Continue my seek for the Balanced Elementalist
Posted 21 January 2013 - 10:02 PM
My main dilemma was going between a balanced power and might stacking build, a full precision elementalist, or a condition damage based elementalist. I decided to explore the last bit. It might not, at least always, be the most useful or successful, but I feel it has potential to be either powerful or entertaining to play. That means, I'm using Condition Damage as my main attribute. So far, I came out with this(Well not exactly):
Power/Vita/Con Dmg armor for Pve and WVW, Power/Vita/Healing for dungeons.
I like it a lot. I love condition damage, I find it very attracting and powerful. It has a great survive abilities - Great defense, high HP and high tough. I have yet to test it fully, but with the bleeding and burning I should be rocking with damage.
It should also provide a great balance and a powerful healing for dungeons as a support elementalist, providing both condition damage and healing.
I'm still new to elementalist, so I'm some of my assumptions are not correct. Maybe my entire philosophy is wrong, but so far I like it, so I hope it also works in reality. Any opinions are welcome!
Posted 21 January 2013 - 10:17 PM
i've been trying to build an all-round elementalist. obviously utility 2 is the one you switch out according to your needs. i'm also not sure about the gear cos in game my actual crit chance is somewhere around 30%
hope this helps, i know i'm having a blast playing this way especially since i designed it off the top of my head in pre-release and have been tweaking it since then
Posted 22 January 2013 - 11:28 AM
@tichi) conditions say hi
Posted 22 January 2013 - 02:51 PM
You can get 1k condition damage without using any armor for it: 525 from 15 stacks of might, 250 from a corruption sigil and 300 from 30 points in earth. If I was going to make a more condition based build with a similar trait distribution, that's how I would get my condition damage. I'd probably use mostly knight and valkyrie gear with maybe 2 cleric earrings thrown in. If you enjoy a very condition based ele, more power to you. I just wouldn't suggest a build that primarily buffs condition damage when you have far more direct damage skills, and the condition attacks deal decent direct damage.
Posted 27 January 2013 - 04:11 PM
Edited by FoxBat, 27 January 2013 - 04:13 PM.
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users