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No overflow in lions arch becoming an issue


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#31 Fizzypop

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Posted 24 January 2013 - 09:22 PM

View PostWaar Kijk Je Naar, on 24 January 2013 - 08:38 PM, said:

Tbh if you're looking for an overflow at 3am or 2pm, it's not an issue with the game, it's an issue with the time you're playing on.

3am, 95% of people are sleeping.
2pm, 95% of people are at work, school, etc.

welcome to the point of the thread. Yes, it is a problem with the game. If someone wants to play this instance at 3am with 4 other people also playing at 3am s/he should be able to instead the entire group cannot play this piece of content due to game limitations...that's a problem with the game.

Edited by Fizzypop, 24 January 2013 - 09:25 PM.


#32 salluks

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Posted 24 January 2013 - 09:53 PM

View PostWaar Kijk Je Naar, on 24 January 2013 - 06:16 PM, said:

?
Posted Image

Overflow on Gandara:
http://i.imgur.com/BVo8cBz.jpg

incase u already dont know, Anet increase the server limit, now no server has full status, not even any in NA either.

#33 Lucas Ashrock

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Posted 25 January 2013 - 11:00 AM

View PostIllein, on 24 January 2013 - 07:05 AM, said:

I sometimes log in early in the morning to get on an US Overflow, then leave the computer on for afternoon fractals if I am home ^^
Do you mind if i ask you how you don't logoff for inactivity.. ^_^ External program buttonspamming randomly maybe? ^_^

View Postsalluks, on 24 January 2013 - 09:53 PM, said:

incase u already dont know, Anet increase the server limit, now no server has full status, not even any in NA either.
Really. I was sure they just updated the real status of their server from their old fake status of full ^_^

#34 Illein

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Posted 25 January 2013 - 01:21 PM

View PostLucas Ashrock, on 25 January 2013 - 11:00 AM, said:

Do you mind if i ask you how you don't logoff for inactivity.. ^_^ External program buttonspamming randomly maybe? ^_^
Really. I was sure they just updated the real status of their server from their old fake status of full

Nah, I just CTRL-Rightclick one of my shouts so it Auto-Casts it. You know, with the AUTO CAST built-in feature, but nice try. ;)

#35 Lucas Ashrock

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Posted 25 January 2013 - 01:24 PM

View PostIllein, on 25 January 2013 - 01:21 PM, said:

Nah, I just CTRL-Rightclick one of my shouts so it Auto-Casts it. You know, with the AUTO CAST built-in feature, but nice try. ;)
Interesting trick. I guess banner auto cast was unintented to abuse of the away system to kick dead players not playing the content at all , overloading the server. Try to imagine what happens if every account use it ;)
Also, reportable as botting. (you do it , after all. Not having an advantage maybe, still botting)


.....or maybe most do, that's why we see a fake full server status? :P

Edited by Lucas Ashrock, 25 January 2013 - 01:28 PM.


#36 Illein

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Posted 25 January 2013 - 01:46 PM

Can't make a qualified statement about "fake full server" - but we've overflow servers still starting from ~10.30 AM - so I suppose Elona Reach is rather popular still.

#37 Eon Lilu

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Posted 25 January 2013 - 04:56 PM

View PostFizzypop, on 24 January 2013 - 09:22 PM, said:

welcome to the point of the thread. Yes, it is a problem with the game. If someone wants to play this instance at 3am with 4 other people also playing at 3am s/he should be able to instead the entire group cannot play this piece of content due to game limitations...that's a problem with the game.

Yay finally someone who gets it lol. :P Hopefully something Arena will sort out in this update but im not holding my breath.

#38 Calypso589

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Posted 26 January 2013 - 12:04 AM

Guesting literally is the answer here. You get your fractal group together, everyone guests or plays on the same server and you're good to go. Then you do it again the following evening.

The point of guesting is to be able to play on each others servers  you're doing just that, therefore it's not really a waste to do it is it?

There's the limit of 2 a day so it's entirely possible that someone somewhere is going to have to be told "Sorry buddy, gonna have to wait till tomorrow before I can complete that zone."

"Ok, no problem."

BEHOLD! Patience, understanding, maturity! Qualities many gamers lack unfortunately.

Here's why guesting should solve everything, really.

1. The large advance notice that free transfers were coming to an end. We all have had PLENTY of time to analyze, play in and ultimately choose a server that we feel comfortable with for the long haul. That means EU friends should be together and US friends should play together. Obviously guild memberships and other special circumstances might keep everyone from being on the same server but hey, guesting.

2. How often are you gonna guest, really? The above point means that for the most part everyone, regardless of region, should have their crap figured out by now if not late Sunday. This mean (I'm assuming) that players guesting within the same region should only have to guest within that region should only have to do it once. Why? Because current technologies in and out of game allow us to chat and say "hey, let's all go here so we can do this." You can guest all day so varying personal schedules shouldn't interfere. Your OTHER guesting use on a given day should be used for your EU friends. I'm assuming you're in contact with them which means that, again, you all pick the same server in that region and guest on it.

So there. Guesting will solve everything.

Anet has their limitations and, while a bit undesirable, it ultimately puts the responsibility in our hands where it should be.


Also, I realize that guesting doesn't help much if you're pugging.
So I would recommend not pugging, especially for fractals 10+.

You have friends yes? Lol

#39 Gli

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Posted 26 January 2013 - 12:05 AM

View PostCalypso589, on 26 January 2013 - 12:04 AM, said:

So there. Guesting will solve everything.

Anet has their limitations and, while a bit undesirable, it ultimately puts the responsibility in our hands where it should be.


Also, I realize that guesting doesn't help much if you're pugging.
So I would recommend not pugging, especially for fractals 10+.

You have friends yes? Lol
So what you're saying really, is that guesting will actually not solve everything?

#40 Calypso589

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Posted 26 January 2013 - 01:07 AM

View PostGli, on 26 January 2013 - 12:05 AM, said:


So what you're saying really, is that guesting will actually not solve everything?

To clarify, "everything" means issues relating to persons who aren't antisocial or impatient and makes friends relatively easily within environments designed to allow such activity.

Please acknowledge the actual points I make instead of picking apart one minor technicality which in of itself is easily solved not even by guesting but by making friends. Weak.


#41 Eon Lilu

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Posted 26 January 2013 - 01:14 AM

This topic makes me want to bang my head against the wall with some of the backwards logic some of you are coming out with....just sillyness.

The problem is Anet need to make it so we can play fractals with players from other servers at any time without restrictions without needing overflows or guesting. Like we can already with normal dungeons....

That would be solving the issue I was bringing up specifically....anything else is a stop gap, quick fix or temporary work around...not solving the issue.

#42 Calypso589

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Posted 26 January 2013 - 01:30 AM

View PostEon Lilu, on 26 January 2013 - 01:14 AM, said:

This topic makes me want to bang my head against the wall with some of the backwards logic some of you are coming out with....just sillyness.

The problem is Anet need to make it so we can play fractals with players from other servers at any time without restrictions without needing overflows or guesting. Like we can already with normal dungeons....

That would be solving the issue I was bringing up specifically....anything else is a stop gap, quick fix or temporary work around...not solving the issue.

Does it really matter that much? The points I've given make guesting not even seem like a workaround. What's the sacrifice here? You can't play at 3 am with your friends or pugs?

I don't understand how this is still an issue. The only reason it would be is if you only pug for some inexplicable reason in an MMO. Just because you're guesting doesn't mean you only do fractals. You all get on one server and you play.

Workaround or no, guesting is a solution and one that works. It's not a waste of a guest if, like I said, you simply coordinate and meet on one server. Why is that hard?

#43 Gli

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Posted 26 January 2013 - 02:51 AM

View PostCalypso589, on 26 January 2013 - 01:07 AM, said:

To clarify, "everything" means issues relating to persons who aren't antisocial or impatient and makes friends relatively easily within environments designed to allow such activity.

Please acknowledge the actual points I make instead of picking apart one minor technicality which in of itself is easily solved not even by guesting but by making friends. Weak.
Your points weren't worth addressing because they completely disregard the issue.

The problem discussed here happens at times when the vast majority of affected players' social circles are sleeping or working.

#44 Calypso589

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Posted 26 January 2013 - 05:46 AM

View PostGli, on 26 January 2013 - 02:51 AM, said:

Your points weren't worth addressing because they completely disregard the issue.

The problem discussed here happens at times when the vast majority of affected players' social circles are sleeping or working.

Then don't play at those times? Or perhaps make friends in-game who are awake when you are? Again, why is this hard?

And they don't disregard the issue. They outright solve it. Sure, you all need to be in the same instance to run fractals. Why? Probably has something to do with the dungeon being in a city instance rather than in the open world like the others. But that's besides the point.

You plan ahead and all guest on the same server. If it can't be with your "best" friends then why not other people you meet in-game? Or who are in the Guild you're in?

There are so many outside alternatives to consider that I stand by my reasoning that this isn't a problem and that the only REAL problem here is one's inability and/or outright laziness to go out and find some peeps in the world who (DERP) might share his sentiments.

One post on the official forums or even here dictating his timezone, when he would like to play and for how long perhaps and I can almost guarantee he'll get responses from like-minded players with whom he can group up with.

Problem, again, solved.

It's how I found my Guild for example.

Easy as pie.

Actually, it's ironic.

If so many people find this to be a problem, then maybe those people should just guest together on the same server for a day.

The supposed "issue", simply by existing, evolves into a "solution." lmao

And i'll flip my desk if this thread suddenly becomes a soapbox for entitled users whining that they shouldn't have to go out of their way to find a group to play with.

At that point I'll leave to go find my 2 year old nephew's binky cuz SOMEONE'S gonna need it. He'll cry, but it's for a good cause.

Edited by Calypso589, 26 January 2013 - 05:48 AM.


#45 Eon Lilu

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Posted 26 January 2013 - 06:45 AM

View PostCalypso589, on 26 January 2013 - 05:46 AM, said:

Then don't play at those times? Or perhaps make friends in-game who are awake when you are? Again, why is this hard?

And they don't disregard the issue. They outright solve it. Sure, you all need to be in the same instance to run fractals. Why? Probably has something to do with the dungeon being in a city instance rather than in the open world like the others. But that's besides the point.

You plan ahead and all guest on the same server. If it can't be with your "best" friends then why not other people you meet in-game? Or who are in the Guild you're in?

There are so many outside alternatives to consider that I stand by my reasoning that this isn't a problem and that the only REAL problem here is one's inability and/or outright laziness to go out and find some peeps in the world who (DERP) might share his sentiments.

One post on the official forums or even here dictating his timezone, when he would like to play and for how long perhaps and I can almost guarantee he'll get responses from like-minded players with whom he can group up with.

Problem, again, solved.

It's how I found my Guild for example.

Easy as pie.

Actually, it's ironic.

If so many people find this to be a problem, then maybe those people should just guest together on the same server for a day.

The supposed "issue", simply by existing, evolves into a "solution." lmao

And i'll flip my desk if this thread suddenly becomes a soapbox for entitled users whining that they shouldn't have to go out of their way to find a group to play with.

At that point I'll leave to go find my 2 year old nephew's binky cuz SOMEONE'S gonna need it. He'll cry, but it's for a good cause.

You are not even getting the point of this topic and are too busy arguing about your inability to think bigger picture and see thing from many angles than your singular and narrow view point of..."quit whining and do what i tell you" attitude....

It's not about server population, its not about timezones, its not about group with friends or not, it's not etc etc....we were all talking in hypothetical examples to explain our points of view.

Fact is no matter what crap you decide to spew out to try to backup your pointless argument...

Right now IF and it does happen IF there is no overflow in lions arch FACT you are unable to play with other players from other servers in fractals, that is a design flaw...

You do not seem to acknowledge this and try to push all the blame on the players...instead of the design mechanic causing the issue...

Are there work arounds? Yes, are there temp fixes? yes as has been said oh I dunno about 20 times now in this topic?

Yet you still choose to take the pig headed arrogant approach of long windedly saying " stfu whining qq newb and dont play at weird times and make some freinds loser!!!111!! its your fault there is an issue not the game....."

Dude seriously gtfo this thread....your clueless....it has NOTHING to do with lack of finding groups or timezones at the end of the day, it has to do with the game mechanics with fractals stopping some players from playing with other players....whether it be at 9pm, 9am in tim buk *ing tu or new york, with a zillion friends or no friends or any other cock eyes bullshit you want to spew out of your brain next....

If you still don't get it...then just grow a brain...your turning a general topic about a game design flaw and issue some players are experiencing into a personal attack about one person....

It has * all to do with me specifically....its an issue that can potentially effect all players...douche bag...

Edited by Eon Lilu, 26 January 2013 - 06:54 AM.


#46 Calypso589

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Posted 26 January 2013 - 07:11 AM

View PostEon Lilu, on 26 January 2013 - 06:45 AM, said:

You are not even getting the point of this topic and are too busy arguing about your inability to think bigger picture and see thing from many angles than your singular and narrow view point of..."quit whining and do what i tell you" attitude....

It's not about server population, its not about timezones, its not about group with friends or not, it's not etc etc....we were all talking in hypothetical examples to explain our points of view.

Fact is no matter what crap you decide to spew out to try to backup your pointless argument...

Right now IF and it does happen IF there is no overflow in lions arch FACT you are unable to play with other players from other servers in fractals, that is a design flaw...

You do not seem to acknowledge this and try to push all the blame on the players...instead of the design mechanic causing the issue...

Are there work arounds? Yes, are there temp fixes? yes as has been said oh I dunno about 20 times now in this topic?

Yet you still choose to take the pig headed arrogant approach of long windedly saying " stfu whining qq newb and dont play at weird times and make some freinds loser!!!111!! its your fault there is an issue not the game....."

Dude seriously gtfo this thread....your clueless....it has NOTHING to do with lack of finding groups or timezones at the end of the day, it has to do with the game mechanics with fractals stopping some players from playing with other players....whether it be at 9pm, 9am in tim buk *ing tu or new york, with a zillion friends or no friends or any other cock eyes bullshit you want to spew out of your brain next....

If you still don't get it...then just grow a brain...your turning a general topic about a game design flaw and issue some players are experiencing into a personal attack about one person....

It has * all to do with me specifically....its an issue that can potentially effect all players...douche bag...

i'm literally laughing out loud at how angry you're getting.

Temp fixes or no they ARE fixes and ones that are so easy this "issue" ceases to become a problem at the moment it arises. Do you actually have to work at all to get around this perceived design flaw? Nope. Not really.

So why even care so much?

Just go and have fun in the game. Sheesh.

And if it's a personal attack to present multiple avenues that can be taken in the face of some annoying thing in-game, then fine. I'm an "attacker."

Good lord.

Ya'll just need to deal with it and chill cuz it's really, really not that big a deal when you actually wrap your head around it and say, "well, all I gotta do is this and we're good."

Grow a brain.

bahahahahahaha, he told me to grow a brain. I'm sorry but that's just funny that someone on a forum told me to do that.

#47 Eon Lilu

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Posted 26 January 2013 - 07:28 AM

Finally managed to get a reply from Anet about this :)

Quote

ReginaBuenaobra
North American Community Team Lead

This issue will be fixed in the January 28 game update.

Thanks Regina.

See wasn't so hard was it :P

I guess all those "it's the players problem" crap calypso589... means * all now... :rolleyes:

Edited by Eon Lilu, 26 January 2013 - 07:33 AM.


#48 Calypso589

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Posted 26 January 2013 - 07:42 AM

View PostEon Lilu, on 26 January 2013 - 07:28 AM, said:

Finally managed to get a reply from Anet about this :)


Thanks Regina.

See wasn't so hard was it :P

I guess all those "it's the players problem" crap calypso589... means * all now... :rolleyes:

Er...right.

Lemme tell you how disappointed I am that an issue most people really didn't care much about has now been fixed so now EVERYONE can simply not care at all about it. The pain...it's simply....unbearable.

*golf clap*

smh

further lolz ensued when i looked at the link you provided and saw that everyone over on the official forums was telling you to do everything I was saying to do.

Obviously this "issue" affected like....2 stubborn people.

But hey it's fixed so again, we can all continue not caring. lmao

#49 Eon Lilu

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Posted 26 January 2013 - 07:43 AM

View PostCalypso589, on 26 January 2013 - 07:38 AM, said:

Er...right.

Lemme tell you how disappointed I am that an issue most people really didn't care much about has now been fixed so now EVERYONE can simply not care at all about it. The pain...it's simply....unbearable.

*golf clap*

smh

Actually it was an issue that effected many players and had the potential to effect all the players of GW2, I guess that's why Anet have chosen to fix it in this next update....

I guess that kind of shows it was an issue that needed fixing and the topic was valid....but thanks for showing me once again how completely clueless you are and how useless your contribution to this topic has been.

Thankyou.

:)


Quote

ReginaBuenaobra
North American Community Team Lead

This issue will be fixed in the January 28 game update.

Edited by Eon Lilu, 26 January 2013 - 07:45 AM.


#50 Calypso589

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Posted 26 January 2013 - 08:02 AM

View PostEon Lilu, on 26 January 2013 - 07:43 AM, said:

Actually it was an issue that effected many players and had the potential to effect all the players of GW2, I guess that's why Anet have chosen to fix it in this next update....

I guess that kind of shows it was an issue that needed fixing and the topic was valid....but thanks for showing me once again how completely clueless you are and how useless your contribution to this topic has been.

Thankyou.

:)



I was really tempted to start trolling the hell out of you since you're way too overly smug about this little snippet of code being fixed but tbh I fear being banned.

I'm hungry.

also this: :)

Just because you like them so much.

#51 Eon Lilu

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Posted 26 January 2013 - 08:22 AM

View PostCalypso589, on 26 January 2013 - 08:02 AM, said:

I was really tempted to start trolling the hell out of you since you're way too overly smug about this little snippet of code being fixed but tbh I fear being banned.

I'm hungry.

also this: :)

Just because you like them so much.

I thought all your posts were trolling, my mistake :P

#52 Stigma

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Posted 26 January 2013 - 08:54 AM

Well by the time Guesting comes out. The Fractals server partying issue would've been patched.

#53 Sandpit

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Posted 26 January 2013 - 01:06 PM

I suspect that a decent party search interface is GW2s equivalent to GW1 lack of a decent trade interface. Players will keep asking for it, then eventually some community numpty will state that there are technical reasons because of the design and the way GW2 works that makes it impossible, then eventually they will announce that they need to make GW3 to fix these problems and make the game they really wanted to make.

GW3 will of course have a good LFG interface, but probably won't have a trading post, or a 3rd person view. It will have a gem store.

#54 Eon Lilu

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Posted 26 January 2013 - 03:44 PM

View PostSandpit, on 26 January 2013 - 01:06 PM, said:

I suspect that a decent party search interface is GW2s equivalent to GW1 lack of a decent trade interface. Players will keep asking for it, then eventually some community numpty will state that there are technical reasons because of the design and the way GW2 works that makes it impossible, then eventually they will announce that they need to make GW3 to fix these problems and make the game they really wanted to make.

GW3 will of course have a good LFG interface, but probably won't have a trading post, or a 3rd person view. It will have a gem store.

lol, I suspect though you might be half correct, from what we have seen from the dev's they keep stating about how US and EU server players can not play together due to how there setup works and how they don't want players to lag etc, so im thinking even if we do get GW2 in game LFG tool or system, it will not be cross region and it will only be those in your region servers.

They do have the global trading post though and that's cross region right? So maybe Anet can do something about it later maybe?

At the moment though the chances of getting a cross region guesting system or a cross region looking for group tool in the game are zero to none. If were lucky we might get a region based LFG tool but probably far off yet.

Edited by Eon Lilu, 26 January 2013 - 03:47 PM.


#55 Redfeather

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Posted 26 January 2013 - 06:15 PM

I think I read that Anet liked the idea of underflow servers.
When not enough people are in a zone on servers they get moved together into one zone on a server.
I hope they do that.

#56 unraveled

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Posted 26 January 2013 - 07:42 PM

As the query that sparked this topic has been answered and the thread appears to have devolved into personal attacks I'm going to close this topic now. Please feel free to PM me if you have a pressing reason for it to be reopened.

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