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Flame & Frost: Prelude


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#151 Fenice_86

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Posted 28 January 2013 - 09:08 AM

So... it's the 28th, where is the update? I wanna read the release notes!!

#152 Flaming_Foxx

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Posted 28 January 2013 - 09:17 AM

There is an entire 24 hour time period in which the update could be released. I suggest you go read a book or sleep or something xD.

#153 Swoopeh

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Posted 28 January 2013 - 09:20 AM

Hehe me too :D Usually patches are released around 00:00 PST / 20:00 GMT / 21:00 CET but sometimes hours later if things go wrong. I expect to see something tonight.

#154 Fenice_86

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Posted 28 January 2013 - 09:28 AM

Too bad, i'm at work and i wanted to waste sometime!!

Oh well... i guess i'll wait tonight (i'm GMT+1 and it's 10.30 am here)

Me sad / :(

Edited by Fenice_86, 28 January 2013 - 09:28 AM.


#155 Lordkrall

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Posted 28 January 2013 - 10:08 AM

It is 2 in the morning over there. I find it highly unlikely that they would be at work at that time.

#156 cyclopsje

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Posted 28 January 2013 - 10:13 AM

View Postshanaeri rynale, on 24 January 2013 - 01:13 PM, said:

One of the things I liked about the SWTOR dailies and monthlies is that the term daily was how often they refreshed. Not the amount of time you had to do them in.

E.g your 'daily' could take you a week to do and would'nt reset during that time. Once you did it, it then reset the next day.

Sometimes it feels like a grind to try and get a monthly done by some clock driven deadline.

Joking right about the monthly grind. You have a month! Lol

#157 FoxBat

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Posted 28 January 2013 - 10:34 AM

View PostShezuTsukai, on 25 January 2013 - 10:36 PM, said:

It occurred to me today at work that the real answer to the name "Flame &Frost" came from some Anet employee that happens to be a closet Pat Benetar fan. But since she already copyrighted "Fire & Ice" Anet went with Flame and Frost.

You can't copyright a product name, only trademark. And you can't trademark song names. Nonetheless there have been some litigation attempts, but I really doubt Anet has much to worry about when they aren't anywhere near the same class of product.

Edited by FoxBat, 28 January 2013 - 10:34 AM.


#158 Waar Kijk Je Naar

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Posted 28 January 2013 - 01:05 PM

View PostFoxBat, on 28 January 2013 - 10:34 AM, said:

You can't copyright a product name, only trademark. And you can't trademark song names. Nonetheless there have been some litigation attempts, but I really doubt Anet has much to worry about when they aren't anywhere near the same class of product.
Plus "Fire & Ice" isn't exactly a rare name.

A quick google search shows atleast 2 movies, over a dozen restaurants and a bunch of other stuff.

#159 ShezuTsukai

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Posted 28 January 2013 - 01:54 PM

Wow I guess tongue in cheek jokes are sometimes either lost in translation or fly over the head of the ultra serious.

None the less thank you for the information and I look forward to seeing what plans Anet has for us coming on like a flame then turning a cold shoulder.

#160 HurricaneMP

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Posted 28 January 2013 - 05:45 PM

View PostSwoopeh, on 28 January 2013 - 09:20 AM, said:

Hehe me too :D Usually patches are released around 00:00 PST / 20:00 GMT / 21:00 CET but sometimes hours later if things go wrong. I expect to see something tonight.

It'd be great if Anet could provide us with actual times -_-

#161 cyclopsje

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Posted 28 January 2013 - 05:52 PM

Yeah times or some timeframe

And dont say the 28. I mean like somewhere between noe and 5 hours for all icare

#162 Neo Nugget

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Posted 28 January 2013 - 06:07 PM

View Postcyclopsje, on 28 January 2013 - 05:52 PM, said:

Yeah times or some timeframe

And dont say the 28. I mean like somewhere between noe and 5 hours for all icare

Well what happens when something happens that prevents them from pushing the build out within the promised time frame? They've never been one to give out these kind of specifics for updates. It be here sometime today. Just be patient ;)

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#163 Lordkrall

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Posted 28 January 2013 - 06:23 PM

View Postcyclopsje, on 28 January 2013 - 05:52 PM, said:

Yeah times or some timeframe

And dont say the 28. I mean like somewhere between noe and 5 hours for all icare

Somewhere between now and 13,5 hours. ^^

#164 Norn Osprey

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Posted 28 January 2013 - 06:29 PM

View PostEon Lilu, on 22 January 2013 - 10:18 PM, said:

So what do you think the "riding brooms" are in the gem store? I have one on my character right now, it looks like a mount, acts like a mount, and feels like a mount but it isn't a mount? It's already in the game, cosmetic mounts are in GW2 already.
Functional mounts have been in the game since day one.

Rune of Speed
20% Swiftness Duration (2pc)

Rune of Air
20% Swiftness Duration (2pc)

Rune of The Pack
20% Swiftness Duration (2pc)

Without changing a single talent point, I can keep up Swiftness 100% of the time with an alternate set of armor. I showed a friend in The Mists that by changing one talent, I can make the buff -gain- time. By making a specialty spec, I can start with 65.5 seconds of Swiftness while Warhorn is on a 28s recharge with 28.5s benefit.

All of that is solo. Add just one other person with similar buffs and set up, *shrug* HOV lane through city traffic.

#165 cyclopsje

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Posted 28 January 2013 - 06:48 PM

View PostNeo Nugget, on 28 January 2013 - 06:07 PM, said:



Well what happens when something happens that prevents them from pushing the build out within the promised time frame? They've never been one to give out these kind of specifics for updates. It be here sometime today. Just be patient ;)

Well at least post the update notes so people that want 2 can read them.

#166 Eon Lilu

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Posted 28 January 2013 - 06:49 PM

View PostNorn Osprey, on 28 January 2013 - 06:29 PM, said:

Functional mounts have been in the game since day one.

Rune of Speed
20% Swiftness Duration (2pc)

Rune of Air
20% Swiftness Duration (2pc)

Rune of The Pack
20% Swiftness Duration (2pc)

Without changing a single talent point, I can keep up Swiftness 100% of the time with an alternate set of armor. I showed a friend in The Mists that by changing one talent, I can make the buff -gain- time. By making a specialty spec, I can start with 65.5 seconds of Swiftness while Warhorn is on a 28s recharge with 28.5s benefit.

All of that is solo. Add just one other person with similar buffs and set up, *shrug* HOV lane through city traffic.

Since the passive speed buffs update they did a little while ago, with traits, signets, and utility's I don't even think you need runes, I know with guardian with staff 3 skill, save yourselves and retreat, with a small amount of boon duration, you can get perma swiftness on guardian. If you can that with guardian which got no speed buffs in last few updates, you can definetly do it with any profession with ease.

Be interesting what direction Anet are taking these "riding brooms", im guesssing traits and passive skills will still work with them but active skills and utility's will probably count as combat and knock you off the broom.

Edited by Eon Lilu, 28 January 2013 - 06:52 PM.


#167 Lordkrall

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Posted 28 January 2013 - 07:26 PM

View Postcyclopsje, on 28 January 2013 - 06:48 PM, said:

Well at least post the update notes so people that want 2 can read them.

And what if one of those things in the notes breaks just before release and they decide to pull it out of the update in order to be able to release it "in time"?  Then they will have a massive amount of posts whining about some of the release notes being lies.

#168 cyclopsje

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Posted 28 January 2013 - 07:35 PM

View PostLordkrall, on 28 January 2013 - 07:26 PM, said:

And what if one of those things in the notes breaks just before release and they decide to pull it out of the update in order to be able to release it "in time"?  Then they will have a massive amount of posts whining about some of the release notes being lies.

God stop being so negative.....

#169 Lordkrall

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Posted 28 January 2013 - 07:37 PM

View Postcyclopsje, on 28 January 2013 - 07:35 PM, said:

God stop being so negative.....

That is however more or less what ArenaNet themselves say to people that asks for patch notes. They don't release patch notes until they are 100% certain that everything in the patch notes does manage to get into the actual patch.

#170 infisio

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Posted 28 January 2013 - 07:38 PM

View Postcyclopsje, on 28 January 2013 - 07:35 PM, said:

God stop being so negative.....

But he's absolutely right.  It only makes sense to provide release notes 'after' the patch has been released.

Edited by infisio, 28 January 2013 - 07:39 PM.


#171 cyclopsje

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Posted 28 January 2013 - 07:39 PM

View Postinfisio, on 28 January 2013 - 07:38 PM, said:

But he's absolutely right.  It only makes sense to release release notes 'after' the patch has been released.

I dont care you guys always see the glas half empty XD

#172 Zestiva

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Posted 28 January 2013 - 07:42 PM

View Postcyclopsje, on 28 January 2013 - 07:39 PM, said:

I dont care you guys always see the glas half empty XD


you are wrong.. i see it half full... :/

Edited by Zestiva, 28 January 2013 - 07:42 PM.


#173 Lordkrall

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Posted 28 January 2013 - 07:42 PM

View Postcyclopsje, on 28 January 2013 - 07:39 PM, said:

I dont care you guys always see the glas half empty XD

I suppose you have never worked in any kind of business that works with deadlines.

If something happens 10 minutes before the patch goes live that breaks part of the patch, they simply leave that part out of the patch and can therefore change their patch notes before posting them.

If they on the other hand have posted that thing x and y will be in the patch, and 10 minutes before patch time thing y stops working and they cut it from the patch, people will whine like mad about how they lied about what was going to be in the patch.

#174 cyclopsje

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Posted 28 January 2013 - 07:44 PM

View PostLordkrall, on 28 January 2013 - 07:42 PM, said:

I suppose you have never worked in any kind of business that works with deadlines.

If something happens 10 minutes before the patch goes live that breaks part of the patch, they simply leave that part out of the patch and can therefore change their patch notes before posting them.

If they on the other hand have posted that thing x and y will be in the patch, and 10 minutes before patch time thing y stops working and they cut it from the patch, people will whine like mad about how they lied about what was going to be in the patch.

I know i'm just saying stop being so negative.

Edited by cyclopsje, 28 January 2013 - 07:45 PM.


#175 infisio

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Posted 28 January 2013 - 07:45 PM

View Postcyclopsje, on 28 January 2013 - 07:39 PM, said:

I dont care you guys always see the glas half empty XD

Assumptions much?  I'm probably one of the most positive players of this game.  The update and notes will come out and I will happily run around playing until my fingers cramp, but.... I don't want the Devs rushing to throw something out because people are impatient.  (And yes, I admit to feeling impatient and eager but I can wait.)

#176 Lordkrall

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Posted 28 January 2013 - 07:46 PM

View Postcyclopsje, on 28 January 2013 - 07:44 PM, said:

I know i'm just saying stop being so negative.

Who is being negative?

Had you read my post history you would have seen that I am probably one of the most positive writers here on the forums.

We are being realistic. It is very possible that something might happen, and instead of shout at ArenaNet and tell them that they are worthless we have already accepted the fact that things do happen.

Edited by Lordkrall, 28 January 2013 - 07:47 PM.


#177 Besath

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Posted 28 January 2013 - 08:49 PM

Still want the patch notes? Here: https://forum-en.gui...January-28-2013

#178 Lordkrall

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Posted 28 January 2013 - 09:01 PM

That is quite a bit of patch notes...

#179 AKGeo

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Posted 29 January 2013 - 05:30 AM

So it says twice that content and events "have been added" to wayfarer foothills et. al but I haven't seen a single thing about it.

#180 Lordkrall

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Posted 29 January 2013 - 07:51 AM

View PostAKGeo, on 29 January 2013 - 05:30 AM, said:

So it says twice that content and events "have been added" to wayfarer foothills et. al but I haven't seen a single thing about it.

Why assume the event will start the very hours after the patch?
For all we know the events themselves won't start for a week.




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