overflows instead of their main servers, LA is rarely full other than weekends.  The guesting system as stated helps with that, but like I said in my first post it would require your whole group to guest there if you don't have an overflow, and that could only be done twice a day, hence my concerns.

#8 EphraimGlass

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Posted 17 January 2013 - 06:07 PM

The first thing that occurred to me was that there'll probably be just one or two servers that are the "go-to" servers for FotM.  It'll get around that one server or another "always" has a good crowd looking for FotM and people will start to guest there for that purpose.  In turn, that will only increase the value of that server to people looking for FotM.

#9 Westwater

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Posted 17 January 2013 - 06:09 PM

View PostEphraimGlass, on 17 January 2013 - 06:07 PM, said:

The first thing that occurred to me was that there'll probably be just one or two servers that are the "go-to" servers for FotM.  It'll get around that one server or another "always" has a good crowd looking for FotM and people will start to guest there for that purpose.  In turn, that will only increase the value of that server to people looking for FotM.

Hmm, that actually doesn't sound like a half bad idea.  Maybe GW2Guru should pick a specific server that is for FotM.  Pick one of the low population ones to increase it's resale value, lol.

#10 Daesu

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Posted 17 January 2013 - 06:57 PM

View PostXPhiler, on 17 January 2013 - 03:50 PM, said:

Besides you dont need to be on the same server to group, just use this site: http://gw2lfg.com/
no need to guest

This is useless if you need help in open world.

#11 Darkobra

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Posted 17 January 2013 - 06:59 PM

View PostXPhiler, on 17 January 2013 - 03:50 PM, said:

Besides you dont need to be on the same server to group, just use this site: http://gw2lfg.com/
no need to guest

That's fine if you want to find people to group with. But playing with them, you can't be on different servers.

#12 Kor

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Posted 17 January 2013 - 07:05 PM

View PostDaesu, on 17 January 2013 - 06:57 PM, said:

This is useless if you need help in open world.

It really is.  Its true name is GW2DungeonFinder.  A list of servers in another column would fix that right smartly.

#13 Daesu

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Posted 17 January 2013 - 07:10 PM

View PostKor, on 17 January 2013 - 07:05 PM, said:

It really is.  Its true name is GW2DungeonFinder.  A list of servers in another column would fix that right smartly.

How would this allow people from other servers to jump into your open world without guesting?

#14 Sword Hammer Axe

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Posted 17 January 2013 - 11:27 PM

I knew it was negative when I saw the trio of dots <3

That being said, I get where you're going with this, but I don't think it'll be much of a problem. Then again, we'll just have to wait and see :)

#15 Gileas898

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Posted 17 January 2013 - 11:33 PM

The real problem is that we can't play with our US / EU friends in another region. I cannot for the life of me understand how they can fail to provide this when they did it perfectly well back in GW1. Thankfully most of my GW1 friends are in the same region as I, but I know a lot of people who aren't so lucky.

Arena Net fails to deliver what was promised once more...

#16 Cobalt60

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Posted 17 January 2013 - 11:50 PM

View PostGileas898, on 17 January 2013 - 11:33 PM, said:

The real problem is that we can't play with our US / EU friends in another region. I cannot for the life of me understand how they can fail to provide this when they did it perfectly well back in GW1. Thankfully most of my GW1 friends are in the same region as I, but I know a lot of people who aren't so lucky.

Arena Net fails to deliver what was promised once more...

100% instanced server structure in GW1 vs Open world server structure in GW2.

US/EU guesting was never promised.

#17 Kor

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Posted 18 January 2013 - 12:02 AM

View PostDaesu, on 17 January 2013 - 07:10 PM, said:

How would this allow people from other servers to jump into your open world without guesting?

It obviously wouldn't, and I did not mean to imply it would.  What would happen is it would give players in the same home server the ability to group for dungeons, meta-events, and general questing without having to go to LA and spam.  I really hope something akin to this is implemented when the devs take another look at the in-house LFG tool.  Guesting to two servers other than your own home server will be nice but the fact that the community is spread out as it is now, such that there are no overflows in any zone except LA, unlike just after launch, some big changes need to happen in order to get the community, outside guilds and personal friends, to play in the same places.  Hopefully the revamping of dungeons, additional story lines and elements, plus updated and new DEs across the world will accomplish this.

#18 Westwater

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Posted 18 January 2013 - 12:21 AM

They mentioned something in the stream today about how you would be able to join in on FotM from other servers, so my whole reason for posting this topic is kind of moot.  If a mod wants to lock, that'd be fine.

#19 Daesu

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Posted 18 January 2013 - 01:05 AM

View PostKor, on 18 January 2013 - 12:02 AM, said:

It obviously wouldn't, and I did not mean to imply it would.  What would happen is it would give players in the same home server the ability to group for dungeons, meta-events, and general questing without having to go to LA and spam.  I really hope something akin to this is implemented when the devs take another look at the in-house LFG tool.  Guesting to two servers other than your own home server will be nice but the fact that the community is spread out as it is now, such that there are no overflows in any zone except LA, unlike just after launch, some big changes need to happen in order to get the community, outside guilds and personal friends, to play in the same places.  Hopefully the revamping of dungeons, additional story lines and elements, plus updated and new DEs across the world will accomplish this.

Yeah it would be cool once they allow guesting and if they have an in-game LFG tool that allows you to look for players across servers, that would be great.  Let's hope they implement this right and not screw it up, you have to excuse my pessimism after so many things have gone wrong.

Edited by Daesu, 18 January 2013 - 01:05 AM.


#20 dannywolt

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Posted 18 January 2013 - 02:09 AM

View PostGileas898, on 17 January 2013 - 11:33 PM, said:

The real problem is that we can't play with our US / EU friends in another region. I cannot for the life of me understand how they can fail to provide this when they did it perfectly well back in GW1. Thankfully most of my GW1 friends are in the same region as I, but I know a lot of people who aren't so lucky.

Arena Net fails to deliver what was promised once more...

What is the source for A-Net promising cross-region play? I honestly don't remember seeing that.

#21 Gileas898

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Posted 18 January 2013 - 02:23 AM

View Postdannywolt, on 18 January 2013 - 02:09 AM, said:

What is the source for A-Net promising cross-region play? I honestly don't remember seeing that.

Some blog post from before release. They said we would be able to play with all of our GW1 friends regardless of region.

EDIT: I think it was around the time prepurchase came out. They said anyone buying the game in US / Oceanic would have US as home server, whereas anyone who purchased it in EU would have EU, but that you could still play with your friends from other regions through the guesting feature.

Edited by Gileas898, 18 January 2013 - 02:24 AM.


#22 Btk881

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Posted 18 January 2013 - 02:27 AM

Sorry Noob question here:

Is Guesting = Server Transfer? Or is it just a temporary 'transfer' ?

Thanks! :)

#23 Arewn

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Posted 18 January 2013 - 02:33 AM

View PostGileas898, on 18 January 2013 - 02:23 AM, said:

Some blog post from before release. They said we would be able to play with all of our GW1 friends regardless of region.

EDIT: I think it was around the time prepurchase came out. They said anyone buying the game in US / Oceanic would have US as home server, whereas anyone who purchased it in EU would have EU, but that you could still play with your friends from other regions through the guesting feature.
I can't find the blog/post on it, but I can remember that as well.
It's too bad they ran into what ever technical challenges that are preventing them from it. Guess that's why they were/are so paranoid and careful about not telling the player base about unfinished features and content.

View PostBtk881, on 18 January 2013 - 02:27 AM, said:

Sorry Noob question here:

Is Guesting = Server Transfer? Or is it just a temporary 'transfer' ?

Thanks! :)
It's kinda like having 2 home servers at once, and you can pick which one to go into the game on.
So no it's not a server transfer, it's like being on an additional server temporarily, if that makes sense xD

#24 Mister_Smiley

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Posted 18 January 2013 - 03:11 AM

wow for some reason i posted in the wrong thread and then i looked and its this one. So i will keep this post and  just say my mind.

Guesting....NA/EU can not play with each is a BAD idea and a stupid one as well. Should have stayed with districts then.

For the record i am on the NA server and have friends on the EU server. He and I are both disappointing with this.

Edited by Mister_Smiley, 18 January 2013 - 03:37 AM.


#25 horheristo

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Posted 18 January 2013 - 04:33 AM

All I can say is one thing - prepare for massive drop in T5 prices.

And I mean MASSIVE :)

#26 XPhiler

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Posted 18 January 2013 - 08:32 AM

View PostDaesu, on 17 January 2013 - 06:57 PM, said:

This is useless if you need help in open world.

Sure but then do you need help from other servers for the open world really? Is your server really that bad ? on mine, pikensquare I never went to any zone without meeting other players along the way and I move around all the time.  If yourserver consist of hardcore players that just refuse to do anything other then max level stuff I would suggest guesting to a server that doesnt care much about that sort of thing. I would suggest you start looking at say tarnished coast.

#27 Lady Rhonwyn

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Posted 18 January 2013 - 08:44 AM

View PostArewn, on 18 January 2013 - 02:33 AM, said:

I can't find the blog/post on it, but I can remember that as well.

https://www.guildwar...of-guild-wars-2

Quote

Here at ArenaNet, we’ve always held that you should be able to play with your friends, whether they’re next door or a continent away. Today we’d like to outline a number of policies and technologies we’re implementing to support this belief.

....

In time, we’ll also introduce free “guesting,” which will allow players to visit other worlds as guests as long as they have friends on those worlds. This feature will be free, but guest players will not be able to enter World vs. World, and the Power of the Mists bonuses from their home world will continue to apply to their characters.


#28 Lordkrall

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Posted 18 January 2013 - 08:46 AM

But that blog post never said anything about it being cross-region.
They also changed the system to allow you to join a world even without having to have a friend there, but for some reason I don't see anyone complain about that.

#29 AKGeo

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Posted 18 January 2013 - 08:50 AM

View PostBtk881, on 18 January 2013 - 02:27 AM, said:

Sorry Noob question here:

Is Guesting = Server Transfer? Or is it just a temporary 'transfer' ?

Thanks! :)

If you're a guest in someone's home...do you now live there? Simple logic, please.

#30 Lady Rhonwyn

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Posted 18 January 2013 - 09:30 AM

View PostLordkrall, on 18 January 2013 - 08:46 AM, said:

But that blog post never said anything about it being cross-region.
They also changed the system to allow you to join a world even without having to have a friend there, but for some reason I don't see anyone complain about that.

They start with saying "no matter the continent" and then you expect us to think that doesn't mean cross-region?  Well, in my book, saying "you can play with everybody, no matter the continent" and then continue about guesting as a means to do that, I read that as you can guest anywhere, no matter the continent.

Edit:
oh about the need to have a friend on that world, I didn't care about that when I first read it.  I only want to guest to a world because I want to play with a friend on that world.  I never intended to go there simply to go there...

Edited by Lady Rhonwyn, 18 January 2013 - 09:32 AM.





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