MazingerZ, on 23 January 2013 - 05:02 PM, said:
"supply and demand" not "supply" and "demand"
It's in reference to the model failing due to one part of the model failing.
The issue comes in that its not a vibrant economy. Everyone knows what sells, its actually pretty stagnant. There is not a diversified mix at all of needs to keep people playing in various areas. High-end materials, rare materials from salvage. Precursors. Legendaries.
And DRs impact people's freedom.
Let's say you can't play in spurts, but you can set aside an entire day to fap about in the game. DRs will keep you down, as opposed to playing in spurts. It restricts your freedom to play the game the way you want, even if you're being casual and just playing in spread out long bursts, as opposed to daily tiny bursts.
Disagree with all points.
I am not seeing the difference just because you added two more apostrophes.
Which part is failing? Supply or demand?
Surplus supply to low demand? Shortage of supply to high demand?
What constitutes to a "vibrant economy" exactly? One where only a select few can "game" the system and corner a market?
Is that good for the game, or just good for you?
You see stagnancy, I see equilibrium of a perfectly competitive market.
While it is pretty much impossible in the real world, perfect competition ensures the in game player gets the best price for any item he may want to buy. It's a consumer's world.
That's a
good thing for the average GW2 player.
If you are looking for profit in the long run from trading in GW2, you will be sorely disappointed.
But short term profits are very much possible if you know when to enter and (more importantly)
exit a market.
DRs don't impact my freedom. I don't see it that way, my glass is half full.
It doesn't outright force me to stop, does it? I can still farm at the same spot the whole day if I choose to, I just get less out of it.
Thus, it
encourages me to farm somewhere else instead, or do something else.
It's a matter of perspective.
I simply chose the one that makes the game fun for me.
I'm sorry you chose the other one.