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Why do people want mounts?


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#31 Fizzypop

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Posted 23 January 2013 - 02:51 PM

well I can think of two reasons off the top of my head.

Rp reason because its more realistic. People do whatever they can to shorten the load on themselves. I doubt my hero would be any different and would love to tame a horse for making travels that much easier.

Non-rp reason speed. Mounts would logically would make you travel faster and many people aren't interested in the scenery as they use to be. I've map completed orr twice...I've seen it enough. Some classes don't get easy speed buffs for example mesmers. I have to make do with no speed increases (except a random one from a boon) because I play her greatsword and sword/pistol. I'm not going to swap to the focus just for the speed increase since it'd mess up my entire build. That is the only weapon/skill that has the reliable speed increase.

Edited by Fizzypop, 23 January 2013 - 02:58 PM.


#32 Fenice_86

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Posted 23 January 2013 - 03:01 PM

Oh come on... we have graphic issues everywhere between armor, weapons, environment!
And you want to add mounts!?

I could agree only AFTER they solved all the problems that ALREADY exists, use WPs if you want fast travels. Or Swiftness!

#33 Aeryxia

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Posted 23 January 2013 - 05:48 PM

I would love mounts (as well as more minis and housing,too), but like others have said, don't see them being added anytime soon... This is especially true with all of the impending updates on the horizon and everything else that needs fixing. Which is understandable. Mounts would be great though! I don't think flying mounts would ever be a possibility, but perhaps ground mounts will be someday.

I hate the waypoint costs with a passion (yes, I'm cheap) so it would be great to have a faster way to get around all of Tyria when I decide I'd rather run somewhere than teleporting. I also think it would be a pretty good incentive to get some people back out in the world, running from place to place instead of just porting there instantly. Plus, in a game that heavily focuses on cosmetic goodies, mounts would add a ton of more options for customizing your character for those completionists and collectors out there. For a lot of people (myself included), this was a large part of other games that they enjoyed and it would be awesome to see it added to GW2. It's not a necessity of course, just a great extra if they ever were to decide to do it.

The idea of including new mini games with mounts (jousting) like another poster mentioned also sounds pretty cool imo.

Of course, they could just let Charr characters have the option to become a mount for other players. :lol:

#34 Krazzar

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Posted 23 January 2013 - 06:03 PM

Since mounts are considerd a luxury or prestige item and those in positions of prestige never ride at more than a walk mounts should be included if they are set at walking speed.

#35 xerver1

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Posted 23 January 2013 - 06:07 PM

I want a mount for WvW It doesn't even have to be faster or anything, I just want to have that "THE CALVARY HAS ARRIVED" feeling when reinforcements come and stuff

#36 Mastruq

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Posted 23 January 2013 - 06:16 PM

I want mounts for the fun of it. They neednt be faster then swiftness at all. Just having some nice unusual mounts in the mix, different barding maybe or even fantastic creatures for some achievements in game. They are a way to express yourself just like your choice of armor or weapon or skin. Very similar to town clothes or a mini-pet really (which are hidden behind the cash shop curtain in GW2, unfortunately).

I dont really want flying mounts (although those are cool) because of the content skipping they enable, but moderately paced ground mounts (somewhere between 20% and swiftness in speed) would be great.

Edit: I absolutely do not want them to zip around at 200% movement speed or to easier dodge waypoint costs. My ideal GW2 wouldnt have waypoints at all and force players to run more. Yea I'm weird in that regard! So again they are just for expressing your character.

Edited by Mastruq, 23 January 2013 - 06:18 PM.


#37 beadnbutter32

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Posted 23 January 2013 - 06:17 PM

They already have mounts coded and in the game.  The Witches broom pretty much functions as a mount.  Who says mounts have to be super animated?  I always like flying Manta Rays and the other piscean type mounts in Perfect World.

Posted Image

#38 MrIllusion

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Posted 23 January 2013 - 06:24 PM

I want mounts because using up a weapon slot or a skill slot or a trait for the sole purpose of getting swiftness is dumb.

#39 Aeryxia

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Posted 23 January 2013 - 06:31 PM

View Postbeadnbutter32, on 23 January 2013 - 06:17 PM, said:

They already have mounts coded and in the game.  The Witches broom pretty much functions as a mount.

Ooh, I totally forgot about the Witches Broom! I always loved the way it looked and wanted it so badly during the Halloween Event. Will have to try getting it again on my Necromancer. :)

Edited by Aeryxia, 23 January 2013 - 06:33 PM.


#40 Bonana

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Posted 23 January 2013 - 06:32 PM

Maybe it's just me, but spending money on wps is not so bad. It's pretty easy making back what you spend. Heck, I make 3-7 gold a day and probably spend about 30s-60s on wp's.

Why you guys so cheap, lol?

#41 soistheman

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Posted 23 January 2013 - 06:35 PM

i don't want mounts and just like op, i was always wonder why some people wants them.  spending coin for use of wp was pricey for my first character who became lvl80 but still was wandering in lvl 50 zones in earily days, but now it's not so expensive anymore.  its seems this is a hot topic and there are always i want mount threads in forums.  i rather want lfg tool and build template where i can save my build and switch around by click of a button.

Edited by soistheman, 23 January 2013 - 06:37 PM.


#42 InfestedHydralisk

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Posted 23 January 2013 - 06:46 PM

The only mount I would be interested seeing is a Siege Devourer in WvW!

#43 I'm Squirrel

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Posted 23 January 2013 - 06:50 PM

now for wrath, now for ruin, and the red dawn! death!! *charges*

think about it, mounts if done right: mounted combat = mounted weapons + new weapon skills per weapon

Edited by I'm Squirrel, 23 January 2013 - 06:50 PM.


#44 Dosearius

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Posted 23 January 2013 - 06:53 PM

I say...give the people begging for mounts their mounts with the following stipulations...

1) No flying mounts (hovering like the broom would be fine, but not full flight)  Jumping puzzles are meant to be 'jumped', not fly to the end of it.
2) NO speed bonus
3) Mount gets stowed away and puts player back on their feet if they pick up aggro.  Also gets stowed if player enters a JP.
4) No mounts of any kind in PvP...ever, unless a totally new type of PvP is developed for the sole purpose of mounted combat.
5) They should be hard to get, prestige type items only that offer NO benefits.

You see...my point to all this is to bring up the fact the a lot of the people that want mounts REALLY only want buffs to make the game easier.  Some do want them for the novelty of it, but I think that most people really only want to get around combat, get places quicker while avoiding gold sinks (waypoint fees), so on and so forth.

#45 Mr_Finesse

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Posted 23 January 2013 - 07:02 PM

Here are the things i'd rather have them work on rather than introducing mounts...

- Guild... halls / instances / improvements
- Player housing or home instance customization
- Game performance improvements
- New content... maps / story / items / classes / races
- Basically anything and everything that would improve the current state of the game

((in no particular order))

I just don't get what mounts would provide to the game rather than cosmetic recognition?  Don't we already have that via legendaries?

#46 Hopus

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Posted 23 January 2013 - 07:07 PM

To be honest, I wouldn't mind mounts in game as well, and here I will tell you why:
- mounts are almost exactly like companion pets. They are collectible to spend time and effort collecting them, but unlike mini-pets, they are actually a little useful.
- I'd love to sit on my mount and show-off what I have archived.
- I have never felt for collecting mini-pets, but I have spent a lot of time trying to get rare mounts in other games and when I got them, it made me feel good. It's like shiny armour, but bigger, easier to notice and it takes you around the world. Pretty cool if you ask me.

#47 Gremlin

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Posted 23 January 2013 - 07:16 PM

Why mounts
Simple
Variety variety variety

Anything that adds to the game without taking something else away should be encouraged.
A riding animal could give you extra storage which isn't too powerful an addition.
Some large riding animals could pull carts or carry packs and be used in missions where you have to transport goods.

Riding/pack animals could alter combat adding more weapon types and a variety of new attacks.
Some could also have their own attacks.

The point is to balance them out with strengths and weaknesses so they do not become the only way to play.
Most would not function in dungeons so must be stabled before you enter one, this could cost money and acts a a gold sink.
They would not be allowed in towns again you have to stable them.

The more advanced/powerful the mount the more the cost of stabling them
They are also a possible weakness when it comes to some spell/weapon effects you may well have a high resistance and great armour but does your mount..
You may well be able to resist a fear for instance but that's no use if your mount is now panicked and running away taking you with it.,

As I said pros and cons to mounts but balanced so those who want them are not too powerful and those who don't use them are not gimped because of it.

#48 Redhawk2007

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Posted 23 January 2013 - 07:19 PM

Mounts would be nice if they give a speed boost, especially in WvW where having to run all over the place looking for fights gets old real fast. At the same I'd be happier if they eliminated waypoint costs and it wouldn't cost them any developer time.

#49 Azure Skye

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Posted 23 January 2013 - 07:21 PM

View PostMr_Finesse, on 23 January 2013 - 07:02 PM, said:

Here are the things i'd rather have them work on rather than introducing mounts...

- Guild... halls / instances / improvements
- Player housing or home instance customization
- Game performance improvements
- New content... maps / story / items / classes / races
- Basically anything and everything that would improve the current state of the game

((in no particular order))

I just don't get what mounts would provide to the game rather than cosmetic recognition?  Don't we already have that via legendaries?
Aren't they working on all of that already and people say they aren't doing anything at all. Lol

#50 MisterB

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Posted 23 January 2013 - 07:26 PM

Make them cosmetic only with no speed bonus or additional skills, hard to acquire, hideously expensive, ridiculously squishy and easy to kill, allow ally targeting (outside cities), and they would improve my gameplay immensely.

I don't want mounts in this game, and I'd prefer ANet spend time developing or doing literally anything else, up to and including nothing at all, instead of adding them.

#51 Dosearius

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Posted 23 January 2013 - 07:32 PM

View PostRedhawk2007, on 23 January 2013 - 07:19 PM, said:

Mounts would be nice if they give a speed boost, especially in WvW where having to run all over the place looking for fights gets old real fast. At the same I'd be happier if they eliminated waypoint costs and it wouldn't cost them any developer time.


nope...that grants an unfair advantage over anyone that don't have mounts.  It means you could react quicker to swords showing up on your map, it means being able to escape a situation that you may not have otherwise... etc.  And seriously, if you can't find a fight in WvW you are doing it wrong...

#52 Baktwerel

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Posted 23 January 2013 - 07:38 PM

Personally I'm neutral in this topic (as in mounts in GW2, though personally I like mounts in general) as I see both pros and cons... However...

Almost everyone talks about mounts as super fast ways of traveling here, as if a speed boost was a given thing. But what if mounts had no speed boost at all? They'd be just for looks, something you either want to strive for or not (and here I don't mean flashy blue dragons with neon-glow effects that can be seen from miles, but lore/environment friendly things like a brown horse or a dolyak). Or if they -did- have speed boost, it could be as much as the speed boost certain professions already have through signets, nothing faster. That could work, no?

Edited by Baktwerel, 23 January 2013 - 07:38 PM.


#53 Xephyr

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Posted 23 January 2013 - 07:52 PM

I'd want mounts even if they didn't have any speed increase whatsoever. In all of the games Ive played Ive always loved collecting mounts. It's one of my favorite things to do in MMOs. :)

If they did have a speed increase it could be a minor one, such as 25% equal to a signet, or 33% equal to swiftness. I dont really care.

Flying mounts however, no.. just no.

Edited by Xephyr, 23 January 2013 - 07:53 PM.


#54 ZCKS

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Posted 23 January 2013 - 07:57 PM

The only way I can see them implementing mounts in a balanced way is if they do both

1: Give no speed boost at all or a very small one.
&
2: Give no speed boost at all in WvW

This would keep them from being imbalanced in pvp while allowing for more cosmetic options which people can collect.

#55 matsif

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Posted 23 January 2013 - 07:57 PM

View PostBaktwerel, on 23 January 2013 - 07:38 PM, said:

Almost everyone talks about mounts as super fast ways of traveling here, as if a speed boost was a given thing. But what if mounts had no speed boost at all? They'd be just for looks, something you either want to strive for or not (and here I don't mean flashy blue dragons with neon-glow effects that can be seen from miles, but lore/environment friendly things like a brown horse or a dolyak). Or if they -did- have speed boost, it could be as much as the speed boost certain professions already have through signets, nothing faster. That could work, no?

if they had no speed boost, then there is no point in having them outside of another random collectible item that would disappear while in combat, like town clothes.  I wouldn't complain about that as it gives no inherent advantage to the user and is an entirely optional cosmetic item (much like legendaries and cultural armors), and it gives some people something else to go for if they don't want the other prestige items in the game, assuming it didn't just get absorbed into the gem shop.  

giving it any speed boost isn't really an option imo as even if it only gets a 33% speed boost (equal to swiftness boon), why not just increase the speed booster item to 33% and be done with it instead of the almost unnoticeable 15% it currently has?  or make a new potion or something that adds 5 minutes of swiftness to the user while not in combat or something similar available for karma?  Giving it a >33% speed boost gives too much advantage to someone with it in a PvP mode like WvW.  So then you have to limit it anyways.  making a new potion would imo be a better approach, then no one could complain about not having a speed boost available from weapon skills/utility skills, and anet doesn't have to code in something ridiculous that has no purpose other than running around in PvE.

#56 Blazing Rathalos

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Posted 23 January 2013 - 08:11 PM

What I would love, is specific maps built for mounted combat, with mounts readily available at different locations. (Yes I got the idea from Borderlands, shoot me.) If they were to design an enjoyable mounted combat system, that doesen't allow you to accelerate and decelerate in 1 milisecond I would enjoy that a lot. They idea behind the specially designed areas is that it won't ruin the current content. Come on, driving across a plain on a Charr Warbike would be awesome:p

Edited by Blazing Rathalos, 23 January 2013 - 08:11 PM.


#57 Shiren

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Posted 23 January 2013 - 08:17 PM

View PostBonana, on 23 January 2013 - 06:32 PM, said:

Maybe it's just me, but spending money on wps is not so bad. It's pretty easy making back what you spend. Heck, I make 3-7 gold a day and probably spend about 30s-60s on wp's.

Why you guys so cheap, lol?

The thing about WP costs is the people who are hit the hardest by it are the ones who can least afford it. When you are going for map completion or jumping from LA to a dungeon, the cost is pretty low compared to your incoming profits. When you are approaching 80 or just dinged 80 , you are still establishing yourself, using a lot of WPs for personal story, jumping around the map for events that are advertised in chat and generally travelling around a lot more. An established level 80 who is only going to use a few WPs every now and then can usually afford them fine (although if you aren't doing dungeons, the expense of a WP is dramatically out of line with the rewards from playing in the open world) but to people who don't run dungeons and aren't established or rich yet, they really hurt.

#58 Lydeck

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Posted 23 January 2013 - 08:20 PM

God, can you imagine how Lions Arch would look if we had mounts? You'd have 75%+ tards riding/standing around on their mounts. It'd look totally retarded.

#59 Little Bird

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Posted 23 January 2013 - 08:27 PM

A waypoint allows you to skip content entirely; a mount would let you ride through it and ENJOY THE VIEW!

*smooths lapels* That said I would like a golem carried palanquin thank you very much.

#60 Heart Collector

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Posted 23 January 2013 - 08:35 PM

So let's sum up some mount ideas that could probably work in GW2 solely for the sake of discussion (as we know they'll never actually be put in the game, something I'm OK with):

- Not useable in cities/towns/other settlements/indoors

- Not useable in dungeons, PvP and WvW

- Speed bonuses not exceeding 33% - or maybe exceeding that only when travelling on roads

- No flying/jumping

- Posibility of use in minigames (jousting tourneys, race tracks etc)

- Much more difficult and unlikely - mounted combat with special weapon sets




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