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Flame & Frost: Prelude


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#31 Silent The Legend

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Posted 22 January 2013 - 05:21 PM

After being skeptical about Anet's ability to do ANYTHING IN THE GAME for a while, I think this update relieves me a lot.

Still no changes to the DEs, combat, WvW, PvP, etc... But Im serious when I say that this thing means A LOT to PvE players: guesting, new content, easy way to aquire Ascended gear, those cool achievement badges, fixes... I may even come back and have some good time after the painful sorrow of the last months.

And, most important of all, Quaggan backpack <3

#32 Lordkrall

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Posted 22 January 2013 - 05:22 PM

View PostSheepski, on 22 January 2013 - 05:21 PM, said:

How is that interesting? If you're thinking of mounts then they've already addressed that recently.

No I am not thinking about mounts. I simply think that it is a bit weird to use a picture of an animal that have not been seen in the world for over 250 years.

#33 Shiren

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Posted 22 January 2013 - 05:27 PM

This update must be pretty boring to people if they are focusing on the horse in the art. We are so clearly not getting mounts, even the insanity of the internet forum community speculating on it seems a bit off to me. It's concept art. Lets all go back to complaining about ascended items.

As far as people being upset about new ascended items, are you upset at the possibility of introducing new ring stat combinations or are you upset about infusion possibilities? My understanding is that most of the new additions will be amulets (likley mimicing gear choices we already have) although I do agree if you're going to create recipes for mutually exclusive upgrades which have the ridculous cost involved as the upgraded ascended infusions, it's a lot better to roll them all (infusions) out at the same time to avoid this exact problem. I can understand bringing out different equipment pieces at different times (there's no danger of earning one only to make it redundant later, it doesn't compete with existing or future items), but the upgrades should have all been brought in at the same time. Poor forethought and implementation in my opinion.

#34 Obscure One

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Posted 22 January 2013 - 05:37 PM

Hmmm...these events are great...new content is great...more gear variety to treadmill for is great...but, ummm...what about the problems with existing content? What about the lack of mechanical specificity in the info to many traits and skills? What about your sPvP community who were promised e-sport quality and still don't even have an observer mode? What about the problems with crafting being irrelevant now that ascended gear exists? The list goes on and on...

All I'm getting at is the PvE fanbase seems to get all the attention whilst everyone else is a second class player who they'll get to at some indefinite time...after they make more PvE content...

#35 Dark

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Posted 22 January 2013 - 05:55 PM

Looks interesting. Hopefully its nothing like the lost shore update.

#36 Izokka

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Posted 22 January 2013 - 05:56 PM

View PostGreen, on 22 January 2013 - 05:02 PM, said:

Flame and Frost, is that a prediction?

So new ascended infusions? The 30+ gold I spent on infusing my current ascended gear left a bad taste in my mouth, I was glad it was at least going to last for a while.

To find out the most optimal combination for my build may now be available really pisses me off. I wish I would have waited! Correction, I wish Anet would have given us a heads up that more changes to our gear was coming down!

I sincerely hope they added the ability to salvage ascended gear to reuse the mats! That would make up for it I would hope. Or here's an early good-bye to half of my savings... again!

Anet haven't you guys learn anything from the flame of the last changes?

hi, i think it wont hurt, as like... 99% of the people uses the ones that worth 75 fractals relics, the new infusions will just add stats, AND TY GOD cause it was plain stupid to pay 250 tier 6 mats for just like a +5 power -.-

#37 Yllibas

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Posted 22 January 2013 - 05:57 PM

Gotta hand it to ANET, they are doing great with keeping up the consistency on updates. These updates are fairly big and game-changing too, something only found in paid-MMOs in the past. Good stuff!

#38 Saul Spotter

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Posted 22 January 2013 - 06:01 PM

The quaggan backpacks ought to come in different styles: happy, sad, angry, corrupted, purple.

#39 TheZec

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Posted 22 January 2013 - 06:20 PM

I sure hope that the new amulets will also be dropped from the fractal chest! i'm not really into the daily thing, so it would be nice if aside from those tokens, the fractals ones will also be useful for that.

#40 Azure Skye

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Posted 22 January 2013 - 06:21 PM

View PostSaul Spotter, on 22 January 2013 - 06:01 PM, said:

The quaggan backpacks ought to come in different styles: happy, sad, angry, corrupted, purple.
Maybe not the corrupted quaggan. >.>  Lets keep it cute and not ugly. Lol

Spoiler

Edited by Azure Skye, 22 January 2013 - 06:26 PM.


#41 Tyrantscreed

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Posted 22 January 2013 - 06:23 PM

Wait a second...this update comes on January 28th ...and the brand-new "laurels" token is received for daily and monthly achievement....so what happens to people like me who has already finished their monthly? Do we not get laurels for this month? :|

#42 Lordkrall

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Posted 22 January 2013 - 06:28 PM

View PostTyrantscreed, on 22 January 2013 - 06:23 PM, said:

Wait a second...this update comes on January 28th ...and the brand-new "laurels" token is received for daily and monthly achievement....so what happens to people like me who has already finished their monthly? Do we not get laurels for this month? :|

The monthly will reward laurels starting next month.

#43 Azure Skye

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Posted 22 January 2013 - 06:30 PM

View PostTyrantscreed, on 22 January 2013 - 06:23 PM, said:

Wait a second...this update comes on January 28th ...and the brand-new "laurels" token is received for daily and monthly achievement....so what happens to people like me who has already finished their monthly? Do we not get laurels for this month? :|
Its 3 or 2 days till February when the update goes live, I think you wont miss much. Just wait for February and everyone would be on the same even playing playing field.

#44 jirayasan

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Posted 22 January 2013 - 06:44 PM

At last! new backpacks that i requested and maybe mounts?
Also, it's going to be awesome to see more events in those two zones and new mobs!

#45 Senatic

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Posted 22 January 2013 - 06:51 PM

Must be a Game of Thrones reference.

Flame and Frost... Fire and Ice... as in  A Song of Fire and ice.. No ?

#46 Jentari

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Posted 22 January 2013 - 06:55 PM

View PostAzure Skye, on 22 January 2013 - 04:52 PM, said:

i wonder how many people will buy the quaggan backpack. o.O

Posted Image
I wont, cant stand them.

#47 Sheepski

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Posted 22 January 2013 - 06:57 PM

View PostAzure Skye, on 22 January 2013 - 06:30 PM, said:

Its 3 or 2 days till February when the update goes live, I think you wont miss much. Just wait for February and everyone would be on the same even playing playing field.

Yup the monthly laurels are only awarded from february.

Question, feedback or issue? Pm me!


#48 Vancext

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Posted 22 January 2013 - 07:05 PM

I really do like the new features they introduced, but the laurels confuse me. Why not use the what they have now and just introduce new, useful things to buy with karma instead of introducing a whole new currency system?

Seems like there is consensus now that karma is pretty underwhelming, and we already get that for doing dailies and monthlies.

#49 MasterDinadan

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Posted 22 January 2013 - 07:09 PM

View PostVancext, on 22 January 2013 - 07:05 PM, said:

I really do like the new features they introduced, but the laurels confuse me. Why not use the what they have now and just introduce new, useful things to buy with karma instead of introducing a whole new currency system?

Seems like there is consensus now that karma is pretty underwhelming, and we already get that for doing dailies and monthlies.

I guess they want to deter people from farming dynamic events and such for the karma, and they want to encourage people to do the achievements even if they normally don't.
I'm looking forward to the added achievement variety - doing the same 4 every day got annoying.

#50 Mr_Finesse

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Posted 22 January 2013 - 07:18 PM

View PostSenatic, on 22 January 2013 - 06:51 PM, said:

Must be a Game of Thrones reference.

Flame and Frost... Fire and Ice... as in  A Song of Fire and ice.. No ?

Or Robert Frost? Or the movie from the 80s?

Or Primordus and Jormag?

#51 jirayasan

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Posted 22 January 2013 - 07:18 PM

View PostVancext, on 22 January 2013 - 07:05 PM, said:

I really do like the new features they introduced, but the laurels confuse me. Why not use the what they have now and just introduce new, useful things to buy with karma instead of introducing a whole new currency system?

Seems like there is consensus now that karma is pretty underwhelming, and we already get that for doing dailies and monthlies.

The achiement rewards will introduce players to new areas in the game and reward you for long time played. Karma is a currency you use lvl 1-80 to gear up your character. Laurels will be more of a endgame type of currency.

#52 Tenicord

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Posted 22 January 2013 - 07:20 PM

I'm not seeing anything that makes me want to come back. Infusion gear is pretty useless at least for PvE since parties were successful without them for a long time.

So there is really no point to coming back. It doesn't sound like they're adding a lot of new content which is what I want. Instead they're adding different motivations to do the bare bones content that they already have.

Tiz a shame.

#53 FoxBat

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Posted 22 January 2013 - 07:22 PM

View PostLordkrall, on 22 January 2013 - 05:22 PM, said:

No I am not thinking about mounts. I simply think that it is a bit weird to use a picture of an animal that have not been seen in the world for over 250 years.

There is more or less a rule in RPGs. If you don't want mounts as a mechanic in your game, then horses don't exist.

This isn't a sign that mounts are coming really soon, or even that they would be anything like your usual MMO mounts. But bottom line is horses do not get put into the game world without eventually someone being able to ride them somehow.

#54 Lordkrall

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Posted 22 January 2013 - 07:23 PM

View PostTenicord, on 22 January 2013 - 07:20 PM, said:

I'm not seeing anything that makes me want to come back. Infusion gear is pretty useless at least for PvE since parties were successful without them for a long time.

So there is really no point to coming back. It doesn't sound like they're adding a lot of new content which is what I want. Instead they're adding different motivations to do the bare bones content that they already have.

Tiz a shame.

And they have stated quite clearly the last month or so that the January update will have rather little content, but build up for bigger releases in February and March.

#55 Zedabi

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Posted 22 January 2013 - 07:23 PM

View Postjirayasan, on 22 January 2013 - 06:44 PM, said:

At last! new backpacks that i requested and maybe mounts?
Also, it's going to be awesome to see more events in those two zones and new mobs!

No mounts, sorry! Regina confirmed it:

Quote

Hello, I'm here to crush your dreams.

There will be no mounts coming with the Flame and Frost story arc.

Also, to address further speculation we've seen about the concept art for Flame and Frost (and what it may portend): there will be no Cantha and no dragons coming with the Flame and Frost story arc, either.

Thank you.


#56 Lordkrall

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Posted 22 January 2013 - 07:24 PM

View PostFoxBat, on 22 January 2013 - 07:22 PM, said:

There is more or less a rule in RPGs. If you don't want mounts as a mechanic in your game, then horses don't exist.

This isn't a sign that mounts are coming really soon, or even that they would be anything like your usual MMO mounts. But bottom line is horses do not get put into the game world without eventually someone being able to ride them somehow.

Of course not. And I have never mention anything about mounts being added. I am simply reacting to the fact that they added a horse to an advertisement to a game where the game world have not seen horses for over 250 years.

Edited by Lordkrall, 22 January 2013 - 07:26 PM.


#57 Xephyr

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Posted 22 January 2013 - 07:25 PM

*gasp* BABY QUAGGAN BACKPACK! I need to stock up on gems :D

#58 Xenigma

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Posted 22 January 2013 - 07:31 PM

Looks like a quality of life update as they ramp up for the actual content coming in subsequent months, which is hardly a bad thing.  Definitely excited for laurels in particular: while its a bit odd getting yet another currency, it should actually encourage players to explore the world more, especially if the new dailies/monthlies are chosen well.

Very curious to see what exactly they're doing story wise.  The title seems to imply Jormag and Primordus, which would be awfully surprising outside of actual expansions, but who knows?  That whole "expansion's worth of content" idea has been floating around regarding this new arc of updates...

EDIT: Ah, they did confirm no dragons appearing.  Still, it seems plausible that their minions may be the ones causing havoc.  We'll see...

Edited by Xenigma, 22 January 2013 - 07:34 PM.


#59 Feminist Terrorist

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Posted 22 January 2013 - 07:41 PM

View PostObscure One, on 22 January 2013 - 05:37 PM, said:

Hmmm...these events are great...new content is great...more gear variety to treadmill for is great...but, ummm...what about the problems with existing content? What about the lack of mechanical specificity in the info to many traits and skills? What about your sPvP community who were promised e-sport quality and still don't even have an observer mode? What about the problems with crafting being irrelevant now that ascended gear exists? The list goes on and on...

All I'm getting at is the PvE fanbase seems to get all the attention whilst everyone else is a second class player who they'll get to at some indefinite time...after they make more PvE content...

I see that kind of complaint all the time, from both PVE and PVP oriented players. One side is all grumpy because the other is getting some attention from the devs, then the other side gets attention and the first is grumpy. It doesn't need to be that way. Both sides get attention, and neither side gets everything fixed. I'm a PVE player, and I think it's great when PVP gets things fixed. I don't see it as taking away from my interests, and don't understand why anyone would think it does. Can you explain why you feel that way? I'd really like to understand.

#60 SirGamesalot

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Posted 22 January 2013 - 07:56 PM

So much awesome stuff in the post, and everything people comment about is the stupid backpack xD




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