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Help me choose a main


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#1 Ethrax

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Posted 28 January 2013 - 08:24 AM

The classes I am looking at are:

Warrior
Ranger
Engineer
Elementalist
Guardian (Probably not idk)

I mainly play pve and most likely solo, I like to get damage/dps/dot and don't really care too much for support.
Just want a fun character that gets good dps and is fun to play and not OVERLY squishy. (some squishiness allowed)

#2 fatrodmc

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Posted 29 January 2013 - 06:11 AM

I found warrior skills and weapons pretty boring but they have good dps.

Ranger is my main. DPS is low but weapon skills and combat is fun imo.

Engineer - haven't played but seems weak to me in WvW.

Ele - about to role one myself.

Guardian - they are support focused.

#3 Coren2

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Posted 29 January 2013 - 09:35 AM

I engineer main, we do good damage but I tend to think mostly in the form of condition damage and have great party support (but you're not into that)

Just raw damage you can't go wrong with warriors but they are real repetitive compared to say an engineer or ranger.

Rangers have a lot of combat variety and survivability but lack as much damage output as some.

Guardians have a good blend of damage and survivability, but highly dependant on their boons for that.

Elementalist do great damage but are the easiest to down in all the professions.

So between them all I'd go either guardian or ranger for your choice.

#4 Heart Collector

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Posted 29 January 2013 - 10:18 AM

In my opinion:

Warrior is very powerful and feels quite balanced and straightforward in the way it plays.

Ranger I could never get into, but it's a good solo class that can play very simply but also has depth for those who want to dig deeper.

Engineer is real fun due to the sheer variety of toys they have at their disposal and the diversity their playstyle allows.

Ele is a complex class with a crapload of stuff to do at any given time due to its attunements. If engi is heads, ele is tails ;)

Guardian are durable and have a great "feel" as a class, but they feel more at home in groups rather than solo despite the fact they're a good solo class too.

Hope this helps!!!

#5 Fenice_86

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Posted 29 January 2013 - 10:21 AM

Warrior or Ranger... but boredom could ambush you anytime...

Edited by Fenice_86, 29 January 2013 - 10:22 AM.


#6 brokerib

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Posted 29 January 2013 - 10:46 AM

I can see why you're having problems deciding, your original premise is incorrect.  To help clear things up, here's the answer to the question you should have been asking...

http://www.guildwars...by-right-round/

#7 Thaddeuz

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Posted 29 January 2013 - 06:33 PM

I will split your list into melee vs non-melee, because that is really important.

Melee
If you want pure dps, solo character : Warrior
Guardian is awesome (one of my two main). You start with 6-7k less of hp that the warrior so you get your survivability mainly from your skill and virtue. Basically you still can have high dps, but as much as the warrior and still have awesome support for your group.

So Warrior win for you.

Non-melee
Ranger a good single target DPS, and with your evade and surviability skill and trait you can easilly go full berserker. But about half of your utility skill are useless giving you only a small pool to choose.

Elementalist are the master of action during fight. If your are bored by warrior you will stressed by the Elementalist (not that bad but still). If you want to be a good elementalist and do dps, you gonna have to move, evade, use your skills, switch attunement, remember your cooldown from previous attunement, etc. If you play casual, its not a hard profession, but it is if you want to get the best out of the profession. Anyway, you will never be bored by this profession and you can do amazing things with it.

Engineer are master of adaptation. With all your kits, you cannot have as much skill as the Elementalist can, but you don't only choose 1 set of 20 skills, you choose 3-4 set of 5 skills. So you choose exactly want you want. You also have one of the best AOE dps.

Its harder to tell which one is best for you. But i would say Ranger.

#8 Elysen

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Posted 29 January 2013 - 11:39 PM

You will find yourself doing the same thing over and over and over .... and over .... and over ...


















































.... and over and over as a warrior or ranger. Ranger is practically auto attack dodge, Warrior is spam your skills and don't worry about "preserving" their cooldowns. If you worry this will bore you, these are not for you.

Guardian is a simple class and very effective even at lower skill levels. They require slight more care than a Warrior as it's ill-advised to keep all skills in cooldown as this profession.

Engineer & Elementalist are two professions with a very high skill curve. It will take a LOT of practice to play these well. If you can't afford to sink time into it, DO NOT PLAY THESE. When I find a bad Engineer or Elementalist in my groups it feels like we're 4 manning it.

#9 Elgareth

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Posted 30 January 2013 - 01:17 PM

View PostXephenon, on 29 January 2013 - 11:39 PM, said:

Engineer & Elementalist are two professions with a very high skill curve. It will take a LOT of practice to play these well. If you can't afford to sink time into it, DO NOT PLAY THESE. When I find a bad Engineer or Elementalist in my groups it feels like we're 4 manning it.

QFT. I wanted to play engineer, but as I can't play every day (more like every 3rd-4th), I always get confused in more difficult fights, mess up the button presses, end up in some wierd kit, using some AoE skill even though I wanted to use my escape skill from the rifle :D

Can't say much about Ele's, I think they are a bit less complicated though, since you can't accidentally swap attunements as they are your F1-F4 skills. The most problems I had was pushing 7 instead of 8 for example, ending up in Bomb Kit instead of placing my Rifle Turret, and from there everything went downhill :D

#10 Coren2

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Posted 30 January 2013 - 01:26 PM

View PostElgareth, on 30 January 2013 - 01:17 PM, said:



QFT. I wanted to play engineer, but as I can't play every day (more like every 3rd-4th), I always get confused in more difficult fights, mess up the button presses, end up in some wierd kit, using some AoE skill even though I wanted to use my escape skill from the rifle :D

Can't say much about Ele's, I think they are a bit less complicated though, since you can't accidentally swap attunements as they are your F1-F4 skills. The most problems I had was pushing 7 instead of 8 for example, ending up in Bomb Kit instead of placing my Rifle Turret, and from there everything went downhill :D

As someone who plays an engineer extensively, may I suggest you use shortcuts for your utilities and toolbelt skills? I personally use shift+1 for heal, shift+2-4 for utilities and shift+5 for elite. Alt+1-4 for toolkit skills, makes things easier :)

#11 Thaddeuz

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Posted 30 January 2013 - 03:19 PM

View PostCoren2, on 30 January 2013 - 01:26 PM, said:

As someone who plays an engineer extensively, may I suggest you use shortcuts for your utilities and toolbelt skills? I personally use shift+1 for heal, shift+2-4 for utilities and shift+5 for elite. Alt+1-4 for toolkit skills, makes things easier :)

Ya me too i changed my key binding.

I Still use F1 to F4 and 1 to 5. But my heal is ''Q'', my utilities are ''E'' and the two side button or my mouse, and finally my Elite is ''R''. This way is super easy to reach and feel comfortable. But its a personal preferences only.

#12 Elgareth

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Posted 31 January 2013 - 09:36 AM

View PostCoren2, on 30 January 2013 - 01:26 PM, said:

As someone who plays an engineer extensively, may I suggest you use shortcuts for your utilities and toolbelt skills? I personally use shift+1 for heal, shift+2-4 for utilities and shift+5 for elite. Alt+1-4 for toolkit skills, makes things easier :)

Yeah... well, basically I don't get to play for long enough to really know which skills I'd like where
My point basically was: You can rebind the keys for Elementalists as well, so I still think Elementalist is less complicated. Your F-Skills are always the attunements, and each attunement always does the same (Water- heal-ish, Earth condition/cc-ish etc.), so even if you accidentally misclick to a "wrong" attunement, the basic control stays the same.
Engineer has two additional layers: First the F-Keys vary greatly depending on your chosen skills (main heal on it when choosing Med-Kit for example, while the Heal Button only switches to the kit), and your attacks instantly become something TOTALLY different depending on the kit. So once you misclick, your char absolutely won't do what you want anymore :D (Grenades requiring manual aim, while Bombs/ToolKit/Flamethrower are very close range...)
How often did I whack the air, ran around with an aiming circle for a grenade or kept planting bombs, wondering why the pesky mob doesn't stop in it's tracks because of my net shot from the rifle :D

While as Ele, no matter what attunement, the range is dependant on your weapon, which doesn't change mid-fight, so if you throw fireballs or iceshards doesn't make you freak out as much (I guess).
Maybe I'm totally wrong though, never was into Ele's really...




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