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FPS plummets when opening contact list


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#1 KodakMoment

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Posted 25 January 2013 - 04:16 AM

I've been experiencing this issue since beta. Anytime I open up the contact menu my fps goes from 60 to 5-10. I've tried lowering graphic settings/resolution nothing changes. Did many clean installs and i am running latest nvidia drivers

570gtx @ stock
i7-2600k @ 4ghz

#2 typographie

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Posted 25 January 2013 - 03:54 PM

It seems like this issue has been pretty widespread for awhile, but I haven't seen any official word on it.

For me, it started happening in October on through to today,  and it affects both Contacts and Guild UI windows for me.

#3 Elder III

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Posted 25 January 2013 - 07:38 PM

Hmmm - I haven's seen that issue myself.  At least your Contacts menu isn't up constantly.  Since this is most likely a game bug you would need to contact GW2 Support or post the problem on the Official Forums.

#4 KodakMoment

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Posted 25 January 2013 - 09:16 PM

View PostElder III, on 25 January 2013 - 07:38 PM, said:

Hmmm - I haven's seen that issue myself.  At least your Contacts menu isn't up constantly.  Since this is most likely a game bug you would need to contact GW2 Support or post the problem on the Official Forums.

Well I message friends using it a lot and check to see whose online. Guess i'll try the official forums

Edited by KodakMoment, 25 January 2013 - 09:33 PM.


#5 tijo

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Posted 25 January 2013 - 09:51 PM

I haven't encountered this issue either and I have pretty much the same specs as yours.

#6 KodakMoment

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Posted 25 January 2013 - 10:12 PM

View Posttijo, on 25 January 2013 - 09:51 PM, said:

I haven't encountered this issue either and I have pretty much the same specs as yours.

I've met others with it also not sure what causes it

#7 tijo

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Posted 25 January 2013 - 11:49 PM

View PostKodakMoment, on 25 January 2013 - 10:12 PM, said:

I've met others with it also not sure what causes it

Not sure either, but I'm running the game on a SSD and I have noticed small behavior differenced between a SSD and a traditional hard drives like the time it takes to load textures on the mini map.

I actually tried to replicate the issue and I was still at 45 fps on max, native sampling in Lion's Arch.

Edited by tijo, 25 January 2013 - 11:49 PM.


#8 typographie

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Posted 26 January 2013 - 02:09 AM

Who experiences this and who doesn't seems not to follow any rhyme or reason. We had a thread here on GW2 Guru a few months ago discussing it and it didn't seem to follow any particular hardware configurations, and affected both high-end and low-end setups.

For what its worth, I'm running an i5-750 at 3.6 GHz, a GTX 460 1 GB with 310.90 and Windows 7 64-bit. Also running the game off of an SSD.

#9 KodakMoment

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Posted 29 January 2013 - 12:47 AM

lag was fixed for me from current patch

Edited by KodakMoment, 29 January 2013 - 12:48 AM.


#10 tijo

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Posted 29 January 2013 - 12:52 PM

View PostKodakMoment, on 29 January 2013 - 12:47 AM, said:

lag was fixed for me from current patch

If you look at the changelog, there is a note about that.




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