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Update Notes for January 28th

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#121 Lordkrall

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Posted 29 January 2013 - 11:42 AM

13 types of enemies
10 revives
15 attacks dodged
20 gatherings
5 events

#122 Lady Rhonwyn

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Posted 29 January 2013 - 11:44 AM

View PostFenice_86, on 29 January 2013 - 11:41 AM, said:


Yes, I've had that page open since this morning.  But that page only lists all different dailies, not which one are active today.

#123 moomooo1

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Posted 29 January 2013 - 11:47 AM

View PostAKGeo, on 29 January 2013 - 11:30 AM, said:


It's at the top of your screen, Heart of the Mists.

You miss my point. It's because HotM is available for us to freely transfer to LA that this is a problem. Why do we all have to go through 2 load screens. No one in their right mind is going to port there for silver when they can simply HotM to void the cost. It'd be a nice and very SIMPLE quality of life change.

#124 Perm Shadow Form

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Posted 29 January 2013 - 12:43 PM

View PostLordkrall, on 29 January 2013 - 10:51 AM, said:

Who said we will get to Cantha or Elona at all? They have never really confirmed that we will get there. And based on the current story of the game I find it highly unlikely we will get there within the next 2 years.

Old rewards?
I see a rather big amount of completely new rewards.

But then again, some people will always complain. I bet you would complain about Cantha or Elona aswell because "it would not be the same as GW1" or something like that.

Completely new rewards? What? New ascended crap and exotics?
I already have my "perfect" set of Jewels/Rings/Amulets.
Then again, even so, REWARDS not CONTENT.
Alright there are some changes in Orr, but it'll be dead in a week or so again.

Edited by Khalija, 29 January 2013 - 05:35 PM.
childish comment unecessary and added just to flame - removed!


#125 IsThisNameTaken

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Posted 29 January 2013 - 01:03 PM

Grenth's farming players :P

#126 Danael

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Posted 29 January 2013 - 01:28 PM

I was looking over the trinkets and noticed that (for those with three stats) there's only Condi/Precision/Toughness like this one (http://www.gw2db.com...-of-the-khan-ur). Are there stat distributions like the carrion armors? Precision doesn't help much with condition builds imo.

Edited by Danael, 29 January 2013 - 01:28 PM.


#127 escada_assassin

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Posted 29 January 2013 - 01:36 PM

Anyone got a Laurel and exchanged it yet for a Heavy Crafting Bag? I'm curious how many T6's drop from that.

#128 Lordkrall

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Posted 29 January 2013 - 01:46 PM

View Postescada_assassin, on 29 January 2013 - 01:36 PM, said:

Anyone got a Laurel and exchanged it yet for a Heavy Crafting Bag? I'm curious how many T6's drop from that.

I got one totem, one claw and one dust.

#129 escada_assassin

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Posted 29 January 2013 - 01:50 PM

View PostLordkrall, on 29 January 2013 - 01:46 PM, said:

I got one totem, one claw and one dust.

So 3pcs of T6 from one bag? Nice! Tyvm for the info! That's where my laures are going to go from now on! :)

#130 Pariah

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Posted 29 January 2013 - 01:52 PM

View PostDanael, on 29 January 2013 - 01:28 PM, said:

I was looking over the trinkets and noticed that (for those with three stats) there's only Condi/Precision/Toughness like this one (http://www.gw2db.com...-of-the-khan-ur). Are there stat distributions like the carrion armors? Precision doesn't help much with condition builds imo.
Quite a few trait effects and sigils give additional bleeds etc. on Criticals though...

#131 FoxBat

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Posted 29 January 2013 - 01:55 PM

View PostDanael, on 29 January 2013 - 01:28 PM, said:

Are there stat distributions like the carrion armors?

Yeah, on crafted carrion armor/trinkets.

Orr armor has always been Magi, Soldiers, Rabid. Can't craft it and otherwise hard to find. The new trinkets are the same.

Even if your class is lacking precision traits, near everyone loves sigil of earth if nothing else.

Edited by FoxBat, 29 January 2013 - 01:56 PM.


#132 infisio

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Posted 29 January 2013 - 02:09 PM

View PostFenice_86, on 29 January 2013 - 11:41 AM, said:


Does anyone know if the Wiki is listing the complete pool of Daily options OR listing just what we've seen so far?  I'd be a little sad if they just added 4 new activities to the pool.  

(I know they had combo kills yesterday but I heard it was removed because it was buggy.)

#133 Fenice_86

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Posted 29 January 2013 - 02:14 PM

View Postinfisio, on 29 January 2013 - 02:09 PM, said:

Does anyone know if the Wiki is listing the complete pool of Daily options OR listing just what we've seen so far?  I'd be a little sad if they just added 4 new activities to the pool.  

(I know they had combo kills yesterday but I heard it was removed because it was buggy.)

Well i guess we cant know right now... give time to time ;)

#134 infisio

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Posted 29 January 2013 - 02:28 PM

View PostFenice_86, on 29 January 2013 - 02:14 PM, said:

Well i guess we cant know right now... give time to time ;)

Well I'll be looking forward to finding out tonight when it resets :D

#135 Lol Lol Lol Guy

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Posted 29 January 2013 - 03:14 PM

View PostAKGeo, on 29 January 2013 - 11:30 AM, said:

Thanks..that clarifies it. I haven't seen that part anywhere.



Better get your big boy pants on...everything thus far points to Tyria being the only thing you're going to get, just with some expanded regions. We currently only have access to half the available map area, not including blue water. My guess is they're going to push that to at least 75% with small content releases (similar to GW1 War in Kryta as far as scale and stuff to do) and the first true "expansion". After that the most logical direction would be Elona, considering it's actually attached to Tyria.

Eh, I feel as if we will get to Cantha or Elona sooner rather than later. Anet knows what the fans want. Personally I'd prefer Cantha before Elona, but thats probably not likely. And some stuff defintely points to Elona..the door to the CD is a big one.

#136 Lordkrall

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Posted 29 January 2013 - 03:20 PM

View PostLol Lol Lol Guy, on 29 January 2013 - 03:14 PM, said:

Eh, I feel as if we will get to Cantha or Elona sooner rather than later. Anet knows what the fans want. Personally I'd prefer Cantha before Elona, but thats probably not likely. And some stuff defintely points to Elona..the door to the CD is a big one.

So you mean they would totally ignore the threat of the Elder Dragons just because "the fans want it"?
Going to Elona or Cantha before the Elder dragons are defeated seems quite unlikely. Elona for one is completely impossible without Kralkatorrik dead for one.

#137 Danael

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Posted 29 January 2013 - 03:32 PM

View PostFoxBat, on 29 January 2013 - 01:55 PM, said:

Yeah, on crafted carrion armor/trinkets.

Orr armor has always been Magi, Soldiers, Rabid. Can't craft it and otherwise hard to find. The new trinkets are the same.

Even if your class is lacking precision traits, near everyone loves sigil of earth if nothing else.

Quite a few dungeon armors have the same stat distribution as carrion armor. CoF for example has one set. I've never had a Orr armor because it lacks the stats I need. With the ascended gear it seems that condition as main stat always goes with precision. What kind of combination is that anyways?

#138 Trei

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Posted 29 January 2013 - 04:00 PM

View PostLordkrall, on 29 January 2013 - 03:20 PM, said:

So you mean they would totally ignore the threat of the Elder Dragons just because "the fans want it"?
Going to Elona or Cantha before the Elder dragons are defeated seems quite unlikely. Elona for one is completely impossible without Kralkatorrik dead for one.
Unless the key to defeating them lies in those lands.

I don't see why not.
It is anet's story and lore, they are in control.

#139 Fernling306

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Posted 29 January 2013 - 09:07 PM

View Postescada_assassin, on 29 January 2013 - 01:36 PM, said:

Anyone got a Laurel and exchanged it yet for a Heavy Crafting Bag? I'm curious how many T6's drop from that.

I received 2 dusts, so 15ish silver... I should have saved the laurel haha.

#140 AKGeo

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Posted 29 January 2013 - 11:32 PM

View PostFernling306, on 29 January 2013 - 09:07 PM, said:

I received 2 dusts, so 15ish silver... I should have saved the laurel haha.

I got two elaborate totems and a dust. I was happy.

#141 Khalija

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Posted 30 January 2013 - 12:54 AM

Added patch notes for today:

General
  • Changed all non-copper karma gathering tools to have a level restriction.
Personal Story
  • “The Steel Tide”: Reduced the number of giants you need to defeat to progress.
Profession Skills
Elementalist
  • Magnetic Grasp: This ability now immobilizes the target that it strikes. It is now a large Projectile finisher, and damage is now split between this ability and Magnetic Leap.
  • New skill – Magnetic Leap (Earth Skill 3): Activate this ability to leap to an enemy that’s been struck by Magnetic Grasp.
Ranger
  • Spirit health increased by 25%.

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#142 HawkofStorms

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Posted 30 January 2013 - 01:16 AM

Hmmm. Magnetic leap is an interesting split.  Kinda weird though.  You pretty much always want to be close range with a dagger ele anyways.

#143 the butcher

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Posted 30 January 2013 - 01:26 AM

^It's nice to close the gap. (pvp atleast)

Edited by the butcher, 30 January 2013 - 01:27 AM.


#144 Wifflebottom

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Posted 30 January 2013 - 01:44 AM

Khalija, I believe you forgot some of the updates, they're on the front page but not here. So here ya go:
Dungeons
General
  • Fixed a bug where projectiles passed through the ground in several locations
Fractals of the Mists
  • Fixed a bug that did not remove the Lava condition from players who died in the pools of lava at the final boss in the Volcano Fractal
  • Fixed a bug where players were stricken with Agony even when they avoided the Ice Elemental’s AoE ice storm
Daily Achievements
  • Removed the Daily Combo Kill achievement from the daily achievement rotation
Events
Made the following changes to the Champion Risen Priest of Grenth boss:
  • Increased cooldown on Grenth’s Shadow Pull skill
  • Changed radius of spells
  • Modified attacks to do less damage
  • Modified attack area so as not to overlap on attacks
  • Modified Velocity of Teleport to allow player to not go into ceiling
  • Decreased the damage of Grenth’s Shadow Pull skill
  • Decreased the numbers of spells
UI
  • Hid blank world-event UI for Temple of the Silent Storm Week
General
  • Adjusted Orr Undead loot drops


#145 Trei

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Posted 30 January 2013 - 01:50 AM

View PostWifflebottom, on 30 January 2013 - 01:44 AM, said:

Khalija, I believe you forgot some of the updates, they're on the front page but not here. So here ya go:
Probably because this additional 29 Jan update were posted what... 35mins ago?

#146 Khalija

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Posted 30 January 2013 - 01:50 AM

View PostWifflebottom, on 30 January 2013 - 01:44 AM, said:

snip


Thanks. They were added afterwards. :) I have opened up the Jan 29th thread for discussion on today's patches since it ended up being longer than originally thought.

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#147 Juiceboxhero83

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Posted 30 January 2013 - 05:31 AM

I have updated by software and am wondering if any one out there has come across this issue.  After the update my kills and revives are not registering inside my achievement panel for my daily.  This is a shame because with my job I typically only get to grind out my daily after work and school, lately.  Sucks that I can't get the full benefit.  Able to complete my gathering, dodge, and events though.

#148 NapTooN

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Posted 30 January 2013 - 11:57 AM

View PostCyberhawk, on 28 January 2013 - 09:27 PM, said:

Anyone have an idea what this means? "Gadgets placed by players (such as turrets) will now apply boons and conditions based on those players’ stats. Those conditions and boons will not be reduced to level-1 values when the triggering gadget is destroyed."

This means when you place your Healing Turret and it regens for 250 Health per tick, it won't go down to 5 Health per tick when you pick the Turret up or destroy it. The Regeneration applied by it will stay with 250 Health per tick.

That was a rather annoying bug with the Healing Turret. Giving 1 Minute of Regen is useless if it is 5 Health per tick after the pickup.

#149 tfckmk988

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Posted 30 January 2013 - 01:35 PM

View PostJuiceboxhero83, on 30 January 2013 - 05:31 AM, said:

I have updated by software and am wondering if any one out there has come across this issue.  After the update my kills and revives are not registering inside my achievement panel for my daily.  This is a shame because with my job I typically only get to grind out my daily after work and school, lately.  Sucks that I can't get the full benefit.  Able to complete my gathering, dodge, and events though.

Check your system time and date i had the same problem monday after having bios trouble because i was stupid and updated well i cleared cmos to try and fix that (among other things that actually worked) and yesterday noticed that my computer thought it was wednesday night (tonight) instead of tuesday after i changed that back my dailys worked fine last night





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