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#1 gamblers_luck

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Posted 18 January 2013 - 10:28 PM

Hmm Ecots and tier 5 fine mats are hiking up in price, anyone know why?

#2 Sans

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Posted 18 January 2013 - 10:50 PM

probably because school has started again, less people are now playing (farming).

#3 gamblers_luck

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Posted 18 January 2013 - 10:57 PM

I was thinking it might be because either a group of people have done it to artificially inflate prices, or this: http://dulfy.net/201...-17-transcript/

#4 Sans

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Posted 18 January 2013 - 11:05 PM

Or maybe it's the baby boomers of GW2, and a bunch of people just hit level 80 and are now crafting armors.

#5 zp3dd4

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Posted 19 January 2013 - 06:57 AM

It's because they banned bots...

#6 gamblers_luck

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Posted 19 January 2013 - 08:25 AM

Actually just read they Colin Johanson transcript as well....looks like we'll be getting more people in Orr again soon, so hopefully Mithril, Venom Sacs, Large Bone will drop in price on the TP as a result of more people gathering nodes out there.  

http://dulfy.net/201...nscript-jan-18/

#7 Zan7

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Posted 20 January 2013 - 10:57 AM

Rich people buy the materials at the lowest prices and then sell them higher.
If anybody comes and sells lower, they just buy them and sell higher too.
Rich people become richer. Basic free market.

#8 turbo234

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Posted 20 January 2013 - 11:00 AM

View PostSans, on 18 January 2013 - 11:05 PM, said:

Or maybe it's the baby boomers of GW2, and a bunch of people just hit level 80 and are now crafting armors.

I doubt that many people coincidentally took this long to reach 80, and at the same time at that.

My guess is people are trying to predict and beat the market before the next big update

#9 Gilles VI

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Posted 20 January 2013 - 11:15 AM

View PostZan7, on 20 January 2013 - 10:57 AM, said:

Rich people buy the materials at the lowest prices and then sell them higher.
If anybody comes and sells lower, they just buy them and sell higher too.
Rich people become richer. Basic free market.

And if they would just buy up every item that undercuts them and sell it again at same price they would lose money, simple math.

#10 Rumstein

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Posted 20 January 2013 - 11:36 AM

Recent bot ban coming into effect.

#11 ChuyDog08

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Posted 22 January 2013 - 06:37 PM

View Postturbo234, on 20 January 2013 - 11:00 AM, said:

I doubt that many people coincidentally took this long to reach 80, and at the same time at that.

My guess is people are trying to predict and beat the market before the next big update

It's not totally unbelievable that some are just now at lvl 80.  There are several players in my guild who got GW2 for Christmas and are just now reaching 80.  I noticed the "I Hit 80!" type of posts in Guild Chat over the last week.

Edited by ChuyDog08, 22 January 2013 - 06:38 PM.


#12 turbo234

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Posted 22 January 2013 - 06:50 PM

View PostChuyDog08, on 22 January 2013 - 06:37 PM, said:

It's not totally unbelievable that some are just now at lvl 80.  There are several players in my guild who got GW2 for Christmas and are just now reaching 80.  I noticed the "I Hit 80!" type of posts in Guild Chat over the last week.

I didn't say that, I said it's highly unlikely that what is causing a market shift is a ton of characters hitting 80 this late and at the same time.

#13 JDP85

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Posted 23 January 2013 - 03:39 PM

View PostGilles VI, on 20 January 2013 - 11:15 AM, said:

And if they would just buy up every item that undercuts them and sell it again at same price they would lose money, simple math.

Thank goodness someone understands.

#14 Donpablo

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Posted 23 January 2013 - 03:50 PM

View PostJDP85, on 23 January 2013 - 03:39 PM, said:

Thank goodness someone understands.

or you could just leave them there in the market at the price people were selling them so those that wanted to actually use the items could buy them for less, instead of becomming a middle man, making a profit while contributing nothing.

Just sayin...

Edited by Donpablo, 23 January 2013 - 03:51 PM.


#15 JDP85

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Posted 23 January 2013 - 06:02 PM

View PostDonpablo, on 23 January 2013 - 03:50 PM, said:

or you could just leave them there in the market at the price people were selling them so those that wanted to actually use the items could buy them for less, instead of becomming a middle man, making a profit while contributing nothing.

Just sayin...

So you have no problem with RL middle men, but in-game where everything is just for giggles, you take issue with them? 0.o

#16 Donpablo

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Posted 23 January 2013 - 08:54 PM

no, I have issues with middle men IRL too, when they are not actually contributing to the product. For example, a distribution company is considered a middle man, but they get goods from all over the world, centralize their processing, use their purchasing power to get lower prices, etc. In that regard, they make it easier/more affordable/more reliable for people purchasing those goods, which are real value. Though it could be argued about the amout of value that is added, I think most people would agree this is a viable business model.

However, when I hear about (for example) people in the financial industry "extracting money from the market", which is a phrase some banks use when they are able to make trades that are certain to make a profit because they have faster/more direct access to stock trading, for example, they are adding no value, only raising the price for the purpose of taking money for themselves. Though they are not doing anything illegal, and I'm certainly not going to get myself in a wad about it, I personally feel it's a worthless and rather contemptable way to make money.

#17 matsif

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Posted 24 January 2013 - 05:14 AM

massive inflation last seen around the last massive bot ban.  prices are similar for many items from that first massive wave and now, rare weapons have gone up 10-20s in some markets, ectos back up to 35s, etc.

I'm gonna go ahead and join the bot ban bandwagon due to previous history.  no other real way to explain it other than a large drop in playing accounts (that aren't bots) or a stealth drop nerf.

#18 Craywulf

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Posted 24 January 2013 - 05:47 AM

I never been a fan of "farming" in MMOs, because it's destroys the intention of having roving monster NPCs throughout the lands. They are there to provide a challenging entertainment, not serve as a repository for loot. I really hope that ArenaNet's new scavenger hunt system redefines the whole "farming" thing. I hope players stop calling it "farming", because there's no actual "farming". the term does not make a lot sense, especially to new casual players. It should be called scavenging, as it better describes the task of killing boss mobs for loot.

Making a profit in trading post should be encouraged, It's part of the game. Whole reason why crafting is much more layered in GW2 than GW1. It should be seen as the best and most efficient way of making money.

#19 JDP85

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Posted 25 January 2013 - 12:06 AM

View PostDonpablo, on 23 January 2013 - 08:54 PM, said:

no, I have issues with middle men IRL too, when they are not actually contributing to the product. For example, a distribution company is considered a middle man, but they get goods from all over the world, centralize their processing, use their purchasing power to get lower prices, etc. In that regard, they make it easier/more affordable/more reliable for people purchasing those goods, which are real value. Though it could be argued about the amout of value that is added, I think most people would agree this is a viable business model.

However, when I hear about (for example) people in the financial industry "extracting money from the market", which is a phrase some banks use when they are able to make trades that are certain to make a profit because they have faster/more direct access to stock trading, for example, they are adding no value, only raising the price for the purpose of taking money for themselves. Though they are not doing anything illegal, and I'm certainly not going to get myself in a wad about it, I personally feel it's a worthless and rather contemptable way to make money.

I outbid on buy orders and undercut on sell orders. I'm giving the guy that wants money now a better deal, and I'm bringing down prices on sell orders for buyers that need goods right this second. On top of that, I'm taking on the risk of not being able to move the product at a loss. If I'm successful, I get a small profit. Everyone wins.

I won't get into the RL middleman debate. Only the ingame stuff matters, and I think I've made my point.

Edited by JDP85, 25 January 2013 - 12:18 AM.


#20 fiamma

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Posted 25 January 2013 - 01:45 PM

i like when ectos go up ^^ i make more moneys each day :)
each day i salvage more than 1000 gold items level 80.
and make easy 2 / 3 silver for each salvage.
if you want known my metod, GL and try with your hands

#21 Daesu

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Posted 26 January 2013 - 08:03 AM

View PostGilles VI, on 20 January 2013 - 11:15 AM, said:

And if they would just buy up every item that undercuts them and sell it again at same price they would lose money, simple math.

Maybe I have misunderstood you, but doesn't that depend on the price?

I made a script that searches the TP for items with a sudden price change in their sell listings for an experimental flip that I am looking into.

Chocolate Omnoberry Cake sell listing looks like this right now:

1s 24c 80 available
3s 45c 2 available
3s 47c 15 available
.
.
(the rest are about 3s something)

Assuming that you wanted to sell 2 cakes at 3s 45c each and someone undercut you by dumping 80 of them at 1s 24c each.  If you buy all 80 of the cake that sells at 1s 24c each, then sell them all back at 3s 45c each, then according to tpcalc you would have made a net profit of 1g 35s 40c.  How is that a loss?

Edited by Daesu, 26 January 2013 - 08:14 AM.


#22 Gilles VI

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Posted 26 January 2013 - 08:16 AM

View PostDaesu, on 26 January 2013 - 08:03 AM, said:

Maybe I have misunderstood you, but doesn't that depend on the price?

I made a script that searches the TP for items with a sudden price change in their sell listings for an experimental flip that I am looking into.

Chocolate Omnoberry Cake sell listing looks like this right now:

1s 24c 80 available
3s 45c 2 available
3s 47c 15 available
.
.
(the rest are about 3s something)

Assuming that you wanted to sell 2 cakes at 3s 45c each and someone undercut you by dumping 80 of them at 1s 24c each.  If you buy all 80 of the cake that sells at 1s 24c each, then sell them all back at 3s 45c each, then according to tpcalc you would have made a net profit of 1g 35s 40c.  How is that a loss?

We were talking about 1c undercutting, which happens in 99% of the time.

#23 Daesu

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Posted 26 January 2013 - 08:18 AM

View PostGilles VI, on 26 January 2013 - 08:16 AM, said:

We were talking about 1c undercutting, which happens in 99% of the time.

I see, then I agree with you.  1c undercutting is not worth it to buy and sell back and my script ignores those that wouldn't bring me a profit.

#24 frags

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Posted 26 January 2013 - 02:42 PM

Concerning the recent hike in ectos, I thought it may be partially attributed to speculation concerning what it will take to upgrade an ascended amulet.

#25 Concepcion30

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Posted 27 January 2013 - 08:02 PM

View Postfrags, on 26 January 2013 - 02:42 PM, said:

Concerning the recent hike in ectos, I thought it may be partially attributed to speculation concerning what it will take to upgrade an ascended amulet.

Speculation? Sounds like when the oil companies raise the price of gas for the exact same reason. When I first began using ectos to make exotics, they were about 20 silver each, now they are 38 -- go figure.




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