Jump to content

  • Curse Sites
Help
* * * * * 1 votes

Lvl 19 Warrior Needs Help! MAYDAY!


  • Please log in to reply
15 replies to this topic

#1 Tony

Tony

    Fahrar Cub

  • Members
  • 16 posts

Posted 24 January 2013 - 10:44 PM

Hello dear veterans,

I'm pretty new to GW2 and I have a level 19 sylvari warrior right now but I'm having a hard time leveling. My story line quests are too high level for me. Recently, I found this guide: http://www.guildwars...n-kessex-hills/ but in all honesty, it gets sort of boring. Is there any other faster way to level or should I stick with this guide?

PS. I can't really craft my way to level because I have no money D:

Thanks in advance for all the helpful advice!

Edited by Tony, 24 January 2013 - 10:46 PM.


#2 Sheepski

Sheepski

    Seraph Guardian

  • Moderators
  • 1240 posts
  • Location:Manchester
  • Server:Gandara

Posted 24 January 2013 - 10:47 PM

You could just explore the zones, get 100%, that gives you more than enough experience to level.

That guide is showing you an efficient method of farming the events, which of course you could follow; or just complete the events as you come across them whilst exploring/map completing.

Remember to gather everything you see too.

Question, feedback or issue? Pm me!


#3 Martiniam1

Martiniam1

    Asuran Acolyte

  • Members
  • 104 posts

Posted 24 January 2013 - 10:49 PM

Dynamic events are best, but when that gets boring I'd say go play the game normally. Do some hearts, explore, and have fun. Once you get to level 35 you can start doing AC dungeon runs which are great for leveling.

#4 Expherious

Expherious

    Fahrar Cub

  • Members
  • 34 posts
  • Location:Vernon, British Columbia
  • Guild Tag:[DoD]
  • Server:Ehmry Bay

Posted 24 January 2013 - 10:53 PM

Just follow your main story and when it gets too high leveled for you do some completion on the map that it is in (assuming its not in a outpost) then back on the main story, Thats what I do and it seems leveling is no problem for me.

#5 Osiris Neits

Osiris Neits

    Asuran Acolyte

  • Members
  • 94 posts

Posted 24 January 2013 - 11:05 PM

I've leveled several toons, and my favorite way is without looking at the map at all until I'm very close to finishing a zone. I run around with the intention of collecting mats for crafting, and do any events that pop up, just going where those things lead me.

It isn't the most efficient way to complete a zone, but I always have leveled enough by the end of the zone to move on to the next level zone comfortably.

Also, this has good synergy with tradeskills- after each zone I go level both my tradeskills, which usually adds between 2 to 4 levels to my toon, depending on how much I do.

I dislike the personal stories, tbh, so I usually end up doing them all at once, and usually only because I want to finish Straights of Devastation, at lvl 70 or above, since one of the points of interest is only accessible after a certain point in the story. I especially hate the personal story after I have to start interacting with Trahearne, because I totally despise him.

#6 Rahlek

Rahlek

    Asuran Acolyte

  • Members
  • 56 posts
  • Location:Seattle
  • Profession:Warrior
  • Guild Tag:[MM]
  • Server:Jade Quarry

Posted 28 January 2013 - 05:46 PM

You really don't need money to craft for exp...

If you're out in the world anyhow, you really can just farm up all the mats you need while completing maps and doing events and stuff. Just by picking stuff up while I leveled out in the zones, I easily picked up enough crafting stuff to get my skills up.

I'm now 400 in weaponsmithing, armorsmithing, and jewelcrafting and it's barely cost me anything. You need to 100% world map complete to get yer legendary anyway, so may as well just open them all up as you go! :)

#7 Buran_Grey

Buran_Grey

    Asuran Acolyte

  • Members
  • 88 posts

Posted 29 January 2013 - 11:42 AM

Daily achievement almost grants a full level -sometimes more-, hearts (task) grants 8% of your current level; a dungeon run fills the 70% of a level, but you need to reach at least level 35 to start those runs and sometimes in some public games underleveled and undergeared characters aren't exactly wellcomed -anyway some Ascalon/Caudecus paths are absurdly easy even with only 3-4 "functional" players leading the run-.

   Aside from achievements and dungeons another big source of experience boosting is the personal story, but if you don't like that part I guess crafting can be a good complement:you gain a 2,5% of your current level in experience with any new level of crafting, which means that rising two of them to 400 (or eight to 100, or any other combination) grants you 20 extra character levels without too much effort. Leveling is also much faster when you just kill things in a map 4-8 levels above your character, but you need either the support of a small group or players or a really good gear + skill for this in order to work.

Edited by Buran_Grey, 29 January 2013 - 11:42 AM.


#8 Ship Soo

Ship Soo

    Ship Sooey

  • Moderators
  • 457 posts
  • Location:Heisenberg says "Dunno"
  • Profession:Thief
  • Guild Tag:[ZPM]
  • Server:Darkhaven

Posted 29 January 2013 - 01:19 PM

View PostMartiniam1, on 24 January 2013 - 10:49 PM, said:

Dynamic events are best, but when that gets boring I'd say go play the game normally. Do some hearts, explore, and have fun. Once you get to level 35 you can start doing AC dungeon runs which are great for leveling.

I think this is a pretty good method. I personally:

cleared all the citys - no monsters and free exp

cleared all the beginner 1-15 zones. Gathering and doing events/hearts in those gave me a lot.

Also, have one of your cooks make you a bunch of food. Also craft some tuning crystals or sharpening stones. use both to get the exp bonus.

It just takes a little time. I personally don't mind leveling alts, because I need all the darn T1-2 materials anyway

View PostExpherious, on 24 January 2013 - 10:53 PM, said:

Just follow your main story and when it gets too high leveled for you do some completion on the map that it is in (assuming its not in a outpost) then back on the main story, Thats what I do and it seems leveling is no problem for me.

Oh and I forgot about this ^ Story line is EASY exp...mass amounts

Edited by Ship Soo, 29 January 2013 - 01:23 PM.

Misses the Dervish in the Worst Way


Want to chat or have a question? Feel free to PM me.

#9 beadnbutter32

beadnbutter32

    Sylvari Specialist

  • Members
  • 618 posts
  • Location:Highway 61 Central US
  • Server:Henge of Denravi

Posted 29 January 2013 - 02:31 PM

Not every catches on to Anet's brand of jerky dodge around like mad combat, in fact to many new comers like your self it is not intuitive or fun to 'learn.'

That particular zone you referred too can be problematic and not the best place for struggling new players to level.

As long as you are having fits with the patented twitch combat, I would stay away from dungeons, people will not be kind to anyone who dies more than once there.  Also recent patches are making dungeons not friendly to inexperienced players and are catering more and more to elite players.

My advice is to check out these resources of dynamic events and try different ones until you find a few that work for you.  

http://www.reddit.co...ent_chain_list/

http://gw2.mmorpg-li...and-more/30338/

Fortunately you can level in any of the multiple starter and mid level zones.  

New players who are really having to work at how Anet style combat works should just avoid the personal story until such time as they get proficient.  In most of the scenarios you are stuck fighting multiple mobs solo because any companion NPCs will either be dead in a few seconds, be completely ineffectual or both. Most of the scenarios are designed such that only way to survive requires mastery of Anet's quirky style of combat.


Many people leave the personal story and do not finish it until they are level 60 or above.  There are no deal breaker rewards to miss, so there is no reason to labor at completing them.  Besides, about mid-way through the story stops being about you and is all the same for everyone.

Edited by beadnbutter32, 29 January 2013 - 02:54 PM.


#10 Fenice_86

Fenice_86

    Sylvari Specialist

  • Members
  • 590 posts
  • Location:Italy
  • Guild Tag:[SYG]
  • Server:Whiteside Ridge

Posted 29 January 2013 - 03:17 PM

also: once u are at lvl 20 run the cookie cutter Signet Build, it will speed up things a lot ;)
(you can google it if u dont know what i'm talking about)

#11 Rahlek

Rahlek

    Asuran Acolyte

  • Members
  • 56 posts
  • Location:Seattle
  • Profession:Warrior
  • Guild Tag:[MM]
  • Server:Jade Quarry

Posted 29 January 2013 - 06:17 PM

View Postbeadnbutter32, on 29 January 2013 - 02:31 PM, said:



As long as you are having fits with the patented twitch combat, I would stay away from dungeons, people will not be kind to anyone who dies more than once there.  Also recent patches are making dungeons not friendly to inexperienced players and are catering more and more to elite players.



I'm sorry, I just can not agree with this. I've never been treated badly in a PUG (or heavens forbid kicked from a group) for dying... which is a good thing, since being a Warrior dying occasionally is a sad inevitability. :P Maybe I'm just extraordinarily lucky that my server is just overflowing with kind and magnanimous human beings, but I don't think that's the case... hehehe...

As for them making dungeons "not friendly to inexperienced players", I can't agree with this either. While they disallowed rezz-running some encounters (which isn't the way the game was designed to be played anyhow and basically amounts to cheating :\) they also adjusted the difficulty to allow those problem encounters to be more manageable. If anything, this is making dungeons MORE friendly to inexperienced players.

And anyhow, if you're inexperienced with running GW2 dungeons, the best way to GET experience is to run them! I can't stress enough the value of a good guild. Doesn't have to be a huge guild or super hardcore oriented (my guild is a group of older professionals with families, and thus we are rather casual), but it's absolutely wonderful for having a consistent group of people to run things with. If you are concerned about running with PUGs, then just take them out of the equation entirely! :D

#12 chuckles79

chuckles79

    Seraph Guardian

  • Members
  • 1685 posts
  • Guild Tag:[FANG]
  • Server:Sea of Sorrows

Posted 29 January 2013 - 06:27 PM

With any class, just spending time in unexplored areas, even areas lower leveled than yourself, should provide ample experience.

For warriors, put your first 10 trait points into arms and get the signets +40 precision major trait.  After that stack into whatever you wish.

I recommend running with one ranged option and one melee option.  If you are still feeling things out, Greatsword and rifle are the easiest options.  People also like axe/axe though I feel it's less effective as you go up in levels.

Good luck.

#13 Rahlek

Rahlek

    Asuran Acolyte

  • Members
  • 56 posts
  • Location:Seattle
  • Profession:Warrior
  • Guild Tag:[MM]
  • Server:Jade Quarry

Posted 29 January 2013 - 06:45 PM

View Postchuckles79, on 29 January 2013 - 06:27 PM, said:

With any class, just spending time in unexplored areas, even areas lower leveled than yourself, should provide ample experience.

For warriors, put your first 10 trait points into arms and get the signets +40 precision major trait.  After that stack into whatever you wish.

I recommend running with one ranged option and one melee option.  If you are still feeling things out, Greatsword and rifle are the easiest options.  People also like axe/axe though I feel it's less effective as you go up in levels.

Good luck.

I'm loving axe/axe at 80. Much prefer the mobility, and the damage is comparable. :)

As for the Signet comment, that is really, really good advice (as is the ranged/melee weapon combo advice!). Highly recommend doing just that to level. Will make your life so much easier. ;D

#14 Thorfinnr

Thorfinnr

    Sylvari Specialist

  • Members
  • 565 posts
  • Location:Hangin' with the Kodan
  • Profession:Warrior
  • Guild Tag:[DIVA]
  • Server:Henge of Denravi

Posted 29 January 2013 - 06:58 PM

View PostShip Soo, on 29 January 2013 - 01:19 PM, said:

I think this is a pretty good method. I personally:

cleared all the citys - no monsters and free exp

cleared all the beginner 1-15 zones. Gathering and doing events/hearts in those gave me a lot.

Also, have one of your cooks make you a bunch of food. Also craft some tuning crystals or sharpening stones. use both to get the exp bonus.

Pretty much how I start any toon...I just omit the food...onl,y because i usually forget to ask for any, or that I have it...lol You'll be surprised at how fast you'll level...and personally, I find it to be fun. :)

#15 weez

weez

    Pale Tree Seedling

  • New Members
  • 8 posts

Posted 30 January 2013 - 11:29 PM

View PostShip Soo, on 29 January 2013 - 01:19 PM, said:

I think this is a pretty good method. I personally:

cleared all the citys - no monsters and free exp

cleared all the beginner 1-15 zones. Gathering and doing events/hearts in those gave me a lot.

Also, have one of your cooks make you a bunch of food. Also craft some tuning crystals or sharpening stones. use both to get the exp bonus.

It just takes a little time. I personally don't mind leveling alts, because I need all the darn T1-2 materials anyway



Oh and I forgot about this ^ Story line is EASY exp...mass amounts

^^ I second this.  Its a very pleasurable way to experience the game.  And you can make it as easy/hard as you wish by varying how you aggro the mobs.  Part of me is a completionist... but beyond this.. all those skill points exist in every zone.. so skipping zones based on just wanting to level just doesn't make sense to me..  Since you are downleveled by the game, you still have some work to get things done.. so its not like playing a high level WoW character in the lower level zones where its a cake walk (thanks ArenaNet!)

#16 Dabrixmgp

Dabrixmgp

    Asuran Acolyte

  • Members
  • 143 posts

Posted 04 February 2013 - 04:43 AM

Crafting is pretty cheap and every one you 1-400 is an easy 10 levels.  I found most classes to be very boring until you got into your 30s so I try to get there as fast as possible.  I usually do zone completions for 3 starting zones, then craft to 30, then start my story quests.




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users